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Jinx (バッドタイム, Baddo Taimu?, lit. Bad Time) is a recurring ability in the series. Its effects vary per game.
It claims to lower the targets' Luck stat at once, but does not give the full impact of a reduced Luck. Each use reduces the evasion chance of all enemies by 1%, and increases the chance of landing a critical hit on them by 1%; it has no impact on the target's accuracy or their chance of landing a critical hit themselves in their attacks. The effect can be stacked of up to five times.
Extend the duration of a target's existing status ailments upon inflicting new ones.
Jinx is the only Saboteur auto-ability. It increases the duration of all existing debuff and debilitation spells on the opponent by 5 seconds whenever a new ailment is inflicted.
XIII-2 Jinx is still the only auto-ability accessible by Saboteurs and no changes have been made. It is available to Serah via normal leveling, but the player needs to infuse a Saboteur monster with a combined total of 99 Synergist levels for the Saboteur to learn Jinx. Noel cannot learn it at all.
jinx, in popular superstition and folklore, is a type of curse placed on a person that makes them prey to many minor misfortunes and other forms of bad luck; a person afflicted with a similar curse, who, while not directly subject to a series of misfortunes, seems to attract them to anyone in his vicinity; or an object or person that brings bad luck.A