The following is a list of abilities available to each Tribe in Final Fantasy Crystal Chronicles: Echoes of Time. As each character levels up they receive new abilities and stat boosts.
| Ability
| Level Learned
| Description
|
| Sword Charge
| 4
| Hold the attack button to launch a charge attack.
|
| Magic Stack 3
| 10
| Stack three target rings. Not to be confused with Ring Lock.
|
| Sword Chain 4
| 17
| Chain four sword attacks in a row.
|
| Charge Guard
| 22
| Press L at the first swing or while charging to guard.
|
| Guard Counter
| 31
| Unleash a counterattack if a foe attacks while you are guarding.
|
| Sword Chain 5
| 37
| Chain five sword attacks in a row.
|
| Magic Stack 4
| 45
| Stack four target rings. Not to be confused with Ring Lock.
|
| Sword Break
| 49
| Hold the attack button and release after two flashes to unleash a sword break.
|
| Ring Lock 2
| 53
| Lock two target rings in place.
|
| Straight Arrow
| 58
| Arrows will go through the enemy.
|
| Spear Chain 2
| 63
| Chain two spear attacks in a row.
|
| Paddle Chain 2
| 68
| Chain two paddle attacks in a row.
|
| Abandonment
| 73
| Disrupt enemy attacks and occasionally decrease enemy damage.
|
| DEF +5
| 76
| Increase physical defense by 5.
|
| Ring Lock 3
| 79
| Lock three target rings in place.
|
| Spear Chain 3
| 83
| Chain three spear attacks in a row.
|
| Paddle Chain 3
| 85
| Chain three paddle attacks in a row.
|
| DEF +10
| 90
| Increase physical defense by 10.
|
| HP +20
| 94
| Increase HP by 20.
|
| Clavat Soul
| 98
| Enemy attacks are less likely to knock you off your feet.
|
| Ability
| Level Learned
| Description
|
| Magic Stack 3
| 6
| Stack three target rings. Not to be confused with Ring Lock.
|
| Staff Charge
| 13
| Hold the attack button to launch a charge attack.
|
| Magic Stack 4
| 20
| Stack four target rings. Not to be confused with Ring Lock.
|
| Ring Lock 2
| 28
| Lock two target rings in place.
|
| Charge Guard
| 34
| Press L at the first swing or while charging to guard.
|
| Magic Stack 5
| 40
| Stack five target rings. Not to be confused with Ring Lock.
|
| Guard Counter
| 45
| Unleash a counterattack if a foe attacks while you are guarding.
|
| Staff Break
| 51
| Hold the attack button and release after two flashes to unleash a staff break.
|
| Ring Lock 3
| 54
| Lock three target rings in place.
|
| Spear Chain 2
| 59
| Chain two spear attacks in a row.
|
| Paddle Chain 2
| 64
| Chain two paddle attacks in a row.
|
| Straight Arrow
| 67
| Arrows will go through the enemy.
|
| MAG +5
| 70
| Increase magic attack by 5.
|
| Spear Chain 3
| 74
| Chain three spear attacks in a row.
|
| Paddle Chain 3
| 78
| Chain three paddle attacks in a row.
|
| M. DEF +5
| 84
| Increase magic defense by 5.
|
| MAG +10
| 88
| Increase magic attack by 10.
|
| M. DEF +10
| 92
| Increase magic defense by 10.
|
| Ring Lock 4
| 95
| Lock four target rings in place.
|
| Yuke Soul
| 98
| Enemy magic damage is occasionally decreased.
|
| Ability
| Level Learned
| Description
|
| Paddle Charge
| 3
| Hold the attack button to launch a charge attack.
|
| Paddle Chain 2
| 7
| Chain two paddle attacks in a row.
|
| Bow Charge
| 11
| Hold the attack button to launch a charge attack.
|
| Paddle Chain 3
| 15
| Chain three paddle attacks in a row.
|
| Three-Way Shot
| 21
| Launch three arrows at once, each in a different direction.
|
| Magic Stack 3
| 27
| Stack three target rings. Not to be confused with Ring Lock.
|
| Charge Guard
| 32
| Press L at the first swing or while charging to guard.
|
| Straight Arrow
| 38
| Arrows will go through the enemy.
|
| Guard Counter
| 43
| Unleash a counterattack if a foe attacks while you are guarding.
|
| HP +20
| 47
| Increase HP by 20.
|
| Bow Break
| 50
| Hold the attack button and release after two flashes to unleash a bow break.
|
| Ring Lock 2
| 55
| Lock two target rings in place.
|
| Five-Way Shot
| 58
| Launch five arrows at once, each in a different direction.
|
| Spear Chain 2
| 62
| Chain two spear attacks in a row.
|
| Critical Hits Up
| 66
| Increase the chance of landing a critical hit.
|
| Spear Chain 3
| 72
| Chain three spear attacks in a row.
|
| Paddle Break
| 82
| Hold the attack button and release after two flashes to unleash a paddle break.
|
| MP +20
| 87
| Increase MP by 20.
|
| MP +50
| 93
| Increase MP by 50.
|
| Selkie Soul
| 98
| Increase the chance of landing a critical hit.
|
| Ability
| Level Learned
| Description
|
| Spear Charge
| 5
| Hold the attack button to launch a charge attack.
|
| Hammer Charge
| 12
| Hold the attack button to launch a charge attack.
|
| Spear Chain 2
| 17
| Chain two spear attacks in a row.
|
| Charge Guard
| 25
| Press L at the first swing or while charging to guard.
|
| Magic Stack 4
| 31
| Stack four target rings. Not to be confused with Ring Lock.
|
| Guard Counter
| 36
| Unleash a counterattack if a foe attacks while you are guarding.
|
| Spear Chain 3
| 41
| Chain three spear attacks in a row.
|
| ATK +5
| 45
| Increase physical attack by 5.
|
| Spear Break
| 51
| Hold the attack button and release after two flashes to unleash a spear break.
|
| Ring Lock 2
| 56
| Lock two target rings in place.
|
| Straight Arrow
| 60
| Arrows will go through the enemy.
|
| Paddle Chain 2
| 65
| Chain two paddle attacks in a row.
|
| Paddle Chain 3
| 76
| Chain three paddle attacks in a row.
|
| Hammer Chain 3
| 80
| Chain three hammer attacks in a row.
|
| Critical Hits Up
| 83
| Increase the chance of landing a critical hit.
|
| Hammer Break
| 86
| Hold the attack button and release after two flashes to unleash a hammer break.
|
| HP +20
| 89
| Increase HP by 20.
|
| HP +50
| 92
| Increase HP by 50.
|
| ATK +10
| 95
| Increase physical attack by 10.
|
| Lilty Soul
| 98
| The third hit in a spear or hammer chain will knock the enemy down.
|

Sword Charge.