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Imperial Gunner

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XII

The Imperial Gunner is an enemy in Final Fantasy XII. They are located in every Archadian structure in the game. They have low defenses, but tend to shield themselves behind stronger soldiers. Their gun attacks ignore Defense.

Bestiary entry Edit

All "Imperial Elite" soldiers share a bestiary entry.

Page 1: The Judges Edit

A special order of knights under the Imperial Archadian Ministry of Law. With the spread of Archadian influence came a rise in crime and regional conflicts. To reduce the amount of time required by the judicial process, a military court was established, this being the origin of the Order of Judges.

Page 2: Imperial Elite Edit

Name given to a highly trained group of soldiers who have undergone the most rigorous selection procedures to become the pride of the Imperial army. Elites are separated into three divisions by role: gunners, being marksmen trained in the use of rifles; pilots, being combat airship pilots; and beastmasters, being those who train the mighty mastiff dogs that fight alongside Imperial soldiers. Those who make it past the selection process go to the Imperial military school known as the 'Akademy,' there to learn the specialist skills of their allocated division.

StatsEdit

Leviathan

Final Fantasy XII enemy stats
#380-a#380-b #380-c
Location Species Aggression Movement type Rare Game Other information
Dreadnought Leviathan Archadian Empire/Imperial Elite Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
9 647 132 14 11
Vitality Speed Attack Power Defense Magick Resist
24 19 9 7 7
Evade EXP LP CP Gil
3 164 1 50 6
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% Immune 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 50% 50% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
[95%] Pebble
[5%] Pebble;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Regular attack (ignores player Defense) None None Evade+ None

Bahamut

Final Fantasy XII enemy stats
#380-a#380-b #380-c
Location Species Aggression Movement type Rare Game Other information
Sky Fortress Bahamut Archadian Empire/Imperial Elite Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
47 - 49 4,219 - 4,459 726 - 766 33 - 36 22 - 24
Vitality Speed Attack Power Defense Magick Resist
50 - 52 25 - 27 27 - 30 27 - 28 31 - 32
Evade EXP LP CP Gil
7 - 8 1,363 - 1,638 1 277 - 459 80 - 90
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% Immune 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 50% 50% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
[95%] Pebble
[5%] Pebble;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Regular attack (ignores player Defense) None None Evade+ None

Related enemies Edit

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