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FFBE

The following is a list of statuses in Final Fantasy Brave Exvius.

The game divides statuses into three categories: Status ailmentsPoison, Blind, Silence, Sleep, Paralyze, Confuse, Disease, Petrify, EnfeeblementsCharm, Stop, Berserk, ATK/DEF/MAG/SPR Down, Elemental Weaknesses, and BoostsBlink, Guard, Singing/Dancing, Provoke, Reflect, HP/MP Regen, Auto-revive, Limit Burst up, ATK/DEF/MAG/SPR Up, Elemental Resist.

Poison Edit

FFBE Poison Icon

A unit or enemy inflicted with Poison will lose 10% of their Max HP every turn. It lasts three turns for the enemy, and is permanent for the party: In explorations, it persists after battle, and in dungeons, the unit will remain poisoned in the following waves if they are not cured.

Game Element Type Effect
Antidote Item Removes Poison from target.
Bile Enemy Ability Deals physical damage and inflicts Poison on target.
Bio Black Magic Deals dark magic damage (1.2x) and may inflict Poison (15%) on one enemy.
Bio Blaster Active Ability Deals dark magic damage (1.3x) and may inflict Poison (50%) on all enemies.
Bioga Black Magic Deals dark magic damage (1.4x) and may inflict Poison (15%) on all enemies.
Bioga Enemy Ability Deals dark magic damage and inflicts Poison (100%) on party.
Bioga Blade Active Ability Deals dark hybrid damage (1.8x) and may inflict Poison (40%) on one enemy.
Biora Black Magic Deals dark magic damage (1.25x) and may inflict Poison (15%) on all enemies.
Biora Enemy Ability Deals dark magic damage and inflicts Poison (20%) on party.
Celestial Healing Limit Burst (Santa Roselia) Heals some HP and removes all status ailments from the party. It increases all allies' SPR for three turns.*6★ only.
Chakra Active Ability Recovers the user's HP/MP (30%), and removes Poison and Blind.
Circle of Scorn Active Ability Deals physical damage (1.8x), and inflicts Poison (50%), to all enemies.
Cleansing Light Active Ability Removes Poison, Blind, Sleep, Silence, Paralyze and Confuse from party.
Cold Snap Accessory Nullifies Poison.
Cursed Card Active Ability Deals physical damage (1.8x), and inflicts 2 random status ailments to all enemies. (Poison and others 30%, Petrify 100%).
Dance of Death Active Ability Inflicts 2 random status ailments, including Poison, to all enemies (30%). It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dance of Life Active Ability Removes all status ailments from the party, except the user's. It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dark Prayer Active Ability Removes all status ailments from user, and increases its ATK/DEF/MAG/SPR (50%) for 4 turns.
Discernment Passive Ability Nullifies all status ailments.
Distress Active Ability Inflicts random status ailment (Poison and others 30%, Petrify 100%) on all enemies.
Disturbing Knife Active Ability Deals physical damage combo (3 times, 0.6x each, 1.8x total), and may inflict 1 random status ailment (Poison, Sleep, Paralyze, Confuse, and Disease 30%) to target.
Divine Healing
Angelic Mercy
Secret Rebirth
Limit Burst (Roselia) Heals and removes Poison, Blind, Sleep, Silence, Paralyze and Confuse from the party.
Double Corruption Active Ability Inflicts 2 random status ailments (Poison and others 30%, Petrify 100%) on one target.
Eblan's Technique Limit Burst (Edge) Deals physical damage, and inflicts up to 3 random status ailments, including Poison, on target.
Enfeebling Slash Active Ability Deals physical damage (1.4x), and inflicts Poison and Disease (30%) to one enemy.
Esuna White Magic Removes Poison, Blind, Sleep, Silence, Paralyze and Confuse from one target.
Esunaga White Magic Removes Poison, Blind, Sleep, Silence, Paralyze and Confuse from party.
Fairy Ring Accessory Nullifies Poison and Blind.
Fire Flask Active Ability Deals fire hybrid damage (4x), and inflicts 2 random status ailments (30%) on all enemies.
Goddess's Miracle Active Ability Heals (1000 HP, 3.4x) and removes Poison, Blind, Sleep, Silence, Paralyze and Confuse from the party.
Goddess's Protection Passive Ability Nullifies all status ailments.
Grand Cross
Almagest
Black Hole
Limit Burst (Exdeath) Deals dark magic damage, and inflicts up to 4 random status ailments, including Poison, on all enemies.
Guardian Mog Passive Ability Removes all status ailments after battle.
Healing Prayer Active Ability Heals (1000 HP, 3.4x) and removes all status ailments from the whole party.
Healing Smile Active Ability Removes Poison, Blind, Sleep, Silence, Paralyze and Confuse from target.
Healing Waltz Active Ability Removes Poison, Blind, Sleep, Silence, Paralyze and Confuse from target.
Healing Waltz II Active Ability Removes Poison, Blind, Sleep, Silence, Paralyze, Confuse and Disease from party.
Hex Strike Active Ability Deals physical damage (1.3x), and inflicts up to 3 random status ailments (30%) on target.
Justice Passive Ability Increases resistance to all status ailments (50%).
Knight's Pride Passive Ability Removes all status ailments after battle.
Lamia's Scythe Weapon Increases resistance to Poison (80%) when equipped by Sice.
Logistical Support Active Ability Removes all status ailments from target.
Loving Heart Limit Burst (Refia) Removes all status ailments and increases DEF to party.
Malboro Wand Weapon May inflict Blind (10%) and Poison (10%).
Miracle Battle Kiss
Pretty Battle Kiss
Limit Burst (Tilith) Heals some HP, increase LB gauge fill rate (100%) for three turns, and removes Poison, Silence and Paralyze from target.
Mysidian Rabbit Active Ability Heals (150 HP, 3x) and removes Poison, Blind, and Sleep to party.
Medicate Active Ability Removes Poison, Blind and Silence from user.
Mugen
Zan'ei
Migawari
Limit Burst (Miyuki) Deals physical damage and may inflict Poison on all enemies.
Mustard Bomb Enemy Ability Deals magic damage and inflicts Poison (30%) on all enemies.
Nature's Protection Active Ability Removes Poison, Blind and Silence from user.
Oracle of Dreams
Faram's Light
Limit Burst (Anastasis) Removes all status ailments from party.
Pandora's Box Active Ability Inflicts random status ailment (Poison and others 30%, Petrify 100%) on target.
Poison Enemy Ability Deals dark magic damage and inflicts Poison to target.
Poison Arrow Enemy Ability Inflicts Poison on target.
Poison Bombs Enemy Ability Deals dark magic damage and may inflict Poison on party.
Poison Breath Enemy Ability Inflict Poison (50%) and deals magic damage (1.1x) to all enemies
Poison Claw Enemy Ability Deals physical damage and inflicts Poison (60%) to target.
Poison Mist Enemy Ability Inflicts Poison to party.
Poison Knuckles Weapon Has 30% chance of inflicting Poison.
Poison Sap Enemy Ability Inflicts Poison (30%) on target.
Poison Sting Active Ability Inflicts Poison (30%) on target.
Poison sting Enemy Ability Inflicts Poison on target.
Poisona White Magic Removes Poison from target.
Pollen Enemy Ability Deals magic damage and inflicts 1 random status ailment (Poison, Silence, Confuse, or Disease 60%) to target.
Priestess Miracle Active Ability Heals (1000 HP, 3.4x) and removes Poison, Blind, Sleep, Silence, Paralyze and Confuse from party.
Prismatic Spore Enemy Ability Deals magic damage and inflicts 1 random status ailment (Poison, Silence, Confusion, or Disease 60%) to all enemies.
Rabbit's Foot Accessory Increases resistance to all status ailments (7%).
Ray of Hope Active Ability Removes all status ailments from party.
Recovery Active Ability Removes Poison, Blind, Sleep, Silence, Paralyze and Confuse from party.
Refresh Active Ability Removes Poison, Blind, Sleep, and Confuse from target.
Remedy Item Removes Poison, Blind, Sleep, Silence, Paralyze and Confuse from target.
Return Active Ability Removes Poison, Blind, Sleep, Silence, Paralyze and Confuse from party.
Ribbon Accessory Nullifies all status ailments.
Scratch Enemy Ability Deals physical damage and inflicts Poison on target.
Star Pendant Accessory Nullifies Poison.
Sun Cupid Passive Ability Increases light resistance (25%) and nullifies Poison, Blind, Sleep and Confuse.
Swarmstrike Active Ability Deals physical damage (1.6x), and may inflict Poison (30%), to target.
Tabby Suit Armor Nullifies Poison.
Tempered Will Active Ability Increase the user's resistance to Poison and Blind (100%) for three turns.
Toxic Claw Enemy Ability Deals physical damage (2.3x) and inflict Poison (30%) to all enemies.
Toxic Dagger Active Ability Deals fixed damage (2500) and inflicts Poison (100%) to target.
Toxic Dagger Weapon Has 15% chance of inflicting Poison.
Toxic Gift
Purse Snatch
Limit Burst (Eldin) Deals physical damage (1.7x), may steal gil from the target. It may inflict Poison (30%).*2★ only.
Thorned Mace Weapon Has 70% chance of inflicting Poison, and grants Man-Eater.
Treatment Active Ability Removes Poison, Blind and Disease to user.
Venom Breath Enemy Ability Inflicts Poison (75%) on party.
Venomous Edge Weapon Has 30% chance of inflicting Poison and Paralyze.
Word of the Mother Passive Ability Nullifies all status ailments.

Blind Edit

FFBE Blind Icon

Blind reduces the inflicted unit or enemy's accuracy causing physical attacks to have a higher chance to miss. It lasts three turns for the enemy, but is permanent for the party: In explorations, it persists after battle, and in dungeons, the unit will remain blinded in the following waves if they are not cured.

Game Element Type Effect
Beak Enemy Ability Deals damage and inflicts Blind on target.
Black Lion's Crest Passive Ability Increase ATK (40%) when equipped with a greatsword, and nullifies Blind, Sleep and Paralyze.
Blighted Gloom Active Ability Deals dark physical damage (2x) to all enemies, and increases the party's Blind resistance (100%) for three turns.
Blind Blade Active Ability Deals hybrid damage (1.2x), and may inflict Blind (30%), to target.
Blinder Enemy Ability Inflicts Blind to target.
Blindja Enemy Ability May inflict Blind on party.
Blindna White Magic Removes Blind from target.
Brillance Aura Passive Ability Enables to counter physical attacks (50%) with Blinding Bolt, which deals light physical damage (0.8x), and may inflict Blind (50%), to the target.
Celestial Healing Limit Burst (Santa Roselia) Heals some HP and removes all status ailments from the party. It increases all allies' SPR for three turns.*6★ only.
Chakra Active Ability Recovers the user's HP/MP (30%), and removes Blind and Poison.
Cleansing Light Active Ability Removes Blind, Poison, Sleep, Silence, Paralyze and Confuse from party.
Crypt Dust Enemy Ability Chance to inflict Blind on the party.
Cursed Card Active Ability Deals physical damage (1.8x), and inflicts 2 random status ailments to all enemies. (Blind and others 30%, Petrify 100%).
Dance of Death Active Ability Inflicts 2 random status ailments, including Blind, to all enemies (30%). It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dance of Life Active Ability Removes all status ailments from the party, except the user's. It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dark Prayer Active Ability Removes all status ailments from user, and increases its ATK/DEF/MAG/SPR (50%) for 4 turns.
Darkness Dance Active Ability Inflicts Blind (30%) on all enemies.
Death Maelstrom Limit Burst (Sice) Deals physical damage, and may inflict Blind, on all enemies.
Despair Limit Burst (Heltich) Deals dark magic damage, and may inflict Blind, Silence and Disease to target.
Disaster Enemy Ability May inflict Blind, Confuse and Sleep to party.
Discernment Passive Ability Nullifies all status ailments.
Distress Active Ability Inflicts random status ailment (Blind and others 30%, Petrify 100%) on all enemies.
Divine Healing
Angelic Mercy
Secret Rebirth
Limit Burst (Roselia) Heals and removes Blind, Poison, Sleep, Silence, Paralyze and Confuse from the party.
Double Corruption Active Ability Inflicts 2 random status ailments (Blind and others 30%, Petrify 100%) on one target.
Eblan's Technique Limit Burst (Edge) Deals physical damage, and inflicts up to 3 random status ailments, including Blind, on target.
Empress Birch Weapon May inflict Blind (30%) and Silence (30%).
Esuna White Magic Removes Blind, Poison, Sleep, Silence, Paralyze and Confuse from target.
Esunaga White Magic Removes Blind, Poison, Sleep, Silence, Paralyze and Confuse from party.
Eye Drops Item Removes Blind from target.
Fairy Ring Accessory Nullifies Poison and Blind.
Fire Flask Active Ability Deals fire hybrid damage (4x), and inflicts 2 random status ailments (30%) on all enemies.
Flare Enemy Ability Deals magic damage (4x), and inflict Blind (80%) on all enemies.
Flash Enemy Ability Chance to inflict Blind on party.
Flash Bang Active Ability Inflicts Blind (30%) on all enemies.
Flash Grenade Active Ability Deals light physical damage (1.4x) to all enemies and inflict Blind (50%) on all enemies.
Genesis Active Ability Deals light physical damage (1.8x) and inflicts Blind and Disease (30%) on all enemies.
Goddess's Miracle Active Ability Heals (1000 HP, 3.4x) and removes Blind, Poison, Sleep, Silence, Paralyze and Confuse from the party.
Goddess's Protection Passive Ability Nullifies all status ailments.
Grand Cross
Almagest
Black Hole
Limit Burst (Exdeath) Deals dark magic damage, and inflicts up to 4 random status ailments, including Blind, on all enemies.
Guardian Mog Passive Ability Removes all status ailments after battle.
Healing Prayer Active Ability Heals (1000 HP, 3.4x) and removes all status ailments from party.
Healing Smile Active Ability Removes Blind, Poison, Sleep, Silence, Paralyze and Confuse from target.
Healing Waltz Active Ability Removes Blind, Poison, Sleep, Silence, Paralyze and Confuse from target.
Healing Waltz II Active Ability Removes Blind, Poison, Sleep, Silence, Paralyze, Confuse and Disease from party.
Hex Strike Active Ability Deals physical damage (1.3x), and inflicts up to 3 random status ailments (30%) on target.
Ifrit's Claw Accessory Increases resistance to fire (+20%), and nullifies Blind.
Ink Enemy Ability Inflicts Blind (60%) on party.
Justice Passive Ability Increases resistance to all status ailments (50%).
Justice Guard Passive Ability Nullifies Blind and Paralyze.
Knight's Pride Passive Ability Removes all status ailments after battle.
Kurayami Active Ability Inflicts Blind (30%) on all enemies.
Laser Enemy Ability Deals magic damage and may inflict Blind on target.
Logistical Support Active Ability Removes all status ailments from target.
Lovely Guard Active Ability Increase resistance to Blind, Sleep and Silence (100%) for 3 turns to party.
Loving Heart Limit Burst (Refia) Removes all status ailments and increases DEF to party.
Malboro Wand Weapon May inflict Blind (10%) and Poison (10%).
Mark of the Pugilist Passive Ability Increases ATK (30%) and nullifies Blind.
Missile Enemy Ability Deals magic damage and may inflict Blind on target.
Mist Enemy Ability May inflict Blind to party.
Mysidian Rabbit Active Ability Heals (150 HP, 3x) and removes Blind, Poison and Sleep to party.
Medicate Active Ability Removes Blind, Poison and Silence from user.
Mirror of Haze Active Ability Deals physical damage (1.8x) while ignoring DEF (25%) to one enemy, and increases resistance to blind (100%) for three turns to user.
Nature's Protection Active Ability Removes Blind, Poison and Silence from user.
Noir Attack Active Ability Deals dark physical damage (2x), and may inflict Blind (30%), to one enemy.
Oracle of Dreams
Faram's Light
Limit Burst (Anastasis) Removes all status ailments from party.
Pandora's Box Active Ability Inflicts random status ailment (Blind and others 30%, Petrify 100%) on target.
Perfect Void
Particle Beam
Wave Cannon
Limit Burst (Cloud of Darkness) Deals physical damage and may inflict Blind on all enemies.*5-6★ only.
Priestess Miracle Active Ability Heals (1000 HP, 3.4x) and removes Blind, Poison, Sleep, Silence, Paralyze and Confuse from party.
Quash Enemy Ability May inflict Blind, Confuse and Silence to target.
Rabbit's Foot Accessory Increases resistance to all status ailments (7%).
Ray of Hope Active Ability Removes all status ailments from party.
Recovery Active Ability Removes Blind, Poison, Sleep, Silence, Paralyze and Confuse from party.
Refresh Active Ability Removes Blind, Poison, Sleep, and Confuse from target.
Release Enemy Ability Deals magic damage (4x) and inflicts Blind and Silence (100%) to party.
Remedy Item Removes Blind, Poison, Sleep, Silence, Paralyze and Confuse from target.
Research Limit Burst (Shine) Deals physical damage and may inflict Blind on all enemies.
Return Active Ability Removes Blind, Poison, Sleep, Silence, Paralyze and Confuse from party.
Ribbon Accessory Nullifies all status ailments.
Royal Blood Active Ability Nullifies Blind, Paralyze and Confuse.
Sandgun Enemy Ability Inflicts Blind on target.
Sandstorm Enemy Ability Deals earth magic damage (99%) HP to party, and has a chance to inflict Blind.
Scintilla Active Ability Inflicts Blind (30%) on target.
Serious damage confirmed Enemy Ability Inflicts Blind and Paralyze to party.
Shadowstick Active Ability Deals physical damage (1.6x), and may inflict Blind (30%), to one enemy.
Shining Splendor Weapon May inflict Blind (15%) on target.
Silver Glasses Accessory Nullifies Blind.
Smoke Enemy Ability Inflict Blind and Silence (40%) on party.
Sun Cupid Passive Ability Increases light resistance (25%) and nullifies Poison, Blind, Sleep and Confuse.
Sunbeam Active Ability Deals magic damage (1.2x), and may inflict Blind (30%), on all enemies.
Superior Blade Weapon May inflict Blind (15%) on target.
Tempered Will Active Ability Increase the user's resistance to Blind and Poison (100%) for three turns.
Treatment Active Ability Removes Blind, Poison and Disease to user.
Trine Active Ability Inflicts Blind and Silence (100%) on all enemies.
Ur Pendant Passive Ability Nullifies Blind, Paralyze, Confuse and Petrify.
Word of the Mother Passive Ability Nullifies all status ailments.
You Shall Not Pass! Enemy Ability Deals damage and may inflict Blind to target.

Silence Edit

FFBE Silence Icon

Silence's effect renders the target incapable of casting spells. Its duration is that of three turns for enemy monsters, but is permanent for the party. It will persists after battles in explorations, while in dungeons, it will not be removed upon starting a new wave.

Game Element Type Effect
Aphony Enemy Ability May inflict Silence to party.
Aura Ball Active Ability Inflicts Silence (40%) and decreases ATK by 30% for three turns to all enemies.
Bard's Tunic Armor Increases resistance to Silence (+30%).
Cat Hat Armor Nullifies Silence.
Celestial Healing Limit Burst (Santa Roselia) Heals some HP and removes all status ailments from the party. It increases all allies' SPR for three turns.*6★ only.
Cleansing Light Active Ability Removes Silence, Poison, Blind, Sleep, Paralyze and Confuse from party.
Cursed Card Active Ability Deals physical damage (1.8x), and inflicts 2 random status ailments to all enemies. (Silence and others 30%, Petrify 100%).
Dance of Death Active Ability Inflicts 2 random status ailments, including Silence, to all enemies (30%). It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dance of Life Active Ability Removes all status ailments from the party, except the user's. It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dark Prayer Active Ability Removes all status ailments from user, and increases its ATK/DEF/MAG/SPR (50%) for 4 turns.
Despair Limit Burst (Heltich) Deals dark magic damage, and may inflict Silence, Blind and Disease to target.
Discernment Passive Ability Nullifies all status ailments.
Dissonance Enemy Ability Deals magic damage (2.5x) and inflicts Silence (50%) to party [OR] deals magic damage (4x) and inflicts Silence (100%) to all enemies.
Distress Active Ability Inflicts random status ailment (Silence and others 30%, Petrify 100%) on all enemies.
Divine Healing
Angelic Mercy
Secret Rebirth
Limit Burst (Roselia) Heals and removes Silence, Poison, Blind, Sleep, Paralyze and Confuse from the party.
Double Corruption Active Ability Inflicts 2 random status ailments (Silence and others 30%, Petrify 100%) on one target.
Echo Herbs Item Removes Silence from target.
Eblan's Technique Limit Burst (Edge) Deals physical damage, and inflicts up to 3 random status ailments, including Silence, on target.
Empress Birch Weapon May inflict Silence (30%) and Blind (30%).
Esuna White Magic Removes Silence, Poison, Blind, Sleep, Paralyze and Confuse from one target.
Esunaga White Magic Removes Silence, Poison, Blind, Sleep, Paralyze and Confuse from party.
Fire Flask Active Ability Deals fire hybrid damage (4x), and inflicts 2 random status ailments (30%) on all enemies.
Goddess's Miracle Active Ability Heals (1000 HP, 3.4x) and removes Silence, Poison, Blind, Sleep, Paralyze and Confuse from the party.
Goddess's Protection Passive Ability Nullifies all status ailments.
Grand Cross
Almagest
Black Hole
Limit Burst (Exdeath) Deals dark magic damage, and inflicts up to 4 random status ailments, including Silence, on all enemies.
Grand Helm Armor Nullifies Silence, Sleep and Confuse, and grants the passive Heavy Arms ability.
Guardian Mog Passive Ability Removes all status ailments after battle.
Healing Prayer Active Ability Heals (1000 HP, 3.4x) and removes all status ailments from the party.
Healing Smile Active Ability Removes Silence, Poison, Blind, Sleep, Paralyze and Confuse from target.
Healing Waltz Active Ability Removes Silence, Poison, Blind, Sleep, Paralyze and Confuse from target.
Healing Waltz II Active Ability Removes Silence, Poison, Blind, Sleep, Paralyze, Confuse and Disease from party.
Hex Strike Active Ability Deals physical damage (1.3x), and inflicts up to 3 random status ailments (30%) on target.
Inherited Power Passive Ability Increases MAG and SPR (30%), and nullifies Silence.
Justice Passive Ability Increases resistance to all status ailments (50%).
Kazus Pendant Passive Ability Nullifies Silence, Paralyze, Confuse and Petrify.
Knight's Pride Passive Ability Removes all status ailments after battle.
Lightning Stab Limit Burst (Delita) Deals lightning physical damage, and may inflict Silence, to all enemies.
Lightning Stab Active Ability Deals lightning physical damage (2.3x), and may inflict Silence (30%), to target.
Logistical Support Active Ability Removes all status ailments from target.
Lovely Guard Active Ability Increase resistance to Silence, Blind and Sleep (100%) for 3 turns to party.
Loving Heart Limit Burst (Refia) Removes all status ailments and increases DEF to party.
Mage Masher Weapon Has a 30% chance of inflicting Silence.
Maiming Shot Active Ability Deals physical damage (1.8x), and may inflict Silence and Paralyze (30%), to target.
Microphone Weapon Nullifies Silence.
Miracle Battle Kiss
Pretty Battle Kiss
Limit Burst (Tilith) Heals some HP, increase LB gauge fill rate (100%) for three turns, and removes Poison, Silence and Paralyze from target.
Medicate Active Ability Removes Poison, Blind and Silence from user.
Mesmerize Active Ability Inflicts Silence and Sleep (30%) to all enemies.
Nature's Protection Active Ability Removes Silence, Poison and Blind from user.
Nightmare Enemy Ability Damages and may inflict Sleep and Silence to target.
Oblivion Active Ability Inflicts Silence (30%) on all enemies.
Oracle of Dreams
Faram's Light
Limit Burst (Anastasis) Removes all status ailments from party.
Pandora's Box Active Ability Inflicts random status ailment (Silence and others 30%, Petrify 100%) on target.
Pollen Enemy Ability Deals magic damage and inflicts 1 random status ailment (Silence, Poison, Confuse, or Disease 60%) to target.
Priestess Miracle Active Ability Heals (1000 HP, 3.4x) and removes Silence, Poison, Blind, Sleep, Paralyze and Confuse from party.
Prism Veil Passive Ability Increases resistance to all elements (30%), and nullifies Silence and Sleep.
Prismatic Spore Enemy Ability Deals magic damage and inflicts 1 random status ailment (Silence, Poison, Confusion, or Disease 60%) to all enemies.
Quash Enemy Ability May inflict Silence, Blind and Confuse to target.
Quiescence Enemy Ability Inflicts Silence to party.
Rabbit's Foot Accessory Increases resistance to all status ailments (7%).
Ray of Hope Active Ability Removes all status ailments from party.
Recovery Active Ability Removes Silence, Poison, Blind, Sleep, Paralyze and Confuse from party.
Release Enemy Ability Deals magic damage (4x) and inflicts Silence and Blind (100%) to party.
Remedy Item Removes Silence, Poison, Blind, Sleep, Paralyze and Confuse from target.
Restless Passive Ability Increases resistance to Silence (50%) and nullifies Paralyze.
Return Active Ability Removes Silence, Poison, Blind, Sleep, Paralyze and Confuse from party.
Revoke Passive Ability Nullifies Silence, Paralyze and Petrify.
Ribbon Accessory Nullifies all status ailments.
Rune Staff Weapon Has a 30% chance of inflicting Silence. It also enables the equipped unit to use the Silence spell.
Scratch Enemy Ability Deals physical damage and inflicts Silence to target.
Silence Green Magic Inflicts Silence (40%) on target.
Silence Enemy Ability Inflicts Silence on target.
Silence Blade Active Ability Deals hybrid damage (1.2x) and inflicts Silence (30%) to target.
Silence Dance Active Ability Inflicts Silence (30%) to all enemies.
Silent Verse Active Ability Inflicts Silence (30%) to all enemies.
Siren's Robe Armor Nullifies Silence and Sleep.
Smoke Enemy Ability Inflicts Silence and Blind (40%) on party.
Trine Active Ability Inflicts Silence and Blind (100%) on all enemies.
Vox White Magic Removes Silence from target.
White Cape Accessory Nullifies Silence.
Winter Guardian Passive Ability Increases HP by 20%, and nullifies Silence and Petrify.
Word of the Mother Passive Ability Nullifies all status ailments.

Sleep Edit

FFBE Sleep Icon

The Sleep status renders the affected unit or enemy incapable of taking any action. Magic spells cast against a sleeping target will not awaken it, but physical attacks will. It lasts three turns for enemies and units alike. A sleeping target will wake up when the battle ends in an exploration, or for the next wave in a dungeon.

Game Element Type Effect
Black Bandana Armor Nullifies Sleep.
Black Cowl Armor Nullifies Sleep.
Black Lion's Crest Passive Ability Increase ATK (40%) when equipped with a greatsword, and nullifies Sleep, Blind and Paralyze.
Black Mist Active Ability Deals dark physical damage (1.5x) with HP sacrifice (20%), and may inflict Sleep (25%), to all enemies.
Celestial Healing Limit Burst (Santa Roselia) Heals some HP and removes all status ailments from the party. It increases all allies' SPR for three turns.*6★ only.
Cleansing Flames Passive Ability Increase resistance to fire (50%) and nullifies Sleep, Paralyze, Confuse and Petrify.
Cleansing Light Active Ability Removes Sleep, Blind, Poison, Silence, Paralyze and Confuse from party.
Cursed Card Active Ability Deals physical damage (1.8x), and inflicts 2 random status ailments to all enemies. (Sleep and others 30%, Petrify 100%).
Dance of Death Active Ability Inflicts 2 random status ailments, including Sleep, to all enemies (30%). It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dance of Life Active Ability Removes all status ailments from the party, except the user's. It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dancehall Daze Active Ability Inflicts Sleep (50%) to target.
Dark Prayer Active Ability Removes all status ailments from user, and increases its ATK/DEF/MAG/SPR (50%) for 4 turns.
Disaster Enemy Ability May inflict Sleep, Blind and Confuse to party.
Discernment Passive Ability Nullifies all status ailments.
Distress Active Ability Inflicts random status ailment (Sleep and others 30%, Petrify 100%) on all enemies.
Disturbing Knife Active Ability Deals physical damage combo (3 times, 0.6x each, 1.8x total), and may inflict 1 random status ailment (Sleep, Poison, Paralyze, Confuse, and Disease 30%) to target.
Divine Healing
Angelic Mercy
Secret Rebirth
Limit Burst (Roselia) Heals and removes Sleep, Poison, Blind, Silence, Paralyze and Confuse from the party.
Double Corruption Active Ability Inflicts 2 random status ailments (Sleep and others 30%, Petrify 100%) on one target.
Dream Harp Weapon Has a 40% chance of inflicting Sleep.
Drifting Off Enemy Ability Increases DEF and inflicts Sleep to the user.
Eblan's Technique Limit Burst (Edge) Deals physical damage, and inflicts up to 3 random status ailments, including Sleep, on target.
Endless Turn Passive Ability Increases MP by 15%, and nullifies Sleep, Paralyze, Confuse and Petrify (100%)
Esuna White Magic Removes Sleep, Poison, Blind, Silence, Paralyze and Confuse from one target.
Esunaga White Magic Removes Sleep, Poison, Blind, Silence, Paralyze and Confuse from party.
Fire Flask Active Ability Deals fire hybrid damage (4x), and inflicts 2 random status ailments (30%) on all enemies.
Friendship Passive Ability Nullifies Sleep, Paralyze and Confuse.
Gaze Enemy Ability May inflict Sleep, Paralyze, or Confuse (30%) to target.
Goddess's Miracle Active Ability Heals (1000 HP, 3.4x) and removes Sleep, Poison, Blind, Silence, Paralyze and Confuse from the party.
Goddess's Protection Passive Ability Nullifies all status ailments.
Grand Cross
Almagest
Black Hole
Limit Burst (Exdeath) Deals dark magic damage, and inflicts up to 4 random status ailments, including Sleep, on all enemies.
Grand Helm Armor Nullifies Sleep, Silence and Confuse, and grants the passive Heavy Arms ability.
Guardian Mog Passive Ability Removes all status ailments after battle.
Headband Accessory Nullifies Sleep.
Healing Prayer Active Ability Heals (1000 HP, 3.4x) and removes all status ailments from the whole party.
Healing Smile Active Ability Removes Sleep, Poison, Blind, Silence, Paralyze and Confuse from target.
Healing Waltz Active Ability Removes Sleep, Poison, Blind, Silence, Paralyze and Confuse from target.
Healing Waltz II Active Ability Removes Sleep, Poison, Blind, Silence, Paralyze, Confuse and Disease from party.
Hex Strike Active Ability Deals physical damage (1.3x), and inflicts up to 3 random status ailments (30%) on target.
Hipnogas Enemy Ability Inflicts Sleep to target.
Justice Passive Ability Increases resistance to all status ailments (50%).
Knight's Pride Passive Ability Removes all status ailments after battle.
Logistical Support Active Ability Removes all status ailments from target.
Loving Heart Limit Burst (Refia) Removes all status ailments and increases DEF to party.
Lovely Guard Active Ability Increase resistance to Sleep, Blind and Silence (100%) for 3 turns to party.
Lullaby Active Ability Inflicts Sleep (30%) to all enemies.
Mesmerize Active Ability Inflicts Sleep and Silence (30%) to all enemies.
Mysidian Rabbit Active Ability Heals (150 HP, 3x) and removes Sleep, Poison, and Blind to party.
Nightmare Enemy Ability Damages and may inflict Sleep and Silence to target.
Oracle of Dreams
Faram's Light
Limit Burst (Anastasis) Removes all status ailments from party.
Pandora's Box Active Ability Inflicts random status ailment (Sleep and others 30%, Petrify 100%) on target.
Priestess Miracle Active Ability Heals (1000 HP, 3.4x) and removes Sleep, Poison, Blind, Silence, Paralyze and Confuse from party.
Prism Veil Passive Ability Nullifies Sleep and Silence, and increases resistance to all elements (30%).
Rabbit's Foot Accessory Increases resistance to all status ailments (7%).
Ray of Hope Active Ability Removes all status ailments from party.
Recovery Active Ability Removes Sleep, Poison, Blind, Silence, Paralyze and Confuse from party.
Refresh Active Ability Removes Sleep, Poison, Blind, and Confuse from target.
Remedy Item Removes Sleep, Poison, Blind, Silence, Paralyze and Confuse from target.
Return Active Ability Removes Sleep, Poison, Blind, Silence, Paralyze and Confuse from party.
Ribbon Accessory Nullifies all status ailments.
Siren's Robe Armor Nullifies Sleep and Silence.
Sleep Green Magic Inflicts Sleep (40%) to target.
Sleep Enemy Ability Inflicts Sleep to target.
Sleep Arrow Enemy Ability Inflicts Sleep to target.
Sleep Blade Active Ability Deals hybrid damage (1.2x), and may inflict Sleep (30%) to target.
Sleepy Bud Active Ability Inflicts Sleep (40%) to target.
Slumber Blade Active Ability Deals physical damage (0.8x), and inflicts Sleep (40%) to target.
Sleep Dagger Weapon Has a 30% chance of inflicting Sleep.
Sleep Knife Active Ability Deals physical damage (1.2x), and may inflict Sleep (40%), to target.
Sleep Sword Weapon Has a 30% chance of inflicting Sleep.
Smelling Salts Item Removes Sleep and Confuse from target.
Sun Cupid Passive Ability Increases light resistance (25%) and nullifies Sleep, Poison, Blind, and Confuse.
Sweet Lullaby Active Ability Inflicts Sleep (30%) to all enemies.
Ultimate Voice Enemy Ability
  • Water/dark magic damage (4x) and may inflict Sleep (75%) to party. OR Fire/wind magic damage (6x).*If hit with fire attack during 1st turn
  • Fire/water/dark magic damage (8x) and may inflict Sleep (100%) to party. OR Fire/wind magic damage (6x).*If hit with fire attack during 1st turn, during possessed state.
Word of the Mother Passive Ability Nullifies all status ailments.

Paralyze Edit

FFBE Paralyze Icon

A unit or enemy inflicted with Paralyze is rendered incapable of taking any action. The status ailment lasts three turns or until the end of the battle, but not afterwards.

Game Element Type Effect
Assassin's Vest Armor Nullifies Paralyze and Poison, and enables use of Evade.
Attentive Spirit Passive Ability Nullifies Paralyze and Confuse.
Binding Cold Active Ability Inflicts Paralyze (30%) to all enemies.
Black Lion's Crest Passive Ability Increase ATK (40%) when equipped with a greatsword, and nullifies Paralyze, Blind and Sleep.
Blade Bash Active Ability Deals physical damage (0.8x), and may inflict Paralyze (30%), to target.
Boo! Active Ability Deals magic damage (0.8x), and may inflict Paralyze (15%), to all enemies.
Caltrops Active Ability Inflicts Paralyze (30%) to all enemies.
Celestial Healing Limit Burst (Santa Roselia) Heals some HP and removes all status ailments from the party. It increases all allies' SPR for three turns.*6★ only.
Chain Whip Weapon Has a 5% chance to inflict Paralyze.
Charge Enemy Ability Deals physical damage and may inflict Paralyze on party.
Cleansing Flames Passive Ability Increase resistance to fire (50%) and nullifies Paralyze, Sleep, Confuse and Petrify.
Cleansing Light Active Ability Removes Paralyze, Sleep, Poison, Blind, Silence, and Confuse from party.
Cursed Card Active Ability Deals physical damage (1.8x), and inflicts 2 random status ailments to all enemies. (Paralyze and others 30%, Petrify 100%).
Dance of Death Active Ability Inflicts 2 random status ailments, including Paralyze, to all enemies (30%). It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dance of Life Active Ability Removes all status ailments from the party, except the user's. It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dark Prayer Active Ability Removes all status ailments from user, and increases its ATK/DEF/MAG/SPR (50%) for 4 turns.
Discernment Passive Ability Nullifies all status ailments.
Distress Active Ability Inflicts random status ailment (Paralyze and others 30%, Petrify 100%) on all enemies.
Disturbing Knife Active Ability Deals physical damage combo (3 times, 0.6x each, 1.8x total), and may inflict 1 random status ailment (Paralyze, Sleep, Poison, Confuse, and Disease 30%) to target.
Divine Healing
Angelic Mercy
Secret Rebirth
Limit Burst (Roselia) Heals and removes Paralyze, Poison, Blind, Sleep, Silence and Confuse from the party.
Double Corruption Active Ability Inflicts 2 random status ailments (Paralyze and others 30%, Petrify 100%) on one target.
Eblan's Technique Limit Burst (Edge) Deals physical damage and inflicts up to 3 random status ailments, including Paralyze, on one enemy.
Endless Turn Passive Ability Increases MP by 15%, and nullifies Paralyze, Sleep, Confuse and Petrify.
Entwine Enemy Ability Deals physical damage and inflicts Paralyze to target.
Electrocute Enemy Ability Deals lightning hybrid damage (0.5x), decreases DEF/SPR (40%) and inflicts Paralyze (50%) to party.
Esuna White Magic Removes Paralyze, Poison, Blind, Sleep, Silence, and Confuse from one target.
Esunaga White Magic Removes Paralyze, Poison, Blind, Sleep, Silence and Confuse from party.
Fairy Ring Accessory Nullifies Poison and Blind.
Fear Strike Enemy Ability Deals earth magic damage (1.5x) and inflicts Paralyze (50%) to target.
Fire Flask Active Ability Deals fire hybrid damage (4x), and inflicts 2 random status ailments (30%) on all enemies.
Flying Arrow
Speed Arrow
Limit Burst (Gimlee) Deals physical damage (1.8x), and may inflict Paralyze (50%), on target.
Friendship Passive Ability Nullifies Paralyze, Sleep and Confuse.
Frost Flash Active Ability Deals ice hybrid damage (4x), and may inflict Paralyze (30%), on all enemies.
Gaze Enemy Ability May inflict Paralyze on target.
Geocrush Active Ability Deals earth physical damage (0.9x), and may inflict Paralyze (30%), on target.
Glacial Wave Active Ability Deals ice magic damage (2.1x), and may inflict Paralyze (30%), to all enemies.
Goddess's Miracle Active Ability Heals (1000 HP, 3.4x) and removes Paralyze, Poison, Blind, Sleep, Silence and Confuse from the party.
Goddess's Protection Passive Ability Nullifies all status ailments.
Grand Cross
Almagest
Black Hole
Limit Burst (Exdeath) Deals dark magic damage, and inflicts up to 4 random status ailments, including Paralyze, on all enemies.
Guardian Mog Passive Ability Removes all status ailments after battle.
Headrush Enemy Ability Deals physical damage (2.3x) and may inflict Paralyze (50%), to target.
Healing Prayer Active Ability Heals (1000 HP, 3.4x) and removes all status ailments from the whole party.
Healing Smile Active Ability Removes Paralyze, Poison, Blind, Sleep, Silence and Confuse from target.
Healing Waltz Active Ability Removes Paralyze, Poison, Blind, Sleep, Silence and Confuse from target.
Healing Waltz II Active Ability Removes Paralyze, Poison, Blind, Sleep, Silence, Confuse and Disease from party.
Heart of Conviction Passive Ability Increases SPR by 30%, fills the LB gauge (1) per turn, and nullifies Paralyze and Petrify.
Hell Shaft Active Ability Deals fire physical damage (2.3x) with ignore DEF (25%), and may inflict Paralyze (30%), on all enemies.
Hex Strike Active Ability Deals physical damage (1.3x), and inflicts up to 3 random status ailments (30%) on target.
Hysteric Voices Enemy Ability May inflict Paralyze to target.
Insult to Injury Active Ability Deals physical damage (2.1x) with critical (100%), and inflicts Paralyze (50%), to target.
Jeweled Ring Accessory Nullifies Paralyze and Petrify.
Justice Passive Ability Increases resistance to all status ailments (50%).
Justice Guard Passive Ability Nullifies Paralyze and Blind.
Kaizer Ziel Limit Burst (Shera) Deals fire physical damage, and may inflict Paralyze, on target.
Kazus Pendant Passive Ability Nullifies Silence, Paralyze, Confuse and Petrify.
Knight's Pride Passive Ability Removes all status ailments after battle.
Leap Active Ability Among the various ability sets it enables, Numb inflicts Paralyze (30%) to target, and Numbclaw inflicts Paralyze (50%) to target.
Leather Whip Weapon Has a 5% chance to inflict Paralyze.
Logistical Support Active Ability Removes all status ailments from target.
Loving Heart Limit Burst (Refia) Removes all status ailments and increases DEF to party.
Maiming Shot Active Ability Deals physical damage (1.8x), and may inflict Paralyze and Silence (30%), to target.
Miracle Battle Kiss
Pretty Battle Kiss
Limit Burst (Tilith) Heals some HP, increase LB gauge fill rate (100%) for three turns, and removes Paralyze, Poison and Silence from target.
Mystify Active Ability Deals physical damage (1.3x) and may inflict Paralyze (30%) to target.
Oracle of Dreams
Faram's Light
Limit Burst (Anastasis) Removes all status ailments from party.
Pandora's Box Active Ability Inflicts random status ailment (Paralyze and others 30%, Petrify 100%) on target.
Paralyna White Magic Removes Paralyze from target.
Paralysis Knife Active Ability Deals physical damage (1.2x) and inflicts Paralyze (40%) to target.
Paralyze Arrow Enemy Ability Inflicts Paralyze to target.
Paralyze Glare Enemy Ability Damage and may inflict Paralyze to target.
Pressure Enemy Ability Deal physical damage and may inflict Paralyze to target.
Priestess Miracle Active Ability Heals (1000 HP, 3.4x) and removes Paralyze, Poison, Blind, Sleep, Silence and Confuse from party.
Rabbit's Foot Accessory Increases resistance to all status ailments (7%).
Rash Impulse Active Ability Deals physical damage (4.8x) and inflicts Paralyze (100%) to target. It also increases the user's chance of being targeted (100%) for two turns.
Ray of Hope Active Ability Removes all status ailments from party.
Reaper Active Ability Deals physical damage (0.8x) and Paralyze (30%) to target.
Recovery Active Ability Removes Paralyze, Poison, Blind, Sleep, Silence and Confuse from party.
Remedy Item Removes Paralyze, Poison, Blind, Sleep, Silence and Confuse from target.
Restless Passive Ability Nullifies Paralyze, and increases resistance to Silence (50%).
Return Active Ability Removes Paralyze, Poison, Blind, Sleep, Silence and Confuse from party.
Revoke Passive Ability Nullifies Paralyze, Silence and Petrify.
Ribbon Accessory Nullifies all status ailments.
Rock Buster Active Ability Deals physical damage (0.8x), and may inflict Paralyze (30%), to target.
Royal Blood Active Ability Nullifies Paralyze, Blind and Confuse.
Sadistic Spikes Limit Burst (Seven) Deals physical damage, and may inflict Paralyze to all enemies.
Serious damage confirmed Enemy Ability Inflicts Paralyze and Blind to party.
Shadowbind Active Ability Inflicts Paralyze (30%) to target.
Shock Whip Weapon Has a 15% chance to inflict Paralyze, and enables use of Thunder spell.
Thunderstorm Limit Burst (Faris) Deals wind physical damage, and may inflict Paralyze, on all enemies.
Trample Enemy Ability Deals earth magic damage (1.5x) and inflicts Paralyze (20%) to party.
Tremor Enemy Ability Deals earth physical damage (4x) and may inflict Paralyze (50%) to party.
Venomous Edge Weapon Has 30% chance of inflicting Paralyze and Poison.
Unicorn Horn Item Removes Paralyze from target.
Ur Pendant Passive Ability Nullifies Paralyze, Blind, Confuse and Petrify.
Vulcan Burst Enemy Ability Deals physical damage (1.3x) and may inflict Paralyze (50%) to party.
Weapon Bash Active Ability Deals physical damage (1.6x), and may inflict Paralyze (50%) to target.
Whirlwind Blade Enemy Ability Deals wind hybrid damage (1.9x), inflicts Paralyze, and decreases resistance to fire/water/wind/light (50%) to target.
Winter Palisade Passive Ability Chance to counter magic attacks (40%) with Noel's Judgment:
  • Ice Blast (30%)
  • Ice Wave (30%)
  • Glacial Wave (20%) deals ice magic damage (2.1x) and inflicts Paralyze (30%) to all enemies.
  • Sub Zero (20%) deals ice magic damage (2x), decreases resistance to ice (50%) for 3 turns, and inflicts Paralyze (100%) to one enemy.
Word of the Mother Passive Ability Nullifies all status ailments.

Confuse Edit

FFBE Confuse Icon

An unit or enemy that is Confused will randomly attack foes or allies. The status will be removed after taking damage, and after a battle or a wave ends.

Game Element Type Effect
Acrobatics Active Ability May randomly use: Firebomb (33%), which deals fire magic damage (1.4x) and inflicts Confuse (20%) to the target; Dagger Toss (34%), or Ring Toss (34%).
Alluring Air Active Ability Inflicts Confuse (30%) to all enemies.
Attentive Spirit Passive Ability Nullifies Confuse and Paralyze.
Befuddle Enemy Ability Inflicts Confuse on target.
Black Choker Accessory Nullifies Confuse.
Bright Flash Active Ability Deals light physical damage (2x) to all enemies, and increases resistance to Confuse (100%) for three turns to party.
Celestial Healing Limit Burst (Santa Roselia) Heals some HP and removes all status ailments from the party. It increases all allies' SPR for three turns.*6★ only.
Cleansing Flames Passive Ability Increase resistance to fire (50%) and nullifies Confuse, Paralyze, Sleep and Petrify.
Cleansing Light Active Ability Removes Confuse, Poison, Blind, Sleep, Silence and Paralyze from party.
Cleansing Strike Active Ability Does three physical damage (3x) attacks, and may inflict Confuse (30%), to target.
Confuse Enemy Ability Inflicts Confuse on target.
Confusion Arrow Enemy Ability Inflicts Confuse on target.
Cursed Card Active Ability Deals physical damage (1.8x), and inflicts 2 random status ailments to all enemies. (Confuse and others 30%, Petrify 100%).
Dance of Death Active Ability Inflicts 2 random status ailments, including Confuse, to all enemies (30%). It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dance of Life Active Ability Removes all status ailments from the party, except the user's. It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dark Ambition Limit Burst (Leon) Deals dark physical damage (2.3x) and may inflict Confuse (30%) on all enemies.
Dark Kiss Enemy Ability Inflicts random status ailment (Paralyze, Confuse, Petrify 100%) to target.
Dark Prayer Active Ability Removes all status ailments from user, and increases its ATK/DEF/MAG/SPR (50%) for 4 turns.
Delirium Enemy Ability May inflict Confuse to party.
Disaster Enemy Ability May inflict Confuse, Blind and Sleep to party.
Discernment Passive Ability Nullifies all status ailments.
Distress Active Ability Inflicts random status ailment (Confuse and others 30%, Petrify 100%) on all enemies.
Disturbing Knife Active Ability Deals physical damage combo (3 times, 0.6x each, 1.8x total), and may inflict 1 random status ailment (Confuse, Poison, Sleep, Paralyze and Disease 30%) to target.
Divine Healing
Angelic Mercy
Secret Rebirth
Limit Burst (Roselia) Heals some HP and removes Confuse, Poison, Sleep, Blind, Silence and Paralyze from party.
Double Corruption Active Ability Inflicts 2 random status ailments (Poison and others 30%, Petrify 100%) on one target.
Dragoon Meister Passive Ability Increase physical damage (100%) against dragons, and nullifies Confuse.
Eblan's Technique Limit Burst (Edge) Deals physical damage, and inflicts up to 3 random status ailments, including Confuse, on one enemy.
Eldritch Air Passive Ability Chance to counter magic attacks (40%) with Dark Reverie, which deals dark hybrid damage (2.2x) to all enemies, and inflicts Confuse (30%) to one enemy.
Endless Turn Passive Ability Increases MP by 15%, and nullifies Confuse, Sleep, Paralyze and Petrify.
Esuna White Magic Removes Confuse, Poison, Blind, Sleep, Silence and Paralyze from one target.
Esunaga White Magic Removes Confuse, Poison, Blind, Sleep, Silence and Paralyze from party.
Excalibur Enemy Ability Deals light hybrid damage (2.2x) and may inflict Confuse on target.
Fairy's Claw Weapon Has a 30% chance to inflict Confuse.
Fire Flask Active Ability Deals fire hybrid damage (4x), and inflicts 2 random status ailments (30%) on all enemies.
Friendship Passive Ability Nullifies Confuse, Sleep and Paralyze.
Gaze Enemy Ability May inflict Confuse, Sleep, or Paralyze (30%) on target.
Goddess's Miracle Active Ability Heals (1000 HP, 3.4x) and removes Confuse, Poison, Blind, Sleep, Silence and Paralyze from the party.
Goddess's Protection Passive Ability Nullifies all status ailments.
Grand Cross
Almagest
Black Hole
Limit Burst (Exdeath) Deals dark magic damage, and inflicts up to 4 random status ailments, including Confuse, on all enemies.
Grand Helm Armor Nullifies Confuse, Silence and Sleep, and grants the passive Heavy Arms ability.
Guardian Mog Passive Ability Removes all status ailments after battle.
Hallowbolt Enemy Ability Deals lightning magic damage and may inflict Confuse to party.
Healing Prayer Active Ability Heals (1000 HP, 3.4x) and removes all status ailments from the whole party.
Healing Smile Active Ability Removes Confuse, Poison, Blind, Sleep, Silence and Paralyze from target.
Healing Waltz Active Ability Removes Confuse, Poison, Blind, Sleep, Silence and Paralyze from target.
Healing Waltz II Active Ability Removes Confuse, Poison, Blind, Sleep, Silence, Paralyze and Disease from party.
Hex Strike Active Ability Deals physical damage (1.3x), and inflicts up to 3 random status ailments (30%) on target.
Hypnotize Active Ability Inflicts Confuse (30%) to all enemies.
Illude Active Ability Inflict Confuse (30%) on target.
Justice Passive Ability Increases resistance to all status ailments (50%).
Kazus Pendant Passive Ability Nullifies Confuse, Silence, Paralyze and Petrify.
Knight's Pride Passive Ability Removes all status ailments after battle.
Leader's Disposition Active Ability Increases resistance to Confuse (100%) for 3 turns to party.
Logistical Support Active Ability Removes all status ailments from target.
Loving Heart Limit Burst (Refia) Removes all status ailments and increases DEF to party.
Madhura Harp Weapon Has a 30% chance to inflict Confuse.
Oracle of Dreams
Faram's Light
Limit Burst (Anastasis) Removes all status ailments from party.
Pandora's Box Active Ability Inflicts random status ailment (Confuse and others 30%, Petrify 100%) on target.
Passion Passive Ability Nullifies Confuse and Petrify.
Pollen Enemy Ability Deals magic damage and inflicts 1 random status ailment (Confuse, Poison, Silence, or Disease 60%) to target.
Priestess Miracle Active Ability Heals (1000 HP, 3.4x) and removes Confuse, Blind, Sleep, Silence and Paralyze from party.
Prismatic Spore Enemy Ability Deals magic damage and inflicts 1 random status ailment (Confuse, Poison, Silence, or Disease 60%) to all enemies.
Quash Enemy Ability May inflict Confuse, Blind and Silence to target.
Rabbit's Foot Accessory Increases resistance to all status ailments (7%).
Ray of Hope Active Ability Removes all status ailments from party.
Recovery Active Ability Removes Confuse, Poison, Blind, Sleep, Silence and Paralyze from party.
Refresh Active Ability Removes Confuse, Poison, Blind and Sleep from target.
Remedy Item Removes Confuse, Poison, Blind, Sleep, Silence and Paralyze from target.
Return Active Ability Removes Confuse, Poison, Blind, Sleep, Silence and Paralyze from party.
Ribbon Accessory Nullifies all status ailments.
Royal Blood Active Ability Nullifies Confuse, Blind and Paralyze.
Screech Enemy Ability May inflict Confuse (30%) on party.
Shield Bash Active Ability Deals physical damage (1.2x) and may inflict Confuse (30%) to target.
Siren Song Enemy Ability Inflict Confuse (100%) on target.
Sledgehammer Weapon Has a 30% chance to inflict Confuse.
Smelling Salts Item Removes Confuse and Sleep from target.
Sun Cupid Passive Ability Increases light resistance (25%) and nullifies Confuse, Poison, Blind and Sleep.
Supersonic Wave Enemy Ability May inflict Confuse on target
Tempting Tango Active Ability Inflict Confuse (30%) on target.
Tornado Enemy Ability Deals wind magic damage (2x) and may inflict Confuse (35%) on party.
Ur Pendant Passive Ability Nullifies Confuse, Blind, Paralyze and Petrify.
Windy Shiv Enemy Ability Damages and may inflict Confuse to target.
Word of the Mother Passive Ability Nullifies all status ailments.

Disease Edit

FFBE Disease Icon

The Disease status lowers the inflicted unit or enemy's base stats by 10%. It stacks with Break abilities, and lasts 3 turns for the enemy. It is, however, permanent for the party and will persist after battle in explorations, or after a wave ends in a dungeon, if not removed.

Game Element Type Effect
Acrobatics Active Ability May randomly use: Firebomb (33%); Dagger Toss (34%), which deals physical damage (1.4x) and inflicts Disease (20%) to one target; or Ring Toss (34%).
Celestial Healing Limit Burst (Santa Roselia) Heals some HP and removes all status ailments from the party. It increases all allies' SPR for three turns.*6★ only.
Cleanse White Magic Removes Disease from target.
Cursed Card Active Ability Deals physical damage (1.8x), and inflicts 2 random status ailments to all enemies. (Disease and others 30%, Petrify 100%).
Dance of Death Active Ability Inflicts 2 random status ailments, including Disease, to all enemies (30%). It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dance of Life Active Ability Removes all status ailments from the party, except the user's. It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dark Prayer Active Ability Removes all status ailments from user, and increases its ATK/DEF/MAG/SPR (50%) for 4 turns.
Despair Limit Burst (Heltich) Deals dark magic damage, and may inflict Disease, Silence and Blind to target.
Discernment Passive Ability Nullifies all status ailments.
Distress Active Ability Inflicts random status ailment (Disease and others 30%, Petrify 100%) on all enemies.
Disturbing Knife Active Ability Deals physical damage combo (3 times, 0.6x each, 1.8x total), and may inflict 1 random status ailment (Disease, Poison, Sleep, Paralyze and Confuse 30%) to target.
Double Corruption Active Ability Inflicts 2 random status ailments (Disease and others 30%, Petrify 100%) on one target.
Eblan's Technique Limit Burst (Edge) Deals physical damage, and inflicts up to 3 random status ailments, including Disease, on one enemy.
Enfeebling Slash Active Ability Deals physical damage (1.4x), and inflicts Disease and Poison (30%) to one enemy.
Fire Flask Active Ability Deals fire hybrid damage (4x), and inflicts 2 random status ailments (30%) on all enemies.
Genesis Active Ability Deals light physical damage (1.8x) and inflicts Disease and Blind (30%) on all enemies.
Goddess's Protection Passive Ability Nullifies all status ailments.
Grand Cross
Almagest
Black Hole
Limit Burst (Exdeath) Deals dark magic damage, and inflicts up to 4 random status ailments, including Disease, on all enemies.
Guardian Mog Passive Ability Removes all status ailments after battle.
Healing Formula Active Ability Heals (150 HP, 3x) and removes Disease from target.
Healing Prayer Active Ability Heals (1000 HP, 3.4x) and removes all status ailments from the party.
Healing Waltz II Active Ability Removes Disease, Poison, Blind, Sleep, Silence, Paralyze and Confuse from party.
Hex Strike Active Ability Deals physical damage (1.3x), and inflicts up to 3 random status ailments (30%) on target.
Jinx Active Ability Deals physical damage (1.5x), and inflicts Disease (100%) to target.
Justice Passive Ability Increases resistance to all status ailments (50%).
Knight's Pride Passive Ability Removes all status ailments after battle.
Logistical Support Active Ability Removes all status ailments from target.
Loving Heart Limit Burst (Refia) Removes all status ailments and increases DEF to party.
Oracle of Dreams
Faram's Light
Limit Burst (Anastasis) Removes all status ailments from party.
Pandora's Box Active Ability Inflicts random status ailment (Disease and others 30%, Petrify 100%) on target.
Pollen Enemy Ability Deals magic damage and inflicts 1 random status ailment (Disease Poison, Silence, or Confuse 60%) to target.
Prismatic Spore Enemy Ability Deals magic damage and inflicts 1 random status ailment (Disease, Poison, Silence, or Confusion 60%) to all enemies.
Rabbit's Foot Accessory Increases resistance to all status ailments (7%).
Ray of Hope Active Ability Removes all status ailments from party.
Ribbon Accessory Nullifies all status ailments.
Screech Enemy Ability Deals magic damage and may inflict Disease to party.
Tainted Peck Enemy Ability Deals dark damage and inflicts Disease to target.
Treatment Active Ability Removes Disease, Blind and Poison from user.
Vaccine Item Removes Disease from target.
Word of the Mother Passive Ability Nullifies all status ailments.

Petrify Edit

FFBE Petrify Icon

A unit or enemy inflicted with Petrify is rendered incapable of taking any action. If the entire party has been turned to stone, it is a Game Over, while petrified enemies result in an instant KO.

Petrify is permanent: In explorations, it will persist after battle, and in dungeons, in the following waves, the unit will remain inactive until the status is removed.

Game Element Type Effect
Aegis Shield Armor Nullifies Petrify.
Aegis Shield Active Ability Increases resistance to Petrify (100%) for 3 turns to party.
Beak Enemy Ability Inflicts Petrify on target.
Breakga Enemy Ability May inflict Petrify on party.
Celestial Healing Limit Burst (Santa Roselia) Heals some HP and removes all status ailments from the party. It increases all allies' SPR for three turns.*6★ only.
Cursed Card Active Ability Deals physical damage (1.8x), and inflicts 2 random status ailments to all enemies. (Petrify 100%, others 30%).
Dance of Death Active Ability Inflicts 2 random status ailments, including Poison, to all enemies (30%). It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dance of Life Active Ability Removes all status ailments from the party, except the user's. It also increases the user's ATK (100%, max 1000%) for the next normal attack.
Dark Kiss Enemy Ability Inflicts random status ailment (Petrify, Paralyze, Confuse 100%) to one target.
Dark Prayer Active Ability Removes all status ailments from user, and increases its ATK/DEF/MAG/SPR (50%) for 4 turns.
Discernment Passive Ability Nullifies all status ailments.
Distress Active Ability Inflicts random status ailment (Petrify 100%, others 30%, if chosen) on all enemies.
Double Corruption Active Ability Inflicts 2 random status ailments (Petrify 100%, other 30%) on one target.
Eblan's Technique Limit Burst (Edge) Deals physical damage, and inflicts up to 3 random status ailments, including Petrify, on target.
Endless Turn Passive Ability Increases MP by 15%, and nullifies Petrify, Sleep, Paralyze and Confuse.
Fire Flask Active Ability Deals fire hybrid damage (4x), and inflicts 2 random status ailments (30%) on all enemies.
Gaia Gear Armor Increases resistance to Petrify (+30%) and earth (+50%), but reduces resistance to wind (-50%).
Gaia's Wrath Enemy Ability Major earth magic damage and inflict Petrify to party.
Goddess's Protection Passive Ability Nullifies all status ailments.
Gold Anklet Accessory Nullifies Petrify.
Gold Armlet Accessory Nullifies Petrify.
Gold Needle Item Removes Petrify from target.
Golem's Staff Weapon Has a 30% chance to inflict Petrify.
Grand Cross
Almagest
Black Hole
Limit Burst (Exdeath) Deals dark magic damage, and inflicts up to 4 random status ailments, including Petrify, on all enemies.
Guardian Mog Passive Ability Removes all status ailments after battle.
Heart of Conviction Passive Ability Increases SPR by 30%, fills the LB gauge (1) per turn, and nullifies Petrify and Paralyze.
Heart of Light Active Ability Increases resistance to dark (50%) and Petrify (100%) for 3 turns to party.
Healing Prayer Active Ability Heals (1000 HP, 3.4x) and removes all status ailments from the whole party.
Hex Strike Active Ability Deals physical damage (1.3x), and inflicts up to 3 random status ailments (30%) on target.
Induration Enemy Ability May inflict Petrify on party.
Justice Passive Ability Increases resistance to all status ailments (50%).
Kazus Pendant Passive Ability Nullifies Petrify, Silence, Paralyze and Confuse.
Knight's Pride Passive Ability Removes all status ailments after battle.
Logistical Support Active Ability Removes all status ailments from target.
Loving Heart Limit Burst (Refia) Removes all status ailments and increases DEF to party.
Oracle of Dreams
Faram's Light
Limit Burst (Anastasis) Removes all status ailments from party.
Mind Blast Enemy Ability Inflicts 1 random status ailment (Petrify 10%, others 15%, if chosen) on party.
Pandora's Box Active Ability Inflicts random status ailment (Petrify 100%, other 30%, if chosen) on target.
Passion Passive Ability Nullifies Petrify and Confuse.
Rabbit's Foot Accessory Increases resistance to all status ailments (7%).
Ray of Hope Active Ability Removes all status ailments from party.
Revoke Passive Ability Nullifies Petrify, Silence and Paralyze.
Ribbon Accessory Nullifies all status ailments.
Safety Bit Accessory Nullifies Petrify and Death.
Seal Evil Limit Burst (Mustadio) Deal physical damage (2.3x), and may inflict petrify, to target.
Soul Siphon Enemy Ability Deals hybrid damage (2x) as MP drain (100%) and inflict Petrify (70%) to target.
Stona White Magic Removes Petrify from target.
Stone Gaze Enemy Ability Inflicts Petrify on target.
Ur Pendant Passive Ability Nullifies Petrify, Blind, Paralyze and Confuse.
Winter Guardian Passive Ability Increases HP by 20%, and nullifies Petrify and Silence.
Word of the Mother Passive Ability Nullifies all status ailments.

Charm Edit

FFBE Charm Icon

Charm renders the target incapable of taking any action for three turns.

Game Element Type Effect
Dance of Glory Limit Burst (Soleil) May inflict Charm on all enemies.
One Man Show Active Ability Inflicts Charm (15%) to one enemy.
Puppeteer's Wheel Enemy Ability Inflicts Charm on target.
Seduce Enemy Ability Inflicts Charm (100%) for two turns to target.

Stop Edit

FFBE Stop Icon

An unit or enemy inflicted with Stop is rendered incapable of taking any action or evading attacks for three turns in generally.

Game Element Type Effect
Acrobatics Active Ability May randomly use: Firebomb (33%), Dagger Toss (34%), or Ring Toss (34%), which inflicts Stop (30%) to target.
Blizzard Flask Active Ability Deals ice hybrid damage (4x), and may inflict Stop (30%), on all enemies.
Cut Cards Active Ability May randomly use: Mega Burst (25%), Giga Burst (25%), Short Burst (25%), which inflicts Stop (30%) for one turn to target, or Long Burst (25%), which inflicts Stop (30%) for three turns to target.
Dismissal Active Ability Deals physical damage (2.1x), and may inflict Stop (30%), to target.
Freezing Rain Active Ability Inflicts Stop (30%) to target.
Ice Prison Limit Burst (Fryevia) Deals hybrid ice damage, and may inflict Stop on all enemies.
Lava Wave Active Ability Deals fire magic damage (1.4x) and may inflict Stop (15%) to all enemies.
Rage of Halone Limit Burst (Thancred) Deals physical damage, and may inflict Stop to target.
Stasis Sword Limit Burst (Xon) Deals physical damage, may inflict Stop to one enemy, and enables the user to evade two physical damage taken up to 2 turns.
Roar Active Ability Inflicts Stop (30%) to all enemies.
Stasis Sword Limit Burst (Agrias) Deals physical damage, and may inflict Stop to all enemies.
Stasis Sword Active Ability Deals physical damage (2.1x), and may inflict Stop (30%), to target.
Steal Time Active Ability Inflicts Stop (30%) to target.
Stop Enemy Ability Inflicts Stop (30%) on target.
Support Hand Active Ability May randomly use: Short Burst (70%): Stop (30%) for one turn to target; Long Burst (20%): Stop (30%) for three turns to target; Mega Stop (10%): Stop (30%) for five turns to target.
Time Stopper Active Ability Inflicts Stop (30%) to all enemies.

Berserk Edit

FFBE Berserk Icon
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Game Element Type Effect
Unleashed Chakra Active Ability Grants Berserk (ATK+100%, auto-attack only), and increases chance of being targeted (50%), for 3 turns to user.

Stat Down Edit

FFBE ATK Down Icon
FFBE DEF Down Icon
FFBE MAG Down Icon
FFBE SPR Down Icon
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Element Weakness Edit

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Blink? Edit

FFBE Blink Icon
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Guard Edit

FFBE ATK Guard Icon
FFBE MAG Guard Icon

In-game, the status goes unnamed, but those unit who gain it have the damage they receive from physical or magical attacks decreased for as long as the status is in effect.

Game Element Type Effect
Earthen Wall Evocation (Golem) Decreases physical damage taken (50%) for 1-2 turns to party.

Singing/Dancing Edit

FFBE Dancing Icon
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Provoke Edit

FFBE Provoke Icon

The Provoke status increases the user's likelihood of being targeted by enemy attacks.

Game Element Type Effect
Bring It On Active Ability Grants damage mitigation (50%) and increases chance of being targeted (80%) for 3 turns to user.
Fish Active Ability Increase the user's chance of being targeted (100%) for 1 turn.
Flash Active Ability Increase the user's chance of being targeted (70%) for 3 turns.
Pre-chorus Active Ability Increases LB gauge fill rate (150%) for 3 turns to party, but increases the user's chance of being targeted (30%) for 3 turns.
Provoke Active Ability Increase the user's chance of being targeted (70%) for 3 turns.
Rash Impulse Active Ability Deals physical damage (4.8x) and inflicts Paralyze (100%) to target. It also increases the user's chance of being targeted (100%) for two turns.
Unleashed Chakra Active Ability Grants Berserk (ATK+100%, auto-attack only), and increases chance of being targeted (50%), for 3 turns to user.

Reflect Edit

FFBE Reflect Icon

Units that have the Reflect status will have magic bounce off them, and instead affect the caster. There are some spells that cannot be reflected at all.

Game Element Type Effect
Reflect Green Magic Reflect 1 magic spell taken for 3 turns to target.
Ruby Light Evocation (Carbuncle) Reflect 1 magic spell taken for 2 or 3 turns to party.

Regen Edit

FFBE HP Regen Icon

Regen is a status that constantly restores HP, once per turn as long as the status is in effect. Some units automatically gain the status upon entering battle due to their passive traits.

Regen-type abilities do not stack, only the strongest one is active. Using an ability that grants Regen again only refreshes the duration.

Game Element Type Effect
Aqua Refresh Passive Ability Auto-heal (60 HP, 1.2x) and recover MP (5%) per turn.
Auto-Regen Passive Ability Auto-heal (120 HP, 0.6x) per turn.
Cover Active Ability Heals (1000 HP, 10x) and refresh (10 MP, 0.2x) for 3 turns to party.
Deliverance Passive Ability Increases ATK/DEF by 20%, and auto-heals (120 HP, 0.6x) per turn.
Emergency Regen Passive Ability Auto-heal (120 HP, 0.6x) per turn when HP drops below 10%.
Light's Blessing Passive Ability Auto-boosts ATK/MAG by 20% during battle, and auto-heals (120 HP, 0.6x) per turn.
Perfect Balance Active Ability Skips next turn, but increases ATK/DEF by 40%, auto-heals (15x) and recovers MP (0.65x) to user for 3 turns.
Pretty Aura Passive Ability Auto-heals (120 HP, 0.6x) per turn.
Regen White Magic Heals (400 HP, 2x) over 3 turns to one ally.
Regenerate Active Ability Heals (1150 HP, 8x) for 3 turns to party.
Reis's Wind Active Ability Heals (800 HP, 11.5x) for 3 turns to party.
Resurrection Passive Ability Auto-heal (1800 HP, 1x) per turn.
White Knight Active Ability Increases DEF by 40% and heals (500 HP, 4x) for 3 turns to party.
Zealous Passive Ability Auto-heals (200 HP, 6x) per turn.

Refresh Edit

FFBE MP Regen Icon

Refresh is a beneficial status that causes MP to be recovered each turn.

Game Element Type Effect
Aqua Refresh Passive Ability Auto-heal (60 HP, 1.2x) and recover MP (5%) per turn.
Auto-Refresh Passive Ability Recover MP (5%) per turn.
Bless Active Ability Grants Refresh (10 MP, 0.1x) for 3 turns to party.
Cover Active Ability Heals (1000 HP, 10x) and refresh (10 MP, 0.2x) for 3 turns to party.
Haunting Guard Passive Ability Increases ATK/MAG/SPR (15%) and recovers MP (3%) per turn.
I'll never die! Passive Ability Recover MP (10%) per turn.
Magic Martyr Active Ability The user takes damage (500), but grants Refresh (10 MP, 0.3x) for 3 turns to party.
Mind Charge Passive Ability Recover MP (3%) per turn.
Perfect Balance Active Ability Skips next turn, but increases ATK/DEF by 40%, auto-heals (15x) and recovers MP (0.65x) to user for 3 turns.
Shroud of Saints Passive Ability Recover MP (5%) per turn, and decreases chance of being targeted (50%).

Auto-revive Edit

FFBE Reraise Icon

Units with the Auto-revive status will revive automatically if they are Knocked Out.

Game Element Type Effect
Dark Favor Active Ability Auto-revive (90% HP) for 3 turns to user.
Flinchproof Martyr Active Ability Auto-revive (1% HP) for 5 turns to user.
Indomitable Active Ability Auto-revive (50% HP) for 1 turn to user.
Keep it up! Active Ability Auto-revive (30% HP) for 3 turns to target.
Leap Active Ability Among the various ability sets it enables, Reraise grants Auto-revive (80% HP) for 3 turns to one random party member.
Live Giver
(Awaken +2)
Active Ability Recover the target's HP/MP (100%), increases its wind resistance (70%) and grants it Auto-revive (80% HP) for 3 turns, but the user is instantly Knocked Out.
Sacred Song Active Ability Increase ATK/DEF (80%) and grants Auto-revive (80% HP) for 3 turns to user.
Undying Wish Active Ability Auto-revive (80% HP) for 3 turns to target.

Limit Burst up Edit

FFBE LB Up Icon

Units with the status receive an increase in their Limit gauge fill rate, usually by 100%, as long as the status is in effect.

Game Element Type Effect
Blood Rage Passive Ability Increase LB gauge fill rate (100%) for 2 turns when HP drops below 33%.
Encourage Active Ability Increases LB gauge fill rate (200%) for 5 turns to user.
General Battlecry Active Ability Increase ATK/MAG (50%) and LB gauge fill rate (50%) for 3 turns to party.
Hyper Item Increase LB gauge fill rate (100%) for 3 turns to target.
Limit Gather Active Ability Deals physical damage (1.8x) with ignore DEF (25%) to target, and increases the user's LB gauge fill rate (200%) for 5 turns.
Madness Rush Active Ability Does three physical damage (4.2x) attacks to random enemies, and increases LB gauge fill rate (100%) for 3 turns to user.
Maintenance Active Ability Increase LB gauge fill rate (100%) for 3 turns to user.
Miracle Battle Kiss
Pretty Battle Kiss
Limit Burst (Tilith) Heals some HP, increases LB gauge fill rate (100%) for 3 turns, and removes Poison, Silence and Paralyze, to target.
Power Charge Active Ability Increases LB gauge fill rate (200%) for 5 turns to user.
Pre-chorus Active Ability Increases LB gauge fill rate (150%) for 3 turns to party, and increase the user's chance of being targeted (30%) for 3 turns.

Stat Up Edit

FFBE ATK Up Icon
FFBE DEF Up Icon
FFBE MAG Up Icon
FFBE SPR Up Icon
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Element Resist Edit

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Knocked Out Edit

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Gallery Edit