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Kalm

Kalm in Final Fantasy VII.

Kalm (カーム, Kāmu?) is a village in Final Fantasy VII located outside of Midgar. Unlike the bustling metropolis nearby, Kalm is a quiet town with only a few shops, a bar, and an inn. The economy is based upon mining in the Mythril Mine, but during the time of Final Fantasy VII due to recent activities of Midgar Zolom outside the mines, work has stopped.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Before Crisis -Final Fantasy VII-Edit

BCDestructionKalm

Kalm's destruction.

During a military bombing operation, the target of which was supposed to be 50 kilometers north of Kalm, due to equipment malfunction the target is thought to be Kalm itself. The resulting destruction leads to an incident similar to Nibelheim Incident where the entire township is destroyed.

Survivors are shipped to the Shinra Mansion in Nibelheim, where they are thought to have died. The town is rebuilt, and the incident covered up. It is thought the survivors were executed to support the cover-up, but as many of them are test subjects to Professor Hojo's experiments in fusing Materia into human beings, it is more likely they were either mutated or killed due to the experimentation.

Veld himself is within the township during the attack and loses his arm, receiving a Materia-augmented prosthetic so he can continue working for the Turks.

Final Fantasy VIIEdit

Kalm FMV

Kalm in the ending FMV.

The sleepy village is the first town Cloud, Barret, Tifa, Aeris, and Red XIII come across after leaving Midgar. When the party stays at the inn, Cloud tells the tale of the incident with Sephiroth destroying Cloud and Tifa's home town of Nibelheim several years ago. Once the story ends, the party leaves.

Later on Marlene is sent to Kalm to escape the Shinra Electric Power Company. Despite the town's proximity to Midgar, it is not destroyed when Meteor falls. Marlene views the destruction and saving of the Planet by the Lifestream and Holy from Kalm.

On the Way to a SmileEdit

Following Meteorfall and the destruction of Midgar, there were many people who traveled to the town to take refuge. Residential houses became emergency shelters and the inn offered free rooms to refugees but the sheer volume of refugees forced some people to live on the streets. The near-immediate introduction of a new disease that began to plague the populace did not help matters.

Under the threat of death from an unhappy public blaming the Shinra Electric Power Company for Meteorfall, Rufus Shinra, now residing in Kalm, concocted a plan to redirect the populace's energies toward rebuilding their homes, using the wreckage from Midgar and build a new town on the eastern-side of Midgar.

Dirge of Cerberus -Final Fantasy VII-Edit

KalmDoC

Kalm in Dirge of Cerberus.

One year after the events surrounding Kadaj and Sephiroth's return, and three weeks after the disappearance of an investigative team of more than 38 people into a previously sealed section of the Midgar ruins, Kalm comes under attack by an unknown military force during a night-time festival celebrating the recovery from Meteorfall.

Targeting individuals who had not been infected by Geostigma for capture, Vincent Valentine, who was residing in the town at the time of the festival to meet with Reeve Tuesti, disrupts the raid and supports the World Regenesis Organization in pushing the mysterious army out of Kalm, but not before he encounters the Tsviets Azul the Cerulean and Shelke the Transparent.

Cait Sith later comes upon some citizens from Kalm within Sector 0 underneath Midgar, captured during Deepground's raid and still contained within the Dragonfly equipment containers, and watches helplessly as they are sacrificed enmasse to awaken Omega.

LocationsEdit

KalmLoc

Location of Kalm, indicated by crosshair.

Kalm is located to the North on Gaia's Eastern continent to the East of the Midgar Wasteland.

FFVII WM Kalm


TownEdit

The party enter the village square from the south-west corner. The Inn, shops, and various residences can be accessed from here.

There are three shops located on the upper level of the town, where the player can purchase materia and mythril-based weapons and armor.

InnEdit

Kalm-Inn1f-ffvii

Inn.

The Inn is located to the left of the village entrance, and visiting it is essential to move the story forward. It is here that Cloud recounts his experiences as a member of SOLDIER to the party.

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2f.

Mother's HouseEdit

Kalm residence

Mother's House 1f..

A mother and daughter live at this house.

1f.
2f.

Old Man's HouseEdit

Kalm residence3

Old Man's House 1f.

And old man and his dog live at this house.

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2f.

There is a locked chest that has no means of opening. This chest had originally contained the Titan materia, but the idea was scrapped and the materia was moved to Gongaga instead.

Tower HouseEdit

A man and two siblings live at this house.

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2f.
Rear Tower

Traveler's HouseEdit

The Kalm Traveler and another woman live here.

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2f.

BarEdit

Kalm Pub

Bar.

Located through a tunnel beneath the upper level of the village, the bar is frequented by miners who are out of work due to the Midgar Zolom.

Item StoreEdit

The shopkeeper at the Item Store manages the Item Shop.

Weapon StoreEdit

Kalm shop

Weapon Store.

The Weapon Store is a shared store that sells battle equipment and Materia. Though there are two doors to the establishment and appears as a semi-detached building, there is no wall between the store.

The shopkeeper on the left manages the Materia Shop, and the shopkeeper on the right manages the Weapon Shop.

QuestsEdit

Kalm TravelerEdit

Main article: Kalm Traveler

Kalm is the home of the Kalm Traveler who desires various items from around the world. He is found at Traveler's House 2f.. If the player brings him the items he desires, they are plentifully rewarded.

TreasureEdit

Final Fantasy VIIEdit

Item Location
Megalixir Inn- upstairs cabinet; must check five times.
Ether House to the right of the Inn- behind the door under the stairs.
Middle house- upstairs cabinet.
Single house on the right- behind the door under the stairs.
Peacemaker House beside the stairs- up the spiral staircase.
Guard Source House beside the stairs- second set of stairs- in the cabinet.

ShopsEdit

Final Fantasy VIIEdit

Item ShopEdit

Name Cost
Potion 50 gil
Phoenix Down 300 gil
Antidote 80 gil
Eye drop 50 gil
Hyper 100 gil
Tranquilizer 100 gil
Tent 500 gil

Weapon ShopEdit

Name Cost
Mythril Saber 1000 gil
Cannon Ball 950 gil
Mythril Claw 750 gil
Full Metal Staff 800 gil
Mythril Armlet 350 gil

Materia ShopEdit

Name Cost
Earth 1,500 gil
Poison 1,500 gil
Steal 1,200 gil
Sense 1,000 gil
Heal 1,500 gil


Enemy FormationsEdit

Final Fantasy VIIEdit

Kalm AreaEdit

GrasslandEdit
Chocobo tracksEdit
BeachEdit

Musical ThemesEdit

{{{image}}}
"Ahead On Our Way" from Final Fantasy VII
Music-harp
FFVII - Ahead on our Way
Trouble with the audio sample?

Like in many towns, "Ahead On Our Way" (旅の途中で, Tabi no Tochū De?) plays in Kalm in Final Fantasy VII. When visited on disc two after Meteor is summoned, the music changes to "Anxious Heart".

GalleryEdit

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