|Cid: Oh, shut up and help me remodel the Intelligence (stat) page!|
|Please expand this article into a full one. This can be done by More info. This request can be discussed on the associated discussion page.|
The Intelligence stat is glitched in both the NES and PS versions of Final Fantasy. Intelligence is supposed to be a factor in how much damage or healing a spell will do, but is never factored in, making the stat completely useless.
Intelligence increases damage dealt and efficiency of Black Magic spells. It is increased by casting Black Magic spells in combat. In earlier versions of Final Fantasy II, Intelligence may decrease from frequently attacking in combat.
In the DS remake of Final Fantasy III, Intellect stat is present. The stat determines the power of Black Magic spells. Choosing Black Mage and Magus jobs will boost the character's Intellect stat significantly. Some equipment like Staves and Rods can increase the stat.
Intellect, called "Wisdom" in the SNES version, is tied in with how much damage a magic spell deals, spells in the following categories uses the Intellect stats to calculate its damage: Black Magic, Ninjutsu, Summon, Twincast, Monster's skills. The base spell multiplier is Intellect/4 + 1.
Intellect returns in the sequel to Final Fantasy IV, and works the same way as it did in that game.
Intellect is calculated the same way as has its predecessors, meaning that Intellect determines the damage dealt by Black Magic, Ninjutsu, Summon, and Twincast spells.
Intelligence can also determine the likelihood that certain skills are successfully used, such as the Final Fantasy XI Thief ability Pick Locks. The Dark Knight ability Absorb-INT, allows the player to temporarily steal an enemy's Intelligence stat and boost their own.
Healing classes can use Cleric Stance to switch their Mind and Intelligence stats, allowing them go on the offensive as needed.
Wisdom increases Sumo's MP and raise the damage caused by magic attacks on the enemies. The higher the number, the more MP Sumo will have. Wisdom maxes out at 99 and even if Sumo is under the maximum level and still continues to increase Wisdom, it will never increase beyond 99.
Intelligence determines the characters' offensive magic damage. Magic-oriented jobs, such as Black Mage and Sage, have the highest Intellect. When in animal form the characters' Intellect is reduced to 70% of their normal, unless they equip the Beastmaster job, which doubles their power in animal form.
Affects magic damage dealt and magic damage taken.