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Level 20 Magic

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Uses indirect magic such as Muddle to aid its attack.
—PlayStation bestiary

The Level 20 Magic is an enemy in Final Fantasy VI. It can be found at the Cultists' Tower.


Its spell arsenal includes Gravity, Graviga, Confuse, Protect, Rasp, Break, and Banish. The Gravity and Confuse spells can be a nuisance, especially if the Level 20 Magic is in the company of higher leveled enemies, and Banish, which it has a 33% chance of casting every other turn, can kill off the entire party in one cast if they are without protection. It has inherent Reflect.


As one of the weaker enemies in the area it is easy to kill. The player must cast Reflect on their party members and bounce spells onto it, or use spells that ignore Reflect. Flare and level three spells are advised to defeat it quickly, as it has no elemental weaknesses or resistances. It is also susceptible to the Banish spell.

AI scriptEdit

Attack Turns:
1st Turn: Gravity (33%) or Graviga (33%) or Break (33%)
2nd Turn: Gravity (33%) or Graviga (33%) or Banish (33%)

If attacked by anything: Rasp (33%) or Confuse (33%) or Protect (33%)


Magic or sorcery is an attempt to understand, experience and influence the world using rituals, symbols, actions, gestures and language that are believed to exploit supernatural forces.

Other appearancesEdit

Pictlogica Final FantasyEdit

Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

FFRK Level 20 Magic FFVI

Level 20 Magic from Final Fantasy VI appears as an enemy in Final Fantasy Record Keeper.

Related enemiesEdit

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