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List of Final Fantasy Dimensions Weapons

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This is a list of all weapons in the game Final Fantasy Dimensions.

Contents

KnivesEdit

FFD Knife Icon

Name Image Attack Power Hit Rate Special Effects
Knife 7 20
Dagger 12 20
Main Gauche 15 20
Scaramouche 19 20 Speed +1
Orichalcum FFD Orichalcum 23 20
Man-Eater 27 20 Effective against human-type enemies.
Mythril Knife 32 20
Kris Knife 36 20
Mini Dagger 37 20 Sometimes inflicts Mini on an enemy.
Air Knife 40 20 Wind-elemental.
Dancing Knife 45 20 Speed +2, Intelligence +1, Triggers the Dance command.
Sword Breaker 51 20
Thief Knife 58 20 Speed +2, Causes an enemy to drop an item.
Assassin's Dagger 63 20 Speed +3, Inflicts Instant Death on an enemy.
Triton's Dagger 68 20 Intelligence +5, Water-elemental, casts Flood on enemies.
Crystal Knife 75 20
Zorlin Shape 83 20 Wind-elemental, Speed +3
Accel Dagger 90 20 Reduces ATB waiting time.
Gladius 95 20 Holy-elemental, Speed +7
 
FFD Main Gauche
 
FFD Kris
 
FFD Dancing Knife

SwordsEdit

FFD Sword Icon

Name Image Attack Power Hit Rate Special Effects
Short Sword FFD Short Sword 9 20
Broadsword FFD Broadsword (WoD) 12 20
Iron Sword FFD Ironsword (WoD) 16 20
Longsword FFD Longsword 20 20
Wightslayer 25 20 Attack +1, Effective against undead.
Tyrfing FFD Tyrfing 29 20
Greatsword FFD Greatsword 34 20
Sleep Blade 38 20 Intelligence +1, Inflicts Sleep on an enemy.
Mythril Sword 42 20
Coral Sword 46 20 Thunder-elemental.
Ogrenix 49 20 Water-elemental
Bastard Sword 55 20 Attack +1.
Duel Sword 64 20 Attack +2, Speed +2, Strength +2, effective against human enemies.
Diamond Blade 65 20
Enhancer 77 20 Intelligence +2, Wisdom +2
Stoneblade 83 20 Inflicts Break on an enemy.
Crystal Sword 95 20
Durandal 105 20 Effective against dragons.
Ultima Weapon 117 20 Increase maximum damage
 
FFD Coral Sword
 
FFD Ogrenix
 
FFD Bastard Sword
 
FFD Diamond Blade
 
FFD Stoneblade

Holy SwordsEdit

Name Image Attack Power Hit Rate Special Effects
Lustrous Sword 65 20 Holy-elemental, effective against demons, Strength +1, Wisdom +1.
Rune Blade 71 20 Holy-elemental, Strength +2, Wisdom +1
Galantine 73 20 Holy-elemental, Strength +3,Wisdom +3
Lightbringer 75 20 Holy-elemental, effective against undead, Strength +3, Wisdom +3
Defender 83 20 Holy-elemental, Strength +2, Wisdom +1, casts Protect when used as an item.
Lohengrin 91 20 Holy-elemental, Strength +3, Wisdom +2
Save the Queen 98 20 Holy-elemental, Strength +4, Wisdom +2
Excalibur 108 20 Holy-elemental, Strength +4, Wisdom +3, Effective against undead.
Ragnarok 118 20 Holy-elemental, Strength +5, Wisdom +3.
Ultima Blade ??? 15 Holy-elemental, Strength +3, Wisdom +3, Attack increase when HP is full.
 
FFD Galantine
 
FFD Defender
 
FFD Save the Queen
 
FFD Excalibur

Dark SwordsEdit

Name Image Attack Power Hit Rate Special Effects
Dark Sword 43 20 Dark-elemental
Graham's Sword 47 20 Dark-elemental, Attack +1
Chaosbringer 52 20 Dark-elemental, Attack +1
Shadow Blade 56 20 Dark-elemental, Attack +2
Soul Prisoner 60 20 Dark-elemental, Attack +2
Darkbringer 67 20 Dark-elemental, Attack +2
Avenger 75 20 Dark-elemental, Attack +3
Deathbringer 84 20 Dark-elemental, Attack +3
Criminal Soul 91 20 Dark-elemental, Attack +3
Nagelring 100 20 Dark-elemental, Attack +4
Graham's Will 110 20 Dark-elemental, Attack +4
Valhalla 115 20 Dark-elemental, Attack +4, Maximum damage raised.
Apocalypse 120 20 Dark-elemental, Attack +5
 
FFD Dark Sword
 
FFD Graham's Sword
 
FFD Shadow Blade
 
FFD Darkbringer

Ninja SwordsEdit

FFD Katana Icon

Name Image Attack Power Hit Rate Special Effects
Kunai 55 20 Effective against humans.
Asura 61 20 Effective against humans.
Osafune 65 20 Intelligence +5, Effective against humans and demons.
Kotetsu 72 20 Effective against humans and animals.
Kikuichimonji 80 20 Effective against humans and plants.
Sasuke's Blade 87 20 Speed +1, Effective against humans and machines.
Murasame 93 20 Speed +2, Effective against humans and machines.
Masamune 100 20 Speed +3, Effective against humans and undead.
Ame no Murakumo 105 20 Speed +4, Effective against humans and demons.
Mutsunokami 112 20 Speed +5, Effective against dragons and humans.
Muramasa ??? 20 Speed +3, Effective against humans, reduces HP while Attack goes up.
 
FFD Asura
 
FFD Murasame
 
FFD Masamune

SpearsEdit

FFD Spear Icon

Name Image Attack Power Hit Rate Special Effects
Spear FFD Spear 15 20 Wind-elemental.
Halberd FFD Halberd 28 20 Wind-elemental.
Abel's Spear FFD Abel's Spear 30 20 Wind-elemental.
Trident FFD Trident 32 20 Wind and Thunder-elemental.
Javelin FFD Javelin 37 20 Wind-elemental, ignores ranks.
Mythril Spear 41 20 Wind-elemental.
Partisan 45 20 Wind-elemental.
Glow Lance 54 20 Wind-elemental.
Squall Lance
Heavy Lance 61 20 Wind-elemental, effective against dragons, Attack +2, Speed +1
Obelisk 67 20 Wind-elemental, Strength +3.
Brionac 73 20 Wind-elemental.
Gae Bolg 83 20 Wind and Thunder-elemental.
Crystal Lance 92 20 Wind-elemental.
Blood Lance 101 20 Wind-elemental, drains HP from enemy.
Holy Lance 102 20 Holy and Wind-elemental.
Wyvern Lance 110 20 Wind-elemental, effective against dragons.
Longinus 119 20 Wind-elemental, Speed +5, Intelligence +10, Wisdom +10, Reduces ATB waiting time.
 
FFD Squall Lance
 
FFD Blood Lance

AxesEdit

FFD Axe Icon

Name Image Attack Power Hit Rate Special Effects
Battleaxe 22 10 Effective against plants.
War Hammer 26 5 Effective against machines.
Slasher FFD Slasher 31 10 Effective against plants.
Francisca 37 10 Wind-elemental.
Mythril Axe 45 5 Effective against plants.
Dwarven Axe 50 10 Attack +3, Strength +3, Effective against plants, Earth-elemental.
Death Sickle 53 10 Effective against plants.
Greataxe 58 10 Attack +3, Speed -1, Effective against plants.
Shock Hammer 60 5 Inflicts Paralysis, Effective against machines.
Gaia Hammer 63 5 Earth-elemental, Attack +2, Speed -1, Strength +4, Effective against machines.
Demon Axe 66 5 Inflicts Curse, Effective against machines.
Ogrekiller 69 10 Effective against humans and plants.
Rune Axe 83 0 Wisdom +3, Intelligence +3, Effective against ghosts and plants.
Sledgehammer 88 0 Inflicts Confusion, Effective against machines.
Crystal Axe 100 10 Effective against plants.
Giant Axe 111 0 Attack +10, Strength +10, Wisdom -10, Intelligence -10, Speed -5, Effective against humans and plants.
Thor's Hammer 112 5 Thunder-elemental, effective against machines.
Earthbreaker 120 10 Effective against machines.
 
FFD Battleaxe
 
FFD Mythril Axe
 
FFD Greataxe
 
FFD Ogrekiller
 
FFD Sledgehammer
 
FFD Thor's Hammer

ClawsEdit

FFD Knuckle Icon

Name Image Attack Power Hit Rate Special Effects
Metal Claw FFD Metal Claw 14 20
Baghknakhs FFD Baghknakhs 18 20
Kaiser Knuckles 22 20 Attack +2
Poison Knuckle FFD Poison Knuckle 26 20 Inflicts Poison.
Cat Claws 35 20 Speed +1
Mythril Claw 39 20
Hell Claw 44 20 Dark-elemental, inflicts Poison.
Ice Knuckle 49 20 Ice-elemental.
Burning Knuckle 53 20 Fire-elemental.
Sonic Knuckles 58 20 Speed +2
Blast Knuckles 60 20 Lightning-elemental.
Dark Claw 66 20 Inflicts Curse.
Duel Claws 73 20 Attack +2
Tiger Fangs 81 20 Attack +2, Effective against animals.
Crystal Claws 90 20 Attack +2
Dragon Claws 100 20 Attack +2, Effective against dragons.
Rocket Punch 103 20 Ignores ranks, effective against machines, inflicts Paralysis.
Godhand 110 20 Attack +2, Effective against humans and demons.
 
FFD Burning Knuckles
 
FFD Sonic Knuckles
 
FFD Blast Knuckles
 
FFD Tiger Fangs
 
FFD Dragon Claws

StavesEdit

FFD Staff Icon

Name Image Attack Power Hit Rate Special Effects
Staff 5 10 Wisdom +1
Oak Staff FFD Oak Staff 8 10 Wisdom +2
Flail 12 5 Wisdom +1, Inflicts Confusion.
Healing Staff 15 20 Wisdom +3, Casts Cure when used as an item.
Magician's Staff 19 15 Wisdom +4
Mythril Staff 23 15 Wisdom +5
Priest's Staff 27 15 Holy-elemental, Wisdom +6
Cypress Pole 31 15 Wisdom +7 Casts Confuse when used as an item.
Fairy Staff 35 15 Wisdom +8
Earth Staff 39 15 Earth-elemental, Wisdom +8, Casts Quake when used as an item.
Gale Staff 39 15 Wind-elemental, Wisdom +8, Casts Aero when used as an item.
Rune Staff 39 15 Wisdom +8, Casts Silence when used as an item.
Power Staff 44 10 Wisdom +8, Attack +5, Casts Berserk when used as an item.
Staff of Light 49 0 Holy-elemental, Wisdom +9, effective against undead.
Judgement Staff 55 0 Intelligence +3, Wisdom +9, Casts Dispel when used.
Crystal Staff 60 15 Wisdom +10
Sage's Staff 65 15 Holy-elemental, Wisdom +11, Casts Raise when used.
Zeus Mace 75 15 Wisdom +12, Casts Saintshot when used.

RodsEdit

FFD Rod Icon

Name Image Attack Power Hit Rate Special Effects
Rod 5 0 Intelligence +1
Metal Rod FFD Metal Rod 7 0 Intelligence +2
Jewel Rod 10 0 Intelligence +3, Inflicts Curse.
Flame Rod 16 0 Intelligence +4, Casts Fire when used.
Ice Rod 16 0 Intelligence +4, Casts Blizzard when used.
Thunder Rod 16 0 Intelligence +4, Casts Thunder when used.
Aqua Rod 16 0 Intelligence +8, Casts Water when used.
Mythril Rod 20 0 Intelligence +5
Prism Rod 23 0 Intelligence +6
Poison Rod 31 0 Intelligence +7, Casts Poison when used.
Change Rod 35 0 Intelligence +8, Casts Toad when used.
Wizard Rod 35 0 Intelligence +9
Punisher 39 0 Intelligence +8, Has a chance of inflicting Instant Death.
Wonder Wand 43 0 Intelligence +8, Casts random magic.
Demon's Rod 47 0 Intelligence +9
Crystal Rod 50 0 Intelligence +10
Asura's Rod 53 0 Holy-elemental, Intelligence +11
Stardust Rod 60 0 Intelligence +12, Casts Comet when used.

BowsEdit

FFD Bow Icon

Name Image Attack Power Hit Rate Special Effects
Iron Bow FFD Iron Bow 13 10 Wind-elemental, Ignores ranks.
Crossbow 16 10 Wind-elemental, Ignores ranks.
Silver Bow 25 10 Wind-elemental, Ignores ranks, Effective against demons.
Great Bow FFD Great Bow 30 5 Wind-elemental, Ignores ranks.
Composite Bow 32 10 Wind-elemental, Ignores ranks, Attack +2
Thunder Bow 35 15 Wind and Thunder-elemental, Ignore ranks.
Ice Bow 35 15 Wind and Ice-elemental, Ignore ranks.
Flame Bow 35 15 Wind and Fire-elemental. Ignore ranks.
Mythril Bow 42 15 Wind-elemental, Ignores ranks.
Dark Bow 43 5 Wind-elemental, Ignores ranks, Inflicts Blind.
Rune Bow 50 10 Intelligence +2, Ignores ranks, Inflicts Silence.
Killer Bow 56 15 Wind-elemental, Ignores ranks.
Elven Bow 62 20 Wind-elemental, Ignores ranks.
Avis Killer 68 0 Wind-elemental, Ignores ranks.
Sagittarius Bow 77 0 Wind-elemental, Ignores ranks, effective against plants and demons.
Perseus Bow 85 15 Wind-elemental, Ignores ranks.
Auto Crossbow 85 20 Wind-elemental, Automatic attack, Ignores ranks.
Yoichi Bow 95 10 Wind-elemental, Speed +2, Ignores ranks.
Artemis Bow 105 10 Wind-elemental, Attack +2, Wisdom +2, Intelligence +2, Ignores ranks.
 
FFD Crossbow
 
FFD Ice Bow
 
FFD Dark Bow
 
FFD Auto Crossbow

HarpsEdit

FFD Harp Icon

Name Image Attack Power Hit Rate Special Effects
Silver Harp 30 15
Dream Harp 33 10 Inflicts Sleep.
Golden Harp 35 10 Inflicts Blind.
Lamia's Harp 37 10 Intelligence +2, Inflicts Confusion.
Fairie Harp 40 15 Inflicts Mini.
Orpheus Harp 45 20 Speed +2, Intelligence +2, Wisdom +2, Inflicts Confusion.
Muse Harp 55 0 Inflicts Toad.
Crystal Harp 65 20 Inflicts Silence.
Mermaid Harp 68 0 Full Attack, Wisdom +3, Intelligence +3, Inflicts Confusion.
Apollo Harp 75 15 Inflicts Paralysis.
Loki's Lute 85 20 Inflicts Petrify.
 
FFD Lamia's Harp

WhipsEdit

FFD Whip Icon

Name Image Attack Power Hit Rate Special Effects
Whip FFD Whip 12 5 Inflicts Paralysis.
Chain Whip 15 5 Inflicts Paralysis.
Blitz Whip 18 5 Inflicts Paralysis.
Tamer's Whip FFD Tamer's Whip 27 5 Inflicts Paralysis, effective against beasts.
Sleipnir 36 10 Inflicts Paralysis, Speed +1
Red Scorpio 42 10 Wisdom +2, Intelligence +2, Inflicts Paralysis.
Whale Whisker 47 10 Inflicts Paralysis.
Beast Killer 53 5 Inflicts Paralysis.
Queen's Whip 66 10 Inflicts Paralysis, Effective against humans.
Flame Whip 67 0 Fire-elemental, Inflicts Paralysis.
Star Whip 76 15 Inflicts Paralysis.
Mist Whip 85 5 Holy-elemental, Inflicts Paralysis.
Dragon Whisker 97 10 Inflicts Paralysis.
 
FFD Flame Whip

Thrown WeaponsEdit

FFD Boomerang Icon

Name Image Attack Power Hit Rate Special Effects
Pinwheel
Full Moon 40 20 Wind-Elemental, Ignores ranks.
Rising Sun 65 20 Wind-elemental, Ignores ranks.
Sniper 87 20 Wind-elemental, effective against machines, ignores ranks.
Wing Edge 107 20 Wind-elemental, Ignores ranks.


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