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- "When it comes to technicks, no adventurer worth his salt would leave house without Libra."
- —Rabanastran, Final Fantasy XII
Libra (ライブラ, Raibura?), also known as Scan, or Peep, is a recurring ability in the series. It is often a White Magic spell, but at other times is a separate command ability. It displays an enemy's stats and elemental strengths and weaknesses. In the later 3D installments one could rotate a scanned enemy around to see it from all sides. Depending on the game, some enemies are not affected by Libra, usually bosses or higher-level enemies.
In early localizations, Libra was translated as Scan. This was revised in Final Fantasy XII and the later Advance releases, and Scan, along with various alternative translations, is now used as the name of a command ability with an upgraded form of Libra's effects.
Libra is a White Magic spell that costs only 1 MP to cast. All characters who can learn White Magic can learn Libra, except for Rydia. Libra can be cast by Zemus's Breath and Li'l Murderer. In the Nintendo DS version, Libra functions the similar way as Scan does in Final Fantasy X, as it continues to show the stats for the rest of the battle.
Libra returns as a White Magic spell in the sequel of Final Fantasy IV. Cecil along with Rosa and Porom already known the spell. It displays the target's vital statistics, including Level, HP, statuses, and elemental weaknesses of a single target at the cost of 1 MP.
Libra can be utilized by various characters throughout the game, and costs 1 MP to cast. It functions in the same manner as it did in Final Fantasy IV.
Libra, called Scan in the SNES release, can only be taught by the Esper Kirin at a rate of X5. Celes learns it naturally at level 18. It costs 3 MP to cast and is vulnerable to Runic. Number 024 is the only enemy in the game to use this spell.
The Libra Materia detects enemy targets' statuses. As in Final Fantasy VIII, the target's HP will be displayed as ????? if it is higher than 99,999, and the proper HP will be displayed when the target's HP falls below this amount.
Scan is a magic that can be used to see enemies' stats. It can also be used to rotate the enemy or teammate in 360 degrees, except for Selphie for decency reasons. If an enemy's HP is greater than 99,999, its HP will be displayed as ????? until it falls below 99,999; also, Scan has two animations that can be altered in the config section of the menu.
Scan is notably one of the few spells in the game that cannot be refined from items and must be drawn; the only others being Float and Apocalypse. Casting Scan in battle also doesn't affect GF compatibility.
|Draw from||Bite Bug, Glacial Eye, Fastitocalon, Fastitocalon-F, Elite Soldier|
|Draw Points||Timber alley behind the pub.|
|No effect||No effect||No effect||No effect|
Scan is one of the few White Magic spells only Dagger can use. It can be learned from the Air Racket or Desert Boots for 25 AP, and costs 4 MP to cast. It can be reflected and works with Return Magic. Scan can also be cast by Lani.
Scan is located in Kimahri's section of the Sphere Grid, and gives a detailed description of the enemy, which includes current HP, maximum HP, strength, magic, elemental resistances and possible Ronso Rages Kimahri can learn. It also adds the Scan status effect when cast on an enemy target, which allows the player to see the enemy's current and maximum HP, elemental affinities, and any status effects the enemy has while targeting it, which lasts throughout the battle.
Libra is a command ability used by Yuna's Floral Fallal dressphere. It functions almost identically to Scan, in that it allows the player to see the target's current and Maximum HP and MP, its classification (if applicable), its elemental affinities, status immunities, and a short description of its appearance and abilities. Libra also has the added benefit of being able to rotate enemy models; something which the standard Scan ability doesn't normally allow without the Auto-ability Scan Lv 2 being learnt.
Examines the target's enmity level.
- Obtained: Scholar Level 76
- Recast Time: 1:00
Libra is a level 76 job ability for Scholars in Final Fantasy XI. When used on an enemy, Libra displays enmity values of party members as percentages in the chat window of all party members. The enmity information is only about the party members in the Libra user's party. Libra will not reveal information about alliance members.
- The party's pets are not included in the calculations by Libra, reducing its value and accuracy in a party that includes pets such as Avatars and Familiars.
- Libra cannot be used on a target without having it claimed by party or alliance (Trying to do so will give the message, "That action cannot be performed on the current target").
- Libra itself doesn't appear to generate any enmity when used, similar to the Beastmaster ability Gauge.
- "The character can perceive detailed information about foes. The effect is temporary."
Libra is a Technick which grants a buff that lets the user see the HP, elemental weakness, and status enhancements/ailments of most targeted enemies. It also reveals the location of Traps, but does not reveal what type they are. Libra's license costs 20 LP and the Technick itself can be purchased from Rabanastre for 500 gil.
In the International Zodiac Job System version, Libra can be used by six job classes: Archer, Machinist, Monk, Mononofu, Shikari, and White Mage. White Mage must first acquire the Cúchulainn license, while Mononofu has to acquire the Belias license. Basch is also capable of using the ability regardless of his job.
Libra is a Technique that costs 1 TP to use. It fills up the enemy's information screen the player can access anytime during battle, though it must be cast multiple times if the player wishes to gain every single piece of information on the enemy.
Libra is the first technique the characters learn at Crystarium Level 1. Lightning and Sazh learn Libra in the Ravager role, Snow in the Sentinel, Vanille in the Medic, Hope in the Synergist, and Fang in the Commando role.
The game has a hidden Libra statistic for each and every type of enemy. Certain conditions or abilities will cause this stat to increase. As the Libra stat increases, more information will become available on the Libra screen.
Libra is broken into two different stats:
- Libra Bonus
- Libra Consumption
Libra Bonus is the amount of Libra granted by defeating that enemy, using the TP ability Libra, or using a Librascope. Libra Consumption on the other hand is the required amount of Libra to unlock the next piece of information. Unlocking everything will take, at most, 503 Libra points.
|Party member defeats an enemy.||Varies|
|A party member attacks or adds a status effect to an enemy with a fully stocked ATB gauge.||5|
|Use the technique Libra.||200|
|Information||Libra Consumed||Other methods to obtain|
|HP||10||Defeat this type of enemy.|
|Level||10||Defeat this type of enemy.|
|Stagger Limit||10||Stagger this type of enemy.|
|Chain Resistance||10||Stagger this type of enemy.|
|Elemental Resistance||20||Hit this type of enemy with an elemental attack.|
|Physical Resistance||10||Hit this type of enemy with a Physical attack.|
|Magical Resistance||10||Hit this type of enemy with a Magic attack.|
|Status Resistance||2||Use a status inflicting attack against this type of enemy.|
|Note 1||40||(Varies by Enemy).|
|Note 2||40||(Varies by Enemy).|
|Note 3||40||(Varies by Enemy).|
|Note 4||40||(Varies by Enemy).|
|Item Drop||60||Obtain a dropped item from this type of enemy.|
|Rare Item||60||Obtain a rare item from this type of enemy.|
If the player fulfills the "other methods" condition before the info is revealed via gaining Libra, then this step will be taken out and no longer consume Libra. For instance, if the player obtains an item from an enemy before unlocking Note 4, then Rare Item Drop will become the next piece info to be revealed after Note 4.
Libra is a clan ability that displays traps. It can be gained automatically by having a copy of Final Fantasy Tactics Advance plugged into the DS while playing the game.
Libra (ライブラ, Raibura?) is an auto-ability that is available to all player characters. It allows the player to lock onto an enemy and see their name, level, and HP bar. Libra is activated by the R button, and the directional pad is used to change targets.
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Libra comes in three levels of power. Libra reveals items held by bosses when a new Dark Note appears in the Chaos Shrine, Lv 1 revealing one item, Lv 2 revealing two and Lv 3 revealing three. Faris learns Libra Lv 1 at level 60, Prishe at level 55, Aerith and Lightning at level 20. Locke is the only character to learn Libra Lv 2, learning it at level 30, and Cid alone learns Lv 3 at level 15.
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Scan is a recurring ability in the series, appearing in every game thus far except for Chain of Memories and its remake Re:Chain of Memories (Sora automatically knows Scan at the beginning of the game). Scan displays the HP bar of enemies in battle.
Libra is a shortening of the Japanese romanization of the word "library".
|Final Fantasy XIII Abilities|
|Powerchain - Lifesiphon - Faultsiphon - Launch - Ravage - Smite - Blindside - Scourge - Jeopardize - Deathblow - Adrenaline|
|Attack - Blitz - Ruin - Ruinga - Highwind - Sovereign Fist|
|Vigor - Overwhelm - Fearsiphon|
|Fire - Fira - Firaga - Blizzard - Blizzara - Blizzaga - Thunder - Thundara - Thundaga - Water - Watera - Waterga - Aero - Aerora - Aeroga - Flamestrike - Froststrike - Sparkstrike - Aquastrike - Army of One - Cold Blood - Last Resort|
|Evade - Counter - Deathward - Fringeward - Reprieve|
|Provoke - Elude - Challenge - Vendetta - Entrench - Steelguard - Mediguard|
|Deprotect - Deprotega - Deshell - Deshellga - Poison - Poisonga - Imperil - Imperilga - Slow- Slowga - Fog - Fogga - Pain - Painga - Curse - Cursega - Daze - Dazega - Dispel - Death|
|Bravery - Bravera - Faith - Faithra - Haste - Vigilance - Enfire - Enfrost- Enthunder - Enwater - Protect - Protectra - Shell - Shellra - Barfire - Barfrost - Barthunder - Barwater - Veil|
|Cure - Cura - Curasa - Curaja - Esuna - Raise|
|Summon - Libra - Renew - Quake - Dispelga - Stopga|
|High HP - Low HP - Physical Defense - Magic Defense - Damage Reduction - Ultimate Physic - Ultimate Magic - Fire Resistance - Ice Resistance - Lightning Resistance - Water Resistance - Wind Resistance - Earth Resistance - Debrave Resistance - Defaith Resistance - Deprotect Resistance - Deshell Resistance - Slow Resistance - Poison Resistance - Imperil Resistance - Curse Resistance - Pain Resistance - Fog Resistance - Daze Resistance - Boost - Gestalt - Positive Effect - Adamancy - Independent|
|Eidolons: Normal Mode|
|Common Abilities: Arise - Penetration - ATB Charge|
|Shiva: Wheel Rap - Flip Kick - Wheel Grind - Wheel Toss - Pirouette|
|Odin: Flourish of Steel - Skyward Swing - Seismic Strike - Crushing Blow - Ullr's Shield - Valhalla's Call|
|Brynhildr: Slash - Valkyrian Scythe - Gunshot - Pyroshot - Cryoshot - Electroshot - Hydroshot - Pyroburst - Electroburst - Hydroburst|
|Bahamut: Dragon Claws - Whirlwind - Umbral Vise - Inferno - Ignis|
|Alexander: Steelcrusher - Obliterator - Soaring Uppercut - Blast Punch - Explosive Fist - Lofty Challenge|
|Hecatoncheir: Pummel - Aerial Tackle - Hurricane Kick - Force Projection - Counter - Looming Wrath|
|Eidolons: Gestalt Mode|
|Shiva: Wheelie - Spinfreeze - Icicle Drift - Ice Ramp - Diamond Dust|
|Odin: Stormblade - Lightning Strike - Razor Gale - Thunderfall - Zantetsuken|
|Brynhildr: Chopper Spin - Caltrop Bomb - Centrifugal Sweep - Spark Shower - Múspell Flame|
|Bahamut: Hunting Dive - Aerial Loop - Obliterating Breath - Pulsar Burst - Megaflare|
|Alexander: Purification - Earthquake - Brutal Sanction - Retributive Blast - Divine Judgment|
|Hecatoncheir: Chain Cannons - Missile Tetrad - Piercing Ray - Force Blasters - Gaian Salvo|