Lamia (ラミア, Ramia?) are snakelike foes that appear in many of the Final Fantasy games. Lamia are known for inflicting nasty status ailments like Charm, Confusion, Seizure, Silence, and Paralysis. The first Lamia in the series appeared in Final Fantasy II as a strong boss halfway through the game. On rare occasions Lamia can also be used as a summon.
- Main article: Lamia (Final Fantasy II)
The Lamia Queen is used to replace Princess Hilda after she is kidnapped by the Emperor. After seeing through its disguise, Firion and the party must fight it. A Lamia also appears in the book Final Fantasy II Hihō no Doragon.
- Main article: Lamia (Final Fantasy III)
- Main article: Lamia (Final Fantasy IV)
Lamia appear as regular enemies in Tower of Babil, Cave of Eblan, and the Lunar Ruins. Lilith, a pink palette-swap, can be fought upon Mount Ordeals. The blue Lamia Matriarch can be fought in the Tower of Babil. The Lamia Queen is an orange palette-swap for the Advance version of Final Fantasy IV, appearing in the Lunar Ruins. Hiromi Nakada, a pinker edition of the Lilith with blonde instead of green hair can be fought in the Developer's Room.
- Main article: Lamia (The After Years)
- Main article: Lamia (Final Fantasy V)
Lamiae appear in various locations, having different colored lower halves depending on where they are. They all share the move called "Entice," which causes Confuse.
- Main article: Lamia (Final Fantasy XI)
Lamiae, the plural form and family name for Lamia, appear in Final Fantasy XI in the near east, a region that was added by the expansion Treasures of Aht Urhgan. Lamiae are beastmen and by far one of the least populous of all beastmen races in the near east or in Vana'diel altogether. It is rumored, though, that they are not actually beastmen, but instead a created race of chimera, a creature created by piecing other creatures together.
Lamiae are related to Merrow (Mermaids), though they have slightly different jobs and abilities. They are most common in the Arrapago Reef, a cavernous graveyard of many ships. It follows this place is infested with undead. The Lamia themselves seem to wield control over these minions.
Lamiae often sneak into cities at night and steal away people to use their bones in their undead armies. That said, they also use massed armies of undead to assault Aht Urhgan as one of the three factions that do so in besieged.
Lamiae are one of the only creature types that can use Charm in Final Fantasy XI outside of special events.
- Main article: Lamia (Revenant Wings)
- "Ophidian who bedevils her prey."
- Main article: Lamia (Tactics Advance)
- Main article: Lamia (Tactics A2)
The Lamia family includes three variations: Lamia, Lilith, and Lamashtu.
- Main article: Lamia (Crystal Defenders)
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- Main article: Lamia (Crystal Chronicles)
Lamia appears as a healer summon. She heals other monsters summoned by Mira, but with a slow speed and a cost of two slots on a tower floor, she is not often used by players. Her cures have an added Haste affect.
- Main article: Lamia (Mystic Quest)
The Lamia is an enemy and also a possible monster that the party's monster unit(s) can transform into.
The Lamia is an enemy and also a possible monster that the party can transform into.
- Main article: Lamia (Dimensions)
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Lamia is a Fire-elemental card, with six cards under her name. She is also considered to be a superstar in the Chocobo Tales world.
|Deal 1 damage.
CP Crush Destroy 2 CP of the same color as opponent's card.
|Deals 3 damage and causes Silence.|
|Crystal Ability (**)
Deal 3 damage and restore 4 HP.
|Crystal Ability (**)
Deals 4 damage and causes a Burn.
|Deal 2 damage.
CP Drain Steal 3 of opponent's * and charge your CP gauge.
|Deal 3 damage.
CP Crush Destroy 5 CP of the same color as opponent's card.
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In Greek mythology, Lamia was a beautiful Libyan queen who turned into a child-eating demon. She is often referred to as having the lower half of a snake and sometimes a large mouth (lamia in Greek means "large shark," while laimos means gullet). Later characteristics attributed to her are similar to that of succubi, in that the lamia seduces men, enticing them in order to feed on their blood. It is also said they reside in towers or secluded areas and have magical abilities.