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Jayjujayme

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Final Fantasy VII Enemy
Jayjujayme
ジェジュジェミ (Jejujemi)?
Jayjujayme FF7
Statistics
Level HP MP
28 640 20
Attack Magic Defense
52 35 46
M. Defense Dexterity Evade
160 45 1
EXP AP Gil
410 35 350
Elemental affinities
Fire Ice Lightning Water
- - - -
Earth Wind Gravity Poison Holy
- - - - -
Location Wutai - Da Chao Statue
Battle Square (after acquiring Highwind)
Steal Nothing
Item Drop Remedy, Deadly Waste, X-Potion
Morph Nothing
Abilities Bite, Confu-scales*, Silk, Thread
Enemy Skill N/A
Status immunity Nothing
Manipulate Bite
Confu-scales
Other information

-Abilities which names are not shown when used are highlighted in italics.
-*Jayjujayme will never use this ability under normal circumstances.

Jayjujayme is an enemy from Final Fantasy VII fought on the DaChao statue in Wutai and in the opening round of the Battle Square on disc 2 onwards after Gold Saucer reopens. When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25%.

Contents

BattleEdit

They can inflict Confuse and Slow on party members, but are not a serious threat. They are considerably more dangerous in the Battle Square, as they often appear in the first round and use Silk to cast Slow, hampering the player severely for the rest of their challenge. They are a good enemy to farm X-Potions with, and can be easily defeated with Enemy Skills like Aqualung.

AI ScriptEdit

AI: Setup {

Count = Rnd(0..1)

} AI: Main {

If (Count == 0) Then
{
If (At Least One Opponent has Stop Status) Then
{
Choose Random Opponent with Stop Status
Use <Bite> on Target
} Else {
If ((At Least One Opponent has Slow Status)
& (More Than One Opponent doesn't have Death Status)) Then
{
Choose Random Opponent with Slow Status
Use Thread on Target
} Else {
If (At Least One Opponent doesn't have Slow Status) Then
{
Choose Random Opponent without Slow Status
Use Silk on Target
} Else {
Choose Random Opponent
Use <Bite> on Target
}
}:::
}
Count = 1
} Else {
If (At Least One Opponent doesn't have Slow Status) Then
{
Choose Random Opponent without Slow Status
Use Silk on Target
} Else {
If ((At Least One Opponent doesn't have Stop Status)
& (More Than One Opponent doesn't have Death Status)) Then
{
Choose Random Opponent without Stop Status
Use Thread on Target
} Else {
Choose Random Opponent
Use <Bite> on Target
}
}
Count = 0
}

}

GalleryEdit

 
Confu Scales
 
FFVII Silk

Related EnemiesEdit

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