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Jump (field action)

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Jump (ジャンプ, Janpu?), also called Jumping and Auto-jump, is a recurring field action in the Final Fantasy series. Usually, jump is used to overcome obstacles such as holes, going up and/or down cliffs, reach higher areas, and cross gaps.

AppearancesEdit

Final Fantasy VEdit

V In the Ship Graveyard, the player can move from one sunken ship to another by jumping on the reefs. It is triggered automatically when the player approaches the ledge.

Final Fantasy VIEdit

VI The player can jump from one building to another in Zozo. The player will also jump from one rock to another inside the Phoenix Cave. The jump is triggered when the player approaches the ledge.

Final Fantasy VIIEdit

VII The player can jump by pressing Circle button at the spots where the game was designed for the character to jump.

Final Fantasy X-2Edit

X-2 Referred to as Jumping within the game. Press and hold the Circle button while approaching a chasm to leap across. If the player fails to press the Circle button, Yuna will lose her balance. In certain places, not pressing the Circle button will allow Yuna to jump down the ledge below.

Final Fantasy XIIIEdit

XIII Referred to as Auto-jump within the Primers. In many cases, the player can jump over obstacles or terrain level differences that appear to impede their progress by pressing Circle/B button at the glowing blue rings. To do so, simply approach the obstruction and attempt to continue moving in the direction they wish to proceed. If it is possible to jump over the hurdle, they will do so automatically. If hacked into the party, both Gadot and Lebreau do not have a Auto-jump animation.

Final Fantasy XIII-2Edit

XIII-2 Referred to as Jumping within the Primers. The player can jump by pressing the Circle/B button to jump up small steps or over objects blocking the player's path. The player can also jump over larger obstacles in certain locations by pressing the Circle/B button while standing on the glowing blue rings and the character will automatically leap over the obstacle. After the player obtains the Fragment Skill Anti-grav Jump and having it enable within the menu, the player will be allowed to hover in the air for a limited time after jumping.

Lightning Returns: Final Fantasy XIIIEdit

LR Referred to as Jump within the Primers.

Impresario-ffvi-iosThis article or section is a stub about Lightning Returns: Final Fantasy XIII. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy XIVEdit

XIV Since version 2.0 (A Realm Reborn), the player can jump freely by pressing Spacebar or the Triangle button.

Final Fantasy XVEdit

XV The player can jump freely by pressing the X/A button. This can be used to get past small obstacles, traverse over gaps, avoid enemy attacks, and begin aerial combos.

Final Fantasy TacticsEdit

FFT Every unit has the ability to jump. The unit's Jump stat determines if the unit can leap or climb to higher areas during battle. The Ignore Elevation allows the unit to move to tiles of any height, regardless of the unit's Jump stat.

Final Fantasy Mystic QuestEdit

FFMQ Referred to Jumping within the game's manual. To reach some areas in the game, the player will need to press the B button to jump over obstacles and people.

Final Fantasy Legend IIIEdit

FFL3 The B button is used to jump over obstacles such as people and trapholes found inside a city, tower, cave, etc. If the player jumps when underneath a bridge or platform, the character will humorously shout "Ouch!!".

Dissidia Final FantasyEdit

Dissidia

Impresario-ffvi-iosThis article or section is a stub about Dissidia Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Dissidia 012 Final FantasyEdit

Dissidia012

Impresario-ffvi-iosThis article or section is a stub about Dissidia 012 Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

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