FANDOM


The former soldier does have a gentle heart, though her harsh mannerisms and speech can leave a cool impression.
—Description

Lightning is the sole representative from Final Fantasy XIII introduced in Dissidia 012 Final Fantasy. She also appears in Dissidia Final Fantasy NT and its arcade version. With the aid of five comrades, she once stopped a nefarious plot by the fal'Cie to destroy her world, Cocoon, defying her Focus and challenging her fate of eternal servitude. Lightning fights by using three paradigm roles from her original title, combining gunblade attacks, elemental magic, and healing abilities.

Lightning is the main protagonist of the 012 storyline as she leads the other five new heroes in their battle against the manikins. To keep in with her role as the leader of the new heroes, her main rival is Garland, the leader of Chaos's armies.

ProfileEdit

Appearance Edit

Dissidia 012 Final FantasyEdit

Lightning altaya Costume

Lightning is identical to her appearance in Final Fantasy XIII. She has light pink hair and aqua eyes, and wears a primarily white Guardian Corps military uniform, adorned with several belts and buckles and a red cape on her left shoulder. She wields the Blazefire Saber gunblade, which can shift between gun and sword forms.

Lightning's first alternate outfit, "Midnight Cloak", is based on an illustration by Yoshitaka AmanoAmanoLightning. Lightning's cape is dark brown, her hair is white, and her uniform has an overall darker color scheme. Her gunblade is darker, with the hilt changing from a predominantly dark pink to a dark gray.

Lightning's second alternate outfit, named "Guardian Corps Uniform", is the uniform of a female Guardian Corps soldierGuardian Corps 2 in Final Fantasy XIII. She wears a khaki coat held closed by a black belt and several buckles with blue pauldrons, gray short-sleeved turtleneck, brown tights, different boots, and a black officer's cap with an intricate design.

Lightning's bonus downloadable outfit is based on Aya Brea, the protagonist of The 3rd Birthday, another Square Enix title. The outfit consists of torn blue jeans, different boots, and a sleeveless black shirt that exposes her midriff, and a plain pendant on a black string. The outfit is available by purchasing the "Twisted Edition" of The 3rd Birthday.

Lightning's manikin, Fleeting Flash, is pink.

Dissidia Final Fantasy NT Edit

Default costume
  • Guardian Corps Uniform I - Default coloration.
  • Guardian Corps Uniform II - 1st alternate coloration. Recolors her outfit to resemble her Equilibrium attireLightning - LRFFXIII from Lightning Returns: Final Fantasy XIII.
  • Guardian Corps Uniform III - 2nd alternate coloration. Recolors her outfit to resemble her "Guardian Corps Uniform" from Dissidia 012.
1st Alternate Costume
  • Knight of Etro I - Default coloration. Lightning's main attire in Final Fantasy XIII-2; Lightning wears a silver and gold armor with a large feathered sash. The Goddess's Grace shield is part of her costume, but is not used and she functions identically to her normal playstyle.
  • Knight of Etro II - 1st alternate coloration. Recolors her armor gold and her feathered sash a gradient of white to yellow.
  • Knight of Etro III - 2nd alternate coloration. Recolors her armor bronze and her feathered sash pink.
2nd Alternate Costume
  • Equilibrium - Default coloration. Lightning's main garb in Lightning Returns: Final Fantasy XIII, and also her main attire in the story of Dissidia Final Fantasy NT. The "Night Lotus" shield is featured on her garb in the opening and ending FMV, though it is absent in-game.
Weapons

Lightning primarily equips swords:

  • Blazefire Saber - Default weapon. The Blazefire Saber no longer transforms into a gun due to Lightning's new playstyle and the addition of alternate weapons, and as such functions entirely as a sword.
  • Omega Weapon - 1st alternate weapon. Lightning's ultimate weapon from Final Fantasy XIII, previously wielded by her in EX Mode in Dissidia 012. Like the Blazefire Saber, it no longer transforms into a gun and functions entirely as a blade.
  • Overture - 2nd alternate weapon. Lightning's main weapon as a servant of Etro. As with the Blazefire Saber and Omega Weapon, it loses its gun capabilities.
  • Femme Fatale - 3rd alternate weapon. A rapier Lightning can wield in Lightning Returns: Final Fantasy XIII.
  • Crimson Blitz - 4th alternate weapon. The blade is restored from its previously damaged encounter by Lumina, and is Lightning's main weapon in the story of Dissidia Final Fantasy NT.

All of Lightning's weapons can be used by her throughout the Lightning Saga.

Lightning's default player name is Nameless Flash. Her manikin counterpart is Evanescent Glimmer, and resembles her Equilibrium attire.

Personality Edit

The two of you can do whatever you want. But don't go asking me to believe in this crap. Me...I make my own fate. I'll keep looking for hope until I find some.
—Lightning

Much like her depiction in Final Fantasy XIII, Lightning is a serious, cold, and determined young woman who acts as the leader in the conflict against Chaos's forces. She gets frustrated by those who don't take the conflict seriously (such as Vaan and Laguna), and she strongly disapproves of Kain and the Warrior of Light's plan to win the conflict by incapacitating the other warriors. Lightning is distrustful of Cosmos, most likely due to her doubts on her capabilities in battle or her general distrust to higher beings from her past experiences.

Lightning's cold exterior conceals a gentler side. Due to her distrust in Cosmos, her comrades become her emotional support, and she apologizes to them for her rash decision in fighting the manikins. Ultimately, Lightning's sacrifice to fight the manikins was done for the other warriors of Cosmos in the hope that they would end the cycle.

In Dissidia Final Fantasy NT, Lightning is warmer and more nurturing due to having retained her memories. She acts as a motherly figure towards Vaan and Squall, and helps initiate first-timer Noctis in the circumstances behind the war. She criticizes the gods who have once again summoned them against their will, namely Materia, with her main concern being to return to her world rather than blindly fight Spiritus's forces. Nevertheless, she has a certain fondness of the world of the gods, so much so that her memories of it inhabit a doppelgänger that continues to fight to protect the world.

Story Edit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Prologus Edit

Lightning awakes by Cosmos's side. Lightning meets the Warrior of Light and discusses the position of the war with Chaos. She meets Jecht and Kain and is advised to see if she is stronger than the Warrior by teaming up with him. Though Lightning rejects the idea, she and the Warrior team up against the waves of Warriors of Chaos. During the fight, Lightning meets Cloud, who warns her not to underestimate their opponents. Soon after, she meets Jecht and Kain and discusses her impression of the Warrior of Light with them, before heading off to meet with Cosmos.

Treachery of the Gods Edit

Dissidia012

Dissidia012 screenshot Lightning CG

Lightning receives Cosmos's powers.

After obtaining her dormant crystal with the other warriors, Lightning leads Laguna, Vaan, and Tifa back to the battlefield where they are ambushed by manikins. When Kefka arrives with Kuja, Lightning fights the latter while the others try to hold off the manikins. After defeating Kuja, Lightning expresses disgust to Kefka for relishing his comrade's demise. He hints at the conflict's overall nature and leaves. Attempting to catch up with the others, Lightning finds an injured Bartz, who mumbles that Kain attacked him. Shocked at Bartz's revelation, Lightning dodges a sudden attack from Kain.

After Lightning fights off Kain, Exdeath and Garland appear with the former revealing he has already been attacking other Warriors of Cosmos. Kain leaves with the unconscious Bartz with Exdeath in pursuit, while Garland takes his leave, deciding to abandon Lightning for the manikins. Garland says her comrades have likely been wiped out by them already, and enlightens her about the nature of manikins.

Claire Dissidia 012 English

Lightning is disillusioned by the conflict's true nature.

Barely escaping with her life, Lightning reveals to Cosmos Kain attacked her and that she thinks the war is doomed. Though she wants to save the world, Lightning believes the quest for the crystals is a suicide mission. The Warrior of Light agrees before raising his sword on her. With Cosmos intervening and calling off the battle, Lightning learns the Warrior of Light and Kain have been working together to ensure their side's victory in the next cycle, which only serves to further anger her. Laguna, Vaan, and Yuna arrive to Order's Sanctuary, and Lightning is the first among the four to propose that they take out the manikin infestation. They leave to destroy the manikins and along they way find Tifa and Kain who agree to help them.

After fighting waves of manikins, the group is ambushed by Exdeath and Golbez. They learn that the manikins are making their way to Cosmos, and Kain agrees to hold Exdeath and Golbez while Lightning leads the others in a final stand against the manikins at the Empyreal Paradox. Upon arriving, they are ambushed by Garland, The Emperor, the Cloud of Darkness, Kefka, and Ultimecia.

Lightning fade away

Lightning smiles at the Warrior of Light before fading away.

After defeating the warriors of Chaos, they learn they were just buying time for the next wave of manikins to arrive from the portal. Lightning feels guilty for having led the others to their deaths, but her companions agree that they all wanted to end the cycles of warfare and are prepared to die. As they look towards the emerging manikins, Kain rejoins and they charge at the waves of manikins to close the portal.

They are overwhelmed, and Lightning's allies collapse. Lightning is the last one standing and throws her Zantetsuken into the portal, sealing it. With a smile on her face, she collapses in defeat. As Shinryu cleanses its powers and takes the other warriors to the next cycle of conflict, it does not revive Lightning and her team because they lost their powers by the storm of manikins. When the Warrior of Light looks up at her, she smiles at him before fading away.

Confessions of the Creator Edit

After the player defeats the Southern Lufenia gateway to access the northern continents, Lightning can be found wandering near the Citadel of Trials teleport stone, provided she is not currently in the player's party. When spoken to she brushes off the help of the "mured moogle", saying that changing one's name does nothing to change reality, and the party needs to stop fleeing and face the truth. As the world of the "Confessions of the Creator" is a hypothetical nightmare world where the cycles of war kept going and Feral Chaos killed all summoned warriors, the Lightning present is likely a specter, a ghost of the true Lightning. She vanishes when the player advances past the Mirage Sandsea to the Lands of Discord.

Official Quests Edit

Lightning travels with Yuna in two official quests. In "Yuna's Quest 012: In Such A Place", the two receive a call from Cosmos to return to Order's Sanctuary, and battle Golbez on their way back.

"Lightning's Quest 012: One Can Fight Together" explores Lightning's actions after finding Firion's wild rose. Going off alone, feeling it is connected to her memories, she is found by Exdeath, who mocks her need for a flower to remember who she is. Yuna arrives and the two defeat the warlock. The battle allows Lightning to recall some of her memories, and she recounts to Yuna that her mission in this world is similar to the one she was given in her home world—to fight on the behalf of the gods as decreed by fate. Yuna tells Lightning she can rely on them as friends for support, and a grateful Lightning tells Yuna to call her "Light".

Spoilers end here.

Rebirth of the cycles Edit

DissidiaNT

Spoiler warning: Plot and/or ending details follow. (Skip section)

Lightning is summoned back to World B by Materia. She rescues Noctis from a Manikin version of herself, before briefing him on his new-found predicament. They are soon greeted by the Warrior of Light, and together they decide to visit Materia's domain. Once reunited with the other champions, Materia greets them and informs them that they have been summoned to fight one another in order to provide the realm with energy that would maintain its existence. Lightning is resentful towards Materia for summoning her against her will, and after being introduced to Spiritus and his chosen warriors, decides to head off with Terra, Squall, and Zidane.

The four of them decide to find out more information about this new realm, and following Terra's advice decide to seek out the help of nearby Eidolons. They pick up the trail of one of them, however while traveling to their destination, Terra picks up on a second Eidolon close by. After Squall decides to press forward alone, Lightning volunteers to accompany him, and together they encounter the summon Odin. Lightning and Squall fight alongside each other, and soon manage to bring Odin under their command.

Later, Lighting and Squall reunite with Terra and Zidane, and are joined by the Onion Knight, Vaan, and Y'shtola. Lightning informs them of their findings, and in turn learn about the planesgorgers draining the world of its energy. As Lightning berates Vaan for not taking the situation seriously, the group decide to return to Materia and report their findings together.

Soon after, Lightning and the rest of Materia's champions engage in a final clash against Spirtus's forces in order to coax Shinryu out of hiding. Lightning begins initially by clashing swords with Garland, before duelling with Sephiroth alongside Noctis. Once Shinryu emerges, Lightning assists in bringing the malevolent force down once and for all. With the threat finally eliminated, Lightning and the others decide to return home, but not before bestowing her essence to Materia in the form of a crystal.

Gameplay Edit

Dissidia 012 Final Fantasy Edit

Lightning is described as a Paradigm Commando. She fights by using her three paradigm roles from Final Fantasy XIII: Commando, Ravager, and Medic, each possessing a unique function in battle:

  • Commando focuses on melee-based strikes and use of Ruin spells, giving Lightning an advantage in attack power.
  • Ravager focuses on a variety of magic spells, allowing Lightning to Chase the opponent and build up EX Force.
  • Medic possesses no offensive techniques, but is focused on replenishing Bravery, which can grant Lightning an edge in Bravery without attacking.

As shifting between each paradigm is quick, Lightning can easily chain attacks from one paradigm to the next. Lightning is moves fast, being slower than Tidus and Prishe, and can attack relatively quickly. A downside to Lightning is that her attacks are weaker than other characters', forcing her to rely her various and fast-paced moves to gain the edge.

Attacks Edit

Bravery attacks: Commando Edit
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Blitz Ground 20 (10) 100 Melee Mid Wall Rush Physical Initial Area Blast
Spin forward attacking from all sides, then shoot a blast of gunfire to knock the opponent back. Does more damage the longer it makes contact.
D012 ComChart - GroundBrave D012 ComChart - GroundBrave Wall Rush (→)
Launch Ground 20 (10) 140 Melee Low Wall Rush Physical Level 3 Smash Upper
Three quick slashes that throws the opponent through the air.
D012 ComChart - GroundBrave D012 ComChart - GroundBrave Wall Rush (↑)
Ruinga Ground 20 (10) 80 Ranged LowProjectile
Ranged MidExplosion
Wall Rush Magical Level 20 Ruinga
Toss an orb that explodes and launches the opponent into the air.
D012 ComChart - GroundBrave Wall Rush (↑)
Smite Aerial 20 (10) 100 Melee Low Wall Rush Physical Initial Impact Break
Two aerial slashes ending in with a powerful downward smash.
D012 ComChart - AirBrave D012 ComChart - AirBrave Wall Rush (↓)
Ruin Aerial 20 (10) 80 Ranged Low Chase Magical Level 6 Ruin
Toss up to three small orbs that damage on impact and knock the opponent back.
D012 ComChart - AirBrave Command Branch One-to-Two Chase
D012 ComChart - ForceD012 ComChart - AirBrave Command Branch One-to-Two Chase
D012 ComChart - ForceD012 ComChart - AirBrave Chase
Blaze Rush Aerial 20 (10) 100 Ranged Low Wall Rush Physical Level 15 Blaze Rush
Fire three gunshots at the opponent, then charge in to slam them away.
D012 ComChart - AirBrave D012 ComChart - AirBrave Wall Rush (→)
Bravery attacks: Ravager Edit
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Fire Ground 20 (10) 100 Ranged Low None Magical Initial Fire
Press Circle up to three times to fire three small fire projectiles which travel slowly and then pick up speed; homes in on the opponent.
D012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave
Aerora Ground 20 (10) 100 Ranged Low None Magical Level 18 Aerora
Throw an orb of wind that deals multiple blows and toss the opponent up.
D012 ComChart - GroundBrave
Thundaga Ground 20 (10) 80 Ranged Low Chase Magical Level 24 Thundaga
Conjure several lightning bolts that stays for a long duration, even if Lightning sustains an attack.
D012 ComChart - GroundBrave Chase
Army of One
(ground)
Ground 20 (10) 130 Melee Mid Chase Physical Level 27 Scene Drive
Spin towards the opponent while slashing, then perform a combo of slashes and gunshots that knock them up and away.
D012 ComChart - GroundBrave Chase
Watera Aerial 20 (10) 100 Ranged Mid None Magical Initial Watera
Throw a large orb of water that slowly tracks the opponent and explodes on impact.
D012 ComChart - AirBrave
Thunder Aerial 20 (10) 80 Ranged Low Chase Magical Level 8 Thunder
Quickly strike the opponent with three lightning bolts.
D012 ComChart - AirBrave D012 ComChart - AirBrave D012 ComChart - AirBrave Chase
Blizzara Aerial 20 (10) 100 Ranged Low Absorb Magical Level 29 Blizzara
Summon a burst of cold wind which later condenses into an ice shard, knocking the opponent upwards.
D012 ComChart - AirBrave
Army of One
(midair)
Aerial 20 (10) 130 Melee Mid Chase Physical Level 35 Scene Drive
Spin towards the opponent while slashing, then perform a combo of slashes and gunshots that knock them up and away.
D012 ComChart - GroundBrave Chase
Bravery attacks: Medic Edit
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Cure
(ground)
Ground 20 (10) 100 N/A None Magical Initial Cure
Heal Bravery without attacking. Can be cast in quick succession, but does not restore a lot. The amount healed with each hand motion is always random, but amount healed is always equal to 21% base bravery.
D012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave
Cura
(ground)
Ground 20 (10) 100 N/A None Magical Level 22 Curera
Heal Bravery without attacking. Requires strict timing on casting. In order to chain correctly, wait until the last moment while her hand is still up. Restores 25% of base Bravery.
D012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - TimingD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - TimingD012 ComChart - GroundBrave
Cure
(midair)
Aerial 20 (10) 100 N/A None Magical Level 13 Cure
Heal Bravery without attacking. Can be cast in quick succession, but does not restore a lot. The amount healed with each hand motion is always random, but amount healed is always equal to 21% base bravery.
D012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave
Cura
(midair)
Aerial 20 (10) 100 N/A None Magical Level 32 Curera
Heal Bravery without attacking. Requires strict timing on casting. In order to chain correctly, wait until the last moment while her hand is still up. Restores up to 25% base Bravery.
D012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - TimingD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - TimingD012 ComChart - GroundBrave


HP attacks Edit
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Razor Gale Ground 30 (15) 300 Melee HighSword
Ranged HighWind
Wall Rush None Initial Razor Gale
Twirl swords overhead and slice to send a swirl of cutting wind towards the opponent. Has strong tracking and decent speed.
D012 ComChart - GroundHP Wall Rush (→)
Lightning Strike Ground 30 (15) 300 Ranged High None Magical Level 11 Lightning Strike
Conjure a horizontal line of lightning bolts in front of Lightning, then send a large lightning bolt to strike the opponent again if they hit.
D012 ComChart - GroundHP
Crushing Blow Aerial 30 (15) 300 Melee High None N/A Initial Crushing Blow
A short-ranged charging attack with swords outstretched. Lightning will track the opponent depending on their position to her before charging at them.
D012 ComChart - AirHP
Thunderfall Aerial 40 (20) 300 Melee HighBlades
Ranged HighLightning
Wall Rush PhysicalBlades
MagicalLightning
Level 37 Thunderfall
Conjure several lightning bolts that damage and lift the opponent into the air, then slam them back down. The swords can damage the opponent at close range, but do no HP damage.
D012 ComChart - AirHP Wall Rush (↓)
Bravery to HP attacks Edit
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Flourish of Steel Ground 30 (15) 300 Melee High None Physical Launch Flourish of Steel
Perform a twirling combo of sword slashes.
D012 ComChart - GroundBrave Command Branch One-to-Two D012 ComChart - GroundBrave Wall Rush (↑)
D012 ComChart - GroundHP


EX Mode Edit

LightningEX
Dissidia 012 Final Fantasy - Lightning's EX Burst

Dissidia 012 Final Fantasy - Lightning's EX Burst

Gestalt Drive

Lightning's EX Mode is Omega Weapon equipped, where she swaps out her Blazefire Saber for her strongest gunblade in Final Fantasy XIII, the Omega Weapon. While in EX Mode, Lightning gains the abilities "Omega Weapon" and "Grav-Con Unit." The Omega Weapon bonus automatically inflicts Break on opponents when she lands a successful attack while their Bravery is less than 30% of its base value, and Grav-Con Unit completely protects her from Wall Rush damage by projecting a force field to bounce her back into the air when she hits a solid surface.

Lightning's EX Burst is Gestalt Drive, where she attacks with a backlip and a barrage of gunfire before attacking with the Zantetsuken. The player has to enter the commands shown on the screen as Lightning attacks the opponent with Lightning Strike, Thunderfall, Stormblade, and Razor Gale, with all of them appearing at random. Lightning finishes the EX Burst with Zantetsuken, where she spins around with swords outstrecthed to unleash multiple blows that slit away the screen. She then lands and the opponent is slashed again behind her, dealing HP damage from the spinning blows. Failing to input the commands will result in Lightning skipping to Zantetsuken and less Bravery damage done.

Equipment Edit

Lightning can equip Swords, Daggers, Greatswords, Katanas, Guns, Parrying Weapons, Shields, Bangles, Gauntlets, Hats, Helms, Headbands, Ribbons, Clothing, Light Armor, and Chestplates.

Exclusive weapons Edit
Name Level Stats Effects Obtained
Blazefire Saber 1 ATK+11 None Treasure Chest in Treachery of the Gods - Chapter 5
Trade: 1300 gil, Broadsword, Rusted Metal x1, Flash's Desire x5
Axis Blade 1 ATK+7 None Trade: 500 gil, Broadsword, Midgar Flower x1, Flash's Desire x3
Flamberge 30 ATK+40 Defense+5% Trade: 61000 gil, Blazefire Saber, Scarletite x1, Flash's Desire x5
Enkindler 30 ATK+41 DEF-1 Defense+5% Trade: 61000 gil, Axis Blade, Scarletite x1, Flash's Desire x5
Omega Weapon 90 ATK+63 Defense+7% Trade: 158000 gil, Flamberge, Electrum x1, Flash's Dream x5
Barrage Blade 90 ATK+64 DEF-1 Defense+7% Trade: 158000 gil, Enkindler, Electrum x1, Flash's Dream x5
Zantetsuken 100 ATK+68 Defense+10%
Riposte Effect
Trade: 182800 gil, Omega Weapon, Survival Knife x1, Flash's Hopes x5
Odin Blade 100 ATK+68 Free Air Dash Boost
Back to the Wall effect
Trade: 182800 gil, Barrage Blade, Survival Knife x1, Flash's Hopes x5


Dissidia Final Fantasy NT Edit

Type: Assassin - Lightning can shift paradigms with L3, thus changing her bravery attacks. Use the Commando paradigm up close, and Ravager from a distance.
EX Skill: Army of One - Send targets flying and restore some of Lightning's HP on hit.
Move Damage Input Type Power Frame Data Image
Launch Bravery DFF2015 II Icon Ground (Commando) DFF2015 Launch
Unleash a series of attacks to send your foe up and away.
Blitz Bravery DFF2015 Up + II Icon Ground (Commando) DFF2015 Blitz
Close in with a spin attack, then send your opponent flying with a final strike.
Smite Bravery DFF2015 II Icon Aerial (Commando) DFF2015 Smite
Unleash a series of attacks that send your enemy hurtling toward the ground.
Heavy Slash Bravery DFF2015 Up + II Icon Aerial (Commando) DFF2015 Heavy Slash
Close in with a flurry of powerful swings of your sword, then send your opponent flying.
Beat Down Bravery DFF2015 II Icon Dash (Commando) DFF2015 Beat Down
Thrust your sword into your enemy. Creates an opportunity to cancel into another bravery attack.
Fire Bravery DFF2015 II Icon Ground (Ravager) DFF2015 Lightning Fire
Cast multiple fireballs that quickly accelerate. (Opponent cannot recover during combo)
Watera Bravery DFF2015 Up + II Icon Ground (Ravager) DFF2015 Watera
Cast an aqueous orb that slowly pursues your enemy.
Aerora Bravery DFF2015 II Icon Aerial (Ravager) DFF2015 Aerora
Cast an orb of wind magic that pursues your foe.
Blizzara Bravery DFF2015 Up + II Icon Aerial (Ravager) DFF2015 Blizzara
Spawn a shard of ice near your opponent that draws them into it.
Thundaga Bravery DFF2015 II Icon Rush (Ravager) DFF2015 Thundaga
Unleash a line of lightning bolts that strike sequentially in your foe's direction.
Crushing Blow HP DFF2015 IV Icon - DFF2015 Crushing Blow
Run right through your foe using Zantetsuken.
Razor Gale HP DFF2015 IV Icon - DFF2015 Razor Gale
Heave your blade to form a gust of wind that slowly pursues your opponent.
Lightning Strike HP DFF2015 IV Icon - DFF2015 Lightning Strike
Cast a wall of bolts down directly in front of you that knocks your opponent back.
Thunderfall HP DFF2015 IV Icon - DFF2015 Thunderfall
Call down lightning bolts to torment foes from afar. (Can move while prepping)
Paradigm Shift Other L3 DFF2015 Paradigm Shift
Switch to the Commando/Ravager paradigm.
Army of One EX Skill DFF2015 I Icon DFF2015 Army of One
Perform an elegant series of sword attacks that allows you to recover HP on hit.

Gallery Edit

Dissidia 012
Dissidia Final Fantasy NT
Dissidia Final Fantasy Opera Omnia

Allusions Edit

  • When Lightning initiates her EX Burst, she shouts, "I control my fate!" She sometimes says this when using her full ATB skill, Army of One, in Final Fantasy XIII.
  • Lightning's EX Mode ability, "Omega Weapon," is based on the Quick Stagger ability in Final Fantasy XIII, an ability that instantly staggers opponents whose stagger gauge is 90% full.
  • Lightning's other EX Mode ability, "Grav-Con Unit", refers to the Antimatter Manipulation Principle device in Final Fantasy XIII, which Lightning uses when she jumps from high altitudes to slow her descent.
  • The attack Lightning uses when beginning her EX Burst, back-flipping off the opponent and firing a barrage of gunfire at them, is similar to the final attack in her combo when she has four ATB gauge segments in Final Fantasy XIII. The button commands used to input her attacks during her EX Burst are the same commands used in Final Fantasy XIII: Up and X to use Stormblade, Down and X to use Lightning Strike, Left/Right and X to use Razor Gale, and Circle to use Thunderfall.
  • In the game's opening FMV as she battles Garland, aside from the rose petals Lightning's charge is nearly identical to the one seen at the Palumpolum's Agora (beginning of Chapter 7) of Final Fantasy XIII. As the scene ends, the camera zooms in on Lightning's eye, imitating the opening of Final Fantasy XIII as she enters the Hanging Edge.
  • Meeting with Firion, Lightning senses some familiarity with the wild rose he possesses, referring to the rose shape of her eidolith and the rose petal motif in her attacks.
  • While Lightning's Bravery attacks are based on the moves she uses in Final Fantasy XIII, Lightning's HP attacks and Brave to HP attacks are used by Odin in both his modes. Many of Lightning's Commando-based attacks are amalgamations of two separate skills she uses, like Blitz formed from the spinning Blitz attack, and ending with her Scourge attack with the gunshot.
  • As Lightning is about to fight a Fleeting Flash manikin in a cutscene, she has her Blazefire Saber in gun-mode, the camera zooms in on her as she looks to her right to see a False Hero nearby. This alludes to a similar scene in the intro of Final Fantasy XIII when she is surrounded by PSICOM soldiers.
  • Her paradigm roles—Commando, Ravager, and Medic—are based upon her primary roles in Final Fantasy XIII.
  • When Lightning uses Army of One, a visual distortion appears on the top and bottom of the screen. The same distortion appears in Final Fantasy XIII when a full ATB Skill is used.
  • When performing certain actions, Lightning will use exclamations similar to those of her comrades from Final Fantasy XIII. For example, when using Lightning Strike, she exclaims, "This is gonna sting!" alluding to what Sazh says when he performs an attack.
  • When Lightning faces Garland, he says, "You dare to oppose your fate?", alluding to Lightning's attempt to defy the fal'Cie and resist her Focus in Final Fantasy XIII. It also refers to Barthandelus/Galenth Dysley.
  • At the end of Prologus when the Warrior of Light orders Lightning to stay and wait for Kain and Jecht, she replies, "Who died and made you Primarch?", referring to the Primarch position of leadership of Cocoon's government.
  • While fighting Onion Knight, Lightning will say "Need someone to toughen you up?" referring to when she took Hope Estheim under her wing in Final Fantasy XIII. Onion Knight's line when facing her, "Maybe I can pick up some pointers", also alludes to this. One of Lightning's lines when entering battle, "Some things in life you just do", refers to another of her conversations with Hope, "It's not a question of can or can't. There are some things in life you just do." In Dissidia Final Fantasy NT that line is one of her sample voices.
  • The Cloud of Darkness's opening line towards Lightning is a possible allusion of when a despairing Lightning was about to abandon Hope prior to Odin's intervention.
  • The name of her manikin, Fleeting Flash, alludes to the conversation she had with Hope about her choice of name: "Lightning. It flashes bright, then fades away. It can't protect. It only destroys."
  • When Lightning speaks to Warrior of Light in Chapter 5 of Treachery of the Gods, she says "I keep looking for hope until I find some." This refers to what she said to Orphan, "When we think there's no hope left, we keep looking until we find some."
  • When facing Warrior of Light, she says "Great, now I'm fighting fairy tales", alluding to the Eidolon battle that in Cocoon was said to be a fairy tale.
  • Two of Lightning's defeat lines, "How can it end like this?" and "I can't stop now", were also used when defeated as the party leader in Final Fantasy XIII.
  • One of the items needed to make Zantetsuken and Odin Blade is Survival Knife, which is an allusion of Lightning's sister Serah, giving her a survival knife for her birthday.
  • Lightning's exclusive weapons allude to the three-tier weapon system of Final Fantasy XIII, where each weapon could be upgraded twice to become each character's ultimate weapon. In Final Fantasy XIII, the Blazefire Saber is upgraded into the Flamberge and then into the Omega Weapon; and the Axis Blade can be upgraded into the Enkindler.
  • Lightning's two ultimate weapons allude to Odin's Zantetsuken, which Lightning dual-wields.
  • When the Warrior of Light explains Kain's plan to save Cosmos's warriors by putting them to sleep, Lightning replies, "And you expect me to buy that?" This was her response to learning that Serah was a l'Cie and would marry Snow.
  • When fighting Cloud, Lightning will say, "I know what it feels like to be a tool", alluding to her being a l'Cie and the time she spent manipulated by Barthandelus.
  • Tidus's opening line against Lightning, "Look out, here comes a hero!", references both of their games. On her end, it alludes to Snow.
  • While fighting Bartz, Lightning will say "Not a care in the world, huh?". That is what Sazh says about Vanille in the Vile Peaks.
  • When Lightning is fighting Sephiroth, he says, "You are also a cursed warrior". This alludes to how Lightning, a former soldier, becomes a cursed l'Cie.
  • In Dissidia Final Fantasy NT, one of her opening lines is "You're flying awfully close to the sun." This alludes to when Lightning advised to Sazh to fly towards Phoenix to get PSICOM off of their backs.
  • Lightning resenting Materia for being summoned in the new conflict by her, refers to her similar sentiment towards Cosmos when she was summoned in the old conflict. Both refer to her distrust of the gods in the Lightning Saga.
  • In Dissidia Final Fantasy NT, another of her opening lines is "We can win if we stay focused." This refers to fighting Long Gui in Final Fantasy XIII with Lightning as the party leader.
  • Lightning says to Laguna "Just keep your eyes front", this is what she said to Hope in Final Fantasy XIII at the Gapra Whitewood.
  • One of her encounter lines "There's no going back." This alludes to what she said to Oerba Yun Fang in Final Fantasy XIII when entering Oerba.
  • Her custom sample voices are refering to the Lightning Saga.
    • "I'm not your sister."
    • "You're the one who convinced me. So stay strong." This again alludes to Snow Villiers.
    • "Bhunivelze named me the savior and ordered me to rescue his people". This refers to Noel Kreiss.
    • "It really is a miracle." She said this during the ending of Final Fantasy XIII.
    • "Meow-meow choco-ciao". This is what she said to the Chocobo Girls in Lightning Returns Final Fantasy XIII.
    • "We hope in the face of despair that makes us strong!", she says this to Bhunivelze during the final battle.
  • Her new playstyle in Dissidia Final Fantasy NT refers to Lightning Retunrs Final Fantasy XIII where she uses the Blazefire Saber and the Overture Gunblades in sword mode.
  • One of her lines when entering battle, "Let's do this," is what she said to her party in Final Fantasy XIII before facing Barthandelus.

Trivia Edit

Fake Lightning Universal Tuning

The fake magazine article "announcing" Lightning for Dissidia Final Fantasy: Universal Tuning.

  • Lightning was set to appear in the first Dissidia, but was scrapped as the developers did not want to lock down her character design and move set before Final Fantasy XIII was released. Prior to the official announcement, a hoax had "revealed" Lightning would appear in Dissidia Final Fantasy: Universal Tuning. The hoaxes involved elaborate fake magazine pages complete with fake Lightning 3D models.
  • Of the six new heroes, Lightning is the only one to fight her main rival once. Vaan, Laguna, Yuna, Kain, and Tifa each fight their main rivals twice.
  • Coinciding with Lightning wearing Aya Brea's outfit in Dissidia 012, Aya can also wear Lightning's Final Fantasy XIII attire as an alternate outfit in The 3rd Birthday. Wearing this outfit will change Aya's voice to sound like Lightning's.
    • Lightning shares her Japanese voice actress with Aya, as well as Aerith Gainsborough.
    • When Lightning wears Aya's outfit, she doesn't have her l'Cie brand or navel piercing.
  • Lightning's Dissidia art was the first time Tetsuya Nomura drew the Blazefire Saber, which he found difficult due to it having so many parts.
  • While in her Commando paradigm, Lightning's ATK is increased by one. This results in her Chase attacks and EX Burst doing slightly more damage if she is in her Commando role when using them.
  • In pre-release versions of Dissidia 012, Lightning's Cura attack was called Curasa.
  • In a mirror match between two Lightnings, if Watera is reflected, the original caster can use Watera again, resulting in possibly multiple Wateras being present. If Lightning were to cast Watera after reflecting the opponent's Watera, the opponent's Watera will vanish as though it were Lightning's. She shares this trait with the Emperor and his Flare spell.
  • Lightning and Firion are the only Warriors of Cosmos who never summon their weapons as the other heroes do and instead carry them with them.
  • Including Prologus, Lightning is the main character in three storylines, the most of any character.
  • At 3,320 AP, Lightning requires the most AP to master all her attacks, tying with Prishe.
  • Lightning has the most exclusive weapons in Dissidia 012, a total of eight, and ties with Cecil and Feral Chaos on having the most exclusive equipment.
  • Due to her ability to change paradigms, Lightning can simultaneously equip the most moves of any character, a total of twenty-four.
  • Lightning has the most unique attacks, a total of twenty.
  • Lightning was one of the first six characters announced for the Dissidia arcade game.
  • Her victory pose in Dissidia 012 Final Fantasy is a variation of her pose in Final Fantasy XIII.
  • Her victory quote in Dissidia Final Fantasy NT: "Hmpf." "That's how it's done" is also used in Final Fantasy XIII.