List of Crystal Defenders Jobs
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The following is a list of units from Crystal Defenders.
Contents |
Recurring Units
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Dragoon
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- "While slow, a Dragoon's attacks deal massive amount of damage to targets on both the ground and in the air."
- —Online Description
Black Mage
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- "A Black Mage's spell can inflict magickal damage to multiple targets over a wide area. However, recast time is long."
- —Online Description
In Crystal Guardians R1, the Black Mage is a Moogle. While at Crystal Guardians R2, the Black Mage is a Hume.
Time Mage
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- "While not as powerful as Black Mages, Time Mages can wield wide-ranged spells which slow a target's movement."
- —Online Description
Rogue
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- "These Rogues cannot attack targets, if they are near one when it is defeated, your party will receive extra gil."
- —Online Description
Crystal Defenders R1
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White Monk
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- "While weaker than soldiers, White Monks deal blows which damage multiple foes, but cannot reach aerial targets."
- —Online Description
Soldier
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- "Though combat range is limited, Soldiers have exceptionally high attack power. They cannot attack aerial targets."
- —Online Description
Archer
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- "Archers can deal physical damage to both air and ground targets over a wide area."
- —Online Description
Crystal Guardians R2
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Tinker
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- "Though the use of their clockwork ability, Tinkers can stop monsters...and allies...dead on their tracks."
- —Online Description
Berserker
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- "While weaker than Soldiers, Berserkers deal blows which damage multiple foes. Their attack cannot reach aerial targets."
- —Online Description
Fencer
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- "Though combat range is limited, Fencers have exceptionally high attack power. Their attack cannot reach aerial targets."
- —Online Description
Hunter
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- "Hunters can deal physical damage to both air and ground targets over a wide area."
- —Online Description
Flintlock
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- "Flintlocks use their mighty firearms to deal sizeable magickal damage to single targets. However, reloading consumes much time."
- —Online Description
| Available in | Job Name | Cost | Max Level | Hit Aerial Foes | Attack Type | Attack | Range | Speed | Blocked By Terrain | Stationary | Additional Effects |
|---|---|---|---|---|---|---|---|---|---|---|---|
| W1-W3 | Soldier/Fencer | 8 | 7 | No | Physical | 9-570 | 70-82 | 83 | Yes | No | None |
| W1-W3 | Black Mage | 8 | 7 | Yes | Magic | 6-200 | 100-170 | 41 | No | Yes | Splash Damage |
| W1-W3 | Archer/Hunter | 8 | 7 | Yes | Physical | 5-300 | 90-150 | 71 | No | Yes | None |
| W1-W3 | Berserker | 8 | Ground Only | Physical | 7 | 7-430 | 80-86 | 58 | Yes | No | Splash Damage |
| W1-W3 | Time Mage | 50 | 4 | Yes | Magic | 25-40 | 90-? | 41 | No | Yes | SLOW 12-30 |
| W1-W3 | Thief | 50 | 4 | Yes | None | NA | 60-90 | 83 | Yes | No | GIL 1.5x-3.0x |
| W2-W3 | Dragoon | 50 | 4 | Yes | Physical | 200-1500 | 150-210 | 10 | No | Yes | None |
| W2-W3 | Flintlock | 50 | 4 | Yes | Magic | 100-750 | 160-190 | 20 | No | Yes | None |
| W2-W3 | Tinker | 50 | 4 | Yes | Magic | NA | 50-65 | 38-50 | No | Yes | STOP 20-35 |
| v · e · dCrystal Defenders |
|---|
| Gametypes |
| Crystal Defenders W1 - Crystal Defenders W2 - Crystal Defenders W3 |
| Locations |
| Bisga Greenlands - Orchise Snowfields - Kthili Sands - Melby Point - Ruins of Delgantua - Zellea |
| Races |
| Bangaa - Hume - Gria - Moogle - Nu Mou - Seeq - Viera |
| Terms |
| Wave |
| Archives |
| Achievements - Enemies - Espers - Jobs - Trophies |