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Launch ffxiii

Launch in Final Fantasy XIII.

Launch (スマッシュアッパー, Sumasshu Appā?, lit. Smash-Upper) is a recurring ability in Final Fantasy series originating in Final Fantasy XIII. It launches the target into the air rendering them immobile and unable to perform any action while in midair.

AppearancesEdit

Final Fantasy XIIIEdit

XIII

Attack and launch staggered target into the air.
—Description

Launch is a Commando ability that launches the target into the air, and while in midair the enemy cannot perform any actions. Target must be staggered for them to become vulnerable to launch. The Commando AI will automatically try to launch a staggered foe by placing the Launch command at the beginning of an action queue. Not all enemies can be launched.

Launch can be learned by Lightning at Crystarium Stage 3, Snow at Crystarium Stage 5, and Fang at Crystarium Stage 5.

Certain enemies can launch players into the air, but their abilities have unique names and are not called Launch.

Final Fantasy XIII-2Edit

XIII-2 Launch reappears as a Commando ability and retains its effects from the first installment.

Launch can be learned by Serah at Role Level 20, Noel at Role Level 18, Goblin at level 3, Gorgonopsid at level 23, Lucidon at level 5, Moblin at level 3, Munchkin at level 2, Mánagarmr at level 5, Narasimha at level 24, Proto-behemoth at level 4, Reaver at level 8, Thermadon at level 11, and Twilight Odin at level 15. Cactuar, Cactuaroni, Dreadnought, Behemoth, Gilgamesh, Amodar, Lightning, and Metallicactuar know Launch from the start.

Additionally, Lieutenant Amodar, Gilgamesh, and Snow can all perform Launch during their respective downloadable content battles against them.

Lightning Returns: Final Fantasy XIIIEdit

LR Launch functions similarly to its previous appearances, but only certain enemies can be launched, such as Reaver, Cyclops, and Noel Kreiss. To launch enemies the player must stagger them twice (first as an initial condition), then use the Launch command executed from certain physical attack-type abilities, like Attack, Light Slash, or Beat Down. Launched enemies can be hit with Smite which extends from Heavy Slash. Launched enemies do not stay airborne for long and the enemy will end its stagger as soon as it hits the ground. Therefore, the window to deal damage is narrow.

Dissidia 012 Final FantasyEdit

Dissidia012 Launch is Lightning's Bravery attack. It is a ground attack with physical nature, melee low priority, and Wall Rush effect where Lightning slashes the target quickly three times and throws him into the air. It costs 20 CP to equip and mastering the ability for 140 AP reduces the equip cost to 10 CP. It is learned at level 3.

Dissidia Final Fantasy (2015)Edit

Dissidia

Edgar - Chainsaw2This article or section is a stub about an ability in Dissidia Final Fantasy (2015). You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne BrigadeEdit

FFAB Launch is an ability from Final Fantasy Airborne Brigade.

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

FFRK Launch is a rank 3 combat ability, dealing twice the normal physical damage with a 1.85 second charge time. It can be created by using 10 Power Orbs, 3 Non-Elemental Orbs, and 3 Wind Orbs.

Final Fantasy Brave ExviusEdit

FFBE

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

GalleryEdit

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