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Lake Bresha

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FFXIII crystal lake
The crystallized Lake Bresha with the Pulse Vestige.
Hatsune MikuAdded by Hatsune Miku
"This must be...Lake Bresha? I guess we fell from up there, and the lake turned to crystal? Help me out here! I mean, did the fal'Cie do this? How in the world did we end up here?"
—Sazh

Lake Bresha (ビルジ湖, Biruji-ko?, lit. "Lake Bilge") is a location in Final Fantasy XIII. It is a huge lake located on Cocoon's outer-rim, directly underneath the Hanging Edge. Lake Bresha was completely crystallized when the fal'Cie, Anima, crash-landed there after being defeated by Lightning and her companions.

Contents

DatalogEdit

See also: Datalog/Locales (Final Fantasy XIII).

Lake Bresha is located near Cocoon's outer rim, directly beneath the Hanging Edge. Once a bustling center of activity, this desolate area is now home only to monsters that lurk amongst the centuries-old remnants of civilization.

The final wave of power released by the falling Pulse fal'Cie has locked the waters of the lake in solid crystal form, creating a beautiful and unsettling landscape.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)
XIII skytanks bresha
PSICOM Skytanks appear over Lake Bresha.
ShockstormAdded by Shockstorm

The characters arrive in Lake Bresha shortly after the events in the Pulse Vestige to discover that they have all become l'Cie. They try to figure out what their Focus is but only manage to discover they all shared the same vision of Ragnarok attacking the Sanctum capital of Eden.

After finding Serah's crystal stuck in a bigger crystal structure, Snow desperately tries to break her free. Lightning leads the other team members away to look for another way out of the crystal lake, leaving Snow behind. They soon arrive at the Bresha Ruins city where they fight a Garuda Interceptor and find an airship to make an escape before their ship is shot down and they crash somewhere in the Vile Peaks.

Meanwhile, PSICOM finds Snow and outnumber him before the Shiva Sisters are summoned and wipe the soldiers out. Snow is forced to face them in a battle to prove his worth to the Eidolons. He defeats them but is apprehended by an unknown group of soldiers, and meets Oerba Yun Fang who takes him captive along with the crystallized Serah. He departs Lake Bresha on board a Cavalry airship.

AreasEdit

Lake bresha10
Lake Bresha.
  • The Waters Stilled
  • Amid Timebound Waves
  • A Silent Maelstrom
  • Encased in Crystal
  • The Frozen Falls
  • Gates of Antiquity
  • Forgotten Commons
  • A City No Longer
  • Echoes of the Past

TreasureEdit

Item Location
Pearlwing Staff The Waters Stilled
Chipped Fang x7 The Waters Stilled
200 gil The Waters Stilled
Cie'th Tear x5 Amid Timebound Waves
Silver Bangle Amid Timebound Waves
Phoenix Down Amid Timebound Waves
50 gil Amid Timebound Waves
Strange Fluid x8 Amid Timebound Waves
Magician's Mark Amid Timebound Waves
Strange Fluid x6 Encased in Crystal
240 gil Encased in Crystal
Deneb Duellers Encased in Crystal
Enigmatic Fluid x6 Encased in Crystal
Wicked Fang x7 Encased in Crystal
Librascope Encased in Crystal
Digital Circuit x2 Encased in Crystal
Paraffin Oil x2 The Frozen Falls
50 gil The Frozen Falls
Insulated Cabling x3 The Frozen Falls
30 gil The Mirrored Morass
Begrimed Claw x6 The Mirrored Morass
600 gil Gates of Antiquity
Digital Circuit x2 Gates of Antiquity
Begrimed Claw x7 Forgotten Commons
Spark Ring Forgotten Commons
Potion x3 A City No Longer
Millerite A City No Longer
Ferroelectric Film A City No Longer
Phoenix Down Echoes of the Past
Librascope x2 Echoes of the Past

Enemy FormationsEdit

The Waters StilledEdit

Amid Timebound WavesEdit

A Silent MaelstromEdit

Encased in CrystalEdit

The Frozen FallsEdit

  • PSICOM Tracker x2, PSICOM Ranger x1
  • Watchdrone x3
  • Watchdrone x1, Ciconia Velocycle x1

Gates of AntiquityEdit

  • Watchdrone x3, PSICOM Ranger x1
  • Alpha Behemoth x1

Forgotten CommonsEdit

  • PSICOM Ranger x2, Crusader x1 (Two separate encounters)

A City No LongerEdit

  • Pantheron x2
  • Pantheron x3
  • PSICOM Tracker x1, PSICOM Ranger x1
  • PSICOM Tracker x2, PSICOM Ranger x1
  • Pantheron x2, PSICOM Tracker x2, PSICOM Ranger x2
  • PSICOM Ranger x2, PSICOM Executioner x1
  • PSICOM Tracker x2, PSICOM Executioner x1, PSICOM Ranger x1

Echoes of the PastEdit

MusicEdit

{{{image}}}
"Lake Bresha"
Music-harp
FFXIII - Lake Bresha
Trouble with the audio sample?

For most of the area, the theme "Lake Bresha" is played. In the ruins found on the edge of the lake, the theme "Gapra Whitewood" plays.

"This track is using all programmed sounds except the violin solo. By adding just one acoustic violin, it reduces the "wow factor" significantly. I really enjoy work like this. It was originally a 90 second piece, but just before the recording, I thought the loop was too fast for a field track, so I quickly wrote the development part."
Masashi Hamauzu on the theme "Lake Bresha."


GalleryEdit

TriviaEdit

Eden-in-lake-bresha-artwork-ffxiii2
Eden in Lake Bresha.
  • Lake Bresha does not make an appearance in Final Fantasy XIII-2, but Final Fantasy XIII-2 Ultimania Omega reveals concept art for a scenario where the late capital of Cocoon, Eden, would have crashed to Lake Bresha after Cocoon was crystallized.
  • Lake Bresha shares several similarities to Lake Macalania from Final Fantasy X as both have ruins - respectively caused by the War of Transgression and the Machina War - and both were frozen by mystical beings - Lake Bresha was frozen by Anima's fall, and Lake Macalania is frozen due to the fayth at Macalania Temple.
  • In Final Fantasy XIII, the Bresha Ruins are divided into two areas: "A City No Longer" and "Echoes of the Past".
  • The architecture of the Bresha Ruins is similar to Hanging Edge, another ruined city abandoned in the aftermath of the War of Transgression.
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