The Hydro is a boss in Final Fantasy XII fought at entrance to the Pharos.

Bestiary entry Edit

Page 1: Observations Edit

Being an undead, kept in this world by sheer force of will long after its body has surrendered to corruption.
While the decay of its eyes has left it blind, it senses the energy of the living and strikes with deadly accuracy.
Though it cannot be known when the creature last breathed, from the state of its yellowed bones, one can only imagine that it has walked in unlife for several thousands of years.


Final Fantasy XII enemy stats
#281#282 #283
Location Species Aggression Movement type Rare Game Other information
Pharos (First Ascent - They Who Thirst Not) Boss/Guardian Beast Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Level HP MP Strength Magick Power
47 203,800 999 45 30
Vitality Speed Attack Power Defense Magick Resist
90 23 78 28 29
Evade EXP LP CP Gil
0 0 35 6,930 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
50% 50% 50% 50% 50% 50% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune 0% Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune 0% Immune Immune Immune Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 50% 50% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach
Nothing Nothing
Attacks Magicks Technicks Augments Items
Normal Attack Bio, Immobilizega, Darkra, Fearga, Curse Bile, Countdown, Crushing Fangs, Sonic Fangs, Lunge, Fireball Safety, No Knockback, Ignore Evade, Normal Damage+, Attack CT0, Magick CT0 None

Battle Edit

This can be a difficult battle because Hydro will constantly inflict Fear, which causes the party to lose massive amounts of MP. Hydro usually picks one character off until they die. He moves slowly. As Hydro is an undead enemy it is weak to healing magick.

Strategy Edit

The party should dispel its Haste and then use Quickenings. It is good to have a supply of Phoenix Downs.

Hydro usually picks one character off until they die and as he moves slowly the player can use this for advantage by equipping a bait with a gun and have him become his target, then run around keeping Hydro distracted.

Another strategy is to cast Reflect on the party, then cast the party's strongest healing spells (Curaja is recommended) and reflect them off the characters to hit Hydro.

Hydro uses Darkra, which deal moderate Dark damage. The player can exploit this by equipping Black Mask that absorbs Dark damage, which is available at Balfonheim Port.

This battle can be made easier by giving someone the Holy Lance and inflicting Berserk on them.

Hydro is susceptible to Slow and Oil. Exploiting the Nihopalaoa+Remedy will instantaneously inflict them to it. Even if Holy Lance is not present to equip, Firaga will surely deal massive damage onto it, but casting it would take time because Hydro is prone to use Fearga and thus greatly reduce the party's MP.

Other appearances Edit

Pictlogica Final Fantasy Edit


Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit


Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit

Etymology Edit

The Hydra was one of the spawn of Echidna, a many-headed serpentine monstrosity in Ancient Greek mythology. It could breathe poison, and indeed its very blood was deadly. The Hydra was killed as one of Heracles's Twelve Labors.

Related enemies Edit