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Imdugud (Final Fantasy XII)

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The Imdugud is a Rare Game enemy found in Nam-Yensa Sandsea in Final Fantasy XII. It is a stronger version of Zu. Imdugud is a flying enemy, so the party must use ranged weapons, magick, or the technick Telekinesis.

Bestiary entry Edit

Derivation: Zu

Zu with needle-sharp teeth that can be spotted flying over the desert sands. This strain, as yet unrecorded in the Camp annals, is hunted in the Nam-Yensa Sandsea.

Requirement Edit

Circle-button
FF12 Map - Nam-Yensa Sandsea
Imginfo-icon
Map of Imdugud's approximate spawn point.

Imdugud spawns in the Withering Shores zone in the Nam-Yensa Sandsea in the portion of the zone accessible only through the Zertinan Caverns. After the player defeats every Bagoly in the area the player must then position the party on the center of the circular platform and wait a few seconds (the platform where the party faces Ba'Gamnan for the second time).

Imdugud will spawn near the shore on the opposite side of the zone and fly over towards the platform. Exact positioning on the center of the platform is key to spawning this enemy. If the player isn't in the exact position this enemy can take a long time to appear.

If the player takes too long to defeat it, it will fly away temporarily, though it will not heal itself.

Etymology Edit

Imdugud is a lesser divinity of Akaddian mythology, and the son of the bird goddess Siris. In Mesopotamian legend it is a lion-headed bird and the son of the sky god Anu. It is also known as Anzu.

Related enemies Edit

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