Holy (聖, Sei?), also known as Light, Sacred Power, Pearl, Mystic, and Spirit, is a recurring element in the Final Fantasy series. It is usually a counterpart of the Dark element and is a strong element against the Undead or enemies affiliated with the Dark element.
Recurring themes
Equipment
Many knightswords are affiliated with the Holy Element, some examples being the Mythgraven Blade from Final Fantasy IV, Excalibur, and Save the Queen. Some staves used by White Mages are imbued with the Holy element.
Spells
A common spell affiliated to the holy element is the Holy spell, usually obtained near the end of the game. Other skills and abilities with the same element exist in the Final Fantasy universe. The Holy spell serves as a main plot device in Final Fantasy VII.
Summons
- Alexander is the most recurring summon of the Holy element, possessing the attack Divine Judgment.
- Maduin, also known as Madeen, appears in Final Fantasy VI, Final Fantasy IX, Final Fantasy Tactics Advance, and Final Fantasy Tactics A2: Grimoire of the Rift, where it replaces Alexander as the Holy summon.
- In Final Fantasy XI, in addition to Alexander, Carbuncle and Light Spirit are available as Holy-element summons.
- Ultima, the High Seraph is the Holy Esper in Ivalice.
Appearances
Final Fantasy III
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Game Element | Type | Effect |
---|---|---|
Holy | White Magic | Inflicts Holy elemental damage. |
Holy Arrow | Weapon | Inflicts Holy elemental damage. |
Holy Lance | Weapon | Inflicts Holy elemental damage when attacking physically. |
White Musk | Item | Inflicts Holy elemental damage. |
Final Fantasy IV
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Under the guise of the Sacred Power element in the SNES version due to censorship. In the game's original SNES version, equipping an armor resistant to the Dark element makes them weak against Holy and vice versa. This only applies to armor, since it doesn't affect monsters. The Advance version removes this behavior. In the Nintendo DS release, Meteor is Non-elemental. In all other releases, it is Holy-elemental.
Game Element | Type | Effect |
---|---|---|
Holy | White Magic | Major Holy-elemental damage. |
Meteor | Black Magic | Major Holy-elemental damage. |
Twin Meteor | Twincast | Major Holy-elemental damage. |
Mist Dragon | Summon | Radiant Breath. Causes Holy-elemental damage to all enemies (DS only). |
Excalibur | Weapon | Holy-elemental damage when attacking physically. |
Holy Arrows | Weapon/Ammo | Inflicts Holy-elemental damage when used with a bow. |
Holy Lance | Weapon | Holy-elemental damage when attacking physically. Casts Holy when used as an item. |
Mythgraven Blade | Weapon | Holy-elemental damage when attacking physically. |
Lustrous Sword | Weapon | Holy-elemental damage when attacking physically. |
Ragnarok | Weapon | Holy-elemental damage when attacking physically. |
Lightbringer | Weapon | Holy-elemental damage when attacking physically. May cast Holy when attacking. |
Mystic Whip | Weapon | Holy-elemental damage when attacking physically. |
Godhand | Weapon | Holy-elemental damage when attacking physically. |
Asura's Rod | Weapon | Holy-elemental damage when attacking physically. Casts Holy when used as an item. |
Final Fantasy IV -Interlude-
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Game Element | Type | Effect |
---|---|---|
Holy | White Magic | Major Holy-elemental damage. |
Meteor | Black Magic | Major Holy-elemental damage. |
Twin Meteor | Twincast | Major Holy-elemental damage. |
Holy Arrows | Weapon/Ammo | Inflicts Holy-elemental damage when used with a bow. |
Final Fantasy IV: The After Years
Template:Sideicon Despite the item description, equipment claiming to resist "all elements" in fact only defends against fire, ice and lightning.
Game Element | Type | Effect |
---|---|---|
Holy | White Magic | Major Holy-elemental damage to a single target. |
Double Meteor | Band* Twincast (adult), Double Black Magic | Major Holy-elemental damage to all targets. |
Mist Dragon | Summon | Radiant Breath. Moderate Holy-elemental damage to all targets. |
Holy Arrows | Weapon/Ammo | Inflicts Holy-elemental damage when used with a bow. |
Muse Harp | Weapon | Holy-elemental damage when attacking physically. |
Dragoon Lance | Weapon | Holy-elemental damage when attacking physically. |
Lustrous Sword | Weapon | Holy-elemental damage when attacking physically. |
Mystic Whip | Weapon | Holy-elemental damage when attacking physically. |
Godhand | Weapon | Holy-elemental damage when attacking physically. |
Excalibur | Weapon | Holy-elemental damage when attacking physically. |
Dragon Claws | Weapon | Holy-elemental damage when attacking physically. |
Holy Lance | Weapon | Holy-elemental damage when attacking physically. Casts Holy when used as an item. |
Ragnarok | Weapon | Holy-elemental damage when attacking physically. |
Mystic Veil | Headgear | Halves Holy-elemental damage. |
Final Fantasy V
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Game Element | Type | Effect |
---|---|---|
Holy | White Magic | Major Holy elemental damage. |
Almagest | Enemy Attack | Major Holy elemental damage to the party as well as Sap. |
Excalibur | Weapon | Holy elemental damage when attacking physically. |
Holy Lance | Weapon | Holy elemental damage when attacking physically. |
Judgement Staff | Weapon | Holy elemental attack when attacking physically. |
Sage Staff | Weapon | Increases power of Holy by 40%. Holy elemental attack when attacking physically. |
Holy Breath | Mix | Deals heavy Holy-elemental damage. |
Final Fantasy VI
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The following gameplay elements of Final Fantasy VI are related to the Holy element. Holy was known as Pearl in the SNES version due to censorship. Nintendo Power oddly referred to it as Spirit in the Enemy Guide section of their Final Fantasy III player's guide.
Game Element | Type | Effect |
---|---|---|
Holy | Magic | Deals major Holy-elemental damage. |
Lv.? Holy | Lore | Deals Holy-elemental damage to targets whose levels are a multiple of the last digit of your current Gil. |
Alexander | Summon | Deals major Holy-elemental damage to all enemies. |
Aura Cannon | Blitz | Deals moderate Holy-elemental damage. |
Saintly Beam | Enemy Attack | Deals moderate Holy-elemental damage to party. |
Dragon Claw | Weapon | Deals Holy-elemental damage when attacking physically. |
Excalibur | Weapon | Deals Holy-elemental damage when attacking physically. |
Gladius | Weapon | Deals Holy-elemental damage when attacking physically. |
Lightbringer | Weapon | Has a chance of casting Holy after each attack. |
Zanmato | Weapon | Deals Holy-elemental damage when attacking physically. |
Kaiser Knuckles | Weapon | Deals Holy-elemental damage when attacking physically. |
Holy Lance | Weapon | Deals Holy-elemental damage when attacking physically. Has a chance of casting Holy after each attack. |
Holy Rod | Weapon | Deals Holy-elemental damage when attacking physically. Has a chance of casting Holy after each attack. When used as an item, casts Holy and breaks. |
Paladin Shield | Shield | Absorbs Fire, Ice, Lightning, Holy. Nullifies Poison, Wind, Water, Earth. |
Cat-Ear Hood | Headgear | Halves Fire, Ice, Lightning, Earth, Wind and Holy damage. Only usable by Relm. |
Minerva Bustier | Armor | Nullifies Fire, Ice, Lightning and Wind damage. Halves Poison, Holy, Water and Earth damage. Can only be equipped by Terra and Celes. |
Final Fantasy VII
Template:Sideicon As mentioned above, the Holy spell serves as a major plot device and therefore is not usable by the player. The only way to inflict Holy damage in this game is through the use of the Alexander materia. In addition to summoning it, linking the Alexander materia and an Elemental materia onto a character's weapon will add the Holy element to attacks. This is the only way to make use of the the Holy resistance of the Minerva and and Ziedrich, as there is no Holy-Elemental enemy ability in the game.
Game Element | Type | Effect |
---|---|---|
Alexander | Summon | Inflicts major Holy elemental damage to all enemies. |
Minerva Band | Armor | Nullifies Fire, Ice, Holy, and Gravity damage. Can only be equipped by females. |
Ziedrich | Armor | Halves Fire, Ice, Lightning, Earth, Poison, Gravity, Water, Wind, Holy, Cut, Hit, Punch, and Shoot damage. |
Final Fantasy VIII
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Game Element | Type | Effect |
---|---|---|
Holy | Magic | Inflicts Holy elemental damage. |
Alexander | Summon | Inflicts major Holy elemental damage to all enemies. |
Holy Stone | Item | Inflicts Holy elemental damage. |
Final Fantasy IX
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Game Element | Type | Effect |
---|---|---|
Holy | White Magic | Inflicts major Holy elemental damage. |
Lv4 Holy | Blue Magic | Inflicts major Holy elemental damage to enemies whose levels are a multiple of 4. |
Madeen | Summon | Inflicts major Holy elemental damage to all enemies. |
Rainbow Wind | Enemy Attack | Inflicts Fire/Ice/Lightning/Wind/Water/Holy/Shadow elemental damage. |
Asura's Rod | Weapon | Inflicts Holy elemental damage when attacking physically. |
Excalibur | Weapon | Inflicts Holy elemental damage when attacking physically. |
Excalibur II | Weapon | Inflicts Holy elemental damage when attacking physically. |
Holy Lance | Weapon | Inflicts Holy elemental damage when attacking physically. |
Magic Racket | Weapon | Inflicts Wind elemental damage when attacking as does all other rackets, but also increases the damage of Holy elemental attacks. |
Flash Hat | Headgear | Increases the damage of Lightning and Holy elemental attacks. |
Mage's Hat | Headgear | Increases the damage of Shadow and Holy elemental attacks. |
Mythril Helmet | Headgear | Increases the damage of Holy elemental attacks. |
Chimera Armlet | Armgear | Nullifies Holy elemental attacks. |
Jade Armlet | Armgear | Increases the damage of Holy elemental attacks. |
Light Robe | Armor | Increases the damage of Holy and Shadow elemental attacks, but is weak to Fire elemental attacks. |
White Robe | Armor | Increases the damage of Holy elemental attacks, but is weak to Fire elemental attacks. |
Ancient Aroma | Add-On | Increases the damage of Shadow elemental attacks, but is weak to Holy elemental attacks. |
Angel Earrings | Add-On | Increases the damage of Holy elemental attacks. |
Maiden Prayer | Add-On | Increases the damage of Holy elemental attacks, but is weak to Shadow elemental attacks. |
Pearl Rouge | Add-On | Halves Holy elemental damage, and increases the damage of Water elemental attacks. |
Pumice Piece | Add-On | Absorbs Shadow and Holy elemental attacks. |
Rebirth Ring | Add-On | Increases the damage of Holy elemental attacks. |
Ribbon | Add-on | Absorbs Wind and Water elemental attacks, and halves Fire, Ice, Lightning, and Holy elemental attacks. |
Final Fantasy X
Template:Sideicon Holy is a rare element in this game, and Holy affinities are not shown when an enemy is Scanned. However, in some cases it can be visible. Usually when using equipment with Sensor, a particular line of alignment (weak, resist, etc) will only show up if at least one element falls under it. However, if the enemy has an alignment to Holy, but doesn't have the same alignment to any other element, that line will still show up but appear blank. This only works with Sensor; as Scan always shows all lines regardless.
Game Element | Type | Effect |
---|---|---|
Holy | White Magic | Inflicts heavy Holy-elemental damage to one target. |
Blessed Gem | Item | Inflicts heavy Holy-elemental damage to one target. |
Purifying Salt | Item | Inflicts moderate Holy-elemental damage to one target and dispels its magic effects. |
Final Fantasy X-2
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Game Element | Type | Effect |
---|---|---|
Holy | White Magic | Inflicts Holy elemental damage. |
Excalibur | Swordplay | Inflicts Holy elemental damage. |
Holy Kogoro | Kogoro | Inflicts Holy elemental damage. |
Assoil | Throttle | Inflicts Holy elemental damage. |
Holy Fish | Festivities | Inflicts three Holy physical attacks on one enemy. |
Blessed Gem | Item, Enemy Attack | Inflicts moderate Holy elemental damage 8 times. |
Archangel | Mix | Inflicts minor Holy elemental damage. |
White Hole | Mix | Inflicts major Holy elemental damage. |
Holystrike | Auto-Ability | Adds Holy element to physical attacks. |
Holy Eater | Auto-Ability | Converts Holy damage to HP. |
Final Fantasy XI
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Spells
- 1000 Needles
- Actinic Burst
- Army's Paeon line of songs
- Auspice
- Aurorastorm
- Banish/Banishga line of spells
- Barblind/Barblindra
- Barsleep/Barsleepra
- Battery Charge
- Blank Gaze
- Blindna
- Cure/Cura/Curaga line of spells
- Cursna
- Dark Carol
- Dark Threnody
- Dia/Diaga line of spells
- Enchanting Etude/Bewitching Etude
- Enlight
- Erase
- Esuna
- Flash
- Foe Lullaby/Horde Lullaby
- Foe Requiem line of songs
- Fowl Aubade
- Goddess's Hymnus
- Holy
- Light of Penance
- Luminohelix
- Mage's Ballad
- Magic Finale
- Magic Fruit
- Magic Hammer
- Maiden's Virelai
- Paralyna
- Phalanx line of spells
- Plenilune Embrace
- Poisona
- Pollen
- Protect/Protectra line of spells
- Radiant Breath
- Raise/Reraise line of spells
- Refresh
- Regen line of spells
- Regeneration
- Reprisal
- Repose
- Sacrifice
- Saline Coat
- Sheep Song
- Shell/Shellra line of spells
- Shining Fantasia
- Stona
- Teleport and Recall spells
- Viruna
- Warding Round
- Wild Carrot
- Yawn
Blood Pacts
- Glittering Ruby
- Healing Ruby line of pacts
- Holy Mist
- Meteorite
- Searing Light
- Shining Ruby
Weapon Skills
Final Fantasy XII
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Game Element | Type | Effect |
---|---|---|
Holy | White Magic | Deal Heavy Holy Damage to one foe. |
Crown | Enemy Attack | Holy elemental damage to one target as well as a 50% chance of Confuse. |
Holyja | Enemy Attack | Inflicts major Holy elemental damage to all targets in range. 50% chance of Reverse. |
Judgment | Enemy Attack | Holy elemental damage to all targets in range. 50% chance of Stop. |
Piercing Holy | Enemy Attack | Inflicts major Holy elemental damage to one target. Ignores Reflect. |
Redemption | Enemy Attack | Holy elemental damage to one target. |
Shining Ray | Enemy Attack | Physical Holy elemental damage to all targets in range. |
Excalibur | Weapon | Inflicts Holy-elemental damage to the target. |
Holy Lance | Weapon | Inflicts Holy elemental damage when attacking physically. |
Holy Rod | Weapon | Inflicts Holy elemental damage when attacking physically. Increases the damage of Holy elemental attacks. |
Staff of the Magi | Weapon | Increases the damage of Holy elemental attacks. |
Wyrmhero Blade | Weapon | Inflicts Holy-elemental damage to the target, grants the Bravery and Faith status. |
White Mask | Helmet | Absorbs Holy damage. |
Bone Helm | Helmet | Halves Dark damage received but weak against Holy-Based attacks. |
Bone Mail | Armor | Halves Dark damage received but weak against Holy-Based attacks. |
White Robes | Armor | Increases the damage of Holy elemental attacks. |
Sage's Ring | Accessory | Reduces MP cost by half, absorbs Holy damage. |
Holy Mote | Item | Deals Holy damage to all foes in range. |
Final Fantasy Tactics
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Game Element | Type | Effect |
---|---|---|
Holy | White Magic | Holy elemental damage to an enemy 5 spaces away. |
Judgment Blade | Holy Sword | Holy elemental damage to an enemy 2 space away. Inflicts Stop. |
Cleansing Strike | Holy Sword | Holy elemental damage to an enemy 3 spaces away. Inflicts Death Sentence. |
Northswain's Strike | Holy Sword | Holy elemental damage to an enemy in front of the character. Inflicts Death. |
Hallowed Bolt | Holy Sword | Holy and Lightning elemental damage to an enemy 3 space away. Inflicts Silence. |
Divine Ruination | Holy Sword | Holy elemental damage to all enemies in a radius of 4 spaces. Inflicts Confuse. |
Holy Breath | Dragon | Holy elemental damage to enemies 4 spaces away. |
Durandal | Weapon | Inflicts Holy elemental damage when attacking physically. |
Excalibur | Weapon | Absorbs and increases Holy elemental attacks. |
Holy Lance | Weapon | Inflicts Holy elemental damage when attacking physically. Also can cast Holy. |
Nirvana | Weapon | Inflicts Holy elemental damage when attacking physically. |
Chameleon Robe | Armor | Absorbs Holy elemental damage and prevents KO. |
Minerva Bustier | Armor | Halves Ice, Water, Earth, and Holy elemental damage and nullifies Fire, Lightning, Wind, and Dark elemental damage. |
Tynar Rouge | Accessory | Increases the damage of Holy elemental attacks. |
Final Fantasy Tactics Advance
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Game Element | Type | Effect |
---|---|---|
Aegis Shield | Shield | Holy-elemental armor; nullifies Petrify status. |
Angel Whisper | Blue Magic | Restores HP and grants Auto-Life status. |
Auto-Life | White Magic | Grants Auto-Life status. |
Cura | White Magic/Prayer | Restores a moderate amount of HP. |
Curaga | White Magic | Restores a large amount of HP. |
Cure | White/Red Magic | Restores a small amount of HP. |
Epiprism | Rapier | Halves Holy and Dark damage. |
Excalibur | Knightsword | Holy-elemental weapon; absorbs and enhances Holy damages and teaches Holy Blade. |
Exorcise | Monk Tech | Attempts to remove an undead unit from battle. |
Full-Life | White Magic | Revives a fallen ally with all of their maximum HP. |
Godhand | Knuckles | Holy-elemental weapon. |
Heal Chime | Instrument | Holy-elemental weapon. |
Heaven's Cloud | Katana | Holy-elemental weapon; absorbs Holy damage. |
Holy | Prayer | Deals Holy-elemental damage. |
Holy Blade | Chivalry | Deals Holy-elemental damage. |
LV?D Holy | Fluoresce | Deals Holy-elemental damage to all units whose level is equal to the current day. |
Life | White Magic | Revives a fallen ally with half of their maximum HP. |
Madeen | Summon Magic | Deals Holy damage. |
Mirage Vest | Clothing | Holy-elemental armor. |
Mistle Robe | Robe | Absorbs holy damage; nullifies KO status. |
Nirvana Staff | Staff | Holy-elemental weapon; teaches Holy. |
Phoenix | Summon Magic | Revives fallen allies with all of their maximum HP. |
Sacri Shield | Shield | Holy-elemental armor; nullifies Dark, Disable, Doom, Frog, Immobilize, Poison, Silence, Slow, and Zombie status. |
Saint Cross | Arch Sword | Deals Holy damage to surrounding units. |
Save the Queen | Knightsword | Holy-elemental weapon; enhances Holy damage. |
Seventh Heaven | Greatbow | Holy-elemental weapon. |
Starcross | Phantasm Skill | Deals Holy-elemental damage to all enemies. |
Unicorn | Summon Magic | Restores HP and cures status ailments. |
Vitanova | Sword | Holy-elemental weapon; absorbs Holy damage. |
Zanmato | Katana | Holy-elemental weapon; enhances Holy damage. |
Final Fantasy Tactics A2: Grimoire of the Rift
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Game Element | Type | Effect |
---|---|---|
Aegis Shield | Shield | Holy-elemental shield. |
Ama-no-murakamo | Katana | Holy-elemental weapon that absorbs Holy attacks. |
Arise | White Magick | Holy-elemental recovery magick that revives a KO'd target at full HP. |
Chameleon Robe | Robe | Holy-elemental armor that absorbs Holy attacks. |
Cura | White Magick/High Magick | Restores a moderate amount of HP. Holy-elemental. |
Curaga | White Magick | Restores a large amount of HP. Holy-elemental. |
Cure | White Magick/Red Magick | Restores a small amount of HP. Holy-elemental. |
Edaroya Scriptures | Book | Holy-elemental weapon. |
Excalibur | Knightsword | Holy-elemental weapon that grants immunity to Holy attacks. |
Godhand | Knuckles | Holy-elemental weapon. |
Heal Chime | Instrument | Holy-elemental weapon that grants immunity to Silence. |
Lv. ? Holy | Mischief | Deals holy damage to all units with the same first digit in their level as the caster's. |
High Seraph's Plume | Accessory | Allows the summoning of Ultima. |
Holy | Intercession | Holy-elemental magickal attack in a cross-shaped area. |
Holy Blade | Chivalry | Physical Holy-elemental attack. |
Holy Strike | Martial Arts | Holy-elemental physical attack. |
Maduin | Summoning | Holy-elemental summon. |
Mirage Vest | Light Armor | Holy-elemental armor. |
Nirvana | Staff | Holy-elemental weapon. |
Raise | White Magick/High Magick | Holy-elemental recovery magick that revives a KO'd target at 10% HP. |
Saint Cross | Chivalry | Holy-elemental physical attack against adjacent units. |
Save the Queen | Knightsword | Holy-elemental weapon that absorbs Holy attacks. |
Seventh Heaven | Greatbow | Holy-elemental weapon. |
Star Cross | Illusion | Magickal Holy damage against all enemies. |
Sword of Light | Astutia | MP-draining Holy-elemental magick attack. |
Templar Shield | Shield | Holy-elemental shield that grants immunity to a plethora of debuffs. |
Vitanova | Sword | Holy-elemental weapon that absorbs Holy attacks. |
Ultima | Scion | Ultima bathes all enemies in searing holy light, damaging them and restoring allies' HP. |
Zanmato | Katana | Holy-elemental weapon that absorbs Dark attacks. |
Zeus Mace | Mace | Holy-elemental weapon. |
Final Fantasy Tactics S
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Vagrant Story
Template:Sideicon Light and Dark are an opposed pair.
Final Fantasy Crystal Chronicles
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Final Fantasy Crystal Chronicles: Ring of Fates
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Final Fantasy Crystal Chronicles: Echoes of Time
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Final Fantasy Crystal Chronicles: The Crystal Bearers
Template:Sideicon The light element is used to represent Layle's Luck stat.
Final Fantasy Legend III
Template:Sideicon The element goes by the name of Mystic in the game, named after the Mystic Swords. Mystic Swords were called Holy Swords in the Japanese version of the game.
Game Element | Type | Effect |
---|---|---|
Durend | Mystic Sword | Mystic-elemental sword |
Emperor | Mystic Sword | Mystic-elemental sword |
Masmune | Mystic Sword | Mystic-elemental sword |
Xcalibr | Mystic Sword | Mystic-elemental sword |
Muramas | Sword | Mystic-elemental sword |
Final Fantasy: The 4 Heroes of Light
Template:Sideicon Due to the elemental system used within the game, all lightning based attacks and items inflict light-elemental damage instead of the traditional lightning-elemental damage.
Game Element | Type | Effect |
---|---|---|
Banish | Black Magic | Inflicts minor light-elemental damage. |
Banishra | Black Magic | Inflicts moderate light-elemental damage. |
Banishga | Black Magic | Inflicts major light-elemental damage. |
Thunder | Black Magic | Inflicts minor light-elemental damage. Has a 20% chance to inflict paralyze on an enemy. |
Thundara | Black Magic | Inflicts moderate light-elemental damage. Has a 20% chance to inflict paralyze on an enemy. |
Thundaga | Black Magic | Inflicts major light-elemental damage. Has a 20% chance to inflict paralyze on an enemy. |
Elemental | Job Ability | Inflicts minor Fire, Water, Wind, Earth, Dark and Light-elemental damage to random enemies. |
Rage of Zeus | Smelt Result | Inflicts light-elemental damage. Has a 20% chance to inflict paralyze on an enemy. |
Holy Shower | Smelt Result | Inflicts light-elemental damage. |
Good and Evil | Job Ability | Deals major light-elemental damage to all foes and heals all allies. |
Lightning | Enemy Ability | Moderate light-elemental damage attack. Has a 10% chance to paralyze the party. |
Lightning Bolt (A) | Enemy Ability | Moderate light-elemental damage attack. Has a 60% chance to paralyze the party. |
Lightning Bolt (B) | Enemy Ability | Minor light-elemental damage attack. |
Lightning Bolt (C) | Enemy Ability | Minor light and water-elemental damage attack. |
Lightning Bolt (D) | Enemy Ability | Moderate light-elemental damage attack. Has a 50% chance to paralyze the party. |
Shining Axe | Weapon | Inflicts light-elemental damage when attacking physically. |
Thunder Axe | Weapon | Inflicts light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy. |
Book of Ramuh | Weapon | Inflicts light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy. |
White Book | Weapon | Inflicts light-elemental damage when attacking physically. |
Bolt Bow | Weapon | Inflicts light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy. |
Stardust Bow | Weapon | Inflicts light-elemental damage when attacking physically. |
Stunning Harp | Weapon | Inflicts light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy. |
Holy Knife | Weapon | Inflicts light-elemental damage when attacking physically. Has a 20% chance to inflict suppress on an enemy. |
Stun Stiletto | Weapon | Inflicts light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy. |
Holy Lance | Weapon | Inflicts light-elemental damage when attacking physically. |
Indra's Spear | Weapon | Inflicts light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy. |
Shining Staff | Weapon | Inflicts light-elemental damage when attacking physically. |
Bolt Sword | Weapon | Inflicts light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy. |
Lightbringer | Weapon | Inflicts light-elemental damage when attacking physically. |
Shining Blade | Weapon | Inflicts light-elemental damage when attacking physically. |
Sword of Light | Weapon | Inflicts light-elemental damage when attacking physically. |
Holy Shield | Shield | Nullifies light-elemental based attacks. |
Glimmer Gauntlet | Accessory | Adds light-elemental damage to weapon attacks. |
Shine Cape | Accessory | Nullifies light-elemental based attacks. |
Zeus's Wrath | Item | Inflicts minor light-elemental damage. Has a 20% chance to inflict paralyze on an enemy. |
Holy Breath | Item | Inflicts minor light-elemental damage. |
Bravely Default
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Final Fantasy Dimensions
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Final Fantasy Airborne Brigade
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Final Fantasy Record Keeper
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Final Fantasy Trading Card Game
Template:Sideicon Shine is one of the eight elemental attributes that compose the Final Fantasy TCG, and one of two special attributes along with Dark of which the player can only control up to two cards from at any time. Shine cards depict heroes of the series and have powerful abilities.
Etymology
Holy has been known as "Spirit". spirit derives from Latin spiritus, "breath", has many meanings most relating to a non-corporeal substance contrasted with the material body. The word is often used metaphysically to refer to the consciousness or personality. The notions of a person's spirit and soul may overlap, as both are understood as surviving the bodily death in religion and occultism. "Spirit" can also have the sense of "ghost", i.e. a manifestation of a deceased person. The term may also refer to any incorporeal or immaterial being, such as demons or deities.
The word
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