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List of Final Fantasy All the Bravest weapons

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ATB

The following is a list of weapons for Final Fantasy All the Bravest.

Normal weaponsEdit

Name Image Catalog ID Effect User
Mythril Knife
(FFI)
Mythril Knife ATB 1 Attack +1 Thief, Dancer, Locke, Rinoa
This dagger is made from a rare and precious metal, yet still has a modest look.
Main Gauche
(FFII)
Main Gauche ATB 2 Attack +1 Thief, Dancer, Locke, Rinoa
This dagger gifts its wielder with a catlike evasion that really annoys enemies.
Mage Masher
(FFIV)
Mage Masher ATB 3 Attack +3 Thief, Dancer, Locke, Rinoa
This blade deprives those it cuts of speech, preventing spells. Enjoy the silence.
Air Knife
(FFV)
Air Knife ATB 4 Attack +2 Thief, Dancer, Locke, Rinoa
A smith imbued this dagger with the power of wind, simply because he could.
Thief's Knife
(FFV)
Thief's Knife ATB 5 Attack +3 Thief, Dancer, Locke, Rinoa
Though normally criminal behavior, stealing from monsters is indeed permissible.
Dancing Dagger
(FFIV)
Dancing Dagger ATB 6 Attack +4 Thief, Dancer, Locke, Rinoa
The dancer's soul within this dagger causes your body to move of its own accord.
Assassin's Dagger
(FFV)
Assassin's Dagger ATB 7 Attack +5 Thief, Dancer, Locke, Rinoa
The name says it all. Killing monsters isn't assassination, but who's counting?
Zwill Crossblade
(FFIX)
Zwill Crossblade ATB 8 Attack +7 Thief, Dancer, Locke, Rinoa
This red and black dagger is popular among thieves and looks sweet at your hip.
Valiant Knife
(FFVI)
Valiant Knife ATB 9 Attack +10 Thief, Dancer, Locke, Rinoa
This blade presents a danger even to the wielder. Keep out of the hands of cowards.
Rapier
(FFI)
Rapier ATB 10 Attack +1 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
A question for the ages--does it hurt more to be cut or stabbed by this thing?
Mythril Sword
(FFI)
Mythril Sword ATB 11 Attack +1 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
Something about having this classic sword in hand just sets the mind at ease.
Coral Sword
(FFI)
Coral Sword ATB 12 Attack +2 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
Handle with care! Much coral has painstakingly been worked into this fine blade.
Enhancer
(FFV)
Enhancer ATB 13 Attack +2 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
Just equipping this enchanted blade is enough to make anyone feel like a caster.
Wightslayer
(FFIII)
Wightslayer ATB 14 Attack +3 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
This sword is so amazing that it can actually kill that which is already dead.
Sun Blade
(FFI)
Sun Blade ATB 15 Attack +4 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
Be friendly to the environment as you fell foes with this solar-powered sword.
Butterfly Sword
(FFIX)
Butterfly Sword ATB 16 Attack +6 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
Be sure not to put your eye out when swinging this pointy, many-pronged sword.
Lohengrin
(FFXII)
Lohengrin ATB 17 Attack +8 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
The very name of this sword rings of high society. Hands off, plebeians!
Ancient Sword
(FFII)
Ancient Sword ATB 18 Attack +6 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
A sword from a bygone age said to curse any who trifle with it. Serious business.
Lightbringer
(FFVI)
Lightbringer ATB 19 Attack +10 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
No enemy likes having a light shone in its face. Even less so a sword of light.
Claymore
(FFXI)
Claymore ATB 20 Attack +1 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
Swinging around this huge sword is a very effective means of anger management.
Surviver
(FFXI)
Surviver ATB 21 Attack +1 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
Without a single imperfection, this sword may well be the soul mate you seek.
Bastard Sword
(FFVI)
Bastard Sword ATB 22 Attack +3 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
Ideal for one hand or two, this sword deserves better than to be called bad names.
Ice Brand
(FFI)
Icebrand ATB 23 Attack +2 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
Stay cool even in summer with this magical blade forged from unmelting ice! Brrr!
Flametongue
(FFV)
Flametongue ATB 24 Attack +2 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
Some like it hot and some like when fire itself is bound within their sword.
Organyx
(FFVI)
Ogrenix ATB 25 Attack +3 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
An axe and a sword all wrapped in one. Best kept out of the hands of amateurs.
Diamond Sword
(FFIX)
Diamond Sword ATB 26 Attack +3 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
You'll have to get a jeweler to look at this and tell you if it is real or fake.
Defender
(FFI)
Defender ATB 27 Attack +5 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
This blade embodies the timeless philosophy that the best defense is a good offense.
Rune Blade
(FFI)
Rune Blade ATB 28 Attack +4 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
This blade's engravings conjure foreboding imagery of retribution and reckoning.
Gorgon Blade
(FFIII)
Gorgon Blade ATB 29 Attack +4 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
With petrifying powers, this blade turns enemies to rigid rock and solid stone.
Crystal Sword
(FFVI)
Crystal Blade ATB 30 Attack +4 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
This crystalline sword endows its wielder with a light to empower and guide.
Ultima Weapon
(FFVI)
Ultima Weapon (Great Sword) ATB 31 Attack +8 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
A blade with power bound to your remaining life. Avoid using it when knackered.
Blood Sword
(FFII)
Blood Sword ATB 32 Attack +4 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
This sword absorbs the life force of foes. Perfect for those with vampire envy.
Save the Queen
(FFIX)
Save the Queen (Sword) ATB 33 Attack +6 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
This sword is ideal for protecting ladies. Now all you have to do is find one...
Excalipoor
(FFV)
Excalipoor ATB 34 Attack +1 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
Though it has betrayed many masters, this blade is still coveted for its power.
Excalibur
(FFI)
Excalibur ATB 35 Attack +10 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
All knights yearn for this sword of unparalleled power. Accept no imitations.
Deathbringer
(FFIV)
Deathbringer ATB 36 Attack +6 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
This blade delivers a cold, callous death void of any compassion or remorse.
Ragnarok
(FFIII)
Ragnarok ATB 37 Attack +10 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
A blade so powerful as to bring an end to a war amongst the gods themselves.
Treaty-Blade
(FFXII)
Treaty Blade ATB 38 Attack +4 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
Symbol of a sworn treaty, and the irony of bringing about peace through destruction.
Healing Staff
(FFI)
Healing Staff ATB 39 Attack +1 White Mage, Devout, Sage, Rydia, Krile, Eiko, Yuna
This magical staff of mending is sure to cure both you and your ailing allies.
Mage's Staff
(FFI)
Mage's Staff ATB 40 Attack +1 White Mage, Devout, Sage, Rydia, Krile, Eiko, Yuna
To one not trained in the ways of magic, this powerful staff is a mere stick.
High Mage Staff
(FFIX)
High Mage's Staff ATB 41 Attack +2 White Mage, Devout, Sage, Rydia, Krile, Eiko, Yuna
This staff was created under a single guiding principle--by wizards, for wizards.
Rune Staff
(FFIII)
Rune Staff ATB 42 Attack +5 White Mage, Devout, Sage, Rydia, Krile, Eiko, Yuna
Carved into this staff is the most lovely poetry ever. Too bad you can't read it.
Shining Staff
(FFV)
Shining Staff ATB 43 Attack +8 White Mage, Devout, Sage, Rydia, Krile, Eiko, Yuna
Illuminating a dark place is perhaps the most unimaginative use for this staff.
Mace of Zeus
(FFIX)
Mace of Zeus ATB 44 Attack +10 White Mage, Devout, Sage, Rydia, Krile, Eiko, Yuna
A mace of unspeakable power, truly fit for the mighty god whose name it bears.
Mythril Rod
(FFIII)
Mythril Rod ATB 45 Attack +1 Black Mage, Magus, Time Mage, Summoner, Aerith, Shantotto
A testament to the versatility of mythril. The stuff can be worked into anything.
Serpent Rod
(FFXII)
Gaia Rod ATB 46 Attack +1 Black Mage, Magus, Time Mage, Summoner, Aerith, Shantotto
Though not a real snake, this rod still exhibits a reptilian coolness when touched.
Flame Rod
(FFIV)
Flame Rod ATB 47 Attack +4 Black Mage, Magus, Time Mage, Summoner, Aerith, Shantotto
Yes, it houses the power of flame, and no, you cannot use it in place of a torch.
Frost Rod
(FFIV)
Frost Rod ATB 48 Attack +3 Black Mage, Magus, Time Mage, Summoner, Aerith, Shantotto
Icy cold to the touch, many a mage has come to regret carrying this rod in winter.
Thunder Rod
(FFIV)
Thunder Rod ATB 49 Attack +4 Black Mage, Magus, Time Mage, Summoner, Aerith, Shantotto
Try picking this up with wet hands. What's the worst that could possibly happen?
Poison Rod
(FFV)
Poison Rod ATB 50 Attack +3 Black Mage, Magus, Time Mage, Summoner, Aerith, Shantotto
A rod coated in poison, because being magically imbued with it is simply not enough.
Lilith Rod
(FFIV)
Lilith Rod ATB 51 Attack +4 Black Mage, Magus, Time Mage, Summoner, Aerith, Shantotto
Just waving this weird rod at things makes them get all tuckered out and tired.
Stardust Rod
(FFIV)
Stardust Rod ATB 52 Attack +10 Black Mage, Magus, Time Mage, Summoner, Aerith, Shantotto
The celestial glow of this rod bespeaks a power as unknowable as the heavens.
Mythril Claws
(FFVI)
Mythril Claws ATB 53 Attack +1 Monk, Tifa, Red XIII, Snow, Chocobo
It hurts just to look upon these claws of mythril, let alone be cut by them.
Poison Knuckles
(FFIX)
Poison Knuckles ATB 54 Attack +1 Monk, Tifa, Red XIII, Snow, Chocobo
It's said poison is a woman's weapon, but don't tell that to any guys wearing these.
Cat Claws
(FFIII)
Cat Claws ATB 55 Attack +2 Monk, Tifa, Red XIII, Snow, Chocobo
Meowing maniacally while fighting increases the damage these claws inflict. Try it!
Tiger Fangs
(FFVI)
Tiger Fangs ATB 56 Attack +3 Monk, Tifa, Red XIII, Snow, Chocobo
These imposing things would drive even the most alpha tiger insane with jealousy.
Dragon Claws
(FFVI)
Dragon Claws ATB 57 Attack +5 Monk, Tifa, Red XIII, Snow, Chocobo
Except for all harder materials, dragon claws are the hardest material known.
Duel Claws
(FFIX)
Duel Claws ATB 58 Attack +6 Monk, Tifa, Red XIII, Snow, Chocobo
Wrought from bestial fangs, these claws look as grotesque as one would imagine.
Venom Claws
(FFVI)
Venom Claws ATB 59 Attack +10 Monk, Tifa, Red XIII, Snow, Chocobo
It's said poison is a woman's weapon, but don't say that to any guys wearing these.
Kagenui
(FFVI)
Kagenui ATB 60 Attack +2 Samurai, Ninja, Auron
This sword attacks shadows, but its efficacy at night is itself shady at best.
Ichigeki
(FFVI)
Ichigeki ATB 61 Attack +3 Samurai, Ninja, Auron
This blade kills enemies instantly in a single blow. Well, maybe not instantly.
Kotetsu
(FFIV)
Kotetsu ATB 62 Attack +2 Samurai, Ninja, Auron
The edge of this legendary blade never wears, nor does its brilliant light wane.
Kiku-ichimonji
(FFIV)
Kiku-ichimonji ATB 63 Attack +3 Samurai, Ninja, Auron
This katana and its chrysanthemum motif sheath are highly coveted by all samurai.
Yoshiyuki
(FFVII)
Yoshiyuki ATB 64 Attack +5 Samurai, Ninja, Auron
The worst thing about this great katana is that its name is too hard to remember.
Homura
(FFXI)
Homura ATB 65 Attack +6 Samurai, Ninja, Auron
This blade leaves flames as it cuts, making it a very popular item at campsites.
Nanatsusayanotachi
(FFXI)
Nanatsusayanotachi ATB 66 Attack +7 Samurai, Ninja, Auron
When not fighting for your life, this sword doubles as a great coat rack.
Murakumo
(FFV)
Murakumo ATB 67 Attack +10 Samurai, Ninja, Auron
Despite its name, this treasured sword was found in the depths of the ocean.
Javelin
(FFII)
Javelin ATB 68 Attack +1 Dragoon, Kain, Imp
This weapon looks to be completely ordinary. Maybe try throwing it or something?
Blood Lance
(FFIII)
Blood Lance ATB 69 Attack +3 Dragoon, Kain, Imp
This lance has the power to absorb an enemy's life--as if that were somehow fair.
Golden Spear
(FFVI)
Golden Spear ATB 70 Attack +4 Dragoon, Kain, Imp
To throw gold to the enemy is folly. To throw pointy gold at the enemy, genius.
Impartisan
(FFVI)
Impartisan ATB 71 Attack +3 Dragoon, Kain, Imp
It takes an imp to coax this spear to its full poten--ew! Why is it all slimy?
Trident
(FFII)
Trident ATB 72 Attack +5 Dragoon, Kain, Imp
For whatever reason, thunder booms when this three-pronged polearm strikes a foe.
Partisan
(FFV)
Partisan ATB 73 Attack +5 Dragoon, Kain, Imp
Weaponsmiths claim no shield can stop this spear. Anything to close a deal.
Holy Lance
(FFII)
Holy Lance ATB 74 Attack +7 Dragoon, Kain, Imp
This weapon has been cleansed, purified, consecrated, sanctified, and blessed.
Radiant Lance
(FFVI)
Radiant Lance ATB 75 Attack +9 Dragoon, Kain, Imp
Very few enemies, if any, are not averse to having a bunch of holes poked in them.
Wyvern Lance
(FFIV)
Wyvern's Lance ATB 76 Attack +10 Dragoon, Kain, Imp
A spear strong against dragons, but dropped by one. Echoes of chicken or the egg?
Elven Bow
(FFIV)
Elven Bow ATB 77 Attack +5 Ranger
An all-natural bow crafted in a way only the most liberal of elves can achieve.
Killer Bow
(FFIII)
Killer Bow ATB 78 Attack +8 Ranger
If aimed well, this bow, like any other, can kill enemies with a single shot.
Aevis Killer
(FFV)
Aevis Killer ATB 79 Attack +9 Ranger
This bow is the cat's meow--a noise which, incidentally, it makes when shot.
Artemis Bow
(FFIV)
Artemis Bow ATB 80 Attack +10 Ranger
The bow of the moon goddess, made of pure silver. Mortal men strain to lift it.
Yoichi's Bow
(FFII)
Yoichi Bow ATB 81 Attack +15 Ranger
This odd bow comes from a far land and bears the name of some person or another.
Quicksilver
(FFVII)
Quicksilver ATB 82 Attack +5 Setzer, Balthier, Sazh, Magitek Armor
This easy-to-use gun practically shoots itself. Killing has never been so simple!
Bismarck
(FFVIII)
Bismarck ATB 83 Attack +6 Setzer, Balthier, Sazh, Magitek Armor
The intricate craftsmanship of this gun is the stuff of firearm collectors' dreams.
Ulysses
(FFVIII)
Ulysses ATB 84 Attack +10 Setzer, Balthier, Sazh, Magitek Armor
This gun's retro design is enough to tickle the fancy of any firearm enthusiast.
Greataxe
(FFI)
Greataxe ATB 85 Attack +9 Berserker, Viking
The great axe may help bring out the greatness in us all. Wouldn't that be great?
Light Axe
(FFI)
Light Axe ATB 86 Attack +10 Berserker, Viking
At night, the holy light emitted by this axe attracts insects seeking to mate.
Rune Axe
(FFII)
Rune Axe ATB 87 Attack +15 Berserker, Viking
This axe enhances magical power. But that doesn't really help anyone, does it?
Diamond Bell
(FFV)
Diamond Bell ATB 88 Attack +5 Geomancer, Bard, Moogle, Pig
A glass chime prized by adventurers for its ability to get on monsters' nerves.
Lamia's Harp
(FFIII)
Lamia's Harp ATB 89 Attack +8 Geomancer, Bard, Moogle, Pig
This harp's enchanting tones will turn the most stoic sage into a lovesick idiot.
Apollo Harp
(FFV)
Apollo Harp ATB 90 Attack +15 Geomancer, Bard, Moogle, Pig
This elegant harp produces sounds so beautiful they hurt--literally.
Tinklebell
(FFV)
Tinker Bell ATB 91 Attack +20 Geomancer, Bard, Moogle, Pig
A bell whose existence is still doubted. Are you sure you're truly seeing this?
Beast Killer
(FFV)
Beast Killer ATB 92 Attack +10 Beastmaster
Spare the whip and spoil the beast. Lashing creatures is the only way to train them.
Fire Lash
(FFV)
Fire Lash ATB 93 Attack +20 Beastmaster
Some find the sting of this whip, found deep within Kuza, not altogether unpleasant.

Premium WeaponsEdit

Name Image Catalog ID Effect User
Gladius
(FFVI)
Gladius ATB ✩1 Attack +10 Thief, Dancer, Locke, Rinoa
An indispensable addition to any arsenal when fighting against other adventurers.
Brotherhood
(FFX)
Brotherhood ATB ✩2 Attack +2 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
To bestow this blade to another is to anoint them your best friend forever.
Arc Sword
(FFX)
Arc Sword ATB ✩3 Attack +5 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
A sword fit for a hero. Let's face it--with a name like Arc, it's got to be good.
Caladbolg
(FFX)
Caladabolg ATB ✩4 Attack +10 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
All who have brought the sun to this weapon have likely seen their fill of gulls.
Blazefire Saber
(FFXIII)
Blazefire Saber ATB ✩5 Attack +4 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
One of many gunblades used by one of many beautiful heroes. It's hard to keep track.
Omega Weapon
(FFXIII)
Omega Weapon FF13 ATB ✩6 Attack +10 Warrior, Red Mage, Blue Mage, Onion Knight, Firion, Terra, Celes, Zidane, Tidus, Ashe, Lightning
This weapon's stylish design suggests it might transform into a robot at any moment.
Hardedge
(FFVII)
Hardedge ATB ✩7 Attack +1 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
A sword for those who prefer the direct approach. It cuts, rends, and cleaves.
Butterfly Edge
(FFVII)
Butterfly Edge ATB ✩8 Attack +3 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
Without proper training, using this sword is more dangerous than bathing a cat.
Nail Bat
(FFVII)
Nail Bat ATB ✩9 Attack +5 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
A bat with several nails protruding from it. Do not try this at home, children.
Apocalypse
(FFVII)
Apocalypse ATB ✩10 Attack +2 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
A dagger that speeds the aging of its wielder. Brief fights are highly recommended.
Ultima Weapon
(FFVII)
Ultima Weapon FFVII ATB ✩11 Attack +1 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
A sword with the glow of life. Don't worry--even if you die, it will keep on living.
Gluttony Sword
(FFXI)
Gluttony Sword ATB ✩12 Attack +5 Knight, Mystic Knight, Cecil, Bartz, Cloud, Squall, Seifer, Steiner, Vaan
The blade is enchanted with an avarice and hunger that cause the metal to writhe.
Herding Staff
(FFX)
Yuna's Staff ATB ✩13 Attack +3 White Mage, Devout, Sage, Rydia, Krile, Eiko, Yuna
The light of this staff is said to guide the holder to whatever he most desires.
Judicer's Staff
(FFV)
Judicer's Staff ATB ✩14 Attack +8 White Mage, Devout, Sage, Rydia, Krile, Eiko, Yuna
Though normally wrong to judge others, holding this staff authorizes you to do so.
Nirvana
(FFX)
Nirvana ATB ✩15 Attack +10 White Mage, Devout, Sage, Rydia, Krile, Eiko, Yuna
The staff of a legendary summoner, said to have brought about everlasting peace.
Wizer Staff
(FFVII)
Wizer Rod ATB ✩16 Attack +4 Black Mage, Magus, Time Mage, Summoner, Aerith, Shantotto
This staff bears a curse--any mortal who wields it will die at some point in their life.
Princess Guard
(FFVII)
Princess Guard ATB ✩17 Attack +10 Black Mage, Magus, Time Mage, Summoner, Aerith, Shantotto
This scepter will always carry with it the spirit of a certain cheerful young lady.
Magus Rod
(FFV)
Wizard's Staff ATB ✩18 Attack +6 Black Mage, Magus, Time Mage, Summoner, Aerith, Shantotto
This rod grants command over many magics. Those with it are oft dubbed cheaters.
Premium Heart
(FFVII)
Premium Heart ATB ✩19 Attack +10 Monk, Tifa, Red XIII, Snow, Chocobo
Strong emotions enhance these knuckles. The owner sure has someone she'd love to hit.
Burning Fists
(FFVI)
Burning Fists ATB ✩20 Attack +5 Monk, Tifa, Red XIII, Snow, Chocobo
Those who wear these claws often suffer second-degree burns to their hands.
Kaiser Knuckles
(FFIII)
Kaiser Knuckles ATB ✩21 Attack +7 Monk, Tifa, Red XIII, Snow, Chocobo
These knuckles underline the undeniable beauty in beating the life out of something.
Murasame
(FFIV)
Murasame ATB ✩22 Attack +8 Samurai, Ninja, Auron
It is only natural that a sword found beneath the surface of the moon be special.
Masamune
(FFX)
Masamune ATB ✩23 Attack +10 Samurai, Ninja, Auron
Beautiful and deadly, this blade is rumored to belong to the great fencer Mi'ihen.
Wind Spear
(FFIII)
Wind Spear ATB ✩24 Attack +3 Dragoon, Kain, Imp
This spear is so light that your arms won't even get a workout from wielding it.
Death Penalty
(FFVII)
Death Penalty ATB ✩25 Attack +15 Setzer, Balthier, Sazh, Magitek Armor
An ideal world has no need of this gun's ability to turn sorrow and regret to power.
Total Eclipses
(FFXIII)
Total Eclipses ATB ✩26 Attack +15 Setzer, Balthier, Sazh, Magitek Armor
When firing these pistols, take care not to wake any afro-nesting chocobo chicks.
Gigantaxe
(FFXI)
Gigantaxe ATB ✩27 Attack +15 Berserker, Viking
Whatever giant forged this likely didn't do so thinking it might one day kill him.
Dragon Whisker
(FFIV)
Dragon Whisker ATB ✩28 Attack +20 Beastmaster
This whip can break even a dragon. They say there's nothing cuter than a tame one.
Save the Queen
(FFXIII)
Save the Queen ATB ✩29 Attack +10 Snow
The perfect garb to protect the woman you love. Are those wedding bells I hear?
Limited Moon
(FFVII)
Limited Moon ATB ✩30 Attack +10 Red XIII
A trinket which derives its power from the wearer's mana. Thank you, Grandfather!

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