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FFIVTAY Final Fantasy IV: The After Years has 8 different enemy types, which affect how certain pieces of equipment deal extra damage towards enemies of particular types, or how the enemies deal less damage. Specifically, damage is either multiplied by four, or quartered, respectively. In the case of the Undead enemy type, several other flags are added.

List of enemies Edit

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Enemy Types Edit

Dragon Edit

Against Dragon enemies, weapons and armor with "Dragon" in their name, and a few other pieces of equipment, deal more damage/take less damage respectively.

4× damage dealt ¼ damage taken

Machine Edit

Against Machine enemies, Lightning and Phase equipment are in opposition, as well as Mythril Hammers.

4× damage dealt ¼ damage taken

Demon Edit

Against Demon enemies, there is no consistency, although a few weapons imply their opposition to demons in their name.

4× damage dealt ¼ damage taken

Ghoul Edit

Against Ghouls, Mythril, Silver and other pieces of equipment deal extra damage/take less damage respectively.

4× damage dealt ¼ damage taken

Giant Edit

Agaist Giants, Phase equipment deals more damage/takes less damage respectively, as do a few other pieces of equipment.

4× damage dealt ¼ damage taken

Flan Edit

Against Flans, only Flan Rings cause reduced damage taken. No weapons deal extra damage.

4× damage dealt ¼ damage taken
  • None

Mage Edit

Silence and magic-oriented equipment oppose Mage enemies.

4× damage dealt ¼ damage taken

Undead Edit

The Undead type is the most complex of the Enemy types, as it covers more than just damage multipliers based on equipment. Holy, Silver, Bone, Crystal and other equipment oppose Undead enemies, though they are also damaged by healing effects, such as Cure, and both Drain and Osmose have their effects reversed; their effects on Undead enemies damage HP and MP (respectively) and heal the Undead targets. Consequently, while Drain equipment technically has its damage multiplied by 4 against the Undead, this actually heals the opponent four times as much.

4× damage dealt ¼ damage taken