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Judge (Tactics Advance)

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FFTA-GameCover

Three Judges (background) featured in the game's official artwork.

Judge Chocobo
Knights that uphold the laws of Ivalice.
—In-Game Description
See also: Judge (Term)

Judges (ジャッジ, Jajji?) enforce the Laws of Ivalice in Final Fantasy Tactics Advance. One appears every time a battle occurs, riding an armored Chocobo. They award Judge Points to combatants who perform recommended actions in combat, but also issue Yellow and Red Cards to any unit successfully performing forbidden actions. They also teleport all units that receive Red Cards to prison. The judges are led by Judgemaster Cid, who also has the power to issue Advanced Laws. Judges can also move corpses or petrified units out of the way to avoid battlefield gridlock. They cannot, however, enter Ivalice's three Jagds.

Not to be confused with Judge, a Bishop's A-Ability which steals the amount of Judge Points.

Corrupt JudgesEdit

Battle Judge
Ffta-job-judge-alt-sprite

After successful completion of all 300 missions, a string of side-quests will appear that center around the activities of a group of corrupt Judges selling law card immunities on the black market. Three of these missions - Immunity Pass, Favoritism, and Decision Time - require the player to actually face Judges in battle. After clearing the very first mission with the help of Judgemaster Cid, he will offer to become a member of Clan Nutsy.

StatsEdit

Move Rate Jump Rate Evade Rate
3 2 40
Weapon Head Body Equip Shields?
Knightswords Helms Heavy Armor Yes

Growth ChartEdit

While they all have access to the same Judgement abilities, each of the three Judges encountered during the Corrupted Judges side-quest have their own slightly unique stat growth rates, though none of them can be used by the player without a cheat device.

Judge AEdit

Ffta-job-judge

The Judge encountered during the Immunity Pass mission and re-encountered in Decision Time. He is largely geared towards Magic Power and Magic Resistance with above-average HP and Defense, but has low Speed.

HP MP Attack Defense Magic Power Magic Resistance Speed
8.2 A- 4.8 B 7.8 C 8.9 B+ 9.2 A- 10.2 S 1.1 D

Judge BEdit

Ffta-job-judge

The Judge encountered during the Favoritism mission and re-encountered in Decision Time. His stats are more in favor of HP, Defense, and Magic Resistance, and has the highest speed of all three Judges by far.

HP MP Attack Defense Magic Power Magic Resistance Speed
9.4 S 5.2 B+ 7.2 C- 8.6 B 6.8 D+ 8.2 B- 1.8 A-

Judge CEdit

Ffta-job-judge-alt

The Judge encountered during the Decision Time mission. Possesses the highest HP, Attack, and Defense of all Judges, but also the lowest MP and Magic Power. He is seemingly more geared towards physical attacks than magical assault.

HP MP Attack Defense Magic Power Magic Resistance Speed
10.2 S 3.4 C 8.8 B+ 9.2 A- 5.9 D- 7.8 C+ 1.4 C

AbilitiesEdit

JudgementEdit

Judge command. Sentence given to criminals.

Skill Effect Power Range
Yellow Card Adds a Yellow Card to the target. If not removed by Judgemaster Cid's Yellow Clip ability, a penalty will result like the unit was actually carded normally. The reason for being carded will be random. Despite no weapon damage being dealt, it is counterable with Bonecrusher. - 1
Judge Sword Uses law card to summon a judge sword to damage and steal up to two Judge Points. Element is same as equipped weapon. As Weapon As Weapon
Palaistra Uses law card to Damage surrounding units with an outburst of energy. Element is same as equipped weapon. As Weapon Self

GalleryEdit

TriviaEdit

  • A Judge is featured on the game's official logo riding a Chocobo.
  • The Judgement skill Palaistra is a Latin word that literally means "wrestling school". It can also be used figuratively to refer to a battleground, including one that deals with battles of rhetoric or debate.

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