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XII

The Imperial Magus is an enemy in Final Fantasy XII. They are located in every Archadian structure in the game. Stronger than the Imperial Hoplite, they will cast strong magic spells on the party.

Bestiary entryEdit

Note: All Imperial soldiers share one bestiary entry.

Page 1: Imperial SoldierEdit

Being the rank and file of the Archadian Imperial Army. The greater part of the Imperial army is comprised of swordsmen. In addition are hoplites in heavy armor for charging enemy fortifications, mages for ranged support, and others still for various more specialized roles.

Page 2: MastiffEdit

Dogs specially trained for battle. Their ability to follow commands and unswerving loyalty make them a vital part of the Imperial war machine. Training takes place at the hands of skilled "beast tamers", with a mastiff usually requiring two to three years before it is ready to see combat.

StatsEdit

Lv. 3 - 4

Final Fantasy XII enemy stats
#378-c#378-d #378-e
Location Species Aggression Movement type Rare Game Other information
Nalbina Fortress Archadian Empire/Imperial Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
3 - 4 110 - 114 120 - 130 9 - 10 5 - 6
Vitality Speed Attack Power Defense Magick Resist
19 - 14 12 - 15 - 3 - 3 7 - 11
Evade EXP LP CP Gil
2 - 3 72 - 46 1 30 - 9 -
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% 0% 0% Immune 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 50% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
[95%] Pebble
[5%] Pebble;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack Cure, Fire, Thunder, Blizzard, Blind, Poison Lunge None None

Nalbina

Final Fantasy XII enemy stats
#378-c#378-d #378-e
Location Species Aggression Movement type Rare Game Other information
Nalbina Dungeons Archadian Empire/Imperial Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
6 - 8 197 - 205 180 - 200 11 - 13 8 - 10
Vitality Speed Attack Power Defense Magick Resist
15 - 17 12 - 12 - 4 - 4 6 - 7
Evade EXP LP CP Gil
5 - 5 65 - 105 1 27 - 45 -
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% 0% 0% Immune 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 50% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
[95%] Pebble
[5%] Pebble;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack Cure, Fire, Thunder, Blizzard, Blind, Poison Lunge None None

Dreadnought (low lv)

Final Fantasy XII enemy stats
#378-c#378-d #378-e
Location Species Aggression Movement type Rare Game Other information
Dreadnought Leviathan Archadian Empire/Imperial Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
8 - 10 481 - 489 300 - 320 16 - 18 15 - 17
Vitality Speed Attack Power Defense Magick Resist
21 - 23 16 - 16 - 7 - 7 7 - 7
Evade EXP LP CP Gil
2 - 2 137 - 177 - 42 - 60 -
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% 0% 0% Immune 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 50% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
[95%] Pebble
[5%] Pebble;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack Cure, Fire, Thunder, Blizzard, Blind, Poison Lunge None None

Dreadnought (high lv)

Final Fantasy XII enemy stats
#378-c#378-d #378-e
Location Species Aggression Movement type Rare Game Other information
Dreadnought Leviathan Archadian Empire/Imperial Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
10 - 10 284 - 284 300 - 300 15 - 15 15 - 15
Vitality Speed Attack Power Defense Magick Resist
21 - 21 14 - 14 - 7 - 7 7 - 7
Evade EXP LP CP Gil
2 - 2 137 - 137 - 42 - 42 -
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% 0% 0% Immune 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 50% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
[95%] Pebble
[5%] Pebble;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack Cure, Fire, Thunder, Blizzard, Blind, Poison Lunge None None

EtymologyEdit

Magus is the Latin word for "wizard". Its plural is Magi.

Related enemiesEdit

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