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Lilith is an enemy fought at Mount Ordeals. It often attacks alone, using a regular attack that can inflict Sleep, in addition to the Slap ability to inflict Paralysis, Silence, or Curse at a 33% chance. Lilith is considered an Undead, thus making her weak to Fire-elemental attacks. In addition, Liliths take x4 damage from the Ice Rod, Crystal weapons, and Paladin weapons. In the 3D versions, Liliths can drop the Lilith Rod and Silver Apple as rare items.
Lilith returns as an enemy fought throughout the game in various dungeons and Challenge Dungeons. It is otherwise the same as its previous incarnation.
Lilith is the upgraded version of the Lamia enemy, having high HP and Attack and able to inflict multiple statuses with its Poison Frog and Kiss skills. In addition, it has the Blue Magic ability Twister, being the only enemy in the game that uses it. It can be fought during Turf Defense Mission: Help Uladon!, Mission #049: A Lost Ring, Mission #058: Royal Ruins, Mission #092: Cursed Bride, Mission #077: Free Baguba!, and Mission #022: To Ambervale, in addition to the clan encounter at Uladon Bog.
A monster that basks in blood and rejoices in death.
The Lilith is not a fightable enemy, but is a possible monster that the party's monster unit(s) can transform into.
The Lilith is an enemy and also a possible monster that the party's monster unit(s) can transform into.
Lilith is believed to have originated as a female Mesopotamian storm demon associated with wind and was thought to be a bearer of disease, illness and death. The figure of Lilith first appeared in a class of wind and storm demons or spirits as Lilitu in Sumer, circa 4000 BC. The phonetic name Lilith is traditionally thought to have originated in Ancient Israel and to have pre-dated at least 700 BC.
In Jewish folklore, Lilith is the name of Adam's first wife, who was created at the same time and from the same earth as Adam. She left Adam after she refused to become subservient to Adam and then would not return to the Garden of Eden after she mated with archangel Samael. Her story was greatly developed during the Middle Ages—in the tradition of Aggadic midrashim, the Zohar and Jewish mysticism.
The semitic root L-Y-L layil in Hebrew, as layl in Arabic, means "night". Talmudic and Yiddish use of Lilith follows Hebrew. In Akkadian the terms lili and līlītu mean spirits.