In Dissidia 012 Final Fantasy, there are special skills the player may activate while moving on the board. The player can carry five skills at a time, and acquire new skills from shops or treasure chests, or by collecting orbs containing powers of the dead. Skills are single use abilities.
KP Gambler - Receive three times as much KP in next chain, if victorious. If the player fails, the KP earned so far is calculated at 0, preventing any previous battles from counting to the chain.
KP Bonus - Doubles current KP earned in gateway.
KP Switch - Changes the floor's KP Chance condition to "Win battle".
The chain skills' ranges mimic the movement range of each of the non-pawn pieces in a game of chess: Round Chain matches the king, Straight Chain matches the rook, Cross Chain matches the bishop, Jump Chain matches the knight, and Multichain matches the queen.