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Intelligence (ちせい or 知性, Chisei?), usually abbreviated as INT, also called Intellect and Wisdom, is a recurring statistic in the Final Fantasy series. It largely has the same function as Magic Power.

Intelligence is used primarily to determine the strength of magical attacks. In games where Mind also exists, Intelligence only determines the strength of Black Magic spells.

Appearances Edit

Final Fantasy Edit

The Intelligence stat is glitched in both the NES and PS versions of Final Fantasy. Intelligence is supposed to be a factor in how much damage or healing a spell will do, but is never factored in, making the stat completely useless.

Final Fantasy II Edit

Intelligence increases damage dealt and efficiency of Black Magic spells. It is increased by casting Black Magic spells in combat. In earlier versions of Final Fantasy II, Intelligence may decrease from frequently attacking in combat.

Final Fantasy III Edit

In the DS remake of Final Fantasy III, Intellect stat is present. The stat determines the power of Black Magic spells. Choosing Black Mage and Magus jobs will boost the character's Intellect stat significantly. Some equipment like Staves and Rods can increase the stat.

Final Fantasy IV Edit

Intellect, called "Wisdom" in the SNES version, is tied in with how much damage a magic spell deals, spells in the following categories uses the Intellect stats to calculate its damage: Black Magic, Ninjutsu, Summon, Twincast, Monster's skills. The base spell multiplier is Intellect/4 + 1.

Final Fantasy IV -Interlude- Edit

Intellect returns in the sequel to Final Fantasy IV, and works the same way as it did in that game.

Final Fantasy IV: The After Years Edit

Intellect is calculated the same way as has its predecessors, meaning that Intellect determines the damage dealt by Black Magic, Ninjutsu, Summon, and Twincast spells.

Final Fantasy XI Edit

Intelligence can also determine the likelihood that certain skills are successfully used, such as the Final Fantasy XI Thief ability Pick Locks. The Dark Knight ability Absorb-INT, allows the player to temporarily steal an enemy's Intelligence stat and boost their own.

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Final Fantasy XIV Edit

The Intelligence skill affects the power of offensive spells, and as such, it is the primary attribute of classes Thaumaturge, Conjurer and Arcanist, and jobs Black Mage, White Mage, and Summoner.

Healing classes can use Cleric Stance to switch their Mind and Intelligence stats, allowing them go on the offensive as needed.

Final Fantasy Adventure Edit

Wisdom increases Sumo's MP and raise the damage caused by magic attacks on the enemies. The higher the number, the more MP Sumo will have. Wisdom maxes out at 99 and even if Sumo is under the maximum level and still continues to increase Wisdom, it will never increase beyond 99.

Final Fantasy: The 4 Heroes of Light Edit

Intelligence determines the characters' offensive magic damage. Magic-oriented jobs, such as Black Mage and Sage, have the highest Intellect. When in animal form the characters' Intellect is reduced to 70% of their normal, unless they equip the Beastmaster job, which doubles their power in animal form.

Final Fantasy Dimensions Edit

Affects magic damage dealt and magic damage taken.
—In-game Description

The INT Stat affects offensive spells, mostly based around the usable elements of Black Magic. INT also affects the damage calculation of certain Ninjutsu spells.

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