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Yuna upon summoning Ifrit

Ifrit is a Fire-elemental aeon in Final Fantasy X who can be summoned into battle. His fayth is a former member of the Crusaders whose statue resides in the Kilika Temple. He also appears as a boss in Final Fantasy X and Final Fantasy X-2.

Profile[]

Ifrit is a humanoid, demonic-looking beast. He has a reddish brown complexion with light red hair, and a bulky appearance. He always appears hunchback.

Ifrit's fayth artwork from the Final Fantasy 25th Anniversary Ultimania mentions that the Aeon was originally a 25 year old young man named Edmundo. [1] His fayth uses a Crusader character model, which is also used in other parts of the game for background characters, and for Yaibal in Final Fantasy X-2.

The symbol for Ifrit and Kilika (the one in Ifrit's seal seen in the gallery of this section) is annotated with the kanji for flame (, honoo?).

Obtained[]

Ifrit is obtained after Tidus completes the Cloister of Trials in the Kilika Temple.

Battle[]

Final_Fantasy_X_-_Ifrit_-_Meteorstrike_&_Hellfire

Final Fantasy X - Ifrit - Meteorstrike & Hellfire

Meteor Strike and Hellfire

Ifrit's unique ability is Meteor Strike, which conjures a ball of fiery rock and throws it at a single target, penetrating their Protect status. His Overdrive is Hellfire, where he bathes the enemy party in a ball of rising flame and then throws a chunk of earth at them, causing Fire damage. Wakka's fully upgraded World Champion weapon allows Ifrit to break the damage limit and deal 99,999 damage.

Ifrit absorbs Fire damage, and has high Defense, rivaling Bahamut's; however, his Strength and HP are lower. As with all the elemental aeons, Ifrit can be healed by using spells of his own element on himself, meaning Fire spells are an easy way to restore his HP.

Ifrit's victory pose is to hit the ground, then silently roar.

Stats[]

Base stats
Stat Base value
HP 857
MP 23
Strength 19
Defense 29
Magic 21
Magic Defense 21
Agility 9
Luck 17
Evasion 10
Accuracy 11
Stat growth

Ifrit's stat growth depends on the number of battles fought and Yuna's stats.

Number of battles N Max HP Max MP Strength Defense Magic Magic Defense Agility Evasion Accuracy
0 to 59 857 23 19 29 21 21 9 10 11
60 to 89 907 26 20 31 23 23 9 10 11
90 to 119 1097 28 21 36 26 23 11 10 12
120 to 149 1262 29 22 37 26 26 11 10 12
150 to 179 1302 30 23 38 30 30 11 10 12
180 to 209 1512 34 25 41 30 32 13 12 13
210 to 239 1547 35 26 42 32 36 13 12 13
240 to 269 1597 37 28 44 37 36 16 12 14
270 to 299 1797 41 29 47 41 37 17 14 15
300 to 329 2007 44 31 57 41 41 18 14 15
330 to 359 2057 47 33 59 45 42 19 15 16
360 to 389 2097 48 34 60 45 45 21 16 16
390 to 419 2297 51 36 63 49 49 22 16 17
420 to 449 2487 53 37 65 50 49 23 17 17
450 to 479 2537 56 39 67 53 53 24 17 18
480 to 509 2597 58 40 76 53 53 26 18 18
510 to 539 2777 60 41 78 58 53 27 18 19
540 to 569 2817 61 43 79 58 58 27 19 19
570 to 599 3027 66 45 82 62 58 30 20 20
600 and more 3067 68 46 84 62 62 30 22 20

Abilities[]

Default abilities
Wht Magic NulBlaze, NulFrost
Blk Magic Fire

After obtaining the Summoner's Soul from Belgemine when she is fought for the second time, aeons can learn most abilities available to the main party by using items in specific quantities. See here what abilities can be learned this way.

Equipment[]

Aeons have "equipment" though it is not visible in-game. Ifrit's weapon initially has Piercing and - (aeon-exclusive trait that protects against instant death and all negative status effects except for Curse and Eject). Once the Wakka's Celestial Weapon (World Champion) is upgraded with at least the crests, the weapon also gains Break Damage Limit. Ifrit's armor has Sensor, Break HP Limit, Break MP Limit and Fire Eater.

Boss[]

Final Fantasy X[]

Ifrit-possessed-ffx

Ifrit fought as a boss.

Ifrit is fought as a boss on some occasions in the story when fighting against summoners.

In the International, PAL and HD Remaster versions, Dark Ifrit appears after the party escapes Bevelle. He will attack if the party approaches the former entrance to Home in the Bikanel Desert.

Final Fantasy X-2[]

Ifrit returns as a boss under Shuyin's control. He is fought inside the Kilika Temple in Chapter 3.

Musical themes[]

Each Chamber of the Fayth is filled with a version of the "Hymn of the Fayth", each one being sung by the fayth of the aeon within the chamber. Ifrit's fayth is an operatic male with a tenor voice.

Other appearances[]

Dissidia 012 Final Fantasy[]

Ifrit.

Yuna and Bartz can summon the aeon Ifrit to perform either Meteor Strike or Hellfire. Yuna's attack on the World Map is Ifrit.

Dissidia Final Fantasy NT[]

DFFNT Meteor Strike Yuna

Meteor Strike in Dissidia Final Fantasy NT

Whilst not physically appearing Yuna can summon Ifrit's Glyph to use Meteor Strike.

Final Fantasy Record Keeper[]

FFRK Ifrit FFX

Ifrit appears as an enemy.

Mobius Final Fantasy[]

Mobius - Summon Ifrit R5 Ability Card

Ifrit from Final Fantasy X appears as a R5 ability card.

Behind the scenes[]

Ffx-fayth ifrit

Ifrit's fayth.

If the player returns to the Kilika Chamber of the Fayth in endgame, they can meet Ifrit's fayth. Ifrit's fayth who explains how Jecht came to Spira: "Sin swam in the sea near Zanarkand. Perhaps the waking dream eased its suffering. Your father touched Sin and became real that night, foundering in the seas of Spira. How sad now, that he is caught in the tragic spiral. He is Sin. He is lost."

Gallery[]

Etymology[]

In Arabian mythology, Ifrit (also spelled Efreet or Afreet, from Arabic عفريت Ifrīt), is the name given to a class of Jinn (Demons also known as Djinn, Djinni, and Genie) that embody fire. Though they could live for thousands of years, they were not immortal, and if cut, they would "bleed" the fire running through their veins until it consumed their bodies.

Citations[]

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