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A man of few words who hates wasting breath or bullets, he does everything he can to protect his classmates. The only thing bigger than the recoil from his revolvers is the damage they inflict.
King has long blond hair and red eyes. He wears the standard uniform of Class Zero, but his jacket is shorter and he never fastens it: a black jacket with gold-padded shoulders, a red cape, and white trousers. His summer uniform has a white short-sleeved shirt with a black print on the side and black trim on the ends of the sleeves, a black tie, red cape, black trousers and gloves and white shoes. His formal uniform has a red jacket with black-padded shoulders and cuffs, white cape and gloves and black trousers with silver decoration at the bottom. Should he ever become a l'Cie, his brand would be located on his back, just like Deuce's.
A young man of few words, King prefers to take action rather than waste time exchanging ideas. Even in matters of life and death, he maintains his composure, making rational decisions and acting upon them immediately. Some view his reticence as "cool," but others misconstrue him as cold and aloof. In actuality, he's quite thoughtful. Unfortunately however, his kindness doesn't always come across as clearly as he thinks it does.
Although he appears cold, King has a kind heart. He trains every day and possesses a serious demeanor and strong common sense. He is rarely the one to speak first, letting the others to do the talking.
King is a member of Class Ninth and dons a brown mantle.
He can be found in the Sixth Arms Research Institute during the morning, afternoon and evening.
Humph, I should have known better than to try reasoning with a lapdog...
A quiet child, King usually kept to himself. Dr. Arecia Al-Rashia of Akademeia's Sorcery Division detected great potential in him, and in 833 she adopted him and brought him to a development center near Akademeia to train him personally. King joined Class Zero, a group of students from the Akademeia, the magic academy of the nation of Rubrum, that fights the invasion by Milites Empire. As part of the resistance operation "Operation Apostle", he and his comrades seek to become the Agito, a messiah prophesied in ancient mythology to appear at the time of Tempus Finis, an apocalyptic calamity.
When Milites attacks Akademeia Class Zero is deployed to take down the imperials' crystal jammers, saving the dominion. The class is officially enrolled and as the cadets await to meet their commanding officer King marvels at their classroom, as even if he had visited Akademeia with Mother he hadn't seen a proper classroom before. Two new cadets join the class, Machina Kunagiri and Rem Tokimiya, and after their first mission together King is impressed with the duo's abilities.
If the cadets take the Code Crimson mission at Togoreth, they are sent to save the civilians who live at the stronghold, but find no survivors. King explains that because their land is barren and they lack many resources, the empire doesn't usually take prisoners, and thus they found even the children dead. When Machina theorizes the empire didn't deploy an Ultima Bomb on Rubrum because they want to make use of its prosperity, King confirms that Rubrum is rife with resources compared to the imperial lands.
After retrieving the classified documents on phantoma research from Togoreth in a top secret mission, King is about to eliminate a dominion queastor, saying the documents are classified even from him. The queastor pleads his case, saying he's the one who helped write the documents, and King has Mog check for the veracity of his claim. After confirming the man works for Sorcery Division's Phantoma Department, King lets him go.
After Togoreth has been obliterated in a clash between l'Cie, the cadets return to Academia to spend their free time until the next mission. Seven and King meet Mutsuki, who is paranoid they could be picking on her, puzzling the duo with the readiness she accuses them of bullying. After the cadets help liberate Iscah, King comments he is happy to have Rem and Machina in their class, noting everyone seems to look up to the two, and admires they always rely on each other.
When the cadets are sent to sabotage the imperial magitek armor program they get orders to cease fire due to a newly wrought armistice mid-mission. Kurasame Susaya, the cadets' commanding officer, travels to the imperial capital as Chancellor Khalia Chival VI's aide and negotiates for the cadets' safety, and afterward explains the situation to them: the empire had proposed peace before the cadets' mission was underway, but they could not contact them in time to halt it. The cadets disagree with the treaty, positing that the empire has no right to ask for peace for being the initial aggressor.
They meet Queen Andoria of the Kingdom of Concordia who explains that peace is the Will of the Crystals, and that the cadets' opposition would only lead to Tempus Finis. Yet, the cadets struggle accepting that what they have been fighting for is against the Crystal's will.
The cadets are free to explore the city of Ingram and King and Deuce talk to Aria, an orderly who supports the class, who seems too shy to even open her mouth. As the two encourage her to express herself, Aria reveals a new side as a talkative girl who had repressed her true nature due to her mother's instruction to not get on people's nerves. King quickly becomes exasperated with her and suggests she continue heeding her mother's advice.
As a Militesi trooper derides Nine and calls him the Vermilion Bird Crystal's lapdog, deeming the empire superior as they have instead harnessed their Crystal's power for their own use, Nine interprets the soldier's attitude as a challenge and draws out his spear. King steps in and derides the soldier's blind loyalty to the Militesi Marshal Cid Aulstyne, implying Cid had usurped the emperor. A confused Nine follows King as he directs them to leave the seething soldier alone, saying it reasoning with lapdogs is impossible.
Queen Andoria is assassinated and the cadets are blamed for it. The class is ambushed at the Armada Hotel and the cadets fight through the city to make their escape while unable to contact Central Command, indicating they had been left behind on purpose. They face off against Celestia, Queen Andoria's aide, who, at first, holds them culpable for the regicide, but is convinced otherwise and helps the cadets escape the city to a deserted house in the Old Lorica Region. King brings up the issue of them still being unable to contact Central Command, and after an argument over Machina holding the rest of Class Zero culpable for his brother Izana's death, Machina marches off.
The cadets stay put overnight, King remaining optimistic they will find their way back to Mother in Akademeia, saying that sacrifices are par for the course and worrying about others is no use without looking after oneself first. He and Sice guard the exit to the woods until they are relieved of their duty by Seven and Nine so that they can get some rest. King asks if Queen is still worrying about Machina, leading to a discussion on him. King ponders how Machina found out about his brother, and Seven mentions she had seen him meet with the commandant back in Ingram, who was likely the one to have told him. Machina returns in the morning, and the cadets can move on as Deuce exclaims the COMM is working and she has reached the dominion.
Kurasame organizes for the cadets to be rescued by airship and back in Akademeia explains there will likely be an investigation, and implies the cadets switched off their COMM to avoid being contacted. The cadets find the accusations ridiculous and as Nine raises his voice in frustration King stops the situation from escalating. King is positive no one truly believes they are the assassins, and only want to shift the blame.
After the cadets return from a mission to reclaim Eibon they assemble in the classroom to hear their next orders from Kurasame, but Machina has gone missing. Kurasame explains to the rest the upcoming battle plan against the joint Militesi-Concordian forces, as the new King of Concordia has allied with Cid Aulstyne of the empire. Class Zero is to be sent with the Vermilion Bird Primus l'Cie Lord Zhuyu to fight off the Concordian dragons with an airship fleet, while Kurasame will accompany the rest of Rubrum's legionaries, as well as Akademeia Agito Cadets and trainees, to the Militesi border for Vermilion Bird Secundus l'Cie Lady Caetuna to summon a Verboten Eidolon.
The cadets help Rubrum secure victory on the eastern front by defeating Shinryu Celestia. The western front is falling back and Class Zero is recalled as reinforcements to destroy the empire's crystal jammer allowing for Lady Caetuna to begin summoning Alexander for which Kurasame and the other cadets give their lives to complete the summoning. Alexander obliterates the Militesi forces, and Caetuna enters crystal stasis. Class Zero visits the numerous new graves in the Akademeia cemetery but cannot comprehend the losses as all memories of Kurasame as well as the others perished have been removed from them by the Vermilion Bird Crystal.
The cadetmaster visits the class and announces that due to its unique nature Class Zero is not assigned a new commanding officer. The cadets wonder who will give them mission orders and Moglin, the class moogle, announces ze can take over the role of giving briefings. The cadets tease Moglin by ignoring hir and ponder if they can just rely on dominion tribunes and Central Command. Moglin gets depressed, but King and Deuce assure hir they were joking, and would be glad to have Moglin as their new "commander."
When Seven and Cinque ponder how they blow up a building without hurting those around it, Seven takes King to see Mutsuki who asks to see the building's blue prints and adjusts the explosives accordingly. Seven and King thank her, and, seeing their sincerity, Mutsuki promises to help if Class Zero ever needs her.
After the cadets help dominion invade Concordia, Deuce and King discuss their next move now that only the empire stands in the dominion's way of controlling all of Orience. Cater butts in to finish Deuce's sentence, shocking her. King comments the only way she could have known what Deuce was about to say, would be for her to have heard the conversation before. Cater worries over her déjà vu, but since Arecia had confirmed her health, Deuce affirms she must be fine.
As the final showdown against the empire and Cid Aulstyne begins, the class is sent to help conquer the imperial capital. As Class Zero is to be deployed Machina disappears. The others go without him and best Militesi General Qator Bashtar in his new and improved MA. The empire falls and Orience is united under the Vermilion Bird banner, but as the cadets return to Akademeia they find its cadets and legionaries slain by the Rursan Reavers and the dominion commanders gone: Tempus Finis has begun.
Other cadets reveal the once Code Crimson missions, which Class Zero partook, making the remaining cadets turn against them, blaming them for the ensuing apocalypse. Rem's illness reaches its final stages and she collapses. As Jack tries to cheer everyone up by saying drowning in sadness never helped anyone, King rationalizes that cheering up won't help the situation either. Arecia tells the cadets have lived their lives according to the Will of Crystals recorded in the Akashic Records, but now that the "souls have been released" they can write their own ending, as humans have the power to decide how they live or die, hinting at a vital decision the cadets would soon need to make.
Queen calls everyone to the Altocrystarium room where she tells them about the Judge who resides in the newly appeared sanctuary, Pandæmonium, to make the Final Decision: if there is no Agito, Orience will be destroyed by the Rursus. The cadets plan to infiltrate the sanctuary to speak to the Judge while knowing that without Arecia they will not be revived if they fall in battle, with the knowledge that Cid Aulstyne headed there before them.
Carla Ayatsugi, an entrepreneurial cadet who has joined Class Zero, becomes depressed, pondering if all of her endeavors have been meaningless. She is cheered up by Cater and King who remind her that being part of Class Zero means never giving up, King commenting there are still things they can do. Knowing their time is running out, he wants to make the most of what they have left.
Celestia brings the class to Pandæmonium where only l'Cie are said to be able to set foot. King asks why she is helping them even if Class Zero had killed her son, but she feels the right thing to do is to defy the Will of the Azure Dragon Crystal even if her hatred for the class lingers. As punishment for her disobedience, however, she loses her humanity after asking for the cadets to make their choice wisely.
As the cadets head to the top of the temple guided by Cid's voice, the Vermilion Bird Crystal asks them to become l'Cie. If they accept, the cadets are slain by the Rursus, Arecia deems it yet another failed experiment and the world and, eventually, Class Zero, are reborn in wait for another Tempus Finis.
If they choose to remain mortal, the Vermilion Bird brands Rem, still slumped in Arecia's office back in Akademeia, in their stead, and sends her to intercept a White Tiger l'Cie it had sensed in Pandæmonium, wanting one of the Vermilion Bird to become Agito. As Rem engages the l'Cie she is impaled by his rapier, and it turns out the l'Cie was Machina who had willingly inherited White Tiger Secundus l'Cie Qun'mi Tru'e's Focus to become strong enough to protect Rem. As Rem dies, both enter crystal stasis, the cadets mourning the sight when they happen upon their crystal.
The cadets face off against Cid who has become the Rursan Arbiter, possessed by the fal'Cie Gala. He deems Class Zero unfit to be Agito, and thus sets out to destroy Orience. Machina and Rem's crystal bestows the cadets with their power allowing them to prevail, but like the rest of Class Zero, King meets his end after they vanquish the Judge. At first the cadets despair their fate, but then talk about all the things they would have done had they lived past the war.
The mysterious Tiz and Joker, who had been observing the class's progress, ask for Arecia to listen to the class's wishes from beyond the grave. By listening to their souls Arecia learns the class loves her, but have made their own decision on how they met their end and do not wish to be revived. Arecia releases Machina and Rem from crystal stasis and instead of restarting the spiral, departs from Orience, abandoning the experiment to find Etro's gate with the Agito. The Crystals fade and people are allowed to remember the dead, Machina and Rem holding dear the memories of Class Zero.
In the alternate ending where Arecia removes the Crystals from Orience's history, King lives at the peristylium and plays bass guitar in a band with Trey and Jack. He and Trey decide to skip practice to the annoyance of Jack, telling him that they are already playing the music in their hearts. Jack follows them, and they pass by Deuce, Cinque, and Queen.
King wields dual handguns in battle. Compared to fellow ranged characters, King's shots lacks the homing capabilities that Ace and Cater have, but his attacks are faster and have further range. He has an ammo mechanic in which he needs to reload when depleted to continue firing, leaving him vulnerable while he does so. His Hi-Cap Magazine skills can be unlocked to increase his ammo capacity and minimize the amount of times he has to reload in battle. Compared to the other ranged characters, King is better equipped to handle close-quarters combat, with a powerful kick attack that can also be used while re-loading. As well, King also access to skills such as Magazine Blast and Point-Blank Shot, granting him the ability to deal massive damage to any enemies that get too close. His dual handguns allow him to rapidly fire-off shots, making King very useful in taking out multiple enemies at a ranged distance.
King's biggest weakness is his stats, which are generally poor except in the categories of HP and Attack, in which he is average. Considering that he has the lowest defense in Class Zero, it is important to augment King with accessories that will improve his likelihood of survival. King is also a poor magic user, with the lowest affinity for Fire Magic and Defense Magic. His MP is better suited for assigning him a support skill such as Avoid, as King is not a useful healer.
Although King's overall movement is slower than Ace and Cater, he can lightly cancel moves by dodging, and use a close ranged kick that can be used in succession.
|Level||HP||MP||Strength||Defense||Flame Magic||Ice Magic||Lightning Magic||Defense Magic|
(Speed UpName in Japanese: スピードアップ)
|Increase movement speed.||Default||2|
(Twin MagicName in Japanese: ツインマジック)
|Equip two spells at once.||Level 28||6|
|Quick Draw II|
(Cancel -ra MagicName in Japanese: ラ系キャンセル魔法)
|Cast level II finishing magic.||Learn Quick Draw.||16|
|Quick Draw III|
(Cancel -ga MagicName in Japanese: ガ系キャンセル魔法)
|Cast level III finishing magic.||Level 90|
Learn Quick Draw II.
(Triple EvasionName in Japanese: 三連回避)
|Execute up to three dodges in succession.||Level 13||2|
(Infinite EvasionName in Japanese: 無限回避)
|Execute any number of dodges in succession.||Level 16|
Learn Triple Slip.
(Evade GuardName in Japanese: 回避ガード)
|Window for dodging increases.||Level 24||5|
(LibraName in Japanese: ライブラ)
|Check status of locked-on targets.||Default||Default|
|Marksmanship||Deal more damage when closer to enemy, but less damage in bad weather.||Default||Default|
|Reload||Reload by pressing left analog stick down + normal attack.||Default||Default|
(Reload MarksmanshipName in Japanese: リロード射撃)
|Enable user to fire weapon while reloading.||Level 17||3|
(Kick AttackName in Japanese: キック攻撃)
|Perform a melee attack with left analog stick up + normal attack.||Default||Default|
(Grappling MarksmanshipName in Japanese: 格闘射撃)
|Fire a special shot after melee attacks.||Level 11||3|
(Cancel MagicName in Japanese: キャンセル魔法)
|Cast a finishing spell after melee attacks.||Level 80||16|
(Magazine Bullet Number IncreaseName in Japanese: マガジン弾数増加)
|Increase magazine capacity from 12 to 18 rounds.||Level 18||8|
|Hi-Cap Magazine II|
(Magazine Bullet Number Increase+Name in Japanese: マガジン弾数増加改)
|Increase magazine capacity from 18 to 24 rounds.||Level 27|
Learn Hi-Cap Magazine.
(Powered BulletName in Japanese: パワードバレット)
|Inflict tremendous damage on nearby enemies.||Default||Default|
(Charge Lv.1Name in Japanese: チャージLv.1)
|Increase attack power of Point-Blank Shot by holding down button.||Default||3|
(Charge Lv.2Name in Japanese: チャージLv.2)
|Increase charge level of Point-Blank Shot.||Level 11|
Learn Charge I.
(Charge Lv.3Name in Japanese: チャージLv.3)
|Max out charge level of Point-Blank Shot.||Level 13|
Learn Charge II.
|Point-Blank Shot: Crit Up|
(PB EnhancementName in Japanese: PB強化)
|Increase critical hit rate of Point-Blank Shot.||Level 15||8|
|Point-Blank Shot: AG Down|
(PB Reduced AG CostName in Japanese: PB消費AG減)
|Reduce AG cost of Point-Blank Shot.||Level 22||8|
(Magazine BombName in Japanese: マガジンボム)
|Launch and fire at an ammo cartridge to make it explode.||Level 14||4|
|Magazine Blast: Power Up|
(MB Power IncreaseName in Japanese: MB威力増大)
|Increase power of Magazine Blast.||Level 18|
Learn Magazine Blast.
|Magazine Blast: AG Down|
(MB Reduced AG CostName in Japanese: MB消費AG減)
|Reduce AG cost of Magazine Blast.||Level 25|
Learn Magazine Blast.
|Endless Waltz||Fire continuously with both guns.||Level 12||3|
|Endless Waltz: AG Down|
(EW Reduced AG CostName in Japanese: EW消費AG減)
|Reduce AG cost of Endless Waltz.||Level 19|
Learn Endless Waltz.
(Quick DrawName in Japanese: クイックドロウ)
|Draw gun quickly to counter enemy attacks.||Level 16||4|
|Trigger Finger: Power Up|
(QD EnhancementName in Japanese: QD強化)
|Increase power of Trigger Finger when guns are holstered.||Level 21|
Learn Trigger Finger.
|Trigger Finger: AG Down|
(QD Reduced AG CostName in Japanese: QD消費AG減)
|Reduce AG cost of Trigger Finger.||Level 26|
Learn Trigger Finger.
(Snipe ModeName in Japanese: スナイプモード)
|Aim and fire at distant enemies.||Level 20||4|
|Hawkeye: AG Down|
(SM Reduced AG CostName in Japanese: SM消費AG減)
|Reduce AG cost of Hawkeye.||Level 24|
(Never Give UpName in Japanese: ネバーギブアップ)
|Prevent user from being KO'd.||Level 29||8|
|Iron Will: Time Up|
(NG Time ExtensionName in Japanese: NG時間延長)
|Aura effect of Iron Will remains active for a longer time.||Level 33|
Learn Iron Will.
|Iron Will: AG Down|
(NG Reduced AG CostName in Japanese: NG消費AG減)
|Reduce AG cost of Iron Will.||Level 45|
Learn Iron Will.
- Twin Revolvers
- Twin Magnums
- Twin SuperMags
- Double Dragons
- Dual Blasters
- Mythril Blasters
- Death Penalties
- Supershot STs
- Quicksilvers (ultimate weapon)
Support Personnel Edit
In Final Fantasy Type-0, King is voiced by Tomokazu Sugita in the Japanese version and Mike Vaughn in the English version.
Other appearances Edit
King has appeared in the following games throughout the Final Fantasy series:
- Dissidia Final Fantasy Opera Omnia as a playable character.
- Pictlogica Final Fantasy as a playable character.
- Final Fantasy Airborne Brigade as a Legend and a playable character.
- Final Fantasy Artniks as a series of cards.
- Final Fantasy Type-0 HD Twitter Battle as a playable character.
- Final Fantasy Trading Card Game as a series of cards.
- Triple Triad as a series of cards.
- Final Fantasy Type-0 (contains spoilers)
- Final Fantasy Agito
The "King" is one of the cards in a suit of a traditional set of playing cards (called trumps in Japan).
- According to the Type-0 Novel, King wants to become a policeman when he leaves Class Zero.
- In the Final Fantasy Type-0 art book, it is mentioned that manly characters like Nine and King are popular among the female gamers, contributing to their high rankings in the popularity contest.
- The cutscene featuring Carla, Cater, and King in Chapter 8 is titled "The Melancholy of Carla Ayatsugi", referring to the anime series The Melancholy of Haruhi Suzumiya, which featured their Japanese voice actors, Aya Hirano, Minori Chihara, and Tomokazu Sugita, respectively.