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Cardia Islands - WM
The Cardia Islands from Final Fantasy are the residence of the dragon race, and Bahamut.
HenryacoresAdded by Henryacores

Islands (, Shima?) are a recurring type of location found throughout the Final Fantasy series. They are usually remote locations and can only be accessed by boat, airship or even by riding a special chocobo. They often are home to dungeons, precious treasure, or powerful monsters.

Contents

AppearancesEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Final FantasyEdit

The Cardia Islands are home to the Dragon Caves, where the king of Dragons, Bahamut, resides. An airship is required to reach them, as there are no docks nearby.

Final Fantasy IIEdit

Tropical Island Village
The Village of the Tropical Island tribe
HenryacoresAdded by Henryacores

The Tropical Island is a remote island where the Black Mask is kept. It is home to several exotic monsters and a peculiar tribe of masked men.

The Mysidian Tower is located on an island southwest of Altair and north of Mysidia, and access to it is protected by a round mountain range with a small entrance. Leviathan protects this way into the small sea.

Final Fantasy IIIEdit

In the Floating Continent, the Dwarven Hollows and the Molten Cave are located at an island to the north.

When the Warriors of Light first reach the Surface World, all they find is an island where the Temple of Water and the Cave of Tides can be found. Later, when the Water Crystal is restored, and, with it, the entire Surface World, the town of Duster can be found in a small island located between the three continents.

Final Fantasy IVEdit

Losmap
The Passage of the Eidolons is located in a remote island below the Earth.

In the Earth overworld, the Lodestone Cavern is located on an island filled with forests and mountains, and a black chocobo is necessary to land there; Mythril and the Adamant Isle Grotto are found in the archipelago north of the Mysidian continent; finally, a Chocobo Forest can be found in a remote island located between Troia and the Kaipo area.

At the Underworld, only one island can be found, which holds the Passage of the Eidolons. An airship shielded from the lava heat is necessary to reach it.

Final Fantasy IV: The After YearsEdit


FF4PSP-RydiaSprite
This section of the article about Final Fantasy IV: The After Years is a stub. You can help Final Fantasy Wiki by expanding it.

Final Fantasy VEdit

In Bartz's World, Crescent is a remote town located on a fertile island.

In the Merged World, Crescent is connected to the rest of the world due to the overlap between Bartz and Galuf's Worlds. However, the Island Shrine is now accessible as well, as it is now located in the middle of the Big Bridge.

Final Fantasy VIEdit

In the World of Balance, the Crescent Island is the region where Thamasa and the Esper Caves are located. Only another island exists: the Triangle Island, and it is home to the extremely powerful Intangirs.

After the end of the world, the world's two large continents are torn into several islands.

While Crescent Island and Triangle Island remain untouched, several new islands appear:

Final Fantasy VIIEdit

MateriaCaveRound
The Round Island was the first of a series of remote locations accessible only by late-game transportation methods.
NubecieloAdded by Nubecielo

The small number of islands present on the Planet are generally home to Materia Caves.

List of Islands:

Final Fantasy VIIIEdit

Several islands exist in the world of Final Fantasy VIII, but only the following are noteworthy:

  • The country of Balamb is located in an island between Trabia and the Galbadian continent. It is actually referred to as a continent in-game, but most players recognize it as an island.
  • Fishermans Horizon was built at an island between the Esthar and Galbadian continents and was once used as connection between the two.
  • The Long Horn Island at Galbadia is located north of Dollet and is home to many Adamantoise.
  • The Cactuar Island is located in the Centra continent, and can only be accessed by the Ragnarok.
  • The Island Closest to Heaven is located near the Grandidi Forest on the Esthar continent, while the Island Closest to Hell is located in the far west of the Galbadian continent. Vicious enemies of the highest strength, and Draw Points with powerful spells can be found on both islands, and only the Ragnarok can land on them.
  • The Deep Sea Research Center is located on a mobile man-made island at a far corner of the world map, only accessible by the Ragnarok. It holds the superboss Ultima Weapon and the game's two strongest Guardian Forces: Bahamut and Eden.

Final Fantasy IXEdit

Few islands exist in Gaia:

Final Fantasy XEdit

FFX Besaid Wild
The island of Besaid is a beautiful, remote island. The sea and water are pivotal in Final Fantasy X's setting
TenzaZangetsuAdded by TenzaZangetsu

Spira features a long archipelago in the southern and western areas.

  • Baaj is an island located directly south of Bikanel. An abandoned temple can be found inside.
  • Besaid is an exotic island in the south of Spira. It is home to a temple of Yevon, where the fayth of Valefor lies. It is also the hometown of Yuna, Wakka and Lulu.
  • Kilika is an island north of Besaid, and also has a temple of Yevon, which houses the fayth of Ifrit. It is attacked by Sin early in the story.
  • Bikanel island is the homeland of the sacrilegious Al Bhed. Their city of Home is located deep within the Sanubia Sands.
  • The remote Omega Ruins are located in an archipelago on the far east of Spira, and is home to powerful fiends spawned by Omega's hatred.

Final Fantasy XIEdit

There are many islands to be found in Final Fantasy XI. Qufim Island is located just to the north of the Grand Duchy of Jeuno, and is connected to the mainland by a tunnel. The islands of Elshimo and Zepwell were released with Final Fantasy XI: Rise of the Zilart. Elshimo is home to a group of Mithra, the pirates of Norg, the Sahagin, and the Tonberries.

Zepwell was the former homeland of the Galkan people, but is now home to the Antica. The region of Tu'Lia is a large island floating in the sky, accessible only to adventurers who have completed a large portion of the Rise of the Zilart expansion. Purgonorgo Isle, accessible by ferry from Bibiki Bay, is the only known land to hold the Uragnites. Cape Riverne was an ordinary cape, but pieces of the cape have begun floating up into the sky, creating a series of flying islands. The Arrapago Islands are a dangerous series of islands host to Lamia and the undead.

Final Fantasy XIIEdit

Bhujerbapic
The Purvama float due to the high deposits of Magicite in the land. Magicite is also what makes Airships fly in Final Fantasy XII.
Artwork0Added by Artwork0

The Purvama consists of a beautiful archipelago of floating landmasses located in the skies of Naldoan Sea. It includes the Sky Continent of Dorstonis, where the Skycity of Bhujerba and the Lhusu Mines are located. The soil of these islands is full of magicite, which lets the islands float in air.

Jagd Naldoa is another archipelago located deep into the Naldoan Sea. The ancient region of Ridorana is located here, at the Ridorana Cataract.

Final Fantasy XII: Revenant WingsEdit

RW-Lemures
The Purvama of Lemurés is a location of astonishing beauty.
NeloAngeloAdded by NeloAngelo

In Revenant Wings, an hidden Purvama is revealed, the Purvama of Lemurés inhabited by the flying aegyl, and the yarhi, a summonable race of monsters. The following islands can be explored in this region:

Final Fantasy TacticsEdit

The locations of Mullonde, Nelveska Temple and Midlight's Deep are located on islands in different areas of post-Cataclysm Ivalice.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

The region of Jylland has three islands: Zellea, the Forbidden Land, the Neslowe Passage and Goug.

Dissidia 012 Final FantasyEdit

The Cardia Islands, named "Bahamut Isles" in the game, make an appearance as the game's world is based on the world of the original Final Fantasy. Several islands surround the continents and can only be accessed by magical rails. A wholly new island called "Shinryu's Isle" is located directly east of the Ryukahn Desert.


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