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List of FATEs/Abalathia's Spine

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XIV

Userbox ff7-cloudCloud: I couldn't finish 'em. Looks like this's gonna get complicated.
The following tables are incomplete for one or more reasons. If you wish, please examine the table and add anything missing. Remove this notice upon completion.

A zone-by-zone list of FATEs found in Abalathia's Spine in Final Fantasy XIV.

Contents
Abalathia's Spine - Black Shroud - Coerthas - Dravania - La Noscea - Mor Dhona - Thanalan

Azys Lla - Sea of Clouds

Abalathia's SpineEdit

Azys LlaEdit

Name Level Area Type Enemies
Description
A Bug's Death 59 ? Defense Clockwork Engineers
Several verification nodes have identified a unit of malfunctioning clockwork engineers and are requesting assistance in the deactivation of the faulty machina.
A Room Without Books 59 Delta Quadrant Slay Enemies Meracydian Amphipteres
Extensive manipulation of not only the body, but the mind, has left most of the Allagans' creations soulless horrors who only act upon instinct. The Meracydian amphiptere will simply kill without thought as to why it does so, death being the only cure to its disease.
Curiously Strong Things 59 Beta Quadrant Slay Enemies Reptoids
While it is unclear how they were utilized in battle, it is clear from their muscular build and violent disposition that reptoids were designed for one purpose, and one purpose only─killing.
Do Spinners Dream of Electric Rooks 59 Alpha Quadrant Boss Spinner-rick
Severed communication with spinner-rooks under its administrative control has prompted the emergence of the spinner-rick to assess the problem. Destroy the node and deal a blow to the quadrant's rook activity.
Harvest Moon 59 Alpha Quadrant Slay Enemies Clockwork Harvestmen
An alarum blares from some unknown source, accompanied by the following message: “Administrative node malfunction! Unit deployment error. Automatic recall failed. Removal request submitted. Authorization code 5670-2H5BB-Q90. Repeat. Administrative node malfunction...”
Life of Brain 59 Beta Quadrant Boss Chimera Brain
Thousands of years of uncontrolled reproduction and mutation have seen one chimera's cranial capacity nearly double, resulting in a creature too clever...and deadly for its own good. Slay the chimera brain, and end its line.
No Greater Goryshche 59 ? Boss Goryshche
Even the mighty dragons themselves were subject to the Allagan Empire's incessant tinkering with the very laws of nature─Goryshche is one such product of that imperial hubris. Aimlessly roaming the Azys Lla wastes, the multi-headed abomination silently seeks an end to five thousand years of suffering.
Out of Sight, Out of Mind 59 ? Boss Stheno
Data retrieved from tomestones discovered in the Delta Quadrant provide proof that the chimerical failure codenamed Stheno was one of the reasons the quarantine block was originally constructed.
Pet, Smart 59 Beta Quadrant Boss Muchalinda
A favorite pet of Emperor Xande, the artificially cloned voidsent Muchalinda has been out of temper since the death of her master, and now believes she knows upon who she might place the blame.
Phi Slamma Gamma East 59 Gamma Quadrant Slay Enemies ?
Seeking to lay claim to the area before the Eorzean Alliance, the 6th Imperial Legion has dispatched several centuries of soldiers to secure footholds in strategic locations throughout the Gamma Quadrant.
Phi Slamma Gamma South 59 Gamma Quadrant Slay Enemies ?
Seeking to lay claim to the area before the Eorzean Alliance, the 6th Imperial Legion has dispatched several centuries of soldiers to secure footholds in strategic locations throughout the Gamma Quadrant.
Phi Slamma Gamma West 59 Gamma Quadrant Slay Enemies ?
Seeking to lay claim to the area before the Eorzean Alliance, the 6th Imperial Legion has dispatched several centuries of soldiers to secure footholds in strategic locations throughout the Gamma Quadrant.
Prey Online 59 Alpha Quadrant, Beta Quadrant Epic Boss Noctilucale, Aether Collector, Hybrot Hornets
After five millennia offline, Proto Ultima has restored auxiliary power and begun a full systems check. To recharge its main power cells, the Allagan killing machine has deployed several aether collectors guarded by some of the most frightening of the fallen empire's godless creations.
Note: Changes weather to Hyperelectricity when active. Does not appear on the map.
Put the Knives Down 59 Gamma Quadrant Slay enemies Adamantite Claws
When not used to tear enemies of the Empire limb from limb, adamantite claws are often employed at construction sites for digging holes, demolishing old buildings, and lifting objects. Here, they seem intent on tearing you limb from limb.
Rampant Speculation 59 Gamma Quadrant Slay enemies ?
Imperial speculators are scouring the Gamma Quadrant for military technology that they may take back to Garlemald and incorporate into their armies. Stop the imperials before they can report to the Gration.
Scared Sylla 59 ? Boss Sylla mal Albinus
Senior magitek technician Sylla mal Albinus has arrived from Garlemald to conduct his inspection of the location chosen for the construction of Castrum Solus. Act quickly, for a similar chance to apprehend the high-ranking imperial official may not present itself again.
Still Ticking 59 Alpha Quadrant Boss ?
Unauthorized personnel (you!) have been detected in the Alpha Quadrant and a clockwork defragmentation unit has been deployed to neutralize the threat.
The Late Escape 59 Alpha Quadrant Slay Enemies ?
A slither of self-aware lamiae are attempting an escape from Azys Lla. If the biologically engineered warriors were able to reach Eorzea, the realm would run red with the blood of their victims. Stop the lamiae before they can reach Helix.
The Monster Mass 59 Beta Quadrant Slay Enemies Empuses
Ages of neglect have taken their toll on the functionality of the equipment housed in the Biomass Incubation Complex. A malfunction has caused the machines to awaken and begin the mass regeneration of empuses─hideous creatures engineered to kill.
The Mystery Machine 59 Gamma Quadrant Slay Enemies Magitek Vanguard L-1s
In an attempt to bypass Allagan security, the 6th Imperial Legion has offloaded a small army of magitek vanguards L-1 from their dreadnaught and deployed them throughout the Gamma Quadrant. While their main targets are clockwork sentries, the machina could pose a deterrent for the allies of Eorzea. Deactivate the machina and cast the rubble to the lands below.
The Root of Evil 59 Beta Quadrant Slay Enemies ?
Water is a scarce resource on the corrupted islands of Azys Lla. To survive, the few plants which grow in the area must extend their roots to any sort of moisture available...even if that includes the chemically enriched incubation fluid in which chimeras are grown.
Yak it Up 59 Delta Quadrant Slay Enemies Meracydian Brobinyaks
The Allagan Empire is infamous for its wanton manipulation of the gods' creations─the Meracydian brobinyak being only one of many examples. Put these pitiful creatures out of their misery and restore nature's equilibrium.

Sea of CloudsEdit

Name Level Area Type Enemies
Description
A Disturbing Lack of Faith 59 Ok' Vundu Mok Boss Kena Vanu, Skvader
It appears Kena Vanu was not as thoroughly dispatched as originally believed, and the high priest has returned, not with the Lord of the Expanse, but with a creature almost as imposing at his side. Ware the impaling talons of the dread Skvader and slay the beastman who summoned him.
Note: Begins upon completion of "Let There Be Acolytes".
A Dream, Perchance to Eat 59 ? Slay Enemies Tsanahales
Some Vanu Vanu tribes believe that one's soul leaves the body every night to journey to the realm of dreams. It is also believed that cloudkin known as tsanahales will perch atop village huts in an attempt to devour these souls, making the creatures hated across the Sea of Clouds.
A Long Way Down 50 Voor Sian Siran Boss Apotamkin
The paissas are a mischievous bunch, finding amusement in cracking open Rose Knight crates and tossing their contents off Cloudtop to the ground thousands of yalms below. The worst offender─a deceptively adorable misfit named Apotamkin─has been sighted, and the order is out to show him the same fate as the crates.
Anzu Trois 50 Voor Sian Siran Slay Enemies Anzus, Anzu Pullets
Once anzu hatchlings reach a certain age, their mothers will begin taking them hunting so that the hatchlings can learn the art of subduing prey. Slay the birds, both young and old, to prevent the fostering of new killers.
Bismarcking Time 59 Ok' Vundu Mok Boss Kena Vanu
Vundu high priest Kena Vanu has begun a forbidden rite which, if allowed to continue, will summon forth the very Lord of the Expanse, Bismarck. Slay the beastman and prevent certain tragedy.
Note: "Let There Be Acolytes" begins upon completion.
Bones 57 Ok' Vundu Vana Boss Oonu Vali
Though average Vanu lifespans would suggest she is not a day over thirty summers, members of the Zundu claim that Vundu warrioress Oonu Vali has been collecting the bones of her victims and adding them to her feathers since the dawn of time.
Come to My Window 57 The Blue Window Slay Enemies Window Wamouras
One too many puffs on the morrowmote pipe put the Zundu tribe wamourakeeper's mind so at ease that he forgot to lock the gate to the silk pens before retiring to bed. When he woke the next morning to the chaos inflicted by the escaped moths, he wondered why the morrowmotes did not provide him with visions of this particular future.
Food Fight 50 Voor Sian Siran Slay Enemies Panicked Paissas, Strutting Gastornises
Food is scarce on the floating islets of the Sea of Clouds, so when two species descend on the same hunting grounds, chaos is bound to erupt. That chaos, however, can be a blessing in disguise by providing an opportunity to kill two birds (or more accurately one bird and a one rodent-like creature) with one stone.
Guano a Mano 59 Voor Sian Siran Slay Enemies Toco Tocos
Nothing is worse than finding yourself underneath a flock of toco tocos as they relieve themselves of their recent meals...until you realize that toco toco guano is highly corrosive and can burn your flesh down to the bone. Disperse the converging cloudkin before they carpet bomb the entire area with their fetid feces.
Hearts Like Steel, Fists Like Thunder 57 Ok' Vundu Vana Slay Enemies 6th Legion Retiarii, Vuk'laii Vundus
Soldiers of the 6th Imperial Legion have engaged with the Vundu tribe. Allow the two sides to weaken each other, then sneak in and claim the heads of both.
Leather and Mace 57 Ok' Vundu Vana Slay Enemies Lan'laii Vundus, Nat'laii Vundus
Tanning techniques are relatively unknown to the Vanu Vanu, making treated leather a rare commodity in the Sea of Clouds. Rather than learn to make their own, some of the tribes would instead forcefully take it from the area's new arrivals clad head to toe in the protective wear.
Leech the Sky 50 Voor Sian Siran Slay Enemies Obdellas
Not a soul in the realm would deny that a good leeching now and again keeps the humours clean and the body free of sickness, but pumpkin-sized leeches capable of rendering a man into a husk in a matter of moments? That is different story altogether.
Let There Be Acolytes 59 Ok' Vundu Mok Slay Enemies Lan'laii Kena Vanus
Acolytes of the temporarily dispatched Kena Vanu have sworn revenge on the featherless netherlings who silenced their master before he could finish teaching them all seventy-three mysteries of the skies.
Note: Begins upon completion of "Bismarcking Time". "A Disturbing Lack of Faith" begins upon completion.
Mint Condition 50 Cloudtop Defense Gaelicats
To stave off the myriad vilekin that endlessly nip at the cheeks of the Rose Knights stationed in Cloudtop, several crates filled with seedlings of a natural herb repellant known as catmint were brought in to plant around the camp. Unfortunately, the odor has attracted a clowder of gaelicats who have begun destroying the containers to get at their contents.
Obey their Thirst 57 ? Gather Items Water Sprites
The Zundu tribe discovered long ago that the hearts of water sprites are crystals which, when shattered, expel large amounts of clean, drinkable water─a resource quite scarce on their floating islets. The problem is removing the hearts from their owners who, annoyingly enough, require them to live.
On Dangerous Ground 57 The Blue Window Epic Boss Groundseater
After centuries of protecting the land, one groundskeeper had enough and began devouring the very stuff he was tasked with defending. Decommission the groundseater before there are no islets left in the sky.
Note: Grants the achievement "Fantasy Islet" upon completion.
One Turned Over the Cloudkin's Nest 50 Cloudtop Boss Diatryma
If you believed that destroying a giant nest would not upset the giant creature who called that nest home, then Diatryma would like to have a word with you.
Note: Begins upon completion of "Saved the Nests for Last".
Rebel Yehl 59 Ok' Vundu Vana Boss Yehl
Incensed by the recent influx of free company airships into its territory, the savage cloudkin Yehl has declared a one-bird war on any and all denizens of the lower realm.
Saved the Nests for Last 50 Cloudtop Slay Enemies Nesting Gastornises, Gastornis Nests
The belly of a gastornis is filled with one of the most powerful corrosives known to man, allowing the massive cloudkin to digest almost anything from bones and hair, to crystal and rock. This digestive process produces toxic fumes which are released as the gastornis breathes, making them deadly neighbors...
Note: "One Turned Over the Cloudkin's Nest" begins upon completion.
The Fugitive 57 The Blue Window Escort ?
A young member of the Zundu tribe, kidnapped and forced to serve as a footrest for a Vundu elder, has escaped his captors and is trying to return home. The elder, displeased that his favorite footrest has flown the coop, has gathered a small army to search every cookhouse, birdhouse, and outhouse in order to reclaim what he rightfully abducted.
Note: Begins upon talking to the Zundu Fugitive.
The Sound of Madness 59 The Blue Window Boss Podarge
Vanu tribes claim that the shrill mating call of Podarge, a fearsome cloudkin who inhabits the Sea of Clouds, can drive men to madness─the most severely affected throwing themselves off islands simply to escape the terrible sound. Silence the creature before your own sanity is lost.
This Is How We Gundu 50 ? Slay Enemies ?
Armed warriors of the hostile Gundu tribe have gathered before Vundu Ok' Bendu and begun the ritual hooting of insults and stomping of talons which normally serve as a prelude to battle. Rather than wait for the Vanu to attack, the Rose Knights have elected to cast the first stone.
You Eat What You Aren't 59 Ok' Vundu Vana Boss Akhekhu, Griffins
The diet of a griffin is believed to consist mostly of the flesh of small- to medium-sized mountain creatures such as goats and gaelicats. The hulking Akhekhu, however, will only sup on fully grown Vanu Vanu, making the cloudkin both hated and feared by the islet tribes.
Youth Must Be Severed 50 Voor Sian Siran Slay Enemies Lan'leii Gundus
As a display of strength, young members of the Gundu tribe will taunt their enemies using petty acts of aggression such as shouting insults or throwing feces. Those especially brave and arrogant, however, will actually physically attack, and without someone to bloody their noses, the violence can only escalate.
Zuns on the Run 57 ? Defense ?
The warrior who kindly agreed to escort the former footrest back to the Zundu village has turned out to be a gaelicat's-paw of the Vundu elder who kidnapped the young Zundu. It appears that boy will require further escort if he is ever to arrive home.

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