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Holy Knight

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See Also: Paladin.
Agrias is a Holy Knight.
Agrias is a Holy Knight.

Holy Knight is a special job class from Final Fantasy Tactics. Agrias' default job class, this job focuses on swords and techniques that cause heavy damage from afar. They are the game's equivalent of the Paladin, but lack the defensive qualities usually associated the Paladin class.

Delita has this job class from chapter 2 onwards with the addition of Chant. Wiegraf is a White Knight with the same skillset, excluding Divine Ruination.

Contents

[edit] Stats

Baptized in the divine light of the Church, the holy knight smites foes with powerful Holy Sword techniques.

Prerequisite Weapons Helmet Armor Equip Shields?
None Swords, Knight Swords, Bags Helmets, Ribbons Armor, Robes Yes


Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base MP
3 3 8 25% High High High High

[edit] Abilities

[edit] Holy Sword

Note: Agrias must be equipped with a sword to use these abilities.

PSP/PS1 Name Description Add Range Effect Speed JP Needed
Judgment Blade/Stasis Sword Channel holy energy through sword to inflict damage. Stop 2 2 Now 100
Cleansing Strike/Split Punch Channel holy energy through sword to inflict damage. Doom 3 1 Now 400
Northswain's Strike/Crush Punch Channel holy energy through sword to inflict damage. KO 3 1 Now 500
Hallowed Bolt/Lightning Stab Channel holy energy through sword to inflict damage. Silence 3 2 Now 700
Divine Ruination/Holy Explosion Channel holy energy through sword to inflict damage. Confuse 5 5 Now 800

[edit] Reaction Abilities

Name Description Trigger JP Needed
Counter Tackle Counterattack with a tackle. Physical Attack 180

[edit] Support Abilities

PSP/PS1 Name Description JP Needed
Equip Axes Equip axes, regardless of job. 170
Beastmaster/Monster Skill Adds an ability to all monsters in neighboring tiles with an elevation difference of 3h or less. 200
Defend Defend oneself against an attack. Adds the Defend command. 50
JP Boost/Gained JP Up Increase the amount of JP earned in battle. 250

[edit] Movement Abilities

Name Description JP Needed
Move +1 Increase Move by 1. 200


Final Fantasy Tactics Jobs
Regular Jobs
Squire - Chemist - Knight - Archer - White Mage - Black Mage - Monk - Thief - Mystic - Time Mage - Geomancer - Dragoon - Orator - Summoner - Samurai - Ninja - Arithmetician - Dancer - Bard - Mime
Special Jobs
Holy Knight - Machinist - Skyseer - Netherseer - Divine Knight - Sword Saint - Templar - Dragonkin - Soldier - Astrologer - Cleric - Princess
Enemy Jobs
Ark Knight - Assassin - Celebrant - Fell Knight - Rune Knight - Nightblade - Sorcerer
The War of the Lions Jobs
Dark Knight - Onion Knight - Sky Pirate - Game Hunter - Deathknight
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