Before the events of the game, the demon Mammon arrived in the Sun Temple and caused a great snowstorm and coldness throughout the region. The everlasting cold hit Invidia and caused residents to become cold and heartless, and only Rekoteh seems to be unaffected by it. The people of the city never bothered to do anything, because they were waiting for Rolan to defeat Chaos. After Rolan was corrupted by Lucifer, Mammon continued to use her snowstorm and cause Invidia to be in the state it is in during the game's present timeline.
Brandt and Jusqua travel to Invidia while looking for a way to reach Spelvia. They meet Rekoteh who tells the two they must hatch the dragon egg in town to fly to Spelvia. The group examines the egg and determines either the Firaga spell or a Mythril Hammer may hatch it. The items they obtain show no results and the group is forced to go get the Dragon Harp. Rekoteh and the others go into the Invidia Underground and fight the Ice Dragon. After defeating the Ice Dragon, the party obtains the Dragon Harp. The group plays the Dragon Harp and hatch the Dragon and fly to Spelvia to meet with Rolan.
After being sent fifteen years into the past, the party goes Invidia and meets up with a younger Rekoteh, depressed about the fact she cannot see her brother in Spelvia. The party helps her by obtaining the Dragon's Mark in the Invidia Underground and brings it to her father. The Chief of Invidia tells Rekoteh to wait for Rolan to build his empire, which makes Rekoteh angry. Outside she explains to the party that the ice queen, Mammon, caused Invidia to be the frozen town it is now. The party travels to the Sun Temple and manages to defeat Mammon and lift the curse on Invidia. After the party defeats Mammon and restores Invidia, the Chief tells Rekoteh that they are going to see Rolan in Spelvia.
The girl in the red coat near the polar bear has a mathematical game to play. The player is given four numbers and must end up with a final value of ten. Players can use any of the four basic mathematical operators and two of the provided numbers at a time. The player earns points for each time they make the equation result in ten. If the player manages to get 250 points or above, they obtain the Beastmaster crown.