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FFX Jinx

Jinx in Final Fantasy X.

Jinx (バッドタイム, Baddo Taimu?, lit. Bad Time) or (不幸, Fukō?, lit. Misfortune) is a recurring ability in the Final Fantasy series. Its effects vary per game.

Appearances[]

Final Fantasy X[]

Jinx is a Special ability found on Kimahri's section of the Sphere Grid. It costs no MP to use.

It claims to lower the targets' Luck stat at once, but does not give the full impact of a reduced Luck. Each use reduces the evasion chance of all enemies by 1%, and increases the chance of landing a critical hit on them by 1%; it has no impact on the target's accuracy or their chance of landing a critical hit themselves in their attacks. The effect can stack up to five times.

Final Fantasy XIII[]

Extend the duration of a target's existing status ailments upon inflicting new ones.

Description

Jinx is a Saboteur auto-ability that increases the duration of any negative status effects already on the enemy by 5 seconds, when a character successfully inflicts a negative status effect on them.

It is learned by Lightning (stage 8), Sazh (stage 7), Snow (stage 7), Vanille (stage 7), Hope (stage 7), and Fang (stage 7).

Final Fantasy XIII-2[]

Jinx is a Saboteur auto-ability that extends the duration of a target's existing status ailments upon inflicting new ones. It can be learned by Serah (role level 50) and by infusing a Saboteur monster with a combined total of 99 Synergist levels.

Dissidia Final Fantasy NT[]

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Final Fantasy Brave Exvius[]

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Etymology[]

A jinx, in popular superstition and folklore, is a type of curse placed on a person that makes them prey to many minor misfortunes and other forms of bad luck; a person afflicted with a similar curse, who, while not directly subject to a series of misfortunes, seems to attract them to anyone in his vicinity; or an object or person that brings bad luck.

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