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A well-rounded warrior with excellent offense and defense!
Your traditional, all-around sword fighter with excellent defense and offense. With the right tools—swords, shields and armor—they'll get the job done.
Much like the traditional Knight in Final Fantasy games, the Knight is a job that has high defensive potential and is somewhat combat-focused. Its specialized weapon are swords, and it favors shields more than helms or other armor. The Knight's abilities focus on manipulating physical attack and defense, both in itself or in its allies, to improve combat ability, although it can also defend its allies from danger thanks to its impeccable defense. Its skillset is Chivalry.
Much like traditional knights in most incarnations, Knights wear heavy armor, but without helmets. Agnès wears a white dress and black tights underneath her armor, while Edea wears a blue dress and black stockings underneath hers. They wear armored skirts and lack prominent breastplates. Tiz and Ringabel wear leather armor underneath their plate, along with white tabards and capes. Tiz also wears his chainmail hood up, similar to Heinkel.
|Stomp||1||—||Deal damage 1.25 times that of a conventional attack. However, your physical defense and magic defense will decrease by 25% for two turns. The lower limit for P.Def and M.Def is 75%.|
|Two-Handed||2||1 slot||Double a weapon's Physical Attack when swords/axes/spears/staves/katanas are held in both hands. (One hand must be free before this will take effect).|
|P.Defense 10% Up||3||1 slot||Raise Physical Defense by 10%.|
|Ironclad||4||—||Start at the beginning of a turn to raise your physical defense to the maximum level for the entire turn. The upper limit for P.Def is 150%.|
|Protect Ally||5||1 slot||If an ally with less than 20% of HP left takes a single-target attack, you will take the attack instead.|
|Shield Strike||6||8 MP||Deal the same damage as a conventional attack and for two turns, raise physical defense by 25%. Available only when equipping a shield. The upper limit for P.Def is 150%.|
|Shield Lore||7||1 slot||Raise armor aptitude for shields to S.|
|Vengeance||8||1 BP||Unleash a physical attack on all enemies. The more of your allies are in K.O. state, the more powerful your attack will be.|
0 K.O. allies: 0.75x conventional attack
1 K.O. ally: 1.5x conventional attack
2 K.O. allies: 2x conventional attack
3 K.O. allies: 2.5x conventional attack
|Sword Lore||9||1 slot||Raise arms aptitude for swords to S.|
|Full Cover||10||—||For one turn, when the selected ally takes a single-target physical attack, you will take the hit instead, but only suffer half the damage.|
|Dual Shields||11||1 slot||Equip a shield on both arms.|
|P.Defense 30% Up||12||3 slots||Raise Physical Defense by 30%.|
|Chivalrous Spirit||13||1 slot||Raise Physical Defense by 25% for five turns each time Protect ally, Full Cover, or White Knight is used. The upper limit for P.Def is 150%.|
|Super Charge||14||1 BP||Make an attack based off physical defense at 200% strength.|