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Level 70 Magic

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Casts Fire 3 and Ice 3 spells while strengthening defense with Reflect.
—PlayStation bestiary

The Level 70 Magic is an enemy in Final Fantasy VI.

BattleEdit

Every turn, it casts Firaga, Blizzaga, or Thundaga. It counters attacks with Rasp, Shell, or Sleep. It has inherent Reflect, so the player should cast Reflect on a party member and bounce Blizzaga spells onto them to hit the enemy's weakness to Ice. Alternatively, in the Advance and mobile releases, the Flood spell will bypass Reflect and hit the Level 70 Magic's second weakness to Water.

AI scriptEdit

Attack Turns:
1st Turn: Firaga (33%) or Blizzaga (33%) or Thundaga (33%)

If attacked by anything: Sleep (33%) or Rasp (33%) or Shell (33%)

EtymologyEdit

Magic or sorcery is an attempt to understand, experience and influence the world using rituals, symbols, actions, gestures and language that are believed to exploit supernatural forces.

Other appearancesEdit

Pictlogica Final FantasyEdit

Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

FFRK Level 70 Magic FFVI

Level 70 Magic from Final Fantasy VI appears as an enemy in Final Fantasy Record Keeper.

Related enemiesEdit

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