Insomnia is a location in the Final Fantasy XV Universe and the capital of the kingdom of Lucis. The main setting of the feature film Kingsglaive: Final Fantasy XV, it also appears at the beginning and end of Final Fantasy XV, and is known as the "Crown City." Insomnia hosts Lucis's seat of power, and it contains a large Crystal within its walls. A modern metropolis stacked with skyscrapers, the Crown City contains lush areas but is surrounded by a wasteland. The city's seat of power is at the Citadel, from where the Wall that protects the city is projected from, and where the royal family lives.
The capital city of Lucis, Insomnia is isolated from the rest of Eos by a magical barrier maintained by its reigning monarch, King Regis. Knowing Niflheim is sure to invade the Crown City in an attempt to steal its Crystal, Regis sends his son Noctis to wed Lady Lunafreya Nox Fleuret in Altissia. Noctis leaves the city with Gladiolus, Ignis, and Prompto as his accompaniment, but the city falls and becomes occupied by the empire of Niflheim in their absence. King Regis, Noctis, and Luna are all reported as having died in the invasion. Though Regis was killed in his defense of Insomnia, it is confirmed later that Luna survived and is still performing her duties as Oracle while holding the Ring of the Lucii in her possession for safekeeping.
After the Starscourge has ravaged Eos for ten years, Noctis and his friends return to Insomnia with the intent to stop Ardyn Izunia and bring light back to the world. Insomnia is infested with powerful daemons and Ardyn awaits the party in the throne room of Insomnia's Citadel. The party battles Ifrit, the astral that brought the Starscourge to the world, with the help of the other astrals. Noctis duels Ardyn one-on-one and emerges victorious. As daemons spawn all around the Citadel, Noctis sends his friends away before sitting on the throne of Lucis and fulfilling his destiny as the True King. As Noctis sacrifices himself, the sun rises and the world is saved.
- Eternal Trooper
- Black Flan
- Behemoth King
- Red Giant
- Ifrit (Boss)
- Ardyn Izunia (Final Boss)
Creation and developmentEdit
Insomnia was planned to appear in Final Fantasy Versus XIII, although its name was not revealed until the game was rebranded "Final Fantasy XV." Based on the real-world location Shinjuku, Insomnia's royal Citadel was modeled after the Tokyo Metropolitan Government building. Since the Citadel is a palace, developers added traffic circles for cars near its entrance, as well as a red carpet for ceremonies. To get Insomnia's lighting correct, Yusuke Naora, one of the art directors of Final Fantasy XV, painted over real pictures of Tokyo. When designing Insomnia, the developers aimed for an "cultural amalgam", and thus the city blends elements of London, New York, Paris and Tokyo, and has a lot of product placement.
In Final Fantasy Versus XIII, it was originally planned for Noctis to be at a party in Insomnia with Stella Nox Fleuret, the princess of Tenebrae. They were to be present for Niflheim's invasion of the city, but this was removed from the final version of Final Fantasy XV when it was decided Noctis and his friends would be out of Insomnia before it occurs. Despite this change, Hajime Tabata promised players would still be able to fight in Insomnia.
After Final Fantasy Versus XIII was rebranded "Final Fantasy XV," developers decided which elements of their original concepts they could maintain to create a unique gaming experience. The scale of their project was so massive that they eventually chose to depict Insomnia's invasion and downfall through a feature film, Kingsglaive: Final Fantasy XV.
- Kingsglaive: Final Fantasy XV
- Final Fantasy XV
Insomnia is derived from the Latin word insomnis, which means "sleepless." It is the name of a sleep disorder that prevents one from falling asleep or remaining asleep as long as desired.
The name alludes to New York, one of whose nicknames is "The City that Never Sleeps."
- There is a poster in Insomnia in Final Fantasy XV that depicts an empty chair and the text "The Palace of Lucis". The chair is the one Noctis was seen sitting upon in a Final Fantasy Versus XIII key art. In Kingsglaive: Final Fantasy XV when Regis and Aldercapt prepare to sign the peace treaty, they also sit on these chairs.
- The "green man" symbols on pedestrian crossings in the city are a silhouette of a cactuar.
- Many of the businesses in Insomnia have names that allude to previous Final Fantasy games.
- The newspaper of Insomnia's fall enters the player's key items inventory after the scene where the party finds out about the invasion. Its dated for May 17 and some of the pictures on the front page originate from the E3 2013 trailer; the imperial airships hovering over what appear to be apartment buildings, and Verstael Besithia leading a group of magitek soldiers.
- Near the end of Chapter 1, the group reaches a hill on the outskirts of Insomnia, looking over the kingdom beyond a bridge. This may be allusion to the original Final Fantasy, where the Warriors of Light are similarly positioned to look over Castle Cornelia before departing on their journey, as they cross the Drawbridge to the lands beyond the starting area.
- The Drawbridge in Final Fantasy may be homage to the original Nihonbashi, a bridge in Tokyo during the Edo period that everyone would have to cross to travel elsewhere in Japan. It is still sometimes used as a symbol for a starting point of a journey. In Final Fantasy XV, people also need to cross the bridge to leave Insomnia and travel elsewhere in Lucis and Eos.
- ↑ http://www.finalfantasy.net/xv/final-fantasy-xv-director-japan-expo/
- ↑ 2.0 2.1 A look at the concept art behind Final Fantasy XV's modern city — Novacrystallis.com
- ↑ Final Fantasy 15's lead character was inspired by Kurt Cobain (Accessed: April 28, 2017) at Polygon
- ↑ Final Fantasy XV: Stella is gone, Episode Duscae 2.0 slated for June 9 (Accessed: June 04, 2015) at Gematsu.com
- ↑ Full Recap of Final Fantasy XV Active Time Report 6.0 (Accessed: April 28, 2017) at FinalFantasy.net
- ↑ Final Fantasy Wiki (Accessed: April 28, 2017) at Kotaku