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Item Lore

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FFIVDS Item Lore

Item Lore in effect, doubling the potency of a Hi-Potion.

Doubles the effect of medicine
—Description, Final Fantasy VIII.

Item Lore (くすりのちしき, Kusuri no Chishiki?), also known as Chemist (薬剤師の免許, Yakuzaishi no Menkyo?), Pharmacology, Medicine, Med Data, Alchemy, Itemagnifier, and Improved Potions, is a recurring support ability. It increases the potency of healing items used by the character.


Final Fantasy IIIEdit

III In the 3D remake, Scholars have an innate ability that makes any item used by them twice as effective (E.g. a Hi-Potion used by a Scholar will heal for 1,000 HP instead of the normal 500). This ability only works in battle.

Final Fantasy IVEdit

VI Item Lore is an Augment ability in the Nintendo DS version. It can be obtained in Kaipo after healing Rosa.

Final Fantasy VEdit

V The Chemist's ability Pharmacology doubles the effects of Potions and Ethers in battle. It is the first ability learned from the class, requiring 15 AP to master.

Crisis Core -Final Fantasy VII-Edit

FFVIICC Smart Consumer is an Independent Materia that doubles the effectiveness of healing items at level 1, then increases by 0.5 each level, to a maximum of x4.5 at Master. It can be made with Materia Fusion by combining the Steal Materia with various other Materia, and can be found in a treasure chest during the mission 6-5-2, and received as reward for completing the mission 8-6-5. It can also be rarely stolen from Very Hungry.

Final Fantasy VIIIEdit

VIII Med Data is a support ability learned from the GF Alexander and can be taught to any GF by the item Doc's Code. Doc's Code can be refined from Elixir with Eden's GF Abl-RF or Leviathan's card with Quezacotl's Card Mod.

Final Fantasy IXEdit

IX The support ability Chemist doubles the effect of Potion, Hi-Potion and Ether. It may be learned from the Cotton Robe or Grand Armor. Freya, Steiner, and Dagger can learn this ability and it takes four Magic Stones to equip. It is learned by Freya for 35 AP, Steiner for 20 AP and Dagger for 15 AP.

Final Fantasy XEdit

X Alchemy doubles the effect of healing items. It can be customized onto weapons by using Healing Water x4.

Final Fantasy X-2Edit

X-2 The Chemist ability doubles the effect of healing items, and is learned by the Alchemist job. An Alchemist can also learn the abilities Elementalist and Physicist, which double the potency of elemental and non-elemental items, respectively.

Final Fantasy XIIEdit


Item Lore is split up into the abilities Potion Lore, Phoenix Lore, Remedy Lore and Ether Lore, and can be learned as Augments on the License Board. Also, when the character learns the different Remedy Lores, they gain the ability to cure more status ailments than before. Phoenix Lore upgrades will increase the amount of HP the character that is revived will regain. Potion Lore will restore more health and Ether Lore's will restore more MP.

There is also an accessory called Pheasant Netsuke that doubles the potency of healing items and Fangs. Pheasant Netsuke can be purchased for 4000 gil in Old Archades and is the Accessory 14 license on the License Board that costs 70 LP to unlock. Pheasant Netsuke can also be made in the bazaar for 3,600 gil by selling Stardust x2.

Final Fantasy XIIIEdit

XIII The Doctor's Code accessory gives the passive ability Improved Potions. It doubles the effect of healing-related items. There are only three Doctor's Codes in the game and they can't be purchased in shops. Doctor's Code can be useful late in game because when maxed out, it dismantles into an Elixir.

Lightning Returns: Final Fantasy XIIIEdit

LR The accessory Healer's Lore gives the passive ability Item Efficacy +25% that increases the effects of recovery items by 25%. Healer's Lore is found in Moogle Village in the Jagd Woods of the Wildlands, but Lightning requires her Angel of Valhalla to be able to glide to reach it.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

TA2 Item Lore is learnable by Rangers and Alchemists for 150 AP through the Wizard's Hat.

Bravely DefaultEdit


Impresario-ffvi-iosThis article or section is a stub about Bravely Default. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy DimensionsEdit


Uses two items in succession.

Alchemy is the level 18 ability of the Ranger class, learned for 550 AP. It requires one slot to equip and use, and allows the user to use two items in a row.

Theatrhythm Final FantasyEdit

TFF Item Lore is a special ability learned by Cid at Level 20 and Shantotto at Level 70. It costs 14 CP to equip and doubles the effects of healing items.

Theatrhythm Final Fantasy Curtain CallEdit


Edgar - Chainsaw2This article or section is a stub about an ability in Theatrhythm Final Fantasy Curtain Call. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy ExplorersEdit

FFE Itemagnifier is the Standard Ability of the Alchemist job, which adds potency to healing and buffing items used by the Alchemist.

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Explorers. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit


Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.



The ability has also been known as Chemist. A chemist is a scientist trained in the study of chemistry. Chemists study the composition of matter and its properties.

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