Ifrit, also known as the Infernian, is an astral in Final Fantasy XV. He is one of the Six and the god of fire. He plays an important role in Eos's history. His role is expanded upon in the official strategy guides to Final Fantasy XV.


Like the other astrals, Ifrit is based on a recurring summon in the Final Fantasy series. Unlike the more leonine appearances of him since Final Fantasy VIII, Ifrit in Final Fantasy XV appears as a demonic humanoid. He is smaller than most astrals, but bigger than a normal human, able to hold a person in the grasp of his hand. He has bronze skin, long dark hair, and red eyes.

Ifrit wears golden wrist and ankle bracers, and a golden crown adorned with red jewels. He has long twisted horns and claw-like nails. He is topless and radiates heat, the air around him aflame. He sits on an elaborate throne that appears to be made out of bones. He wields a sword whose hilt is encrusted with red and white jewels, and has what appears to be a gold and purple scarf wrapped around it, held in place by a gemstone bracelet and a metal chain. The sword's blade is worn, and Ifrit's body is scarred. His left arm and leg are gray, as if petrified.

Cosmogony describes him as "fickle" and "wicked", and Ardyn Izunia says Ifrit has no compassion toward mankind. Ifrit doesn't talk to the party when encountered like the other astrals do.


Spoiler warning: Plot and/or ending details follow. (Skip section)

In the Old Calendar Era, Ifrit betrayed the rest of his kind and caused the downfall of Solheim.[1] Ifrit began the Great War of Old that killed millions when a parasite turned them into daemons. Ifrit caused the Starscourge, the plague that lengthens the nights. Cosmogony refers to it thusly, referring to Ifrit as the Wicked.

O'er rotted Soil, under blighted sky, A dread Plague the Wicked hath wrought. In the Light of the Gods, Sword-Sworn at his Side 'Gainst the Dark the King's Battle is fought. From the Heavens high, to the Blessed below, Shines the Beam of a Peace long besought. 'Long live thy Line, and this Stone divine, For the Night when All comes to Naught.'
—15:2 "Nadir"

Ifrit fought the other astrals, died, and was laid down upon the Rock of Ravatogh. Ifrit became known as The Betrayer, and is opposed by the other astrals who want to purge the darkness Ifrit brings forth from Eos. Ifrit does not appear on the painting of the prophecy on display at the Citadel.

FFXV Shiva and Ifrit

Shiva freezes Ifrit with her kiss.

Ardyn Izunia ushers Ifrit upon Noctis Lucis Caelum's party when he arrives at the ruins of Insomnia to fulfill the prophecy of the True King and bring light back to the world. Ardyn says that unlike Shiva, Ifrit has no compassion for mankind. Noctis and his friends fight Ifrit with the backing of the other astrals. Bahamut rains down swords from the sky, which Ifrit dodges. Amid the chaos Noctis cleaves off one of Ifrit's horns. After weakening the astral further, Shiva appears, summons multiple copies of herself, and encases Ifrit in ice before shattering him with an icy kiss. Defeated, Ifrit does not make a covenant with Noctis, but leaves behind the Infernian Shards, likely his horns.

Before Shiva defeats Ifrit she will say: "Pyreburner. That heart of flame was turned to ash once. A dead flame must burn no more. Taste again the chill wind of death," likely referring to the time Ifrit was killed during the Great War of Old.

Spoilers end here.



Noctis cleaves off Ifrit's horn.

Ifrit is fought as the penultimate boss. There are stages to his battle, and the player can summon the astrals against him. This is the only battle where Bahamut can be summoned. Defeated, Ifrit drops the Infernian Shards key item, described as a proof of his demise at the hands of Noctis. It doesn't have a usefulness other than as a souvenir.

Musical themesEdit

The track that plays for Ifrit's boss battle is "Hellfire", named after Ifrit's recurring summon attack from the series. It ends with the iconic "Prelude" that has been part of the series since the original Final Fantasy.


Etymology and symbolismEdit

In Arabian mythology, Ifrit (also spelled Efreet or Afreet, from Arabic عفريت Ifrīt), is the name given to a class of Jinn (magical spirits also known as Djinn, Djinni, and Genie) that embody fire. Though they could live for thousands of years, they were not immortal, and if cut, they would "bleed" the fire running through their veins until it consumed their bodies.

Ifrit in Final Fantasy XV comes to define the original definition of efreet found in Islamic lore, being enormous flaming derivatives of djinn that inhabit ruins and reside underground, and are feared for their wicked nature. Ifrit is also reminiscent of that of Iblis or Shaytan, who in Islam was originally a djinn that refused to bow down to Adam, the first human; some reasons state of his pride as a djinn and the leader of a fellow tribe, others state of Iblis's loyalty to Allah being a flaw to where Iblis only saw evil and imperfection in man. In Christian terms, Ifrit is comparable to that of Satan or Lucifer, who is spiteful of God's creations after he and his followers are cast from heaven due to his pride as God's first and closest angel. Juxtaposed is that of the Greek Titan Prometheus, who was the defier of the Greek Gods and had helped mankind survive the gods' punishments by sharing with them the knowledge of the welfare of food and fire.

In Buddhist terms, Ifrit can be seen as Mara taken form as that of Namuci or Dairokuten Maou, who is said to be the Demon King proper. He is the divine being who is said to keep all in the desire realm—a realm of sensual and material sensations that includes the six realms of existence, one being the world of Men—under his control.

Mara is the ultimate obstacle of enlightenment through his temptation and the employ of his demon hordes to keep all in fear and eternal cycles of Samsara at his enjoyment. In Final Fantasy XV this can be seen through the Starscourge and daemon hordes that spawn because of Ifrit's influence. Mara's most notable appearance is when he confronts Buddha on the grasp of enlightenment. Mara comes to offer sensual delights and temptations, which are dispelled by Buddha's understanding. Mara resorts to threats and summons his demon armies, who are defeated when Buddha gives evidence of those who bear witness of his achievements, being that of the Earth and all of the heavens, who come to Buddha's side. Noctis, likewise, leads the battle against Ifrit who is summoned by Ardyn. As Noctis continues on, the astrals, too, come to his side as those who bore witness of Noctis's feats, helping him defeat Ifrit.


  • Ifrit is glimpsed at the very beginning of the game. Ifrit's early appearance was intended by the game's director Hajime Tabata as a mysterious stinger, like the opening of Final Fantasy II.[citation needed]
  • Ifrit's throne resembles the throne Chaos sits in in a concept art piece by Yoshitaka AmanoChaos2 for the original Final Fantasy.