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List of Final Fantasy Crystal Chronicles: My Life as a King spells

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FFCCMLaaK The following is a list of spells in Final Fantasy Crystal Chronicles: My Life as a King.

Black MagicEdit

Fire spellsEdit

Fire spells can be learned once a Black Mage Academy is built.

Spell Research Level Max Level Description
Fire 1 100 Deals Fire damage to a single enemy. Can only be used up to three times per battle and up to five times a day.
Fira 10 100 Deals Fire damage to two enemies. Can only be used twice per battle and up to five times a day. Requires two turns to cast.
Firaga 20 100 Deals Fire damage to all enemies. Can only be used once per battle and up to three times a day. Requires three turns to cast.

Enfeebling spellsEdit

Enfeebling spells can be learned once a Black Mage Academy and Inn is built.

Spell Research Level Max Level Description
Poison 1 100 Poisons a single enemy. Can only be used once per battle and up to three times a day.
Slow 1 100 Slows a single enemy. Can only be used once per battle and up to twice a day.

Frost spellsEdit

Frost spells can be learned once a second Black Mage Academy is built.

Spell Research Level Max Level Description
Blizzard 1 100 Deals Frost damage to a single enemy. Can only be used up to three times per battle and up to five times a day.
Blizzara 10 100 Deals Frost damage to two enemies. Can only be used twice per battle and up to five times a day. Requires two turns to cast.
Blizzaga 20 100 Deals Frost damage to all enemies. Can only be used once per battle and up to three times a day. Requires three turns to cast.

Lightning spellsEdit

Lightning spells can be learned once a Black Mage Academy and Sacred Shrine is built.

Spell Research Level Max Level Description
Thunder 1 100 Deals Lightning damage to a single enemy. Can only be used up to three times per battle and up to five times a day.
Thundara 10 100 Deals Lightning damage to two enemies. Can only be used twice per battle and up to five times a day. Requires two turns to cast.
Thundaga 20 100 Deals Lightning damage to all enemies. Can only be used once per battle and up to three times a day. Requires three turns to cast.

White MagicEdit

Restoration SpellsEdit

Restoration Spells can be learned once a White Mage Temple is built.

Spell Research Level Max Level Description
Cure 1 100 Restores an ally's HP. Can only be used up to 3 times per battle and up to 5 times a day.
Cura 10 100 Restores two allies' HP. Can only be used twice per battle and up to 5 times a day. Requires 2 turns to cast.
Curaga 20 100 Restores all allies' HP. Can only be used once per battle and up to 3 times a day. Requires 2 turns to cast.

Holy SpellsEdit

Holy Spells can be learned once a White Mage Temple and Inn is built.

Spell Research Level Max Level Description
Holy 1 100 Deals Holy damage to a single enemy. Can only be used once per battle and up to 5 times a day.
Note: Despite its in-game description, the spell in fact damages all enemies.

Enhancing SpellsEdit

Enhancing Spells can be learned once a second White Mage Temple is built.

Spell Research Level Max Level Description
Haste 1 100 Increases allies' Dexterity and Agility. Can only be used once per battle and up to twice a day.
Regen 10 100 Slowly restores an ally's HP over a period of time. Can only be used once per battle and up to 5 times a day.

Protection SpellsEdit

Protection Spells can be learned once a White Mage Temple and Sacred Shrine is built.

Spell Research Level Max Level Description
Clear 1 100 Removes all status ailments from an ally.
Protect 10 100 Increases allies' Defense. Can only be used once per battle and up to 3 times a day.
Shell 10 100 Increases allies' Magic Defense. Can only be used once per battle and up to 3 times a day.

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