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The Jackanapes, also known as Harpy, is an enemy in Final Fantasy V. It is initially found in the basement of Castle Walse, and is an extremely tough opponent for that part of the game. It also can be found in the Merged World's Walse Tower, underwater.

StatsEdit

Walse

Final Fantasy V enemy stats
#029#030 #031
Names Location Type Auto-hit Other information
PS: Harpy
GBA: Jackanapes
Mobile/PC: Jackanapes
Walse Castle Basement (Walz Castle Basement(in PS)) Heavy None None
Stats
LV HP MP Strength Defense
20 666 5,000 50 50
Evasion Magic Magic Defense Magic Evasion Agility
50 50 50 50 35
Attack multiplier Magic multiplier Gil EXP ABP
10 7 0 1 0
Elemental affinities
Fire Ice Lightning Poison Holy Earth Wind Water Healing
-200%Absorbs -200%Absorbs -200%Absorbs -200%Absorbs -200%Absorbs -200%Absorbs -200%Absorbs -200%Absorbs -100%Absorbs
Statuses and immunities
Death Petrify Toad Mini Float Poison Zombie Darkness
Immune Immune Immune Immune Immune - Immune Immune
Aging Sleep Paralyze Confuse Berserk Silence*(Mute) Image Reflect
Immune Immune Immune Immune Immune Immune - -
Protect Shell Stop Haste Slow Invincible Regen Doom*(Countdown)
- - Immune - - - - -
Eject Catch Control*(Tame) Calm Scan Fractional damage HP to critical status Revive kill
Immune - - Immune - Immune Immune Immune
Items (GBA/Mobile/PC)
Steal (40%80% with Thief's Gloves) Item dropped
Iron Draft (96.09%)
Elixir (3.91%)
Phoenix Down (6.25%)
Abilities (GBA/Mobile/PC)
Special Technique Abilities Control & Berserk (Immune) Blue Magic Release
Critical Attack (normal strength) Attack, Critical Attack, Moon Flute Attack, Encircle Moon Flute Doom
Items (PS)
Steal (40%80% with Thief's Gloves) Item dropped
Hard Body (96.09%)
Elixir (3.91%)
Phoenix Down (6.25%)
Abilities (PS)
Special Technique Abilities Control & Berserk (Immune) Blue Magic Release
Critical (normal strength) Fight, Critical, Moon Flute Fight, Encircle Moon Flute Condemned

Castle Exdeath

Final Fantasy V enemy stats
#N/A
Names Location Type Auto-hit Other information
PS: Harpy
GBA: Jackanapes
Mobile/PC: Jackanapes
Castle Exdeath (X-Death's Castle(in PS)) Magic Beast, Humanoid None None
Stats
LV HP MP Strength Defense
54 666 5,000 60 65
Evasion Magic Magic Defense Magic Evasion Agility
50 60 60 50 40
Attack multiplier Magic multiplier Gil EXP ABP
10 16 0 1 0
Elemental affinities
Fire Ice Lightning Poison Holy Earth Wind Water Healing
100% 100% 100% 100% -100%Absorbs -100%Absorbs 100% 100% -100%Absorbs
Statuses and immunities
Death Petrify Toad Mini Float Poison Zombie Darkness
- - - - - - - -
Aging Sleep Paralyze Confuse Berserk Silence*(Mute) Image Reflect
- - - - - - - -
Protect Shell Stop Haste Slow Invincible Regen Doom*(Countdown)
- - - - - - - -
Eject Catch Control*(Tame) Calm Scan Fractional damage HP to critical status Revive kill
- - - - - - - Immune
Items (GBA/Mobile/PC)
Steal (40%80% with Thief's Gloves) Item dropped
Potion (96.09%)
Hi-Potion (3.91%)
Elixir (6.25%)
Abilities (GBA/Mobile/PC)
Special Technique Abilities Control & Berserk Blue Magic Release
Critical Attack (normal strength) Attack, Critical Attack, Moon Flute Attack, Confuse, Drain Moon Flute Old
Items (PS)
Steal (40%80% with Thief's Gloves) Item dropped
Tonic (96.09%)
Potion (3.91%)
Elixir (6.25%)
Abilities (PS)
Special Technique Abilities Control & Berserk Blue Magic Release
Critical (normal strength) Fight, Critical, Moon Flute Fight, Muddle, Drain Moon Flute Old

Battle Edit

Jacknapes always back attacks the party. Due to its high Attack, Speed, Evasion and Defense, defeating it the traditional way is nigh impossible at low levels. The Jackanapes will drop only 1 gil and provide no experience or ability points, so killing it is recommended only for bestiary completion.

Strategy Edit

Jacknapes can be easily killed by the Blue Magic spell Level 5 Death or Bio. If the party does not have Lv. 5 Death, there is an alternative strategy, though it is tougher. The party should change into Monks and wait until the Jackanapes casts Moon Flute. When berserked the party will have a higher hit rate, and will only need to survive three or four rounds to kill the Jackanapes. The strategy works better the higher level the party is, as low level Monks (especially below level 16) won't have enough attack power to get past Jacknapes' defense. Another strategy is to use Berserkers wielding axes, effective because the axe damage calculation only uses 1/4 of the target's defense.

Another way is to use a shuriken with the Ninja's Throw command. One shuriken will kill a Jackanapes. Yet another way is to use the Beastmaster's Release and release a monster (for example Sand Bear) strong enough to kill it in a single blow.

In the Merged World, no special strategy is needed, as most jobs have access to weapons powerful enough to get past their defense.

Other appearances Edit

Pictlogica Final Fantasy Edit

PFF

PFF Jackanapes FFV

Jackanapes from Final Fantasy V appears as an enemy in Pictlogica Final Fantasy under its Japanese name Garchimacera.

Final Fantasy Record Keeper Edit

FFRK

FFRK Jackanapes FFV

Jackanapeses are fought in select Final Fantasy V stages, including the Sunday Daily Dungeon. Of note, they possess resistance to all elemental magic and will absorb it. Using physical attacks and non-elemental magic is the best way to defeat them.

Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.


Etymology Edit

Jackanapes ("jack-a-napes") is an insult made to William de la Pole, 1st Duke of Suffolk whose family coat of arms used collar and chains, which were associated to monkey leashes, and ultimately monkeys, during the 15th century. Monkeys were some of Britain's many exotic goods at the time, often imported from Naples, while "jack" is an archaic term for "man", "soldier" or "servant", thus the bastardization of "Jack of Naples".

In the Anthology release, the Jackanapes was called "Harpy". In Greek and Roman mythology, a harpy was a female monster in the form of a bird with a human face. They steal food from their victims while they are eating and carry evildoers (especially those who have killed their family) to the Erinyes. They seem originally to have been wind spirits. Their name means "snatchers".

Trivia Edit

  • There is no practical reason to fight the Jackanapes: it rewards no EXP or ABP, only 1 gil, and all of the items that can be acquired from it can be obtained by other means. Its bestiary entry in Final Fantasy All the Bravest jokes that the only reason one would want to fight the Jackanapes is for a sense of accomplishment, and indeed, the only reason is to fill out the game's bestiary.

Related enemies Edit