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Jumbo Flan

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Jumbo Flan is a special enemy in Final Fantasy X. It is bred in the Species Conquest section of the Monster Arena once three of each type of Flan-species fiends have been captured.


Final Fantasy X enemy stats
#216#217 #218
Location Monster Arena Species Other information
Monster Arena Species Conquest Flan N/A
Sensor description Scan description
Immune to sensors Immune to scans
HP MP Strength Magic Defense Magic Defense
1,300,000 (99,999) 999 3 98 255 80
Agility Accuracy Evasion Luck AP (Overkill) Gil
60 1 0 15 10,000 (10,000) 0
Elemental affinities
Fire Ice Lightning Water Holy
-100%Absorbs -100%Absorbs -100%Absorbs -100%Absorbs 100%
Statuses and immunities
Silence Sleep Darkness Poison Petrify Slow Zombie Power Break
Immune Immune 0 Immune Immune 0 Immune Immune
Magic Break Armor Break Mental Break Threaten Death Provoke Doom (200Turns taken for target to die) Nul
0 Immune Immune Immune Immune Immune 0 0
Shell Protect Reflect Haste Demi Regen Distill Sensor
0 0 0 0 Immune 0 0 Immune
Scan Bribe Delay Zanmato Berserk Capture Physical Magical
Immune 0 Immune Lv. 4 0 Immune Immune 0
Common steal (75%) Rare steal (25%) Common drop (87.5%) Rare drop (12.5%)
Lunar Curtain x4 Mana Tablet Magic Sphere x1Overkill: x2 Dark Matter x1Overkill: x2
Equipment drop (100%) Weapon abilities Armor abilities Bribe
2-4 slots, 1-3 abilities Magic Booster Fire Eater, Water Eater, Ice Eater None
Abilities Ronso Rage
Blizzaga, Curaga, Firaga, Flare, Regen, Reflect, Thundaga, Ultima, Waterga None


Jumbo Flan is immune to physical attacks and absorbs all elements (except Holy). It has Reflect that cannot be dispelled, but it is susceptible to Slow if the player bounces the spell off a party member (the member must have Reflect status).

Also when uses his Regen ability himself only lasts 10 turns.


When farming Jumbo Flan for Magic Spheres, the player will want to kill it as fast as possible. The fastest strategy initial is to max out Yuna's Magic Defense and Agility, therefore maxing Anima's corresponding stats as well. Anima should know Haste, Shell, Lancet or Curaga, and Dispel. Regen is also useful here.

The battle should be started by casting Reflect on one party member and bouncing Slow off of them to slow down the Flan. Then Anima should be summoned and buffed with Haste and Shell, optionally five boosts of Focus, for both fortified effects of cure spells and reduction of Jumbo Flan's offensive spells. After that Anima should use Pain 2-3 times, depending on her agility, each turn. If Jumbo Flan uses Regen it can be dispelled right away, but if the Pain attacks are doing enough damage the effect may be insignificant.

If using a regular party, the battle should still be started by slowing down Jumbo Flan. Then the party should get ready by casting Haste, Shell and Focus on everyone (and dispelling any characters of Reflect). The party should then proceed by Doublecasting Flare (preferably) or Ultima. Holy also works but cannot be doublecasted.

The characters that should be used are Yuna and Lulu as they boast the highest magic power. Lulu's fully powered Celestial Weapon also offers Magic Booster and One MP Cost effects which are perfect for this battle, and if one received Dark Matters from catching monsters for Arena, another weapon can be created with Break Damage Limit, One MP Cost, and Magic Booster; this being the fastest strategy final to defeat it.

Overdrives are effective because they are neither physical or magical, but due to Jumbo Flan's defensive stats, their damage is significantly reduced when compared to spells or Anima's Pain attack.


Flan is an open pastry or sponge cake containing a sweet or savory filling. A typical flan of this sort is round, with shortcrust pastry, usually coated with sweet syrup. It is similar to a custard tart or a South African melktert.

Related enemiesEdit

Final Fantasy X-2Edit

Final Fantasy X-2: Last MissionEdit