Template:Sideicon Template:See Also King Behemoth is an enemy from Final Fantasy VII. It only appears in a single area of the Northern Cave.
Stats
Formations
# | Formation |
---|---|
892 | King Behemoth |
Locations
Northern Cave | |
---|---|
Vertical Fork | 892 |
Light Cavity | 892 |
Rocky Descent | 892 |
Above Mako Stream | 892 |
Mako Stream | 892 |
Battle
It uses powerful physical attacks as well as strong magic like Flare and Comet2. Comet2 is only used as a 100% counter-attack against magical attacks. It has no elemental weaknesses, but its HP is fairly high and it has fairly strong magic defenses, so the player may have some trouble defeating it. It is weak to almost every negative status effect.
Strategy
King Behemoths can be reduced to a sleeping, confused frog with Bad Breath or the Hades summon and made far less menacing. Being at Level 60, it is also vulnerable to Level 5 Death and L4 Suicide.
AI script
AI: Setup {
- SpclChance = 6
} AI: Main {
- 1/3 Chance: TempVar:ChosenAtt = <Behemoth Horn>
- 1/3 Chance: TempVar:ChosenAtt = King Teel
- 1/3 Chance: TempVar:ChosenAtt = Bite
- Choose Random Opponent
- Use TempVar:ChosenAtt on Target
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Random Opponent
- Use TempVar:ChosenAtt on Target
- }
} AI: Counter - General {
- If (King Behemoth's HP <= 25% of King Behemoth's Max HP) Then
- {
- SpclChance = 2
- } Else If (King Behemoth's HP <= 50% of King Behemoth's Max HP) Then {
- SpclChance = 3
- } Else If (King Behemoth's HP <= 75% of King Behemoth's Max HP) Then {
- SpclChance = 4
- } Else {
- SpclChance = 6
- }
} AI: Counter - Magical {
- If (King Behemoth's MP >= 110) Then
- {
- Choose All Opponents
- Use Comet2 on Target
- }
}
Gallery
Etymology
Behemoth is a beast mentioned in Job 40:15–24. In addition to mythological creatures, it is likened to dinosaurs, especially sauropods, as well as elephants, hippos, rhinos, and bison. Metaphorically, the term behemoth denotes "an extremely large or powerful entity".