The Ironclad is an enemy in the Advance, mobile and Steam versions of Final Fantasy V, found in the Lethe Court area of the Sealed Temple.


Final Fantasy V enemy stats
#240#241 #242
Names Location Type Auto-hit Other information
GBA: Ironclad
Mobile/PC: Ironclad
None None None
LV HP MP Strength Defense
91 22,000 15,000 140 60
Evasion Magic Magic Defense Magic Evasion Agility
0 60 0 0 0
Attack multiplier Magic multiplier Gil EXP ABP
0 25 40,000 1,000 30
Elemental affinities
Fire Ice Lightning Poison Holy Earth Wind Water Healing
100% 100% 100% 0% 100% 100% 100% 100% -100%Absorbs
Statuses and immunities
Death Petrify Toad Mini Float Poison Zombie Darkness
Immune Immune Immune Immune - Immune - Immune
Aging Sleep Paralyze Confuse Berserk Silence*(Mute) Image Reflect
Immune Immune Immune Immune Immune Immune - -
Protect Shell Stop Haste Slow Invincible Regen Doom*(Countdown)
- - - - - - - -
Eject Catch Control*(Tame) Calm Scan Fractional damage HP to critical status Revive kill
- - - Immune - - - Immune
Items (GBA/Mobile/PC)
Steal (0%) Item dropped
Nothing to steal Nothing
Abilities (GBA/Mobile/PC)
Special Technique Abilities Control & Berserk (Immune) Blue Magic Release
None None None None None

Battle Edit

The Ironclad appears alone, but is one of the strongest enemies of the game. Its attacks can be devastating, inflicting several thousand points of damage to single targets, and its Takedown attack (which can be also used as a counterattack) will inflict massive damage. His Rocket Punch can halve a character's current HP and inflict Confuse, and Hurricane will reduce a single target's HP to single digits.

When Ironclad's HP drops below 15,000 it will start counterattacking all damage with a normal attack and Takedown, causing a lot of problems to low-leveled parties; once HP is under 10,000, it will also use Mighty Guard, which can be removed with Dispel.

The Ironclad is the only enemy from which the Earthbreaker, the strongest axe, can be rarely stolen. As Ironclad can cast Mighty Guard on itself, the player can learn this Blue Magic by casting Reflect on it.

Dark Arts spell Curse can be learned if a Necromancer in the party slays the enemy.

Strategy Edit

It is imperative to use Protect and heal a lot, attacking with the special moves of powerful jobs, like the Gladiator.

Other appearances Edit

Pictlogica Final Fantasy Edit


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Related enemies Edit