Final Fantasy Wiki

Kain Highwind/Gameplay

< Kain Highwind

21,467 pages on
this wiki
Add New Page
Talk0 Share
FF4PSPBattle Kain

Kain is a playable character in Final Fantasy IV and Final Fantasy IV: The After Years. He is a Dragoon, donning heavy armor and able to use Jump that deals a heavy blow after momentarily removing Kain from the battlefield. He wields spears and is physically-geared.

Final Fantasy IVEdit

IV Kain's physical stats are heavily weighted. In 2D releases Kain has no MP growth, and in all releases learns no magic naturally.


Kain's special ability is Jump, which allows him to deal extra damage via an aerial attack. While Kain is airborne, he cannot be targeted and thus avoids attacks. In the Advance and Complete Collection releases, completing Kain's Lunar Trial and defeating Lunar Bahamut rewards him with the Dragoon Gauntlets, which upgrades Jump to Double Jump, which does more damage and executes faster.


While Kain cannot cast magic the data in the SNES version contains a two-frame animated sprite for Kain casting spells, as all other spellcasters have. The Final Fantasy IV Settei Shiryou Shuu shows a screenshot of Kain with a White Magic command, and there is an unused empty magic spell list that based on the internal character order, was intended for him.


Kain can equip all spears, axes, shields, helmets, armor, gloves, and most swords and rings. In the Advance and Complete Collection versions he acquires his ultimate weapon, Abel's Lance, from the Lunar Bahamut. In all other releases, Kain's strongest exclusive weapon is the Holy Lance.

Axes Daggers Spears Swords
Shields Head Body Arms


Kain appears as the Dragoon in the scripted battle with Cecil at Fabul's crystal chamber.

Final Fantasy IV: The After YearsEdit

FFIVTAY As the Hooded Man, Kain has overall decent stats in the physical department, but lacks special abilities. Kain's HP and MP growths as the Hooded Man are different from the ones assigned to his Holy Dragoon form, and if the player wishes to get the most out of these stats they should leave him at the lowest level possible for his transformation, though this means they must complete Ceodore's Tale with Kain KO'd for much of it.

Because only his HP and MP are affected by when he changes class, it is always possible to adjust for lost HP and MP using the HP and MP increasing items. As a Holy Dragoon Kain has high HP, Strength, Speed and Stamina, but mediocre MP.


Hooded Man
Level HP MP Strength Speed Stamina Intelligence Spirit
15 600 20 19 18 18 7 16
20 791 32 21 19 20 7 16
30 1398 57 29 24 27 8 20
40 2133 82 40 32 34 9 24
50 3150 105 50 40 40 10 29

Kain's HP and MP as a Holy Dragoon change depending on his level when he class changes. The following stats assume he only begins gaining levels after the class change.
Holy Dragoon
Level HP MP Strength Speed Stamina Intelligence Spirit
15 600 20 21 18 18 14 16
20 987 42 26 19 22 16 19
30 1859 94 36 24 29 20 25
40 2948 151 46 32 38 25 32
50 4036 206 57 40 47 28 37
60 5130 282 67 45 56 30 43
70 6268 352 77 50 65 31 43
80 6758 386 80 52 68 32 44
90 7272 424 83 53 69 33 46
99 7724 453 85 55 71 34 48


TAYPSPBattle Hooded Man

Kain regains the Jump ability when battling Dark Kain, and when defeating him becomes a Holy Dragoon. He knows a handful of White Magic spells after his class change and cannot learn any more as he levels up.

Spell Level Learned
Cure Known
Hold Known
Cura Known
Esuna Known
Teleport Known
Blink Known
Haste Known
Band Abilities
Ability Members MP Effect
Cross Slash
  • Hooded Man
  • Ceodore (Event)
7 Slice through a single enemy.
Cross Slash Prime
  • Kain (Fight)
  • Ceodore (Fight)
20 Slice through a single enemy together.
Saint Dive
  • Kain (Jump)
  • Rosa (White Magic)
30 Attack all enemies with divine wrath.
Aiming Trust
  • Kain (Jump)
  • Cid (Analyze)
12 Set your sights on one enemy and punch through it.
Mirage Dive
  • Kain (Jump)
  • Edge (Ninjutsu)
32 Summon clones to confuse and attack one enemy. Casts Blink on Edge.
Sky Grinder
  • Kain (Jump)
  • Cecil (Fight)
50 Attack a single enemy with sword and spear. Can break damage limit.
Effect Form
  • Kain (White Magic)
  • Cecil (White Magic)
  • Rosa (Blessing)
20 Cast Curaja, Protect, Shell and Haste on users.
Trinity Crusade
  • Kain (Jump)
  • Cecil (Fight)
  • Rosa (White Magic)
35 Three fighters combine to attack one enemy. Can break damage limit.
Vibra Prime
  • Kain (Fight)
  • Cecil (Fight)
  • Ceodore (Fight)
  • Cid (Fight)
  • Rosa (Aim)
40 Five fighters slice away at all enemies.
Spiral Blow
  • Kain
  • Golbez (Event)
22 Two fighters attack one enemy.
Double Jump
  • Kain
  • Ceodore (Event)
35 Two fighters attack an enemy from the air simultaneously. Can break damage limit. Cannot be used if Ceodore is Awakened.
Final Fantasy
  • Kain (Jump)
  • Cecil (Fight)
  • Edge (Throw)
  • Rosa (White Magic)
  • Rydia (Black Magic)
75 An offense/defense mix combining the powers of all five fighters. Damages all enemies and restores HP and status of party. Break's damage limit.


As a Holy Dragoon, Kain can equip the same weapons and armor as previous games, but now he can equip the Paladin-exclusive equipment as well.

Axes Daggers Spears Swords
Shields Head Body Arms


Kain is faced as a boss in some cinematic battles in flashbacks at the end of the Lunarian's Tale. In each of these battles the player's actions mean nothing: after a few turns the battles end in dialogue sequences and the enemy party nor the player can be KO'd in that time.