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King Bomb (Final Fantasy XII)

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Final Fantasy XII Boss
King Bomb
ボムキング (Bomu Kingu)
XII king bomb render
#288#289 #290
Statistics
Level
34
HP MP
37,596 999
Strength Magic
35 26
Defense Mag Def
19 23
Vitality Speed
77 18
Attack Evade%
53 4
EXP LP
0 22
CP Gil
2,050 0
Elemental affinities
Fire Ice Lightning Water
Absorb Halves Halves Weak
Wind Earth Dark Holy
Halves Halves Halves Halves
Bestiary Location Bosses
Location The Salikawood (Grand Bower)
Common Steal Bomb Shell
Uncommon Steal Fire Crystal
Rare Steal Bomb Fragment
Common Drop None
Uncommon Drop None
Rare Drop None
Very Rare Drop None
Monograph Drop None
Canopic Jar Drop None
Common Poach None
Rare Poach None
Attacks Attack (Fire-based), Lunge
Abilities Fira, Renew, Cry for Help, Chain Reaction, Chain Magick
Innate abilities Safety, Null Knockback, Return Damage, Damage Resist, Magick CT = 0
Immune to Death, Petrify, Stop, Doom, Confuse, Sleep, Blind, Poison, Lure, Berserk, Warp, Poach, Fractional Damage, Syphon, Numerology, Charm, Achilles, Wither, Addle, Disable
Other Information The player can escape the battle.
Guess what? I saw a giant bomb deep in the Salikawood, kupo! That's not far from Nabreus Deadlands...it probably came from there!
—Moogle Scout

The King Bomb is an optional boss in Final Fantasy XII.

1090496-giantbomb ffxii

Moogle scout tells of King Bomb.

At the time the party is to go to Archades, they must go through Salikawood. A fork in the road leads to the dead areas of Nabradia and a craftsmoogle warns the area ahead is infested with Bombs. King Bomb is a somewhat unique boss as the player can escape anytime. It is also fought in the International Zodiac Job System trial mode at stage 21 along with three regular Bombs.

Bestiary EntryEdit

Genus: Boss
Classification: Ancient Bomb

Page 1: ObservationsEdit

Being a fiery armament of singular destructive power among the bombs created in ancient times.
It was long thought that the bombs disappeared, never taking to the wilds, yet drawn by the massive Mist cloud left in the wake of the tragedy at Nabudis, they came to live here as odd guests in the forest.

BattleEdit

Kingbomb

King Bomb in battle.

During the battle, it is possible to leave the Grand Bower, but only in the direction of the Gate Crystal. To gain access in the other direction, to the Necrohol of Nabudis, the boss must be defeated.

During the battle, the boss will call to his aid up to three other Bombs, which it will replace if they are destroyed. After King Bomb's health has been significantly depleted, it will retreat and cast Renew.

After casting Renew on itself twice, King Bomb may cast Chain Magick on itself and spam Fira one after the other with no casting time. While staying alive during this point is challenging, it will soon run out of MP and be forced to revert to using physical attacks. At this point it will also be unable to Renew itself. King Bomb can cast Renew even when silenced.

King Bomb is vulnerable to Immobilize and Silence and if afflicted with both and attempts to attack a party member outside of its physical attack range, it will rest idle until the target moves into range. This opens it up to a beating from other party members until its HP is fully depleted.

King Bomb is weak against Water.

StrategyEdit

The player should be ready to heal party members afflicted with the Oil status, as King Bomb's attacks are Fire-elemental. Summoning Belias to absorb his fire attacks is a good tactic, as Espers always draw enemies' attacks, but Belias must not be allowed to use his final attack, as it will heal King Bomb. This can be avoided by quickly finishing off the King Bomb or dismissing Belias prior to the last ten seconds of his summon.

The player can buy the Six-fluted Pole in Mosphoran Highwaste that has affinity with Water, making Water-elemental attacks deal more damage; the player can then equip the pole to a mage-type character. The player might also have acquired the Aqua Shot for a gun.

King Bomb is greatly affected by the Nihopalaoa/Remedy combo. With all the Remedy Lores, one Remedy will inflict Disease, Slow, Immobilize, Oil, Silence, and Sap, turning this somewhat challenging boss into a pushover.

The last part of his health should be removed quickly, such as with Quickenings.

Other AppearanceEdit

Final Fantasy XII: Revenant WingsEdit

King Bomb returned in Final Fantasy XII: Revenant Wings as an optional boss during the side mission: Mission 76: Restoring Honor. Comparatively, it is way more difficult to defeat in Revenant Wings.

GalleryEdit

Related EnemiesEdit

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