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An insane harlequin who lacks self control as a result of experiments infusing him with Magitek power. He finds no greater joy than destruction.
Dissidia 012 description
A mage who finds no greater joy than in destruction.
Dissidia Final Fantasy description

Kefka Palazzo is a Warrior of Chaos in Dissidia Final Fantasy and Dissidia 012 Final Fantasy, representing Final Fantasy VI. He also appears in Dissidia Final Fantasy NT and its arcade version.

An insane sorcerer, his attacks are mainly magic-based, but more chaotic than basic spells. Coupled with his erratic movements, Kefka's main skill is to annoy his opponents with his contemptuous manner. He shares his goal of destroying everything with most of the other antagonists, but handles any hindrance with extreme prejudice, regardless of the offender's allegiance. Kefka's short-term goal is to use the power of his rival, Terra, to further his plans and seize control of her again.

While Terra is his rival in the original Dissidia Final Fantasy, Kefka's main rival in the Dissidia 012 Final Fantasy storyline is Vaan, whom he detests for helping Terra break free from his control.

Profile Edit

Appearance Edit

Dissidia Final Fantasy and Dissidia 012 Final Fantasy Edit

DissidiaKefka alts

Kefka's appearance is designed from his original Yoshitaka Amano artwork rather than his Final Fantasy VI sprites. His clothing is colorful with a variety of polka-dots and stripes with red and yellow being predominant. He has blond hair and white and red facial makeup and his lips are outlined in purple in a manner resembling a Glasgow smile.

Kefka's first alternate costume, "Zebra Tights," is based on an alternate Amano design (Kefka Chibi II) and resembles his Final Fantasy VI battle sprite (Kefka-boss-ffvi). Kefka wears more blue and white colors with a red, white, and blue ruffle around his neck and a white cape. His EX Mode is a darker purple with a purple loincloth, white angel wings, and red and black demon wings.

Kefka's second alternate outfit, "Snobbish Turban," is based on another alternate Amano art (Kefka2), and resembles Kefka's original 16-bit Final Fantasy VI sprite (KefkaForward). He wears various shades of green with gold and red details, puffed sleeves, and a green and yellow skullcap. His lip makeup is dark blue and his EX Mode is based on Rest, one of the two final opponents in the Statue of the Gods leading up to Kefka in the final battle in Final Fantasy VI. Kefka has light blue-gray skin with a dark blue loincloth, golden angel wings and black demon wings.

Kefka's manikin, Phantasmal Harlequin, is red.

Dissidia Final Fantasy NT Edit

Default
  • Garish Clown I - Default coloration. An updated version of his Yoshitaka Amano art, and his main appearance in the Dissidia series.
  • Garish Clown II - 1st alternate coloration. An updated version of his "Zebra Tights" attire from the PlayStation Portable games and 16-bit boss sprite*(PFF Kefka Boss).
  • Garish Clown III - 2nd alternate coloration. Colors his attire primarily green and red like his 16-bit field sprite*(KefkaForward).
1st Alternate Costume
  • Snobbish Turban I - Default coloration. An updated version of his attire from Dissidia 012 and alternate Amano art, but with his equipped headpiece now visible above his head.
  • Snobbish Turban II - 1st alternate coloration. Incorporates more orange and purple in his multi-colored clothing.
  • Snobbish Turban III - 2nd alternate coloration. Incorporates more red and green in his multi-colored clothing.
Weapons

Kefka's "equips" headpieces:

  • Decoration to Die For - Default weapon. Kefka's feathered ornament functions as his "weapon", as dubbed by Kefka himself.
  • Motley Cap - 1st alternate weapon. A multicolored headpiece, which resembles a jester cap.
  • Bewildering Headdress - 2nd alternate weapon. It loosely resembles a colorful turban with plumes.
  • Thinking Cap - 3rd alternate weapon. Resembling a pointed hat with a red ribbon loosely wrapped around. The tip appears to be a lit up electrical bulb.

Kefka's alternate weapons have not appeared in prior Final Fantasy games, and are original to the Dissidia series. They refer to his status as Emperor Gestahl's court jester in Final Fantasy VI.

Kefka's default player name is Nameless Madcap, and his manikin counterpart is renamed Fey Madcap.

Personality Edit

Life... Dreams... Hope... Where do they come from, and where do they go? None of that junk is enough to fulfill your hearts! Destruction... Destruction is what makes life worth living! Destroy! Destroy! Destroy! LET'S DESTROY EVERYTHING!
—Kefka

While Kefka remains maniacal, twisted, psychopathic, and short-tempered, Dissidia Final Fantasy displays him as more manipulative and childish, even manipulating his peers. He has enough foresight to put into place fallback plans, as evidenced by his arranging for two manikins modeled after Kuja to arrive upon realizing that the warriors of Chaos are outnumbered, and later his bringing about Cloud of Darkness when Terra refuses to rejoin Kefka. He taunts the antagonists who fall to the warriors of Cosmos, as evidenced by his actions to Kuja when the latter is defeated by Lightning. This prompts her to compare him to the manikins, with Kefka agreeing. Kefka is childish, referring to his actions as playing, and throwing temper-tantrums. Kefka acts abusive towards Terra, torturing her for refusing to fight.

He is antagonistic towards the warriors of Cosmos, but does not take them seriously as a threat. In Shade Impulse Kefka expresses his nihilism, although it is painted in a more sympathetic and tragic light, where he delivers his speech in a depressed tone, and laughs sadly upon committing suicide with the implication his loss of sanity was a result of a "broken heart" and he is no longer able to understand hope and dreams. Similarly, when confronting Terra in Shade Impulse in Dissidia 012, Kefka chants "destroy" leading Terra to ponder if he himself is feeling tormented.

In Dissidia NT, Kefka retains his character traits, having no qualms with destroying a location that isn't part of the world he originates from out of sheer boredom. He is the only one of the warriors of Spiritus to deliberately try to get the warriors of Materia killed by the planesgorgers. His defeat pose alludes to his childish nature by having him throw a temper tantrum.

Kefka remains snarky, abrasive, and confident of his victory even when he appears outmatched. His lines are often slandering, exempting mirror matches, where he is entranced by his own image.

Story Edit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Treachery of the Gods Edit

Kefka in game

Kefka ignoring Vaan's "abduction" of Terra.

In Dissidia Duodecim Prologus Final Fantasy, Kefka is the second Warrior of Chaos Lightning and the Warrior of Light face. He tells Ultimecia to let him handle them, but is defeated.

Overhearing Kuja speaking with Cloud about memories, Kefka decides to "help" the two, arranging the chain of events leading to Cloud's defection by talking Sephiroth into attacking Tifa and revealing the battle to Cloud. After a brief interaction with Kuja, Kefka learns Kuja was going to lure the warriors of Cosmos into a trap and informs the Emperor and Ultimecia of this development, even stating they should lie in wait to aid Kuja in case he needs assistance.

Due to Kuja's own scheme Kefka finds himself unable to control Terra and retaliates by gathering the Emperor and Ultimecia, revising their plan to foil Kuja's scheme and expose him to the warriors of Cosmos he was attempting to align with. Anticipating that Kuja would bring along enough warriors of Cosmos to outnumber himself and the other warriors of Chaos, Kefka brings along at least two manikins modeled after Kuja. Kefka is impressed with Kuja's scheme and encourages him to try again in the next cycle, although after Kuja alludes to Terra being freed from Kefka's control, the clown admits he intends to witness the young man's defeat. He nags Kuja into showing what he is made of against Lightning. After Kuja is defeated, Kefka mocks him for his failure.

Though Kuja is defeated, Kefka takes in it stride while hinting at the motive for setting him up having been the latter's rebellion. Kefka plans to supply Kuja with fake memories upon his revival for the next cycle. Lightning is disgusted at Kefka's treatment of Kuja, but he dismisses it.

Kefka finds his prize "toy" Terra unwilling to fight, and tortures her until Vaan intervenes. Rendered giddy by the fight, Kefka fails to notice Vaan running off with Terra, yet remarks she will return to him, implying this is not the first time she has escaped. Kefka joins the group under Garland to stop Lightning's team from advancing, battling Vaan, asking him to return Terra, before falling back. Afterwards, Kefka attacks the Cloud of Darkness for her part in the rift's closing, having her memories erased.

Light to All Edit

After talking Exdeath into confronting the Onion Knight and Terra, refusing to accept he has lost the latter to Cosmos, Kefka recruits the Cloud of Darkness to help him unlock Terra's full power. He unintentionally alludes to Terra's prior service to Chaos in front of the still-amnesiac Cloud of Darkness. After the Cloud of Darkness is defeated and the Onion Knight obtains his crystal, Kefka finds out about the Cloud of Darkness's loss, boos, and resolves to turn Terra directly. He saves Terra and the Onion Knight from the Cloud of Darkness's particle beam to have Terra rejoin them.

With Terra having forgotten about being a Warrior of Chaos and no memory of her battle with the Onion Knight, Kefka mocks her. He calls her "destruction incarnate" while firing spells at her to get her to awaken her cataclysmic power. Kefka claims Terra is better suited to fight for Chaos than against him, and extends an offer to her to rejoin him. Onion Knight attacks and Kefka teleports them away to the World of Darkness. The Onion Knight questions Kefka's obsession with Terra, but Kefka rebukes by referring to him as an imitation hero. Kefka's taunts haunt Terra, and have her relapse before Cloud stops her.

Kefka meets with the Emperor concerning Sephiroth's plans, but Kefka does not care as he feels Sephiroth is "yet another sadist with a god complex." Kefka is surprised to learn from the Emperor that Sephiroth killed himself in the last battle, and they decide to keep an eye on him.

When Terra meets Kefka again she refuses his offer, having found hope for a future. Kefka summons the Cloud of Darkness to assist him before the Onion Knight arrives to give Cloud a hand in holding off the Cloud of Darkness, while Terra fights Kefka alone. Kefka decides to destroy her and bombards her with spells while demanding that she "play" with him. Terra overcomes Kefka and he fades away, still declaring he will get her back.

Kefka battles Zidane

Kefka battles Zidane.

Kefka appears with Kuja, telling him to acquire some "bait" for Zidane, but Kuja protests that his friends cannot be kidnapped because they travel together. Kefka tells Kuja Squall travels alone, prompting Kuja to try to capture him.

When Bartz falls into a trap laid for Zidane, Kefka appears before him and, still sore about having lost all chances at getting Terra to return to the warriors of Chaos, refuses to tell him where Bartz is. The two duel and Zidane wins. Kefka tells Zidane Bartz has been taken to enemy territory and. Kuja complains Kefka botched his plan but Kefka shrugs off the accusation and taunts him with the failure. Kuja plots to use the setback to trick Bartz into getting Zidane into a trap by using a fake crystal, perking Kefka's interest.

Kefka fades

Kefka fades with a sad laugh.

After Chaos has killed Cosmos, Kefka appears along with Exdeath to ridicule the heroes, as they begin to fade away as a result of the goddess's death. He is confronted by Terra in his tower and taunts her for her role in Cosmos dying. Terra defeats him, and Kefka laments the futility of existence before self-destructing and fading away with a sorrowful laugh. Terra speculates Kefka desired destruction because he could not perceive anything else in life and needed it to fill his broken heart.

Official Quests Edit

In "Sephiroth's Quest 012: The Hero's Memory" during the twelfth cycle, Kefka speaks to Sephiroth about the latter's desire to recover his memories. Though Kefka doesn't see the point of such a desire, he tells Sephiroth that fighting someone from their own world will make him "see things differently". Kefka appears in "Cloud of Darkness's Quest 013: The Power of Destruction", where, after they kidnap Terra in the thirteenth cycle, he and the Cloud of Darkness discuss the value of Terra as a minion with their supply of manikins running low.

Rebirth of the cycles Edit

Kefka is summoned as a warrior of Spiritus alongside his fellow villains in the new war. Shantotto stumbles upon Kefka, Cloud of Darkness, and Sephiroth heading to meet Spiritus, with Kefka gleefully skipping about, happy to be back on World B and anticipating the upcoming battles.

Kefka wanders into a schism between Exdeath and Shantotto, Tidus, and Firion in Narshe, and is attacked by Firion. He dodges and grabs Tidus and Exdeath, dragging them into a portal where Ultimecia awaits. Firion and Shantotto save Tidus, and Kefka looks on amused while Ultimecia and Shantotto sling insults at each other. When the trio of heroes fails to escape Kefka tries to get away, but is stopped by Firion, who is nearly blasted into a portal by one of Kefka’s spells. He is saved by Jecht, who joins Tidus and Firion against Exdeath, Ultimecia, and Kefka in Besaid after Shantotto fell into a portal. When the planesgorgers begin to destroy the area, Kefka and the others retreat.

In Rabanastre, Kefka blasts the city with spells out of boredom until he notices the presence of a planesgorger. He taunts Vaan and engages in battle against him, Onion Knight, and Y'shtola, but this is a trick to summon the planesgorgers, who destroy Rabanastre as Kefka retreats.

When the heroes and antagonists meet to stage a battle to lure Shinryu out, Terra tells Kefka that though they are joining forces now, he will not be forgiven. During the battle, he attacks Vaan and Tidus with lightning spells before the two get the upper hand and hit him with a Pyroclasm kicked by Tidus.

As Shinryu arrives Kefka participates in the joint attack to defeat it, but is repelled. After regaining their composure, the warriors work together to defeat the dragon. The moogles give Kefka a crystal to host his memories for Spiritus to use in the new cycles of wars. With a crystal doppelgänger of himself to serve on Spiritus's behalf, Kefka returns to his homeworld.

Spoilers end here.

Gameplay Edit

Dissidia Final Fantasy and Dissidia 012 Final Fantasy Edit

Kefka is described as a Mad Mage. His attacks consist of various magical projectiles that move in erratic patterns and hit over large areas, allowing him to catch opponents by surprise. His attacks usually have a lag or leave Kefka stationary while he manipulates the attack, leaving him vulnerable to counterattacks. Another drawback is that Kefka has slow ground movement, and many of his Bravery attacks can be blocked. As an upside, when they do hit his Brave attacks often do high damage.

Boss Edit

In Dissidia Final Fantasy, Kefka is fought in Destiny Odyssey VI and IX, Shade Impulse, Distant Glory, and Inward Chaos.

In Dissidia 012 Final Fantasy, Kefka is fought in Stern Eyes, An Undocumented Battle, The Chosen Path, Trust, and Conclusion of the Cycle chapters of Story Mode.

Attacks Edit

Bravery Attacks Edit

DFF2008
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Twisty-Turny Blizzaga
(ground)
Ground 30 (15) 180 Ranged Low Wall Rush Magical Initial DFF Twisty-Turny Blizzaga
Fire an orb of ice at the ground that flies toward the opponent. In EX Mode, the orb bounces along the ground several times before flying towards the opponent.
Lickety-Split Thundaga
(ground)
Ground 20 (10) 90 Ranged Low Chase
Wall Rush
Magical Initial DFF Lickity-Split Thundaga
Fire a stream of lightning at the opponent. In EX Mode, fire two streams of lightning.
Waggle-Wobbly Firaga
(ground)
Ground 20 (10) 140 Ranged Low-Mid (Ranged Low priority when small, Ranged Mid when large) None Magical Level 3 DFF Waggle-Wobbly Firaga
Throw a fireball that zig-zags toward the opponent. The fireball will change size as it travels. In EX Mode, fire two fireballs.
Extra-Crispy Firaga
(ground)
Ground 30 (15) 180 Ranged Low Chase Magical Level 6 Extra crispy firaga
Fire three short fireballs that fly around in the air. In EX Mode, each fireball will be split into three after being fired.
Scatter Spray Blizzaga
(ground)
Ground 30 (15) 180 Ranged Low None Magical Level 9 DFF Scatter Spray Blizzaga
Fire a large chunk of ice that stops in the air and break into smaller pieces that home in on the opponent. In EX Mode, the smaller pieces will home on the opponent a second time after it breaks.
Zap-Trap Thundaga
(ground)
Ground 30 (15) 180 Ranged Low None Magical Level 16 DFF Zap-Trap Thundaga
Rapidly tap Circle to summon multiple lightning bolts. In EX Mode, the lightning bolts will appear in strings.
Ultima
(ground)
Ground 30 (15) 180 Ranged Mid (Small orb)
Ranged Low (Explosion)
Wall Rush Magical Level 28 Ultima Kefka
Fire a small orb of energy that explodes. In EX Mode, fire two small orbs of energy.
Meteor
(ground)
Ground 30 (15) 180 Ranged Low Chase Magical Level 31 DFF Kefka Meteor
Summon five fireballs that rain on the opponent. In EX Mode, the meteors will stop before flying towards the opponent.
Waggle-Wobbly Firaga
(midair)
Aerial 20 (10) 140 Ranged Low-Mid (Ranged Low priority when small, Ranged Mid when large) None Magical Initial DFF Waggle-Wobbly Firaga
Throw a fireball that zig-zags toward the opponent. The fireball will change size as it travels. In EX Mode, fire two fireballs.
Zap-Trap Thundaga
(midair)
Aerial 30 (15) 180 Ranged Low None Magical Initial DFF Zap-Trap Thundaga
Rapidly tap Circle to summon a barrage of lightning bolts. In EX Mode, the lightning bolts will appear in strings.
Extra-Crispy Firaga
(midair)
Aerial 30 (15) 180 Ranged Low Chase Magical Level 3 Extra crispy firaga
Fire three fireballs that fly around in the air. In EX Mode, each fireball will split into three after being fired.
Scatter Spray Blizzaga
(midair)
Aerial 30 (15) 180 Ranged Low None Magical Level 9 DFF Scatter Spray Blizzaga
Fire a large chunk of ice that stops in the air and break into smaller pieces. In EX Mode, the smaller pieces home in on the opponent a second time after it breaks.
Lickety-Split Thundaga
(midair)
Aerial 20 (10) 90 Ranged Low Chase
Wall Rush
Magical Level 16 DFF Lickity-Split Thundaga
Fire a stream of lightning at the opponent. In EX Mode, fire two streams of lightning.
Twisty-Turny Blizzaga
(midair)
Aerial 30 (15) 180 Ranged Low Wall Rush Magical Level 24 DFF Twisty-Turny Blizzaga
Fire an orb of ice that flies toward the opponent. In EX Mode, the orb bounces along the ground several times before flying towards the opponent.
Ultima
(midair)
Aerial 30 (15) 180 Ranged Mid (Small orb)
Ranged Low (Explosion)
Wall Rush Magical Level 28 Ultima Kefka
Fire a small orb of energy that explodes. In EX Mode, fire two small orbs of energy.
Meteor
(midair)
Aerial 30 (15) 180 Ranged Low Chase Magical Level 31 DFF Kefka Meteor
Summon five fireballs that rain down on the opponent. In EX Mode, the fireballs will stop before flying towards the opponent.
Dissidia 012
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Twisty-Turny Blizzaga
(ground)
Ground 30 (15) 100 Ranged Low Wall Rush Magical Initial DFF Twisty-Turny Blizzaga
Fires an orb of ice at the ground that shoots forward and rebounds off walls. In EX Mode, the orb bounces along the ground several times before flying towards the opponent.
Lickety-Split Thundaga
(ground)
Ground 30 (15) 80 Ranged Low Chase
Wall Rush
Magical Initial DFF Lickity-Split Thundaga
Fires a string of lightning bolts at opponents. In EX Mode, fires twice.
Waggle-Wobbly Firaga
(ground)
Ground 30 (15) 80 Ranged Low-Mid (Ranged Low priority when small, Ranged Mid when large) None Magical Level 3 DFF Waggle-Wobbly Firaga
Throw a fireball that zig-zags towards opponents and hits multiple times, stunning them. In EX Mode, fires two fireballs. The fireball changes size and damage priority as it travels.
Extra-Crispy Firaga
(ground)
Ground 30 (15) 100 Ranged Low Chase Magical Level 6 Extra crispy firaga
Fires three fireballs that zig-zag in the air. In EX Mode, the fireballs each split into three after being fired.
Scatter Spray Blizzaga
(ground)
Ground 30 (15) 100 Ranged Mid (Ice block)
Ranged Low (Shards)
None Magical Level 9 DFF Scatter Spray Blizzaga
Fire a block of ice that stops after a short distance and shatters over a wide area. In EX Mode, the shards home in and strike opponent a second time after breaking.
Zap-Trap Thundaga
(ground)
Ground 30 (15) 100 Ranged Low None Magical Level 16 DFF Zap-Trap Thundaga
Rapidly tap Circle to summon a barrage of lightning bolts around opponents. In EX Mode, the bolts move towards opponent before striking.
Ultima
(ground)
Ground 30 (15) 100 Ranged Mid Wall Rush Magical Level 28 Ultima Kefka
Fire an orb of energy that explodes over a wide area. In EX Mode, the orb explodes three times and travels farther.
Meteor
(ground)
Ground 30 (15) 80 Ranged Low Chase Magical Level 31 DFF Kefka Meteor
Summons five fireballs to fall to the ground and bounce towards opponents. In EX Mode, the fireballs stop after falling a distance and bounce in place before homing on the opponent.
Waggle-Wobbly Firaga
(midair)
Aerial 30 (15) 80 Ranged Low-Mid (Ranged Low priority when small, Ranged Mid when large) None Magical Initial DFF Waggle-Wobbly Firaga
Throw a fireball that zig-zags towards opponents and hits multiple times, stunning them. In EX Mode, fires two fireballs. The fireball changes size and damage priority as it travels.
Zap-Trap Thundaga
(midair)
Aerial 30 (15) 100 Ranged Low None Magical Initial DFF Zap-Trap Thundaga
Rapidly tap Circle to summon a barrage of lightning bolts around opponents. In EX Mode, the bolts move towards opponent before striking.
Extra-Crispy Firaga
(midair)
Aerial 30 (15) 100 Ranged Low Chase Magical Level 3 Extra crispy firaga
Fires three fireballs that zig-zag in the air. In EX Mode, the fireballs each split into three after being fired.
Scatter Spray Blizzaga
(midair)
Aerial 30 (15) 100 Ranged Mid (Ice block)
Ranged Low (Shards)
None Magical Level 9 DFF Scatter Spray Blizzaga
Fire a block of ice that stops after a short distance and shatters over a wide area. In EX Mode, the shards home in and strike opponent a second time after breaking.
Lickety-Split Thundaga
(midair)
Aerial 30 (15) 80 Ranged Low Chase
Wall Rush
Magical Level 16 DFF Lickity-Split Thundaga
Fires a string of lightning bolts at opponents. In EX Mode, fires twice.
Twisty-Turny Blizzaga
(midair)
Aerial 30 (15) 100 Ranged Low Wall Rush Magical Level 24 DFF Twisty-Turny Blizzaga
Fires an orb of ice at the ground that shoots forward and rebounds off walls. In EX Mode, the orb bounces along the ground several times before flying towards the opponent.
Ultima
(midair)
Aerial 30 (15) 100 Ranged Mid Wall Rush Magical Level 28 Ultima Kefka
Fire an orb of energy that explodes over a wide area. In EX Mode, the orb explodes three times and travels farther.
Meteor
(midair)
Aerial 30 (15) 100 Ranged Low Chase Magical Level 31 DFF Kefka Meteor
Summons five fireballs to fall to the ground and bounce towards opponents. In EX Mode, the fireballs stop after falling a distance and bounce in place before homing on the opponent.


HP Attacks Edit

DFF2008
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Havoc Wing
(ground)
Ground 40 (20) 180 Melee High Wall Rush N/A Initial Havoc Wing
Flip and sprout wings outward to stab the opponent. In EX Mode, has a larger area of effect.
Trine
(ground)
Ground 40 (20) 180 Ranged Mid None N/A Level 5 DFF Trine
Summon three triangles from the opponent's position to converge on them. In EX Mode, summon triangles twice.
Hyperdrive
(ground)
Ground 40 (20) 300 Unblockable None N/A Level 34 Hyperdrive dissidia
Hold Square to charge up power, then release to send a wave of fire flying toward the opponent. In EX Mode, the explosions stop before moving again.
Forsaken (called Forsaken Null in battle)
(ground)
Ground 40 (20) 300 Ranged High Wall Rush N/A Level 38 Forsaken Dissidia
Hold Square to create an energy crest which tracks the opponent, dropping magical orbs from above. In EX Mode, tracks the opponent into the air as well as the ground. Kefka cannot move during the attack.
Trine
(midair)
Aerial 40 (20) 180 Ranged Mid None N/A Initial DFF Trine
Summon three triangles from the opponent's position to converge on them. In EX Mode, summon triangles twice.
Havoc Wing
(midair)
Aerial 40 (20) 180 Melee High Wall Rush N/A Level 20 Havoc Wing
Flip and sprout wings outward to stab the opponent. In EX Mode, has a larger area of effect.
Forsaken (called Forsaken Null in battle)
(midair)
Aerial 40 (20) 300 Ranged High Wall Rush N/A Level 38 Forsaken Dissidia
Hold Square to create an energy crest that tracks the opponent, dropping magical orbs from above. In EX Mode, tracks the opponent into the air as well as the ground. Kefka cannot move during the attack.
Dissidia 012
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Havoc Wing
(ground)
Ground 30 (15) 130 Melee High Wall Rush N/A Initial Havoc Wing
Flip and sprout wings to stab opponents. In EX Mode hits over a larger area.
Trine
(ground)
Ground 30 (15) 130 Ranged Mid None N/A Level 12 DFF Trine
Summons three triangles to converge on opponents. In EX Mode, summons triangles twice.
Hyperdrive
(ground)
Ground 30 (15) 130 Unblockable None N/A Level 34 Hyperdrive dissidia
Hold Square to charge energy, release to fire a wave of explosions along the ground. Fully charged version pursues the opponent into the air. In EX Mode, the explosions stop briefly near the opponent before moving again.
Forsaken Null
(ground)
Ground 30 (15) 130 Ranged High Wall Rush N/A Level 38 Forsaken Dissidia
Hold Square to conjure a field of energy that tracks opponents, dropping magical orbs on them from above. In EX Mode, fires one orb up and one orb down. Kefka can move using the attack.
Trine
(midair)
Aerial 30 (15) 130 Ranged Mid None N/A Initial DFF Trine
Summons three triangles to converge on opponents. In EX Mode, summons triangles twice.
Havoc Wing
(midair)
Aerial 30 (15) 130 Melee High Wall Rush N/A Level 20 Havoc Wing
Flip and sprout wings to stab opponents. In EX Mode hits over a larger area.
Forsaken Null
(midair)
Aerial 30 (15) 150 Ranged High Wall Rush N/A Level 38 Forsaken Dissidia
Hold Square to conjure a field of energy that tracks opponents, dropping magical orbs on them from above. In EX Mode, fires one orb up and one orb down. Kefka can move using the attack.


EX Mode Edit

Dissidia Kefka Pallazzo ex
Dissidia Final Fantasy - Kefka's EX Burst

Dissidia Final Fantasy - Kefka's EX Burst

Warring Triad

Kefka's EX Mode is Power of Destruction where he transforms into his God of Magic form as seen in the final battle of Final Fantasy VI. In EX Mode Kefka gains the abilities "Glide" and "Exhilarating Magic". Glide lets Kefka fly by holding X, while Exhilarating Magic augments his attacks in various ways, such as firing more projectiles, hitting over larger areas, and improving their tracking. This makes Kefka's attack even more erratic and difficult to defend against.

Kefka's EX Burst is Warring Triad, named after the trio of deities from Final Fantasy VI. Kefka attacks the opponent with Ultima, then leaps back and conjures a field of energy. Three button commands flash over Kefka's head, and the player must input the commands in the order they appear. If the buttons are input incorrectly, Kefka will use a stronger version of Forsaken. If the buttons are correct, he will use Light of Judgment, smiting opponents from above with a beam of light.

Equipment Edit

Kefka can equip Rods, Staves, Instruments, Bangles, Hats, Hairpins, Ribbons, Clothing, and Robes. In Dissidia 012, Kefka can also equip Poles and Headbands.

Exclusive weapons Edit

DFF2008
Name Level Stats Effects Obtained
Lamia's Flute 50 ATK +34
DEF +2
Initial EX Force +15%. Trade: 15460 gil, Diamond Bell, Thorny Lumber x3, Allure Shard x2
Nephilim Flute 92 ATK +61
DEF +2
Initial EX Force +20%. Trade: 29570 gil, Lamia's Flute, Revival Tree x5, Allure Crystal x3
Dancing Mad 100 ATK +66
DEF +2
Initial EX Force +25%.
Back to the Wall Effect.
Trade: 31920 gil, Nephilim Flute, Fanatic's Leer x5, Allure Orb x5
Dissidia 012
Name Level Stats Effects Obtained
Lamia's Flute 30 BRV -42
ATK +40
DEF +2
Initial EX Force +10%. Trade: 61000 gil, Diamond Bell, Scarletite x1, Harlequin's Desire x5
Nephilim Flute 90 BRV -35
ATK +63
DEF +1
Initial EX Force +15%. Trade: 158,000 gil, Lamia's Flute, Electrum x1, Harlequin's Dream x5
Dancing Mad 100 BRV -40
ATK +68
DEF +1
Initial EX Force +20%.
Back to the Wall Effect.
Trade: 182,800 gil, Nephilim Flute, Fanatic's Leer x1, Harlequin's Hopes x5


Dissidia Final Fantasy NT Edit

Type: Marksman - Kefka's spells keep opponents on their toes with their odd trajectories and uneven speeds. Most of his skills can be charged for added craziness.
EX Skill: Heartless Angel - Afflict debuffs on all nearby foes. The number of debuffs increases the longer the skill is charged.

If the summon gauge is not full, you can use the Touchpad to have Kefka perform a taunt, which also increases your bravery by a random amount.

Abilities Edit

Move Damage Input Type Power Frame Data Image
Blizzaga Blitz Bravery DFF2015 II Icon Ground
Hover above the earth before unleashing a sudden burst of ice magic. (Can move while casting, hold to charge)
Plip-Plop Meteor Bravery DFF2015 Up + II Icon Ground
Open a void above your opponent's head that pursues them while raining down meteors. (Can move while casting, hold to charge)
Core Decoy Bravery DFF2015 Down + II Icon Ground
Spawn a fake summinong core that explodes when an enemy draws near. (Can move while casting, hold to charge)
Zig-Zag Firaga Bravery DFF2015 II Icon Aerial
Toss a fireball that alternates between pursuing its target and flying straight ahead. (Can move while casting, hold to charge)
Snap-Crackle Thundaga Bravery DFF2015 Up + II Icon Aerial
Generate several orbs of lightning around you before sending them all hurtling toward your foe. (Can move while casting, hold to charge)
Boom-Boom Ultima Bravery DFF2015 Down + II Icon Aerial
Invoke a powerful area of magic a fixed distance from yourself that draws in nearby enemies before exploding. (Can move while casting, hold to charge)
Liftoff Bravery DFF2015 II Icon Dash
Propel yourself upward with explosive flatulence in the direction you move the left stick.
Havoc Wing HP DFF2015 IV Icon - KefkaHavocWingDissidiaFinalFantasy2015
Piercing wings emerge from your back as you charge toward your foes. (Can move while casting, hold to charge)
Hyperdrive HP DFF2015 IV Icon - DFF2015 Hyperdrive
Cast pillars of fire from afar that rise from the earth and pursue your target. (Can move while casting, hold to charge)
Trine HP DFF2015 IV Icon - DFF2015 Trine
Cast a spell consisting of three triangles that explode after a short time. On hit, it impairs your foe's vision and prevents the use of any common EX skills they have. (Can move while casting, hold to charge)
Forsaken HP DFF2015 IV Icon - DFF2015 Forsaken Null
Release from afar a magic orb that pursues foes and temporarily lowers maximum HP on hit. (Can move while casting, hold to charge)
Heartless Angel EX Skill DFF2015 I Icon - DFF2015 Heartless Angel
Apply debuffs to any enemies around you. Charging will increase the number of debuffs applied.

Creation and development Edit

VoiceEdit

FFVI Kefka Laugh iOS
"Kefka's Laugh Dissidia example"
Music
Kefka Laugh dissidia

Kefka's laugh remains similar to the original Final Fantasy VI version.

Kefka is voiced in the Japanese versions by Shigeru Chiba.

He is voiced by Dave Wittenberg in the English versions, who voices him with a high-pitched, comical, cheerfully-deranged tone that sometimes drops to an intimidating growl.

Gallery Edit

Dissidia and Dissidia 012
Dissidia NT
Dissidia Opera Omnia

Allusions Edit

  • Kefka's weapon, Dancing Mad, is named after his final battle theme from Final Fantasy VI, while his Lamia Flute originates from a Final Fantasy IX weapon for Eiko Carol.
  • A lot of Kefka's dialogue is based on the Final Fantasy VI script.
    • Against the Emperor, Kefka says "You are less than worthless!", his rebuke to Emperor Gestahl. When using Extra Crispy Firaga, Kefka yells "You'll be well done!", derived from "Run! Run! Or you'll be well done!", his line when Gestahl was escaping the Warring Triad's judgment.
    • When facing Cecil in Dissidia Final Fantasy, he says "Goody two-shoes!", his riposte to Leo.
    • "I hate, hate, hate, hate, HATE YOU!", a line he speaks on defeat, derives from his dialogue to Celes after she stabs Kefka instead of her friends in the SNES/PS versions; he also quotes this in Destiny Odyssey VI shortly after he teleports himself and Onion Knight away from the Chaos Shrine.
    • "Don't think you've won this!" and "Graaah! I'll remember this!" are from his defeat at Narshe.
    • "You're lower than lower than dirt", is based on "You may as well be the dirt on the bottom of my boots! Or the dirt stuck to the bottom of that dirt!" in the GBA version. It is also referred to during Destiny Odyssey III in Dissidia 012 Final Fantasy when Kefka insults Cloud of Darkness.
    • Kefka's line when facing Jecht, "Meatheads, meatheads everywhere", is similar to Ultros's exchange with Sabin.
      • It also mirrors his line in the GBA/iOS/PC versions when encountering Sabin and Shadow at the Imperial Camp near Doma, "Gah! Pests at every turn! Guess I'll have to take care of you, too!"
    • When Kefka denies Terra's request to know how the warriors of Cosmos were responsible for Cosmos's death, Terra says "Stop fooling around!". In the GBA/iOS/PC translation for Final Fantasy VI, Emperor Gestahl—when Kefka demands that the Warring Triad use Gestahl as a demonstration of their true power—tells Kefka, "Stop playing around!"
    • When against Exdeath, Kefka says, "Destruction without death? BORING," which is comparable to his final battle dialogue; "What fun is destruction if no precious lives are lost?" His line after Terra tells him none of his actions make sense, "Destruction isn't supposed to make sense! It's only fun when it's senseless!" is also similar. Shortly before Terra fights him in Destiny Odyssey VI, Kefka says "I'm going to destroy... EVERYTHING!!", referring to his line to the Returners in the SNES and PS versions: "I will exterminate everyone and everything!" The full line, "Hopes aren't worth DIRT! I'm going to destroy... EVERYTHING!!", also resembles his line right before fighting the party in the ending of the GBA/mobile/PC versions, "Such meaningless things... I'll destroy them all!!"
    • During Shade Impulse, Kefka delivers several lines that mirror his dialogue before the final battle in Final Fantasy VI.
      Dissidia Kefka Speech

      Kefka's famous speech.

      If it is someone other than Terra, he greets them with "Welcome, dear, dear friends. I've been thinking of just the right thing to say when we met again", similar to his GBA/mobile/PC line "Welcome, friends! I knew you'd come, so I've been practicing my greeting!" If playing as Terra, Kefka says "Destruction is the fate of all things!", alluding to his line to the Returners in the GBA/mobile/PC version, "Embrace your destruction! It is the fate of all things!" After being defeated by Terra, he paraphrases various excerpts of his speech before the final battle in Final Fantasy VI: "Beyond the chaos, the end draws near", which is based on the SNES/PS ("The end comes... beyond chaos.") and GBA/mobile/PC ("The end draws near...") localizations of his line when preparing Forsaken. Part of his final words, "Destroy! Destroy! Destroy!" are derived from the line from the SNES/PS version "No! I will hunt them down! I will destroy it all! Destroy! Destroy! Destroy!!" A similar reference to the above line is made in the pre-battle exchange between Terra and Kefka in "Light to All: Conclusion of the Cycle" in Dissidia 012 Final Fantasy. If the player defeats Kefka as a character other than Terra, the post-battle narration will quote Kefka's nihilistic speech on creation and life.
      • When delivering his nihilistic speech upon being defeated by Terra, Kefka delivers it in a depressed tone. This may allude to him briefly pausing, as if sad, upon hearing the Returners' reasons for continuing to persist in the World of Ruin prior to the final battle.
      • The line "Destroy! Destroy! Destroy! Destroy!!" line from Dissidia 012 Final Fantasy resembles a line he uttered when killing General Leo in the GBA/mobile/PC versions: "Die! Die! DIE!!"
    • When Lightning asks them to step aside in the final stages in Dissidia 012 Final Fantasy, Kefka responds with "'Step aside' she says. Do we look like side steppers?", alluding to Kefka's exchange with Sabin, "'Wait' He says! Do I look like a waiter?"
    • Kefka's opening to Kain Highwind, "Well, look who it is, the traitor," a near-direct quote of what he says to Celes Chere shortly before the Battle for the Frozen Esper.
    • One of Kefka's Dissidia 012 Final Fantasy victory lines refers to Kefka's first appearances, where he orders two soldiers to "clean [his] shoes!"
    • A sample voice clip of Kefka's in the theater is "Such magnificent power!", is what he says before demonstrating his strength to the party in Final Fantasy VI.
    • When fighting Vaan in Dissidia 012 Final Fantasy, he says "You're about to learn why 'oppose' rhymes with 'dispose'!" paralleling his orders before invading Narshe, "There's a reason 'oppose' rhymes with 'dispose'!"
  • Kefka teaming up with Cloud of Darkness in Destiny Odyssey VI may refer to Final Fantasy VI, the game Kefka and Terra originate from, being called Final Fantasy III upon release overseas.
  • When using Forsaken Null and while chasing Terra during Destiny Odyssey VI, Kefka briefly enacts the pose from Amano's artwork. On victory, he assumes a variation on the pose from Amano's chibi design (Amano Chibi Kefka).
  • Shortly after being forced to teleport himself and Onion Knight to the World of Darkness in Destiny Odyssey, Kefka refers to Onion Knight as an "imitation hero", referring to Onion Knight having an equivalent role to Locke Cole.
  • During EX Burst Kefka descends from above, similar to his introduction in the final battle of Final Fantasy VI. Golden lights shine upon him, alluding to the battle's scenery. If he uses Forsaken, the camera's perspective changes to that of a 2D Final Fantasy battle, with Kefka taking on the pose of his final battle sprite. The screen zooms on Kefka's face, a reference to when Kefka's facial expression is displayed before he prepares it.
  • Kefka's EX Burst, Warring Triad, refers to the three gods he absorbed power from to become a god himself. The color of the three circles that surround him correspond with the trio's appearance; the top blue circle reflects Goddess, the right red circle reflects Demon, while the left yellow circle represents Fiend. Their positions relative to Kefka refer to him taking their power on the Floating Continent, with Kefka standing in-between them.
  • On victory, he breaks the fourth wall by humming the "Victory Fanfare".
  • Kefka's attacks are based on his final battle script in Final Fantasy VI; his Firaga, Blizzaga, and Thundaga in Dissidia Final Fantasy are variations of the normal versions he uses.
  • Kefka controls Terra in Destiny Odyssey III using a "Puppeteer's Wheel", a reference to Kefka using the slave crown on Terra in Final Fantasy VI.
  • Excluding chase sequences, Kefka's Havoc Wing is his only physical attack, as in Final Fantasy VI.
  • One of his opening lines before fighting a weaker character is "Do you think you can beat me?" This refers to what Kefka states when an esper's attack fails to hurt him during his raid at Thamasa, "Imagine! Thinking you could defeat ME!!"
  • In Cid's Report 5, when Kefka attempts to goad Sephiroth into fighting Cloud, he tells the latter he was "One born solely to fight," alluding to what he says to the Warring Triad in the SNES/PS versions of Final Fantasy VI shortly before demanding that they unleash their full power, "Goddesses...You were born only to fight."
  • In Dissidia 012 Final Fantasy, Kuja attempts to sneak Zidane and his friends behind enemy lines to fight Chaos himself, but Kefka, the Emperor, and Ultimecia stop them, with Kefka claiming that Kuja's plan was to betray them in the end. This mirrors Celes in Final Fantasy VI helping the party sneak into the Magitek Research Facility before Kefka tells them she is an imperial spy.
  • When Sephiroth faces Kefka in Dissidia 012 Final Fantasy, he says "Die laughing", similar to Gestahl's line to Kefka before he attempts to kill him on the Floating Continent.
  • When the Emperor faces Kefka in Dissidia 012 Final Fantasy, he says "Back to your cage, foolish jester", alluding to Emperor Gestahl placing Kefka under fake arrest to gain the Returners' trust and then releasing him to acquire magicite from Thamasa.
  • In Dissidia Duodecim Prologus Final Fantasy, the theme when fighting Kefka is "Esper Battle ~ arrange from Final Fantasy XII", alluding to Kefka's exploitation of the espers' power before turning them into magicite.
  • Kefka in a mirror match compliments the other Kefka's appearance, alluding to how he likes looking at himself in the mirror according to his bio in Final Fantasy VI The Complete.
  • When using Heartless Angel in his debut trailer for Dissidia Final Fantasy arcade reboot, the landscape from Narshe turns into the World of Ruin, which may allude to his role in causing the end of the world.
  • When returning to World B near the start of the game, Kefka alludes to forgetting to behead a Returner, a reference to the rebel faction that opposed him and the Gestahlian Empire.
  • Prior to encountering Vaan, Onion Knight, and Y'shtola Rhul, Kefka blasts portions of Rabanastre (or rather, a simulacrum of the location) out of boredom. This may allude to his frequent use of the Light of Judgment in the World of Ruin.

Trivia Edit

  • Kefka's exclusive weapon "Nephilim Flute" takes its name from the Nephilim, a group in the Hebrew Bible said to be the offspring of "the sons of god" (commonly interpreted to mean angels) and "the daughters of men". This could either be taken as a reference to espers, being humans granted magical powers by the Warring Triad, or to Terra, the offspring of the esper Maduin and the human Madeline.
  • Kefka is the only male character besides Cloud who can equip the "Pretty Princess" female-equipment set.
  • If Kefka begins Forsaken Null during EX Mode, and continues to keep the same Forsaken Null out after his EX Mode ends, that specific Forsaken Null will keep its EX Mode effects.
  • Kefka has the fastest attack in the game—in EX Mode, Ultima takes only one frame to execute. The only other attacks that execute as quickly are blocking abilities like Shield Bash and Omni Block.
  • The Japanese name for Kefka's "Exhilarating Magic" ability is Dokidoki Magic. "Dokidoki" is a Japanese onomatopoeia for a beating heart.
  • Much of Kefka's dialogue, as well as his tendency to change the tone of his voice mid-sentence, were ad-libbed by Kefka's Japanese voice actor, Shigeru Chiba. In particular, Kefka's use of "Ti-La-Pia!" as a magic spell in Shade Impulse is an example of Chiba's habit of using seafood-related puns when ad-libbing the dialogue of some of his anime roles.
    • Similarly, there was at least one ad-lib regarding fruit, a notable instance being when Kefka, in an attempt to draw out Terra's power in Destiny Odyssey VI, uses "Ta-Pi-Oca!" as a magic spell.
    • In the English version, when Terra tells Kefka to "stop fooling around" in the second Shade Impulse cutscene, Kefka replies with "Sorry, ma'am." Kefka's tone when saying this, as well as the first Dissidia not placing the line in the subtitles, indicates a blooper that made the final cut.
  • Just before orchestrating the ambush on Kuja and the warriors of Cosmos with Ultimecia and the Emperor, Kefka uses the term "Spoony Bard" in reference to Kuja.
  • Kefka is the second antagonist to appear in the arcade reboot.
  • Kefka is the first male Marksman in the arcade reboot.