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Ice Spikes

Ice Spikes in Final Fantasy XI.

Ice Spikes (アイススパイク, Aisu Supaiku?) is a recurring spell in the Final Fantasy series. It grants the status of the same name to the user.

Appearances[]

Final Fantasy XI[]

Ice Spikes
MP 16
Effect Covers you with magical ice spikes. Enemies that hit you take ice damage.
Duration 3 minutes
Casting Time 3 seconds
Recast Time 10 seconds
Magic Type Enhancing Magic
Element Ice
Jobs BLM 20, RDM 40, SCH 50

Ice Spikes appears as a Black Magic spell. When used, it casts on the user to punish enemies that may try to damage the player. The spikes do an amount of damage contingent upon the caster's Enhancing Magic ability and the target's resistance to the Ice element. Generally, this spell will not do more than 15 damage per hit at level 75, and starts out much weaker than that. Ice Spikes have a chance of inflicting Paralysis on any creature that physically hits a target with this status active. Ice Spikes scrolls are dropped by certain ghost enemies.

Final Fantasy XIV[]

Ice Spikes is an enemy ability in the relaunch used by the Imp genus of enemies. When used, the ability will grant the user the Ice Spikes status and will damage the player when doing damage to the enemy. With the launch of Blue Mage, Ice Spikes is now available for player use, and behaves identically to when it is used by an Imp enemy.

Final Fantasy Record Keeper[]

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World of Final Fantasy[]

Ice Spikes is a passive ability that allows one to sometimes counter with ice when hit. It can be used by Shiva, Shiva★, Shiva-Ixion, Shivver, and Sky Dragon.

Gallery[]

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