List of Final Fantasy Crystal Chronicles: Ring of Fates Spells
From Final Fantasy Wiki
In Final Fantasy Crystal Chronicles: Ring of Fates, spells are cast by using any of six different types of Magicite, which can be found in varying locations in the game. Normally only six spells are available, but by stacking "magic piles" together, more advanced spells can be cast. If the piles are aligned perfectly, spells can receive a "+1" benefit, increasing the amount of damage they deal or the amount of health they recover. For example, combining two Blizzard spells together perfectly will yield Blizzara +1 instead of Blizzara (combining two of these will yield Blizzaga +1). These "+1" spells are required for the more advanced spells in the game.
The following is a list of spells in Final Fantasy Crystal Chronicles: Ring of Fates.
| Name | Effect | Cast With |
|---|---|---|
| Fire | Deals minor fire damage and burns nearby enemies. | Fire |
| Fira | Deals moderate fire damage and burns nearby enemies. | Fire + Fire |
| Firaga | Deals heavy fire damage and burns nearby enemies. | Fire + Fire + Fire |
| Firaja | Deals massive fire damage and burns nearby enemies. | Fire + Fire + Fire + Fire |
| Blizzard | Deals minor ice damage and freezes enemies. | Blizzard |
| Blizzara | Deals moderate ice damage and freezes enemies. | Blizzard + Blizzard |
| Blizzaga | Deals heavy ice damage and freezes enemies. | Blizzard + Blizzard + Blizzard |
| Blizzaja | Deals massive ice damage and freezes enemies. | Blizzard + Blizzard + Blizzard + Blizzard |
| Thunder | Deals minor lightning damage and zaps enemies. | Thunder |
| Thundara | Deals moderate lightning damage and zaps enemies. | Thunder |
| Thundaga | Deals heavy lightning damage and zaps enemies. | Thunder + Thunder + Thunder |
| Thundaja | Deals massive lightning damage and zaps enemies. | Thunder + Thunder + Thunder + Thunder |
| Cure | Restores a small amount of health to nearby allies. | Cure |
| Cura | Restores 400 HP to nearby allies. | Cure + Cure |
| Curaga | Restores 600 HP to nearby allies. | Cure + Cure + Cure |
| Curaja | Restores nearby allies to full health. | Cure + Cure + Cure + Cure |
| Raise | Revives a KOed ally to life with 20% of their maximum HP. | Raise |
| Arise | Revives a KOed ally to life with full HP and 50% SP. | Raise + Raise |
| Clear | Cures negative status conditions and restores a small amount of SP to nearby allies. | Clear |
| Cleara | Cures negative status conditions and restores 30% of SP to nearby allies. | Clear + Clear |
| Clearaga | Cures negative status conditions and restores 50% of SP to nearby allies. | Clear + Clear + Clear |
| Clearaja | Cures negative status conditions and restores all SP to nearby allies. | Clear + Clear + Clear + Clear |
| Gravity | Binds the target to the ground, preventing them from jumping. | Fire + Blizzard + Thunder |
| Graviga | Binds the target to the ground, preventing them from jumping. Lasts longer than Gravity. | Fira +1 + Blizzara +1 + Thundara +1 |
| Holy | Deals a heavy amount of Holy damage to nearby enemies. | Cure + Raise + Clear |
| Holyga | Deals a massive amount of Holy damage to nearby enemies. | Cura + Arise + Cleara |
| Barrier | Protects nearby allies, reducing damage taken. | Fire + Clear |
| Barriera | Protects nearby allies, reducing damage taken. Lasts longer than Barrier. | Fira +1 + Cleara +1 |
| Slow | Slows down nearby enemies, decreasing movement and attack speed. | Blizzard + Clear |
| Slowga | Slows down nearby enemies, decreasing movement and attack speed. Lasts longer than Slow. | Blizzara +1 + Cleara +1 |
| Haste | Allows nearby allies to act faster, increasing movement and attack speed. | Thunder + Clear |
| Hastega | Allows nearby allies to act faster, increasing movement and attack speed. Lasts longer than Haste. | Thundara +1 + Cleara +1 |
| Quake | Stuns nearby enemies, preventing them from moving. | Fire + Thunder + Cure + Clear |
| Quaga | Stuns nearby enemies, preventing them from moving. Lasts longer than Quake. | Fira +1 + Thundara +1 + Cura +1 + Cleara +1 |
| Bio | Deals Dark damage to nearby enemies and poisons them, slowly depleting their HP. | Fire + Blizzard + Cure + Raise |
| Bioga | Deals heavy Dark damage to nearby enemies and poisons them, slowly depleting their HP. | Fira +1 + Blizzara +1 + Cura +1 + Arise +1 |
| Meteor | Deals heavy damage to nearby enemies and stuns them. | Blizzard + Thunder + Raise + Clear |
| Meteorga | Deals massive damage to nearby enemies and stuns them. | Blizzara +1 + Thundara +1 + Arise +1 + Cleara +1 |
| Ultima | Deals massive damage to nearby enemies and stuns them. | Fire + Blizzard + Thunder + Cure + Clear |
| Ultiga | Deals incredible damage to nearby enemies and stuns them. | Fira +1 + Blizzara +1 + Thundara +1 + Cura +1 + Cleara +1 |
There also exists a secret spell in Final Fantasy Crystal Chronicles: Ring of Fates, known as Rela Crystal. It deals incredible Holy damage to the target, and can only be cast during the fight with Lich, by stacking a magic ring with your out-of-party helper (either Chelinka or Princess Tilika, depending on mode).
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| Final Fantasy XI |
| Blue Magic - Dark Magic - Divine Magic - Elemental Magic - Enfeebling Magic - Enhancing Magic - Healing Magic - Singing - String Instrument - Summoning - Wind Instrument |
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