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Leamonde Entite

From Final Fantasy Wiki

Final Fantasy XII Enemy
Leamonde Entite
Statistics
Level Evade%
45 2
HP MP
48,042 999
Power Defense
30 48
Magick Power Magick Resist
33 52
Vitality Speed
{{{Vitality}}} {{{Speed}}}
EXP Clan Points
{{{EXP}}} {{{CP}}}
Elemental affinities
Fire Ice Lightning Water
Immune Immune Immune Immune
Wind Earth Dark Holy
Immune Immune Absorb Weak
Japanese 精霊リョスアルブ
Romaji Seirei Ryosuarubu
Location Nabreus Deadlands
(The Slumbermead)
Bestiary Location The Nabreus Deadlands
LP Awarded 7
Common Steal Dark Crystal
Uncommon Steal Feystone
Rare Steal Leamonde Halcyon
Common Drop Dark Crystal
Uncommon Drop Feystone
Rare Drop Leamonde Halcyon
Very Rare Drop Ether
Common Poach N/A
Rare Poach N/A
Attacks N/A
Abilities Firaga, Blizzaga, Thundaga, Waterga, Aeroga, Darkra, Darkga, Fearga
Innate abilities Safety, Null Knockback, Resist Guns and Measures, Null VIT, Null Weather and Terrain Effects, Piercing Magic, Spellbreaker, Return Damage, Damage Resist, Half MP Cost
If HP <50% - Spellspring,
If HP <20% - Magic CT = 0
Immune to Death, Petrify, Doom, Stop, Confuse, Sleep, Disease, Reverse, Slow, Disable, Silence, Poison, Oil, Sap, Lure, Berserk, Warp, Poach, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle
Other Information Sage's Monograph Drop: Electrum (5%)
Canopic Jar: High Arcana (15%)

The Leamonde Entite is an enemy in the game Final Fantasy XII. It is the Dark-elemental Entite. It is found in the Nabreus Deadlands when the fog appears thicker than usual.

Contents

[edit] Bestiary Entry

[edit] Page 1: Observations

"The gods gave Man the darkness so that he might sleep in peace, wrapping it around him as a blanket against the harsh light of day. The darkness reminds us of death, and thus, of sweet life. The darkness gives tone to the world, rich and varied. Yet Man learned to hide in the shadows whence to do evil, and he summoned demons from the darkness's depths, mocking the gods' work. So did the gods fashion the Leamonde Entite, that Man might fear the darkness, sowing in his heart the terror of the night."

[edit] Page 2: The Entite Pact

"The power of darkness is a mighty power. Yet it is as arrogant as it is tremendous, ever seeking to depose holiness and rule alone. Shine a holy light upon it until there is no shadow left in which to hide, for only then can the arrogant darkness be tamed. The darkness will swear fealty to you, and offer up the shining electrum to your hands."

[edit] Battle

The Leamonde Entite uses a different attack pattern from most Entites. It no longer uses Silencega. It instead uses Fearga to drain the entire party's MP. It still uses Sleepga and attacks with Darkra and level 3 spells. When it gets low on HP, it changes its attack pattern and uses Darkga instead. Reflect will not work against it, as its spells ignore Reflect. Also, like the other Entites, it is docile, but attacks when provoked or when Magic is used nearby.

[edit] Etymology

The Leamonde Entite is named after the infamous ghost town of Leá Monde from Vagrant Story. Leá Monde is a town infested with the undead, a typical city of darkness. The Vagrant Soul, a rare game form of the Leamonde Entite, is also named for the game.

[edit] Related enemies