Instant Death(即死,Sokushi?) refers to an attack that immediately kills its victim regardless of what HP they have remaining. Instant death attacks are recurrent throughout the series; several bosses, including final bosses, are known to use instant death moves and some summons, such as Odin and Yojimbo, can also kill instantly.
In most games attacks that inflict instant death do not display damage points when hit, even if the attack would have inflicted normal damage if Instant Death had not taken effect. In some games, indicators such as the word "Death" or the abbreviation "KO" may appear instead of damage points.
As with the use of curative and resurrection spells, such as Raise, instant death's effect is often reversed for the undead. In some games, using an instant death ability on the undead will heal it to full in the same way that using Raise would kill it, though there are some exceptions, such as the undead in Final Fantasy XII.
Instant death spells generally do not work on bosses, however, exceptions exist.
Due to the Vanish-Doom Bug, in the versions before the Advance remake the Clear status would remove the target's immunity to instant death, meaning even bosses could be easily defeated this way.
Inflicts extreme non-elemental damage and a chance of Death to all enemies.
Hidden One
Enemy Attack
Inflicts Death.
Joker
Enemy Attack
Inflicts Death. Doesn't always work.
Knife
Enemy Attack
Inflicts Death.
L4 Death
Enemy Attack
Inflicts Death on party whose levels are a multiple of 4.
Scissor Attack
Enemy Attack
Inflicts minor non-elemental damage and Death. Used as a counterattack when HP is 50% or less.
Suffocation Song
Enemy Attack
Inflicts Death. Only used if Gighee is alive, and if at least one opponent has Sadness.
Safety Bit
Accessory
Prevents Death.
Kiss of Death
Item
Inflicts Death on all enemies with 68% precision.
The player can also add the instant death element to a character's physical attacks by linking Destruct Materia with Status Effect Materia in the character's weapon. Equipping the pair in the character's armor will make him/her immune to instant death, instead.
Inflicts Death on all enemies whose levels are a multiple of X. X is broken down into the following:
Crisis Lv 1: LV4 Death
Crisis Lv 2: LV3 Death
Crisis Lv 3: LV2 Death
Crisis Lv 4: LV1 Death
Lv5 Death
Enemy Attack
Inflicts Death on party members whose levels are a multiple of 5.
Rapture
Limit Break
Ejects all targets.
The End
Limit Break
Instantly kills any enemy.
Zantetsuken
Summon
When used by either Odin or Gilgamesh it inflicts instant death to all targets (the eject immunity is involved rather than death immunity). Odin can use it against the player party if the player runs out of time while battling him.
The player can add the instant death effect to physical attacks by junctioning 100 Death spells to a character's status attack.
Inflicts non-elemental damage and Death. Dark Anima can use it against the party in the International and PAL versions, in which case it inflicts Death regardless of immunity.
Inflicts Death as a gaze attack within a conal area.
Death Prophet
Enemy Skill
Inflicts Death on anyone in a conal area.
Eihwaz Ring
Equipment (Ring)
Has a small chance to resist Death attacks.
Extremely Bad Breath
NM Skill
Inflicts Death on players in range.
Heimdall's Doom
Weapon (One-handed Sword)
Has a small chance to inflict Death.
Mortal Blast
NM Skill
Inflicts Death as a gaze attack within a conal area.
Pavor Nocturnus
Diabolos Skill
Inflicts Dispel and has a small chance of inflicting Death; success rate increases if target is asleep.
Perdition
Enemy Skill
Inflicts Death.
Shadow Ring
Equipment (Ring)
Has a small chance to resist Death attacks.
Svaha
Notorious Monster
Melee attacks have a very low chance of inflicting Death.
Tera Slash
NM Skill
When used by Arch Dynamis Lord, has a chance to inflict Death on those hit by it.
Thar She Blows
Enemy Skill
Inflicts Death on those within a frontal area.
Twilight Scythe
Weapon (Scythe)
Has a small chance to inflict Death on normal hits or physical weapon skills.
Tyrant Tusk
NM Skill
Deals Dark elemental damage and inflicts Bio status, but if the target would fall to less than half HP as a result of this damage, the damage is negated and victim simply dies instead. Apparently unaffected by Resist Death effects.
Zantetsuken
Odin Skill
Inflicts Death on anyone in range. Will simply deal damage to Notorious Monsters and others immune to Death.
Some of user's HP is sacrificed to inflict Instant Death on a foe.
Telega
Boss Skill
Banishes party member.
Kill
Boss Skill
Inflicts Death on vulnerable enemies.
Death Strike
Boss Skill
Inflicts Death on vulnerable party members.
Crushing Fangs
Enemy Skill
Chance of Instant Death.
Prime Level Death
Boss Skill
Instant Death to party members whose levels are a prime number.
Dimensional Rift
Enemy Skill
Chance of Instant Death.
Darkja
Boss Skill
Dark-elemental damage to all party members as well as inflicting Blind and Instant Death. Used by Zodiark.
Death Strike
Boss Skill
Instant Death. Accuracy lowered by target's Shell. Used by Yiazmat.
Warp Mote
Item
Banishes targets.
Deathbringer
Weapon
May cause Instant Death.
Assassin Arrows
Weapon
May cause Instant Death.
All of Yiazmat's physical and rake attacks have 5% of inflicting instant death. In addition, Raise and Arise can cause Instant Death to undead enemies, Raise with 70% success rate, and Arise with 35%.
The player gains access to instant death moves with the Death spell, the Ranger's Smashing Blow (25% chance), Monk's Ghost Army and the Bandit's Deadly Blow attack. The Party Host's Pot Luck command has a random chance of executing Sudden Death that kills all opponents instantly.
Some of the tougher bosses use instant death attacks against the party, such as the Leviathan, that has a chance of instantly KOing a party member with its physical attacks.