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Imperial Marksman

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XII

The Imperial Marksman is an Imperial Army/Imperial-type enemy from Final Fantasy XII. They can be found in the Nalbina Dungeons.

Bestiary entryEdit

Note: All "Imperial" soldiers share one bestiary entry.

Page 1: Imperial SoldierEdit

Being the rank and file of the Archadian Imperial Army. The greater part of the Imperial army is comprised of swordsmen. In addition are hoplites in heavy armor for charging enemy fortifications, mages for ranged support, and others still for various more specialized roles.

Page 2: MastiffEdit

Dogs specially trained for battle. Their ability to follow commands and unswerving loyalty make them a vital part of the Imperial war machine. Training takes place at the hands of skilled "beast tamers", with a mastiff usually requiring two to three years before it is ready to see combat.

StatsEdit

Final Fantasy XII enemy stats
#378-a#378-b #378-c
Location Species Aggression Movement type Rare Game Other information
Nalbina Dungeons (The Black Watch) Archadian Empire/Imperial Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
7 264 79 10 4
Vitality Speed Attack Power Defense Magick Resist
19 15 7 4 6
Evade EXP LP CP Gil
5 65 1 27 6
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% 0% 0% Immune 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
[95%] Pebble
[5%] Pebble;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack None None Ignore Vitality Potion

Other appearancesEdit

Final Fantasy Record KeeperEdit

FFRK Imperial Marksman FFXII

FFRK

Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Related enemiesEdit

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