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XII

Your Majesty does not disappoint. Ever quick to spurn an honorable surrender, as was your father!
—Judge Ghis

Judge Ghis is a storyline boss in Final Fantasy XII. The party engages him on board the Dreadnought Leviathan. Three Imperial Swordsmen fight alongside him.

Ghis is fought alongside the other Archadian Judges on Stage 100 of the Trial Mode in the Zodiac versions. He is fought first.

Bestiary entryEdit

Page 1: ObservationsEdit

Being one of the Judge Magisters of the Archadian Empire.
Officiant of the 13th Bureau and commander of the Leviathan, the flagship of the 8th Fleet of the Western Armada, led by Lord Vayne.
In addition to official duties, he also works in secret, carrying out tasks assigned him by Vayne personally.

StatsEdit

Boss

Trial Mode

BattleEdit

Fighting Ghis

Battle with Judge Ghis.

Ghis starts with Greater Barrier which gives him Protect and Shell. His attacks do significant damage, possibly killing weak characters. Ghis is slow, as he never runs.

The battle ends once Judge Ghis's HP falls below 25% (1,030).

StrategyEdit

The player should use Protect to lessen the damage and it would be optimal to have the party at level 14 or higher, as well as with full Quickening gauges. The party should concentrate on taking down the Imperial Swordsmen before attacking Ghis.

A tactic is to have an ally run as soon as they are targeted in circles around the length of the room (after the other soldiers are dealt with). As Ghis will only walk, not run, the player can stay out of his reach and have the other allies attack him with ranged weapons or magick as he is distracted.

Another tactic is to use a Quickening as soon as the battle starts, as thrice Rank I Quickenings and the resulting Inferno Concurrence will almost certainly finish Ghis off.

Trial ModeEdit

Ghis is fought in Stage 100. He is fought alongside the other four Judge Magisters, Drace, Zargabaath, Bergan and Gabranth.

While having the lowest HP, Ghis is arguably the most dangerous as he focuses on dispelling and crippling the party with status effects, as his Curse inflicts incapacitating ailments on the party. He can cast Dispelga on the party which can be fatal if all the Judges are still alive and can use strong magick like Scourge, which deals a lot of damage and delays the party's magicks due to effect capacity limitations.

If any party characters are in Reverse, Ghis will use an Elixir on them, reducing their HP and MP to 1 and leaving them wide open to a KO by a Potion thrown by one of the other Judges. Ghis is the only Judge to heal himself with Elixirs, but he is vulnerable to the Disease status.

StrategyEdit

Equipping Ribbons is recommended to combat Ghis's Curse. The party should bring Ghis to low HP and quickly finish him off with a Quickening chain or an otherwise strong attack. He should be the party's first target, since he forces the party into a defensive role, wearing Ribbons and reapplying essential buffs, making it difficult to defeat the other Judges.

If one is unable to quickly finish off Ghis, it's recommended to inflict Disease on him to prevent him from healing himself. The simplest way is by either using a Meteorite (B) against him, or using a Serum on him while having the Nihopalaoa accessory equipped.

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GalleryEdit

Related enemiesEdit